From the EQ2 Forums: All EverQuest 2 Servers will come down on March 11th, 2014 at 7:00 AM Pacific Time for an update. The expected downtime is approximately two hour. Time Zone Conversions PDT: March 11 @ 7:00am ~ 9:00am EDT: March 11 @ 10:00am ~ Noon GMT: March 11 @ 14:00 ~ 16:00 CET: March 11 @ 15:00 ~ 17:00 AEST: March 12 @ 12:01am ~ 2:00am From the EQ2 Forums: WEEKLY FEATURE Weapon Damage Bonus and Spell Weapon Damage Bonus are now displayed under the Autoattack category in the character sheet window. Max Health % is now...
PvP/BG/Proving Grounds
From the EQ2 Forums: All EverQuest 2 Servers will come down on March 4th, 2014 at 7:00 AM Pacific Time for an update. The expected downtime is approximately two hour. Time Zone Conversions PST: March 4 @ 7:00am ~ 9:00am EST: March 4 @ 9:00am ~ 11:00am GMT: March 4 @ 15:00 ~ 17:00 CET: March 4 @ 16:00 ~ 18:00 AEST: March 5 @ 12:01am ~ 2:00am Here are the update notes: WEEKLY FEATURE Channelers can now be made Heroic! Brewday event begins March 6th!
From EQ2’s new community manager Luperza: The US EverQuest 2 Servers will come down on February 27th, 2014 at 7:00 AM Pacific Time for an update. The expected downtime is approximately one hour. EU servers will come down beginning at 9:00 PM PT (6:00 AM CET February 27th, 2014) for the same update. Downtime is anticipated to be approximately 2 hours. JP servers will come down beginning at 5:00 PM PT (10:00 AM JST February 28th, 2014) for the same update. Downtime is anticipated to be approximately 2 hours. And no I didn’t add all those time zones. They...
Oh hey, there was an update today. A big one for PvPers. Got some personal stuff going on but will be back to 100% soon enough. From the EQ2 Forums: WEEKLY FEATURE – NEW TUNARIA WARZONE This PvP server contested zone is accessed by right-clicking the discord portal from any city zone, the same portal that is used to access champion’s respite/battleground servers. Zone information New Tunaria Warzone has been set to have around 36 players, any more then that and it will spin up another copy of the zone and new players will be placed there. Upon entering...
From the EQ2 Forums: WEEKLY FEATURE Loyalty Merchant Noble Tark Validus has a new item to assist gold members who wish to change their city alignment or betray their adventure profession. Noble Toowik Mclure has new adventuring equipment available for sale. POPULATION / ZONE PROGRESSION The Fabled Halls of Fate Knockbacks should occur much less frequently. Temple of Veeshan: Guardian’s Ediface [Raid] Corrected a bug in the Pyrelord and Controller fight in which the same target was selected every time for the red and blue ground AEs. Targets are now selected randomly, as intended. TRADESKILLS All Player crafted Round...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Fabled Laboratory of Lord Vyemm Fanning the Flames should no longer hit quite as hard when hitting 24 players. PVP PvP charms can once again be used within PvP zones.
From the EQ2 Forums: GENERAL New Achievements available for dedicated collection hunters! Health Percentage will now show with the Detailed (Arrows) version of the target window if you have the option turned on. Players’ preferred auto attack mode will now be restored after their possession of a target has concluded.
From the EQ2 Forums: GENERAL The Target Window now has an optional Health Percentage numerical display that can be toggled in Options > User Interface > Name and Chat Bubble > Show Health Percentage of Target. The bonuses granted to Spell Doublecast and Flurry chance obtained by exceeding the Ability Casting Speed and Attack Speed caps will now be displayed in the tooltips for the relevant stats in the character sheet window. Added option User Interface > Game Features > Default Double Click to Examine Effects to allow you to bring up the examine window of effects by double...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Temple of Veeshan: Guardian’s Edifice Corrected an issue that would occasionally prevent Tavekalem’s buff, Relentless, from decrementing to zero and wearing off. Added messaging explaining the bloodlust ability for Harin, Merig, and Gerid. Harin, Merig, and Gerid should give slightly longer time to react to their bloodlust ability. In the Harin, Merig, and Gerid encounter “Bloodlust” has been made more damaging. In the Harin, Merig, and Gerid encounter “Advanced Tactics” should no longer be quite as damaging. Orbs of Lethality in the Harin, Merig, and Gerid encounter should no longer require...
