From the EQ2 Forums: All US EverQuest 2 Servers will come down on July 1st, 2014 at 7:00 AM Pacific Time for an update. The expected downtime is approximately two hours. EU servers will come down beginning at 9:00 PM PT (6:00 AM CET July 2nd, 2014) for the same update. Downtime is anticipated to be approximately two hours. WEEKLY FEATURE The city status merchants now have many new items for sale, including special house guests, as well as many upgraded adventuring items. Consumables purchased from the status merchant are now stackable items. Status merchants no longer require players to...
Grouping
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Antechamber of the Automaton [Challenge Duo] Lockout timer has been reduced to 3 hours. Furnace of Ages [Challenge Duo] Lockout timer has been reduced to 3 hours. Abyssal Aqueduct [Challenge Duo] Lockout timer has been reduced to 3 hours TRADESKILLS Corrected the primary component requirement for recipes contained within [eq2u]Secrets of the Doomwing, Volume I[/eq2u] [eq2u]Secrets of the Doomwing, Volume II[/eq2u] [eq2u]Secrets of the Doomwing, Volume III[/eq2u] [eq2u]Secrets of the Doomwing, Volume IV[/eq2u] ITEMS Decrepit Symbol of Ages Past is now correctly flagged as Mastercrafted Fabled. The minimum level for many...
Feldon
June 25, 2014 6:42 am
From EQ2 Buildmaster Bunji on the EQ2 Forums: POPULATION / ZONE PROGRESSION The Fabled Deathtoll Fabled Deathtoll’s minimum lockout timer has been reduced to 18 hours. [eq2u]Secrets of the Doomwing, Volume IV[/eq2u] no longer has a chance to drop from Yitzik the Hurler and Fitzpitzle. Temple of Veeshan: Dreadscale’s Maw Adds in the Telkorenar encounter should now despawn when he is defeated. ITEMS Corrected an issue with Primordial Vengence and Voracity that prevented the effects from stacking. Many one-handed weapons have been made usable by more classes. PVP Bruiser Wild Beating should now correctly trigger Vicious Combination in PvP combat....
EQ2 has a history of challenging contested heroic zones, and Contested High Keep is no exception. My guild has had some success there and we intend to go back for more. There are some choke points where things are tougher than they should be. First up, certain mobs are immune to specific damage types, requiring the player to equip an item that transforms their damage to spells or melee as appropriate. However these items do not work for Rangers which first and foremost use ranged weapons, so a special arrow type ought to be made available that converts its...
Kinya, webmaster of the Polish multi-game fansite Babagra, has posted a summary and notes of the second EQ2 Insider webcast which was held last Wednesday. What happen recently in EQ2: – weekly updates; – dreadscale maw – new raid; – high keep contested; – June promotion Gear Up, Level UP; – heroic characters are on sale; – discount on expansion if bought in June; – new Loyalty items added to MarketPlace. Team is focused mostly on the things which are coming to EQ2: – fabled Deathtoll (around 20 July); – big unnamed event in July; – new challenge duo...
From the EQ2 Forums: GEAR UP, LEVEL UP (June promotional program from June 3 to July 8) All Access members will receive the following bonuses and discounts: Double-Double Etyma in Tears of Veeshan (4x the rewards)! 25% XP Bonus Tears of Veeshan Expansion discount (15%) 25% Off Heroic Characters Free players receive the following bonuses: Double Etyma in Tears of Veeshan (2x the rewards)! Also eligible for a Tears of Veeshan expansion discount (15%). WEEKLY FEATURE Loyalty items have been added into the Marketplace to make searching and purchasing them more convenient. These items are still for sale on...
From the EQ2 Forums: WEEKLY FEATURE The first round of Battlegrounds matchmaker fixes is live! Teams will now be more fair numbers wise. No more 24 reds against 3 blues! NOTE: teams could be a little off if not everyone picked to be on your team accepts the match. However, backfills will go to the lowest team first so as more people queue to fill in the backfills it will work to even up the teams. The getting dropped into Champion’s Respite instead of going straight to your match from your home server is still not fixed. If you...
Feldon
May 14, 2014 9:29 am
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Temple of Veeshan: The Dreadscale’s Maw Zoning a raid force into the zone should no longer put players into their own separate instances. Izshrah’Khar: Stratum of the Protectors Shazzak now only spawns five Fragments per phase in order to address an issue that was causing certain characters to crash to character select. The Fragments’ damage has been increased to compensate for fewer Fragments. ITEMS Experience gain on the Tear of Veeshan Spiritstones [ed. note — green adornments] has been tripled.
