Update Notes: Thursday, November 21, 2013

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding

From the EQ2 Forums:

MEMBERSHIP

  • Now until Feb. 25th, Gold members earn DOUBLE on all alternate currencies!

POPULATION / ZONE PROGRESSION
Vesspyr Isles

  • Delvakin in Falinpol now sells an item that can be used to turn fully upgraded Cryptic, Arcane, or Potent armor into an upgrade gemstone. Cryptic armor converts into a Brilliant Blue gemstone, both Arcane and Potent armor convert into a Deep Green gemstone.
   

Update Notes: Tuesday, November 19, 2013

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding

Some good updates tomorrow. White Critical Chance adornments will now work in nearly every equipment slot, allowing players to boost their crit chance until they can get ToV gear replacements. Also, lots of little fixes to zones which players have been reporting.

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
General

  • Challenge Duo zones will now drop purple adornments instead of red adornments.
  • City Sages are now willing to put a price to A Thexian Log Book, Clockwork Chirurgeon User Manual, and Day Log of R.F. for those that completed the accompanying quest.

Cobalt Scar

  • Cobalt Scar tradeskill harvestables no longer spawn under the world.

Fabled Djinn Master’s Prism

  • Instruments should no longer lose their “move” or “inspect” verbs when the encounter resets.
  • Instruments will no longer reset once a valid song has been played but they will still reset once the Djinn Master’s threshold has been passed.

Ssrez’Ras: Chamber of Stasis

  • Deviator Yothsra will no longer get stuck immune to damage.
  • Casting Verdict on Ziskaya will no longer prevent her from fleeing combat.

EQ2Wire’s Tears of Veeshan Frequently Asked Questions

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, Raiding

EQ2_000217

Here are some of the most Frequently Asked Questions we are seeing about the new EverQuest II expansion Tears of Veeshan. This article will be updated as more details are found!

How do I get started in Tears of Veeshan?

The Tears of Veeshan expansion begins with the Tears of Veeshan: The Eternal Broodlands Signature quest, which you will receive an in-game mail about, and which you can pick up in either Qeynos or Freeport. Once on the quest, you will begin a path that takes you to the Vesspyr Isles.

How to travel directly to the new zones without doing the quest lines?

  • If you are in a guild hall, you may travel by Druid Ring to Vesspyr Isles. Player-summoned druid rings may or may not show Vesspyr Isles as a travel option. This has been reported as a bug. Tinkerers may also craft a [eq2u]Wormhole Generator: Obol Plains[/eq2u] and then fly to the druid ring there to travel to Vesspyr Isles.

Update Notes: Tuesday, November 12, 2013 “Tears of Veeshan”

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

Tears-of-Veeshan-logo-550px

Here are the Update Notes for the Tears of Veeshan expansion (ie Game Update 68) from the EQ2 Forums:


TEARS OF VEESHAN

After rediscovering Yelinak, now the steward of Vesspyr Isles alongside other fallen and familiar dragons, players learn of the time/space powers behind the Tear of Veeshan stolen by prismatic dragon Kerafyrm the Awakened. With Kerafyrm’s fearsome power looming over Norrath, players are called upon to shine light into the darkness brought on by the Awakened’s draconic army, and set the stage for a new Age to begin!

Features:

  • New class – Channeler!
  • New Dragon-themed AAs
  • AA limit increased to 340
  • New overland area, Vesspyr Isles – Adventure, amenities, quests, collections, and more!
  • Nine new dungeons
  • Two new raid zones
  • More Tradeskill and Tradeskill Apprentice Items
  • New PvP item tier

EQ2Wire Preview: Tears of Veeshan Heroic Zones

Written by Feldon on . Posted in EQ2, Expansion News, Grouping

EQ2_000116

EverQuest II: Tears of Veeshan launches tomorrow, and one of the benefits of an Open Beta is, we don’t have to wait for any pesky embargoes to take a look at what zones players will be journeying to in less than 24 hours. NOTE: All screenshots in the article were taken by me.

Tears of Veeshan includes nine new Instances which are available in both Advanced Solo and Heroic versions. The new solo/heroic zones are all accessible from the Vesspyr Isles (which are another realm of the Ethernere, sharing vestiges of the Tenebrous Tangle).