Looks like today’s press embargo dropped around 1:30pm EST as ZAM, Massively, MMORPG, and a number of other sites dropped their articles about what we can expect from EverQuest and EverQuest II in the first 3 months of 2014, as well as a pointlessly brief tease of EQNext Landmark. Despite being just NINE days from SOE President John Smedley’s self-imposed “end of January” deadline for EQNL Alpha to begin, the team remains coy about what the actual day will be. We’re banking on January 31st, which is also the day when hundreds of players will fly in from around...
Holly “Windstalker” Longdale recorded (along with the Producers for EverQuest and EverQuest Next Landmark) a video talking about upcoming features this year. After the jump, our bullet-point list of what Holly talked about.
From Kyle “Kander” Vallee on the EQ2 Forums: We are working on some changes to pvp that will be coming up over the next few weeks. We will be removing procs from pvp entirely. We simply cannot tweak and balance the thousands of procs and effects that were intended for PvE in any sort of reasonable amount of time, most of them are too specialized and situational to elegantly translate for use in PvP. We had them mostly removed prior to the expansion and things seemed to be okay from that standpoint. We will be upping player damage and...
E-mailing a Producer or Executive Producer on your favorite game is like a box of chocolates. You’re never quite sure what you’re going to get. A player named “Pawder” reached out to Director of Development for the EverQuest Franchise Dave “SmokeJumper” Georgeson and hit the motherlode. Here’s the entirety of Dave’s e-mail as posted on the EQ2 Forums: Hey there, Steve, I had to do some research on this before I could respond accurately, but here goes. Firstly, I’d just like to say that we like PvP also. You may or may not know, but I helped create the original...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Veteran Merchant Added new items to both Veteran merchants; including several items that require gold membership to purchase. Vesspyr Isles Zaszea’s Armor Exchange will now correctly return a Cryptic Bracers Token when used on Cryptic Hive Aggressor’s Chain Bracers. Cryptic Hammer Slammer Gauntlets now correctly require Cryptic Glove Token’s to purchase. PVP Completing Cleansing the Good (Level 90) will now correctly update the quest Learning the Path. TRADESKILLS Recipes from Advanced Armorer Volume 90 should now accept refined primary components. Summon Artisan’s Gathering Goblin should no longer revert to a 12...
From the EQ2 Forums: QUESTS The Channeler Epic Quest is now available for all level 95 Channelers. POPULATION / ZONE PROGRESSION Vesspyr Isles Zaszae’s Armor Exchange in the Falinpol area of Vesspyr Isles will allow you to convert any Cryptic, Arcane, or Potent armor that has not been upgraded with a gemstone into a Token specific to that tier and slot. Seven of these tokens can then be used to purchase a piece of armor from Zaszae. Anex and Onerind Fe’Dhar in Vesspyr Isles no longer turn toward players hailing them. Accursed Sanctum (Raid) The tomes unlocked around the...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Vesspyr Isles The teleporter in the Falinpol tower now has a much lower stun duration. The Fractured Hive [Heroic] Queen Meacidaris will no longer cast Wax Prison on players while they are knocked up into the air. High Keep: The Pickclaw Depths [Advanced Solo] The number of Pickclaws that are called by Bolgin at the onset of the encounter has been reduced by half, from 20 to 10.
From the EQ2 Forums: MEMBERSHIP Now until Feb. 25th, Gold members earn DOUBLE on all alternate currencies! POPULATION / ZONE PROGRESSION Vesspyr Isles Delvakin in Falinpol now sells an item that can be used to turn fully upgraded Cryptic, Arcane, or Potent armor into an upgrade gemstone. Cryptic armor converts into a Brilliant Blue gemstone, both Arcane and Potent armor convert into a Deep Green gemstone.