Caela
May 13, 2014 8:49 am
Servers will be coming down for an update – from the forums: The US EverQuest 2 Servers will come down on May 13th, 2014 at 7:00 AM Pacific Daylight Time for an update. The expected downtime is approximately one hour. EU servers will come down beginning at 9:00 PM PT (6:00 AM CET May 14th, 2014) for the same update. Downtime is anticipated to be approximately 2 hours. Patch notes after the jump.
Looks like we can expect the Fabled Kingdom of Sky zones to be rounded out with Deathtoll some time this year. From Tuesday’s EQ2 Dev Team Ask Me Almost Anything… Q: “I have heard rumors about a fabled deathtoll, which I know you cant confirm or deny.” A: “RUMORS! You’re right. The design team is working on a fabled version of Deathtoll. :)” and for those who want to put 2 and 2 together about Deathtoll being this year… We won’t be doing a big Fabled release again this year, but at least one dungeon will be released. Further...
From EQ2 Build Master Bunji on the EQ2 Forums: POPULATION / ZONE PROGRESSION High Keep: The Bloodless Incursion [Contested] Ruptured Vein will do significantly less damage. Lowered the assist radius of non-boss encounters. Undead Army will drop off raid members properly. Increments of Undead Army will lower when NPCs are charmed. Experience gained will be increased. Removed the restriction of all revive points in the zone. Tremorax the Unearthed will wait a few extra seconds before surfacing from its sinkholes. A guild achievement for defeating Exarch Lorokai the Unliving has been added. High Keep: The Bloodless Incursion [Warzone] This...
Reddit, that last bastion of 1990’s internet look-and-feel, hosted an “Ask Me Almost Anything” with the EQ2 developers and designers this morning and Cyliena of EQ2 ZAM has summarized the most interesting questions which received responses from the team. Here are a few of the more interesting responses: Q: “Any hints on the next expansion’s theme? Will the level cap finally raise to 100 with it?” A: “You may want to tune into the next EQ2 Insider livestream on http://www.twitch.tv/everquest2. 😉 It’ll be May 7th, 2014 at 2PM PDT! (We’ll have a YT vod up if you can’t watch it...
Coinciding with today’s transition of all Gold subscribers (either Krono, 30-day Game Cards, or with recurring credit card) to All Access, there are also a number of update notes for EQ2: HIGH KEEP High Keep: The Bloodless Incursion [Contested] is now live and offers new challenges for groups of heroes brave enough to explore its halls! This contested version of High Keep can be accessed through the portal on Karak Peak in Vesspyr Isles. This zone is exclusively available to [All Access] members until May 13 2014. Heritage Quest Blood lines the hallways of High Keep, much of it...
From Holly “Windstalker” Longdale‘s twitter: We are bundling High Keep Contested & Bloody Shank heritage quest for the 23rd update. No hotfix next week, but a major leap ahead… #EQ2 — Holly Longdale (@WindstalkerEQ2) April 11, 2014
On Wednesday, April 2nd, 2014 at 2:00 PM PDT, EQ2’s new community manager Margaret “Luperza” Krohn (aka PurrfectStorm), hosted the first EverQuest II Insider livecast on Twitch. This 1 hour broadcast included EQ brand manager Adam Key, Holly “Windstalker” Longdale, Akil “Lyndro” Hooper, Chris Garlick, Gary Daugherty, and Nathan “Kaitheel” McCall. Alas, a recording of the livecast was not preserved either by SOE or Twitch (due to a settings glitch), so this episode joins Doctor Who and other vital shows as missing presumed wiped. That said, a few resourceful players who watched the Livecast were good enough to take notes and so we can...
Feldon
March 26, 2014 12:01 am
From the EQ2 Forums: WEEKLY FEATURE Bristlebane Day event starts on 3/28! POPULATION / ZONE PROGRESSION Tears of Veeshan Corrected an issue that was causing some spells to ignore wards. Temple of Veeshan: Guardian’s Edifice Klandicar and Zlandicar should no longer heal from non-player kills. Zlandicar’s spell “Necrotic Evisceration” can now trigger reactive spells. Klandicar’s spell “Cognitive Evisceration” can now trigger reactive spells. Klandicar’s spell “Chaos Storm I” has been changed to “Chaos Bolt I” and can no longer be area effect blocked. Klandicar’s spell “Chaos Bolt I” can now trigger reactive spells. Merig, Harin, Gerid’s spell “Commanding Leadership”...
