In one of the most puzzling interviews we’ve seen on the EQ2 forums, EQ2 Community Manager Eric “Piestro” Cleaver interviewed tradeskill designer Brian “Omougi” Ferguson about the Tradeskill content in the recent Game Update 63. While it’s expected that a Community Manager interviewing a designer or developer will softball the questions, the lavish praise on this paucity of content has truly raised the hackles of the EQ2 player community. Reaction from the Tradeskill community to Game Update 63‘s blink-and-you-missed-it Tradeskill content has been universal and unequivocal disappointment. Specifically, the Withered Lands “tradeskill timeline” consists of just 6 quests. Meanwhile,...
EQ2
From the EQ2 Forums: GENERAL Fixed a bug where some characters were unable to use free respecs on the prestige tree. DUNGEON MAKER Fixed a bug where some dungeons would be listed in the incorrect category. Dungeons that are already published should automatically get changed to the proper category without having to republish them. QUESTS The Fallen Swords: Endgame: Rewards have been upgraded. Withered Lands For the quest “A Helping Hand”, if the correct creatures are hunted / killed but the scouts do not help, you should now get a different message than if the scouts were to help...
From EverQuest2.com: In our last in-game poll, we asked players what they thought of us selling health, power, and self-rez potions for solo, group, and raid players. The results are in! Overall, for all items, there was an average of 65% support for the solo versions in all three categories (and, in fact, there was only a minor variance in the percentages for each item). Group and Raid items averaged at 55%. As we saw with the EQ2X (Freeport) server, where we sold similar items, these types of items help the solo player have fun while adventuring alone. We...
Here are your update notes for Thursday, 17 May 2012: POPULATION / ZONE PROGRESSION Mount drops in the Underdepths and Betrayal in the Underdepths have been made less rare. Dracur Prime: Sevalak Awakened Sargon the Destructor text messages won’t go to the entire raid anymore, just the person about to be cast upon. The duration of the red text messages has been shortened. Dracur Prime: Vyskudra the Ancient The player who slays an energized storm elemental and those closest to the slayer will receive the Elemental Storm Energy Buff. The Elemental Stormstrike buff will no longer generate hate taunting...
Some exciting news for players who have been wanting a setting for Autoattack during combat in EQ2! On the Test server, a new option has been added to the Character/Persona/Inventory window under the Options panel: This option should allow Rangers to set “Forced Ranged” and never need to use kludgy macros to ensure they are always doing ranged autoattacks. A ranger never wants to be doing melee autoattacks and we have relied on macros with the command /auto 2 for years. Further, this will be a sigh of relief to Mages and Priests who will now be able to...
A few days ago, I finally got around to doing some updates to Dethdlr’s Adornment Calculator. Thanks to everyone who sent in bug reports over the last several months. I think I’ve gotten all of them taken care of now but there may still be a few in there somewhere. Also, I’ve added a second white adornment dropdown for each slot since a lot of the Skyshrine items have two white adornment slots. Some two handers even have three white slots but I didn’t add a third dropdown. Just use the secondary dropdown for those cases and make sure...
Here are your Update Notes for Tuesday, May 15, 2012 from the EQ2 Forums: POPULATION / ZONE PROGRESSION Skyshrine: The City of Dracur Malicor Kehrn will no longer fight his partner in crime Nefari Kwol. PLAYER HOUSING The Vale of Halfpint Delight door will now display the correct destination.
From EverQuest2.com: Important: We will perform maintenance beginning at 6:00 AM Pacific* on May 15, 2012. We expect this maintenance to take approximately 90 minutes. This will impact the following services: Login for all our games will be affected Commerce transactions, including purchases on our websites and in-game marketplaces will be unavailable Forums will be read-only Account management will be unavailable We apologize for this interruption and will resume all affected services as soon as the maintenance is completed. Time Zone Conversions PDT: May 15 @ 6:00 ~ 7:30am EDT: May 15 @ 9:00 ~ 10:30am BST: May 15...
Here are your updates for May 10, 2012. The quest All You Need is Time in Withered Lands should now be fixed as well as the ratio of Tier 10 precious metal rares. POPULATION / ZONE PROGRESSION Withered Lands Hexapola: players outside the raid should no longer cause the raid to reset if they agro raid insects. Skyshrine x4 raid zones, challenge mode Belkreiz Blazeclaw will no longer spam messages about reckless adds unless an add actually spawns due to the Time Vortex Curse. Belkreiz Blazeclaw will no longer spawn Ancient Dracurian Seer’s if there are already 3 or...
Here are your update notes for 8 May, 2012. There is a fix for the quest “All You Need is Time” currently on the test server but it hasn’t made it to the live servers yet. If you are stuck on that quest, Gninja says to /petition it. He has given customer service steps on how to fix it. POPULATION / ZONE PROGRESSION Skyshrine x4 raid zones, challenge mode Belkreiz Blazeclaw will no longer spam messages about reckless adds unless an add actually spawns due to the Time Vortex Curse. Belkreiz Blazeclaw will no longer spawn Ancient Dracurian Seer’s...
From EverQuest2.com: We made it! Whew! The Skyshrine Game Update went live and was well tested thanks to the community at large as well as the internal teams. We are all really proud of it and it seems like a good bunch of you are enjoying it too. While we are still watching Skyshrine and responding to any issues that come up, we are obviously marching onward to our next big projects. Also, as we’ve said many times, we are looking at the existing game and how to make improvements to what we have. We’ve jotted down a few...
From the EQ2 Forums: GENERAL Fixed a client crash that could happen when trying to examine an item in certain situations. Skyshrine: the Claws of Veeshan faction will now be in the Destiny of Velious category along with all other DoV factions.
