From the EQ2Forums: POPULATION / ZONE PROGRESSION General Werner Thunderleg will now cast Total Domination correctly. F.S. Distillery: Beggars and Blighters [Raid] Kildiun the Drunkard has had his health increased. MERCENARIES Katastra Vilehex now has a more tank focused buff package. ITEMS Corrected an issue with Offensive Focus effects that prevented them from working for some classes. Sigil of Defiance will now grant melee skills and defense instead of casting skills.
Itemization
One of the more interesting features teased at the Altar of Malice systems panel at SOE Live 2014 last summer was the concept of Adornment Set Bonuses. As described, players who applied adornments from the same set would receive a lucrative bonus effect or set of stats. However when the Altar of Malice expansion arrived, the set bonuses were found to be relatively limited and even nonsensical, leading most players to ignore them and freely mix-and-match adornments to min/max their characters. Players guessed that an interesting idea on paper hadn’t turned out to be compelling enough to require another...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Phantom Sea Werner Thunderleg can now be found hanging out in Kithicor Forrest in the Phantom Sea. F.S. Distillery: The Rum Cellar [Solo] Fixed a crash in the Rum Cellar solo instance. ABILITIES / ALTERNATE ADVANCEMENT Scouts Scout Offensive stances will no longer spam requires level 96 when zoning. Warden Dawnstrike Strike, Icefall Strike and Whirl of Permafrost now do more damage. Inquisitor Strike of Flames, Invocation Strike, Strike of Corruption now do more damage. Druid Howling with the Pack will now heal mercs.
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Phantom Sea T’Kaela should no longer have an incorrect Rum Cellar requirement. F.S. Distillery: The Rum Cellar [Solo] At no time will death result in being stuck in the storeroom. The damage inflicted by Aerial Attack has been slightly increased. F.S. Distillery: Distill or Be Killed [Heroic] The cannon used against The Red Corsair will no longer be stuck in operation by another member of your party when it shouldn’t be. Charanda will no longer be stuck immune in either the normal or challenge mode encounters. Brokenskull Rum Party – No...
From Roshen on the EQ2 Forums: Earlier this month, the EverQuest II team unveiled plans for campaigns! The first new campaign, Rum Cellar, will be available on Tuesday, April 28, 2015. Rum Cellar comes with six new instances (solo, heroic, and raid content) with lots of loot, collections, and achievements. Here’s a list of the features that are included in the Rum Cellar campaign: 2 Solo Zones (1 Solo and 1 Advanced Solo) 3 Heroic Zones (1 Heroic, 1 Event Heroic, 1 Event Heroic-Challenge) Raid Zone with 10 Bosses Lots of Loot, including drops of a Rare Elite Mercenary and a Zeppelin...
EQ2 Lead Designer Kyle “Kander” Vallee has posted more details on the upcoming Rum Cellar DLC, as well as a peek at the large fall update which the EQ2 team has been careful not to describe as an expansion, yet will have an overland zone, quest lines, and numerous dungeons. I’m relieved to read some of the details and this paints a better picture overall of what we can expect this year. If I had to ask for “one thing more” in the statement, I’d have liked to see the Echoes of Faydwer Fabled dungeons mentioned by name. They’re...
This week’s Rum Cellar preview livecast on Twitch with EQ/EQ2 Executive Producer Holly “Windstalker” Longdale, EQ2 designer Chris “Chrol” Garlick, and EQ2 Community Manager Roshen has now been posted on YouTube. Note that it cuts off at the 59 minute mark as they ran up against the 1 hour scheduled timeslot and never came back from it. We are hoping to get a brief summary of the key points from the webcast here on EQ2Wire sometime today.
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Tuesday, April 7, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour. EU EverQuest II Live Servers will be brought offline on Tuesday, April 7, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 8, 2015). Estimated downtime is one hour. Alle deutschsprachigen Server werden um 6:00 CET am 08.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen. Le serveur de langue française sera arrêté à 6:00 CET le 08-04-2015 pour une mise à jour du...