  •  The Fractured Hive
  •  The Nexus Core
  •  High Keep
  •  High Keep: The Pickclaw Depths
  •  Stratum of the Protectors
  •  Ssrez’Ras: Chamber of Stasis
  •  Temple of Veeshan: Laboratory of Mutation
  •  Temple of Veeshan: Halls of the Betrayer
  •  Temple of Veeshan: Vulak’Aerr’s Dominion

NOTE: The difficulty markers above are my estimates, not from a developer.

EQ2Wire Tears of Veeshan Interview: Turning the Corner on Itemization

Written by Feldon on . Posted in EQ2, Expansion News, Grouping, Itemization, Raiding

kerafyrm_over_qeynos_ant2

After six years attending gaming conventions, namely Fan Faire and then SOE Live, one learns to carry a healthy dose of skepticism into any keynote or panel. The Age of Discovery (2011) and Chains of Eternity (2012) panels dazzled us with glitzy new features, beautiful new zones, and tweaks to itemization and mechanics. But by and large, these nips and tucks to itemization have remained in the well-worn rut of “Stamina + Main Stat increasing on a straight line” introduced with the Destiny of Velious expansion.

In Kyle “Kander” Vallée‘s interview with EQ2Talk this spring, he candidly shared his frustrations with Stat Consolidation and his plans to bring back Player Choice and Variety in itemization. But while I had reason to be excited for the Tears of Veeshan Itemization and Mechanics panels at this year’s SOE Live, I wasn’t fully prepared for the daring long-term plan for Itemization with which we were presented. I observed a confident, unified development team laying out their vision for a future in which choice is put back into player hands, and where the complexity that has always set EQ2 apart from more “accessible” games such as WoW is embraced rather than smoothed over.

If you’ve developed tunnel vision when shopping for item upgrades, glancing only at Stamina and Main Stats (Int/Wis/Str/Agi), you’ll likely do a double take when first encountering Tears of Veeshan items.

Update Notes: Tuesday, October 22, 2013

Written by Feldon on . Posted in DGC Wants Feedback, EQ2, Grouping

From the EQ2 Forums:

BETA TESTING REWARDS

  • If you’ve earned a Beta reward bundle, you may now claim them on live (via /claim under the ‘Beta Reward’ section). Note: You may only have one of each beta bundle reward in your claim window at a time. Once you claim that bundle, you may then earn another of that same bundle.

GENERAL

  • Fixed a bug causing you to not be able to research your spells if you have a lower level player targeted.

ABILITIES / ALTERNATE ADVANCEMENT
Paladin

  • Fixed a situation where a Paladin’s Marr’s Favor could critically heal them.

LIVE EVENTS
Nights of the Dead

  • A Nights of the Dead merchant has been convinced to part with the “[eq2u]Dedicated Jack-o-Lantern[/eq2u]” for 50 candy corn.

QUEST

  • Printing Pressganger: Now correctly offers a forearm reward for priests.
  • Fire and Ice: King Drayek should no longer break his script if damaged too quickly.

Tears of Veeshan beta opens — 9 Heroic zones, 2 raids, Testing Rewards

Written by Dethdlr on . Posted in DGC Wants Feedback, Expansion News, Grouping, Raiding

Kander posted this on the EQ2Forums:

Greetings and welcome to the Tears of Veeshan open Beta!

First, let me thank you all for choosing to come and help us. We are grateful for your time, and will see that you are justly rewarded!

We have a lot to test with this expansion, and we appreciate all of you who are helping us.

You can access Vesspyr: the Eternal Broodlands via the dragon rings or druid rings.

All heroic and advanced solo content is accessible directly from specialized entrances in the overland.

Here is the zone list:

  • Nexus Core [Heroic]
  • Nexus Core [Advanced Solo]
  • The Fractured Hive [Heroic]
  • The Fractured Hive [Advanced Solo]
  • High Keep[Heroic]
  • High Keep[Advanced Solo]
  • High Keep: The Pickclaw Depths [Heroic]
  • High Keep: The Pickclaw Depths [Advanced Solo]
  • Izshrash’Khar: Stratum of the Protectors [Heroic]
  • Izshrash’Khar: Stratum of the Protectors [Advanced Solo
  • Ssrez’Ras: Chamber of Stasis [Heroic]
  • Ssrez’Ras: Chamber of Stasis [Advanced Solo]
  • Temple of Veeshan: Halls of the Betrayer [Heroic]
  • Temple of Veeshan: Halls of the Betrayer [Advanced Solo]
  • Temple of Veeshan: Laboratory of Mutation [Heroic]
  • Temple of Veeshan: Laboratory of Mutation [Advanced Solo
  • Temple of Veeshan: Vulak’Aerr’s Dominion [Heroic]