From the EQ2 Forums: All EverQuest 2 Servers will come down on March 20th, 2014 at 7:00 AM PDT for an update. The expected downtime is approximately two hours. WEEKLY FEATURE Two new Heritage Quests are now available for players to pursue: Speak to Loremaster Dorondal in icy Thurgadin. He has many treasures to offer, and among the most valuable lies Zlandicar’s Heart. If you can find what he’s looking for, the Heart will be yours! High among the cliffs of Steamfont, a gnome sits, wondering at his fate. Unable to descend the sheer rock wall, he puts pen...
Dave “SmokeJumper” Georgeson, along with the producers for EverQuest, EverQuest II, and EverQuest Next/EverQuest Next Landmark have all given updates on what’s coming this March and a peek into April. At the 1:35 mark, Holly “Windstalker” Longdale, Senior Producer for EQ2 gives a quick recap on the new content cycle, what we’ve seen, and what’s to come. A bullet point summary after the jump…
From the EQ2 Forums: All EverQuest 2 Servers will come down on March 11th, 2014 at 7:00 AM Pacific Time for an update. The expected downtime is approximately two hour. Time Zone Conversions PDT: March 11 @ 7:00am ~ 9:00am EDT: March 11 @ 10:00am ~ Noon GMT: March 11 @ 14:00 ~ 16:00 CET: March 11 @ 15:00 ~ 17:00 AEST: March 12 @ 12:01am ~ 2:00am From the EQ2 Forums: WEEKLY FEATURE Weapon Damage Bonus and Spell Weapon Damage Bonus are now displayed under the Autoattack category in the character sheet window. Max Health % is now...
From the EQ2 Forums: All EverQuest 2 Servers will come down on March 4th, 2014 at 7:00 AM Pacific Time for an update. The expected downtime is approximately two hour. Time Zone Conversions PST: March 4 @ 7:00am ~ 9:00am EST: March 4 @ 9:00am ~ 11:00am GMT: March 4 @ 15:00 ~ 17:00 CET: March 4 @ 16:00 ~ 18:00 AEST: March 5 @ 12:01am ~ 2:00am Here are the update notes: WEEKLY FEATURE Channelers can now be made Heroic! Brewday event begins March 6th!
Since EQ2 is going to have weekly updates going forward, we might as well get an acronym going for it. So… This Week In Norrath, we can expect: This week Lvl. 85 Heroic Channelers are coming as well as bug fixes! Brew Day, Chronoportal, and Bristlebane Day holidays in March too! #eq2 — Holly Longdale (@WindstalkerEQ2) March 2, 2014
Oh hey, there was an update today. A big one for PvPers. Got some personal stuff going on but will be back to 100% soon enough. From the EQ2 Forums: WEEKLY FEATURE – NEW TUNARIA WARZONE This PvP server contested zone is accessed by right-clicking the discord portal from any city zone, the same portal that is used to access champion’s respite/battleground servers. Zone information New Tunaria Warzone has been set to have around 36 players, any more then that and it will spin up another copy of the zone and new players will be placed there. Upon entering...
From the EQ2 Forums: WEEKLY FEATURE Loyalty Merchant Noble Tark Validus has a new item to assist gold members who wish to change their city alignment or betray their adventure profession. Noble Toowik Mclure has new adventuring equipment available for sale. POPULATION / ZONE PROGRESSION The Fabled Halls of Fate Knockbacks should occur much less frequently. Temple of Veeshan: Guardian’s Ediface [Raid] Corrected a bug in the Pyrelord and Controller fight in which the same target was selected every time for the red and blue ground AEs. Targets are now selected randomly, as intended. TRADESKILLS All Player crafted Round...
From the EQ2 Forums: GENERAL New Achievements available for dedicated collection hunters! Health Percentage will now show with the Detailed (Arrows) version of the target window if you have the option turned on. Players’ preferred auto attack mode will now be restored after their possession of a target has concluded.
From the EQ2 Forums: GENERAL The Target Window now has an optional Health Percentage numerical display that can be toggled in Options > User Interface > Name and Chat Bubble > Show Health Percentage of Target. The bonuses granted to Spell Doublecast and Flurry chance obtained by exceeding the Ability Casting Speed and Attack Speed caps will now be displayed in the tooltips for the relevant stats in the character sheet window. Added option User Interface > Game Features > Default Double Click to Examine Effects to allow you to bring up the examine window of effects by double...