Normally we don’t list complete Test / Beta Update Notes so as to avoid confusion with Live notes, but in this case, we’re going to make an exception as players have been clamoring for signs that development continues on EQ2 from bug fixes to performance tweaks to mechanics and class balance changes, and this update has all of that! From the EQ2 Forums: PERFORMANCE IMPROVEMENTS Reduced frequency of UI updates being sent to clients from the server lowering server/client and bandwidth load, specifically during combat. Improved server memory use. Various client crash fixes. Several minor performance improvements on nearly...
From EverQuest and EverQuest II Executive Producer Holly “Windstalker” Longdale on the EQ2 Forums: Good day, Norrath! This week, we are starting to beta test class changes for scouts, fighters, and summoners. We have wanted to tackle some high priority issues for these classes for a long time and we’ve been working on solutions. This includes improvements like increasing DPS for scouts and fighters, which goes along with a gear revamp for fighters’ defensive armor that makes playing the game more rewarding (i.e. using abilities will matter more). For summoners, we’ve addressed some lingering issues with pets and implemented...
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Tuesday, March 31, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour. EU EverQuest II Live Servers will be brought offline on Tuesday, March 31, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 1, 2015). Estimated downtime is one hour. Alle deutschsprachigen Server werden um 6:00 CET am 01.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen. Le serveur de langue française sera arrêté à 6:00 CET le 01-04-2015 pour une mise...
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Tuesday, March 24, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour. EU EverQuest II Live Servers will be brought offline on Tuesday, March 24, 2015 at 9:00PM PDT* for an update. (Approx. 4:00AM London Time on March 25, 2015). Estimated downtime is one hour. and from the EQ2 Forums: GENERAL Corrected an issue that was preventing achievements for Avatars from showing up in Census. POPULATION / ZONE PROGRESSION Ossuary: Altar of Malice [Raid] Ritual Keeper V’derin has had his health...
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Tuesday, March 17, 2015 at 7:00AM PDT* for an update. Estimated downtime is one hour. EU EverQuest II Live Servers will be brought offline on Tuesday, March 17, 2015 at approximately 5:00PM PDT* for an update. (Approx. 00:00AM London Time on March 18, 2015). Estimated downtime is two hours. and from the EQ2 Forums: GENERAL Fixed an issue causing NPC name plates to flicker when using the Simple(Frames) selection under Name and Chat Bubble. POPULATION / ZONE PROGRESSION General Corrected an issue that prevented NPC’s...
An addition to the StationCash Marketplace today has the Pay-to-Win spidey senses tingling, so rather than having a knee-jerk reaction, let’s break things down and see just where these new Primordial Adornments fall, talk about how desirable they are, and look at just how costly it is to acquire them through gameplay vs. the marketplace. With today’s update, new Primordial Adornments have been added at every tier, with their power scaling to the player’s level. They aren’t like Green adornments (ie Spirit or Soulstones) which gain experience from adventuring. What’s unique about these adornments is not that they exist, but...
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Tuesday, March 10, 2015 at 4:00AM PDT* for an update. Estimated downtime is four hours. EU EverQuest II Live Servers will be brought offline on Tuesday, March 10, 2015 at approximately 4:00AM PDT* for an update. (Approx. 11:00AM London Time on March 10, 2015). Estimated downtime is four hours. Alle deutschsprachigen Server werden um 12:00 CET am 10.03.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 4 Stunde(n) betragen. Le serveur de langue française sera arrêté à 12:00 CET le 10-03-2015 pour une mise à jour...
From Roshen on the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Tuesday, March 3, 2015 at 7:00AM PST for an update. Estimated downtime is one hour. There will be extended maintenance for European servers. EU EverQuest II Live Servers will be brought offline on Tuesday, March 3, 2015 at approximately 9:00PM PST for an update. (Approx. 5:00AM London Time on February 27, 2015). Estimated downtime is 4 hours. Alle deutschsprachigen Server werden um 6:00 CET am 04.03.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 4 Stunde(n) betragen. Le serveur de langue française sera...
From Gninja on the EQ2 Forums: Mission givers have returned in AoM zones. Enjoy! Further clarification from Kander: Mission givers are back up. We will be running a double Ferrin weekend this weekend for all. Sorry guys, the back end stuff we have been doing for the DB changes coming, messed with the OS time and caused a few problems. We are glad we caught it quickly too. Also from Holly “Windstalker” Longdale’s twitter yesterday, we might see a Double Ferrin event this weekend! Still looking at some funk with the missions givers for #eq2. We're planning a Double...