For two weeks, dozens of Guild Rally Flags and AFK players have adorned the central hub of the City of Skyshrine on each EQ2 server. It looks like that is about to change. From the EQ2 Test Update Notes: POPULATION / ZONE PROGRESSION Skyshrine : The Forbidden City of Dracur A Pennant of Skyshrine Loyalty can now be purchased from the Skyshrine City faction merchant once you have earned enough faction with the Claws of Veeshan. This pennant will allow you to return to Skyshrine from any house or guildhall. Yet another reason to gain +50,000 Faction with the...
Today’s update notes exclude any fixes for the top Game Update 63 issues. From the EQ2 Forums: GENERAL Fixed a bug where some characters would not be able to use a free respec on the tradeskill tree. Fixed a bug where F1 would not toggle between a beastlord player and his summoned warder if he had a different warder selected in his character window. PLAYER HOUSING Prestige Home: Storm Tower Isle A weather controller has been added to the home (the carving adjacent to the front door). The zone will always default to a thunderstorm, but now you may...
UPDATE from Piestro: The potions were put in on accident and quickly removed. If we do decide to reintroduce consumables we’ll certainly mention it. Taking a page from Disney, SOE placed certain StationCash Marketplace items on hiatus a while back into a so-called “Brell Serilis vault“. This type of scheduled demand is intended to drive sales and create pent-up demand when said items are returned to the market. An example is the Prowler mounts first introduced just over 2 years ago. We paid little attention to the unlocking of the vault announcement as SOE already does a fine job...
If you’ve bumped into those three new mercenaries in the old Skyshrine city who just won’t give you the time of day, Gninja has some spoilers for you: The [elite mercenaries] in Skyshrine require a “Key” which you get access to after you have completed the heroic questlines. Through those same questlines, you get a portal to appear in the contested (near the solo zone entrance portal) that will take you back to the city back in time at will. UPDATE: We have some first-hand player notes from Techno: There are 3 “elite” mercenaries in Skyshrine, Inquisitor, Monk (uses...
Continuing a disconcerting trend, SOE Login servers are again having trouble accepting user logins to SOE games including EverQuest 2. From Piestro on the EverQuest2 Facebook page: We’re addressing an issue affecting all game logins now. Sorry for the delay, we’ll have it fixed shortly. The EQ2 Forums are also predictably running slow and throwing random errors. It seems that the SOE infrastructure is literally crumbling before our eyes.
From the EQ2 Forums: ITEMS Scaling dungeons from The Shadow Odyssey expansion should now be dropping loot if the player is level 91+. The charm rewards for “The Path of the Crusaders” should now be in line with comparable quest rewards, and have stats that are more appropriate. Fixed a bug where Dozekar’s head would not convert to currency properly. Fixed a bug that could cause the focus effect for scout legs to stop working. QUESTS Skyshrine: The City of Dracur The quests “Disc of Binding Ruined”, “Temporal Gem Hunt”, and “Final Item for Jorlak” should now appropriately reward...
Barx of Antonia Bayle stumbled onto a quest while browsing their EQ2 Achievements window and confirmed its existence by finding a house item from the Claws of Veeshan faction merchant (in the pre-conflict City of Skyshrine) which is not for sale except to those who have completed said quest. This quest (“Dreadscale Invasion of Dracur Prime“) is mentioned in a quest achievement as being an open quest (PQ?) and is also required to unlock a furniture item at the CoV faction armorer but despite having completed the entire instanced heroic questline I’ve not seen any evidence of it. Google...
Feldon
April 24, 2012 8:02 am
EQ2Wire’s Guide to Game Update 63: Skyshrine has been updated as of April 24th with clarifications and additional information about the Skyshrine heroic access quests, Skyshrine group content, the Flying Drake Mount, Claws of Veeshan faction, and Elite Tradeskill Assistants.
It’s one week since Game Update 63: Skyshrine launched, and overall, the update was rather polished with no show-stopping bugs, especially compared to Destiny of Velious and Game Update 61. There are always going to be a few issues that slip through in an update of this size, and already we’re seeing 2 big fixes today with Class Focuses and 40% Haste on Scout/Fighter/Priest gloves. We’ll update this list as they are resolved:
Today’s update adds Haste to quested Scout and Fighter gear in Skyshrine and the Withered Lands, as well as hopefully fixing the Class Focus effects on items. Prior to the patch, if you equip more than 1 item with a “Class Focus”, only the last item equipped has its effect applied. From the EQ2 Forums: GENERAL You can now properly join group members in Skyshrine instances. POPULATION / ZONE PROGRESSION Greater Faydark Reanimated Nexus Scion and scorched skeletal wizards respawn reliably now.
As of 3:00pm PST, EQ2 U.S. Servers are back up 9 hours ahead of schedule. We expect EU servers to be up shortly thereafter. Forums and other services are still down for the time being.
If there is one thing that must surely keep the producers and designers of MMOs up at night, it’s the pace at which players complete their content. It takes months and months to conceptualize, design, create, populate, and script quality MMO content. The producers and designers always start out with the best intentions of wanting their content to be fun and for the rewards to be commensurate to the challenge. But those goals must at some point take a back seat to the First Commandment of MMO design: Thou shalt make content that lasts!
Feldon
April 19, 2012 5:17 am
From the EQ2 Forums: GENERAL The adventure experience bar now includes the requirements to level past 90 if you have not met them yet in the tooltip. POPULATION / ZONE PROGRESSION Withered Lands Withered Lands creatures should now award more experience.