EverQuest II: Tears of Veeshan Beta Opening October 15, 2013

Written by Feldon on . Posted in Art, Appearance, Housing, DGC Wants Feedback, EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

Tears-of-Veeshan-logo-550px

From the EQ2 Forums:

Open Beta for EverQuest II: Tears of Veeshan will open tomorrow, on Tuesday, October 15, 2013. This is a great chance for players to check out the new Channeler class and new dragon-themed Alternative Advancement (AA) systems for each archetype. We’d love your feedback on these features, as well as other parts of the expansion! Beta will last until the launch of Tears of Veeshan onTuesday, November 12, 2013!

How to copy your Live and/or Test character over to the Beta server:

  • You can click the ‘Beta Copy’ button on the character create screen to copy the currently selected character.
  • You can log in your character and then use the /beta command.

Update Notes: Tuesday, October 15, 2013

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, PvP/BG/Proving Grounds

From the EQ2 Forums:

GENERAL

  • Fixed a message about losing 0 coin when looting a treasure chest in certain situations.

QUESTS

  • Channeler Prelude: Players will now find some help on the docks of the Danak Shipyards in Jarsath Wastes. It seems someone has placed an animal handler on retainer.
  • Channeler Prelude: Instances are now more group-friendly.

MERCENARIES

  • Mindbender Talid should no longer apply “Peaceful Calm” on fighters in the group.

BATTLEGROUNDS

  • Fixed an issue with raids not forming correctly when entering a battleground.

Epic Weapon Quest Now Optional – “Shattered Weapon”

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

Players have discovered an unexpected change in yesterday’s update which introduced Heroic Characters.

From GrouchyMouse on Unrest on the EQ2 Forums:

As I was in game tonight, there was chat about the NPC at Tenebrous Tangle who’d normally flag a epic’d toon for ER (talk to him and then go to Lavastorm to get the quest) was handing out a “Shattered Weapon“. The person who’d gotten the item hadn’t done the epic for their non-HC [Heroic Character] toon. I meandered up on my HC toon and also received the item. The dialog, however, was near exact for the dialog when you speak to him after getting your epic. On a hunch I went to Lavastorm and sure enough, Epic Repercussions was started with Fiery Jewel of the Underfoot quest.

So…the epic for a class doesn’t need to be done at all now, or so it seems.

This change isn’t completely out of the blue. If you read yesterday’s Heroic Characters article posted by Cyliena on EQ2 ZAM, you may have noticed this passage which hinted at a change:

Digging deeper into some of the quirks of Heroic Characters we found out that, in the time consuming process of backtracking into years-old content to obtain epic weapons, the team has “made a few adjustments, but we don’t want to trivialize those items.”

Apparently, if you are level 90+ (or maybe 85+) you will also receive an in-game mail when logging in which points you to this NPC. Thanks to Serana Masiop for the screenshot…

epic_weapon_skip_shattered_weapon

Summary

With yesterday’s update the Epic Weapon quest has now become optional.

ANY character (level 85+ ?) may speak to Kinloch Skry’mir in Tenebrous Tangle and get “a shattered weapon“, take it to Researcher Sel’Quar in Lavastorm, and then continue on to Sa’ib Waseem in Paineel in The Sundered Frontier, to do the quests A Fiery Jewel of the Underfoot, and later Epic Repercussions.

Update Notes: Wednesday, August 28, 2013

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Siren’s Grotto: Dissension [Raid]

  • During the Hydra fight mages & priests can now damage the kelp fiend adds, while fighters/priests and scouts can damage the abyssal titan adds.

The Fabled Djinn Master’s Prism

  • The Djinn Master now allows multiple scepters to be active during his fight. He will no longer ignore scepter effect when it is on more than one player.

ITEMS

  • Level 90+ regenerating ward adornments will now disable if the owner mentors below level 90.

VIDEO from EQ2 Panel #2: Tears of Veeshan Expansion

Written by Feldon on . Posted in EQ2, Expansion News, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

Join members of the EverQuest II team including Akil “Lyndro” Hooper, Carlos “Gninja” Mora, Nathan “Kaitheel” McCall, Michael “Xelgad” Ganz, Nandy “Zoltaroth” Szots, Kyle “Kander” Vallée, and Holly “Windstalker” Longdale as they talk about EverQuest II’s upcoming 10th expansion — Tears of Veeshan.