Some good updates tomorrow. White Critical Chance adornments will now work in nearly every equipment slot, allowing players to boost their crit chance until they can get ToV gear replacements. Also, lots of little fixes to zones which players have been reporting. From the EQ2 Forums: POPULATION / ZONE PROGRESSION General Challenge Duo zones will now drop purple adornments instead of red adornments. City Sages are now willing to put a price to A Thexian Log Book, Clockwork Chirurgeon User Manual, and Day Log of R.F. for those that completed the accompanying quest. Cobalt Scar Cobalt Scar tradeskill harvestables...
Here are the Update Notes for the Tears of Veeshan expansion (ie Game Update 68) from the EQ2 Forums: TEARS OF VEESHAN After rediscovering Yelinak, now the steward of Vesspyr Isles alongside other fallen and familiar dragons, players learn of the time/space powers behind the Tear of Veeshan stolen by prismatic dragon Kerafyrm the Awakened. With Kerafyrm’s fearsome power looming over Norrath, players are called upon to shine light into the darkness brought on by the Awakened’s draconic army, and set the stage for a new Age to begin! Features: New class – Channeler! New Dragon-themed AAs AA limit...
From the EQ2 Forums: Open Beta for EverQuest II: Tears of Veeshan will open tomorrow, on Tuesday, October 15, 2013. This is a great chance for players to check out the new Channeler class and new dragon-themed Alternative Advancement (AA) systems for each archetype. We’d love your feedback on these features, as well as other parts of the expansion! Beta will last until the launch of Tears of Veeshan onTuesday, November 12, 2013! How to copy your Live and/or Test character over to the Beta server: You can click the ‘Beta Copy’ button on the character create screen to copy the currently...
From the EQ2 Forums: GENERAL Fixed a message about losing 0 coin when looting a treasure chest in certain situations. QUESTS Channeler Prelude: Players will now find some help on the docks of the Danak Shipyards in Jarsath Wastes. It seems someone has placed an animal handler on retainer. Channeler Prelude: Instances are now more group-friendly. MERCENARIES Mindbender Talid should no longer apply “Peaceful Calm” on fighters in the group. BATTLEGROUNDS Fixed an issue with raids not forming correctly when entering a battleground.
From the EQ2 Forums: GENERAL Resolved a common issue that would cause Call of Veteran (and other travel methods) to think players were still in combat when they were not. POPULATION / ZONE PROGRESSION The Dreadcutter: The Pirate Kings [Raid] The encounter should no longer occasionally reset when witchdoctors spawn. BATTLEGROUNDS Gears of Klak’Anon Damage from the relic will no longer be attributed to the player holding it.
From the EQ2 Forums: ITEMS When examining a pre-adorned item, the classes that can equip the item should properly display. BATTLEGROUNDS Gears of Klakanon The damage received from holding the relic has been reduced. The relic now gives a toughness debuff that increases in effectiveness over time. The relic now gives a lethality buff that degenerates over time, eventually becoming negative. The amount of points required to win has been reduced to 650.
From the EQ2 Forums: POPULATION / ZONE PROGRESSION The Cavern of the Crustaceans The zone is now on a persistent timer instead of a lockout timer. ITEMS The Sentinel: Rewards from the quest , The Crook Cook, are now tradable. AA respec cards can now be destroyed. [eq2u]Vision of the Tranquil[/eq2u] will now persist through death. [eq2u]The Orb of Theer[/eq2u] can no longer proc in PVP combat. Celestial Motes are now classified as Fabled items.
Join members of the EverQuest II team including Akil “Lyndro” Hooper, Carlos “Gninja” Mora, Nathan “Kaitheel” McCall, Michael “Xelgad” Ganz, Nandy “Zoltaroth” Szots, Kyle “Kander” Vallée, and Holly “Windstalker” Longdale as they talk about EverQuest II’s upcoming 10th expansion — Tears of Veeshan. Watch the EverQuest II: Tears of Veeshan expansion panel recorded on Friday, August 2nd at SOE Live 2013!