We’re still dead in the water as far as Altar of Malice daily and weekly missions for Overland, Solo, Adv Solo, Heroic, Event Heroic, and Raid content, however there are some other updates happening tomorrow which will be great when we get our NPCs back. Update from Gninja last night: This update does include the fix to the missions but they will not immediately be turned on after the servers come back up. The mission givers should return shortly after all the servers are back up and we have double checked them on live servers. From the EQ2 Forums:...
We are anxiously awaiting a fix and a return of the Altar of Malice mission givers. Until that time, it is not possible to pickup Solo, Adv Solo, Heroic, Event Heroic, Contested, or Raid missions on either a Daily or Weekly basis, not to mention timed overland Solo Missions. A fix seems unlikely today, but we’ll keep hanging on until the solution is found and applied. Here’s Gninja with a couple of updates to say the team are working on it: It is getting fixed and it is getting fixed right. We would rather get it right the first...
Out of an abundance of caution, all Altar of Malice mission quest givers have been despawned on all EQ2 servers. This started earlier this evening with Skrit, the Tradeskill daily mission giver but is now affecting all mission givers of all gameplay styles. Update: The in-game MOTD has been updated with this message: A bug has caused an issue with mission givers in Altar of Malice. All mission givers have been removed from the game. We will have them back as soon as possible. More as we have it…
Login Maintenance Continues; Don’t Get Too Excited About Double White Adorn Slots on New Heroic Gear
Login Maintenance Continues; Don’t Get Too Excited About Double White Adorn Slots on New Heroic Gear
First up, this morning’s login server maintenance just passed hour four of its scheduled three hour window. The latest tweet indicates that there is no new ETA predicted… The general maintenance impacting logins is still in process. We do not have a new ETA for completion. Thanks for your patience. — EverQuest II (@everquestii) February 24, 2015 Also, those fancy new weapons we got with today’s update seem to have a few surprises. First, at least two of the spell autoattack Wand items lost their green stats somewhere along the way. Second, the new weapons have two white adornment...
If you’ve done the Shattered Seas signature quest line on a character or two and just don’t see yourself repeating it again, but yet you really want the ability to pop off adornments on your alt characters with the [eq2u]Adornment Reclamation[/eq2u] spell, you’re in luck. Three months after the launch of the Altar of Malice expansion, it’s now possible for a character who has completed the Shattered Seas signature questline (you must have earned the related achievement) to buy an HEIRLOOM version of this spell for their alts from the Ferrin Merchant in the tower near the Phantom Seas...
From the EQ2 Forums: Attention players: we will perform a general maintenance beginning at 7:00AM Pacific* on Tuesday, February 24th. The current estimated downtime for this maintenance is up to three hours. This maintenance may impact the following Daybreak services across all games: Commerce functions, including purchases, for all games Game logins Web and forum logins for all Daybreak sites, including account creation Time Zone Conversions PST: 7:00am ~ 10:00am EST: 10:00am ~ 1:00pm GMT: 15:00 ~ 18:00 CET: 16:00 ~ 19:00 and from the EQ2 Forums: POPULATION / ZONE PROGRESSION General Altar of Malice [Heroic] Dungeons now have a chance...
EQ2 Player TrulyVexed has been working on a fantastic EQ2 fansite with information for players of all skill levels wanting to succeed in the Altar of Malice expansion. The new EQ2Stuff.com site includes a variety of guides, from Altar of Malice Heroic Zone strategies, to Altar of Malice gear and adornment selections, to lists of which shinies drop in which AoM instances, to useful (but not required!) ACT triggers, there is a lot of valuable information all in this one website. TrulyVexed announced the site on the EQ2 Forums a few weeks ago and we’ve been meaning to feature the...
Members of the EverQuest II team took to Twitch today to reassure players about the direction and future of the game given last week’s stunning takeover and layoffs. While it was great to hear some of the team’s overall plans for the near future, it would have been great to start out with an acknowledgement of what happened, some high level broad strokes about how the team has pulled together to continue to give us content. I’d have also mentioned the expansion (Even if a date is unknown) as there is a doubt as to whether there will be...