Watch the EverQuest II: Tears of Veeshan expansion panel recorded on Friday, August 2nd at SOE Live 2013!

SOE Live 2013 EQ2 Q&A Audio Recording

Written by Feldon on . Posted in EQ2, Expansion News, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding

When Kander told me that Sunday’s EverQuest II: Q&A panel from SOE Live 2013 had some good questions raised, I despaired that nobody had recorded it. That was, until I found a post on the EQ2 forums from Zictor (who I got to meet at SOE Live!) who had recorded the audio from this panel!

Download the SOE Live 2013 – EverQuest II Q&A panel Audio

Read Zictor‘s transcript of the SOE Live 2013 — EverQuest II Q&A panel

I provide a backup of Zictor‘s transcript of the Q&A panel after the jump…

   

VIDEO from EQ2 Panel #1: Systems (Mechanics)

Written by Feldon on . Posted in EQ2, Expansion News, Grouping, Itemization, Raiding, Tradeskill

Join members of the EverQuest II team including Michael “Xelgad” Ganz, Brian “Omougi” Ferguson, Nandy “Zoltaroth” Szots, and Kyle “Kander” Vallée as they talk about upcoming mechanics and systems changes in EQ2.

Watch the EverQuest II: Systems (Mechanics) panel recorded on Friday, August 2nd at SOE Live 2013!

Watch the EverQuest II: Tears of Veeshan Keynote

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), EQ2, Expansion News, Grouping, Raiding, Tradeskill

If you didn’t see the EverQuest II keynote live on Twitch or on the replays, you can watch it on Youtube. I’ve set the video to start at 27:30 which is right after Holly “Windstalker” Longdale gives ladies man Mark Tuttle a well-earned hard time and launches into the keynote. 😉

Update Notes & Extended Downtime: Tuesday, August 6, 2013

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping

eq2wire-servers

From the EQ2 Forums:

The US and EU EverQuest 2 Servers will come down on Tuesday, August 6 at 5:30AM PDT (8:30am EDT, 13:30 BST, 14:30 CET, 10:30pm AEST) for an update. The expected downtime is one hour. Guk, Everfrost, Butcherblock, Crushbone, Permafrost, and Oasis will require an additional two hours of downtime.

and here are those update notes:

CHARACTER ACHIEVEMENT TEMPLATES

  • Basic Leveling Profiles now include Tradeskill Prestige points.
  • Players can now purchase AA points as they are gained in ‘View’ mode, versus always having to build and commit a profile.

EQ2 Panel #3: Itemization Evolves SLIDES

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), EQ2, Expansion News, Grouping, Itemization, Raiding, Tradeskill

Welcome to the EverQuest II: Itemization Evolves panel from SOE Live 2013. Panelists are Michael “Xelgad” GanzBrian “Omougi” Ferguson, and Kyle “Kander” Vallée.

Slide1

Disclaimer: All things discussed about the expansions are subject to change!

Slide4

More slides after the jump…

EQ2 Panel #3: Itemization Evolves (Friday, August 2 @ 5pm)

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), EQ2, Expansion News, Grouping, Itemization, Raiding, Tradeskill

Welcome to the EverQuest II: Itemization Evolves panel from SOE Live 2013. Panelists are Michael “Xelgad” GanzBrian “Omougi” Ferguson, and Kyle “Kander” Vallée.

This is a LIVE BLOG hosted by Blyve:
http://blyve.com/event/5138f951143e787b3a000000

EQ2 Panel #1: Systems/Mechanics SLIDES

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), EQ2, Expansion News, Grouping, Itemization, Raiding

Welcome to the EverQuest II: Systems panel from SOE Live 2013. Panelists are Michael “Xelgad” Ganz, Brian “Omougi” Ferguson, and Kyle “Kander” Vallée.

SOELive2013-FridayEQ2Systems-Slide1

Disclaimer: All things discussed about the expansion are subject to change!

Itemization will be discussed in our next systems panel: EverQuest II: Itemization Evolves.

More slides after the jump…

EQ2 Panel #1: Systems/Mechanics (Friday, August 2 @ 3pm)

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), EQ2, Expansion News, Grouping, Itemization, Raiding, Tradeskill

Welcome to the EverQuest II: Systems panel from SOE Live 2013. Panelists are Michael “Xelgad” GanzBrian “Omougi” Ferguson, and Kyle “Kander” Vallée.

This is a LIVE BLOG hosted by Blyve:
http://blyve.com/event/f936f951ce62705701000000


Powered by Warp Theme Framework