Back: Carlos “Gninja” , Holly “Windstalker” , Akil “Lyndro” Front: Kyle “Kander” , Nandy “Zoltaroth” , Mike “Xelgad“
Itemization
Welcome to the EverQuest II: Itemization Evolves panel from SOE Live 2013. Panelists are Michael “Xelgad” Ganz, Brian “Omougi” Ferguson, and Kyle “Kander” Vallée. Disclaimer: All things discussed about the expansions are subject to change! More slides after the jump…
Welcome to the EverQuest II: Itemization Evolves panel from SOE Live 2013. Panelists are Michael “Xelgad” Ganz, Brian “Omougi” Ferguson, and Kyle “Kander” Vallée. This is a LIVE BLOG hosted by Blyve: http://blyve.com/event/5138f951143e787b3a000000 Powered by Blyve
Feldon
August 2, 2013 6:50 pm
Welcome to the EverQuest II: Tears of Veeshan Expansion panel from SOE Live 2013. This is a LIVE BLOG hosted by Blyve: http://blyve.com/event/dc37f951bddea0042f000000 Powered by Blyve
Welcome to the EverQuest II: Systems panel from SOE Live 2013. Panelists are Michael “Xelgad” Ganz, Brian “Omougi” Ferguson, and Kyle “Kander” Vallée. Disclaimer: All things discussed about the expansion are subject to change! Itemization will be discussed in our next systems panel: EverQuest II: Itemization Evolves. More slides after the jump…
Feldon
August 2, 2013 5:50 pm
Welcome to the EverQuest II: Systems panel from SOE Live 2013. Panelists are Michael “Xelgad” Ganz, Brian “Omougi” Ferguson, and Kyle “Kander” Vallée. This is a LIVE BLOG hosted by Blyve: http://blyve.com/event/f936f951ce62705701000000 Powered by Blyve
The EverQuest II keynote ended just over an hour ago here at SOE Live 2013 in Las Vegas, Nevada, and we were given some great hints of things that will be expounded upon more tomorrow in the three EQ2 panels — Mechanics, Expansion, and Itemization Evolves. (please check our list of panels we’re covering) First up, this fall’s expansion is Tears of Veeshan. It’s a high level expansion with a huge overland zone and 9 massive dungeons. Each of the dungeons in the expansion will have quests and storylines. Dragons AA Tab — The Dragon’s tab has 4 lines to...
These were posted just a few minutes ago on the EQ2 Forums: DARKNESS DAWNS The oracles still see chaos and uncertainty on the horizon even with victory for the New Combine army in Cobalt Scar. Join Field Marshal Vishra at Scarstone as he tirelessly guards the newly found Tear of Veeshan – an artifact that could turn the tides of war forever in this time of delicate peace. Is it the key to preventing the end of the world foretold in the Ages End prophecy? Those that have completed “Tear in the Grotto” are being summoned to find out!...
Feldon
July 8, 2013 8:05 pm
Not to be confused with today’s GU67 Beta notes, tomorrow we can expect a small update. Here are the notes from the EQ2 Forums: POPULATION / ZONE PROGRESSION Furnace of Ages [Challenge Duo] Mastersmith Naghig Dakgu‘s Unmake effect is now more reliable and less streaky. The average effectiveness is unchanged. Antechamber of the Automaton [Challenge Duo] K’zan‘s color attunements now show the icons for a more accurate period of time. The actual functionality has not changed. Siren’s Grotto: Dissension [Raid] Overlord Talan: Crippled Armor now properly displays the damage reduction it is removing. This is a display issue only,...
Game Update 67: Darkness Dawns has now hit the EQ2 Beta server and here are the Update Notes. Game Update 67 is expected to go live July 23, 2013. Fabled Dungeons Fabled Clefts of Rujark (accessed from Sinking Sands) Fabled Scornfeather’s Roost (accessed from within Fabled Clefts of Rujark) Fabled Djinn Masters Prism (accessed from the ‘Fabled Dungeon Portal’ in Pillars of Flame) Fabled Pedestal of Sky (accessed from the ‘Fabled Dungeon Portal’ in Pillars of Flame) Three New Contested Avatar Raids: Pit yourself against three new contested avatars in the overlands – Prexus, Solusek Ro, and Drinal! Arena...
Here are the update notes for July 2, 2013 from the EQ2 Forums: GENERAL Fixed an issue with the housing and dungeon leaderboards. POPULATION / ZONE PROGRESSION Siren’s Grotto: Dissension [Raid] Overlord Talan will no longer gain double crit avoidance if he levels up in challenge mode. Antechamber of the Automaton [Challenge Duo] Fixed a bug that would occur when K’zan attuned both players in the duo to a color over the course of the fight. Zone now drops coin. Temp adornments are now 100% drop rate. Furnace of Ages [Challenge Duo] Zone now drops coin. Temp adornments are...
What can we expect in the upcoming Fabled dungeons in Game Update 67? You’ll recall this announcement from Holly “Windstalker” Longdale on the EQ2 Forums about Game Update 67: Darkness Dawns which included a list of dungeons: 1. Fabled Dungeons: We’ve taken some dungeon favorites from the very first EQII expansion “Desert of Flames” and created additional versions of them with current high-level content and loot. You can experience Clefts of Rujark, The Djinn Masters Prism, Scornfeather’s Roost, and Pedestal of Sky at a high level range! As posted by Kander on the EQ2 Forums: The Fabled zones have been...
Feldon
June 27, 2013 12:45 pm
From the EQ2 Forums: GENERAL The /feedback command should work correctly now. POPULATION / ZONE PROGRESSION Siren’s Grotto: Dissension [Raid] Overlord Talan’s doppelganger will no longer attack instantly when it is summoned and will delay casting spells for a short duration. The combine elite adds summoned by Overlord Talan memwipe less frequently and are now immune to area of effect abilities unless directly targeted. ITEMS Dulgur Bindmagic now sells armor runes that reduce the resistibility of all spells. The cost of red and yellow adornments sold by Dulgur Bindmagic have been reduced.
Feldon
June 25, 2013 6:54 am
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Siren’s Grotto: Dissension [Raid] Overlord Talan Challenge Mode: The Psionic Defiler and Psionic Guardian adds have less health. Overlord Talan: Adds no longer do trauma based melee damage, they do arcane damage instead. In all fights the crippling aura/cripped armor debuff is less potent per counter. Overlord Talan Challenge Mode : The Psionic Guardians do less damage. ABILITIES / ALTERNATE ADVANCEMENT Enchanter Sever Hate will now properly apply if the target ally is casting a spell when Sever Hate is cast. ZONES Wurmbone’s End: Nox Incessit Overall outgoing damage from zone...
From the EQ2 Forums: PLAYER HOUSING Added a new window, “Housing and Leaderboards”. This window, which can be accessed via the EQII menu and from the main menu bar, allows easy access to many housing related features. It allows you to manipulate all your current houses, browse and buy new houses, visit houses associated with the current zone you are in, and view the current housing leaderboards. POPULATION / ZONE PROGRESSION Furnace of the Ages [Challenge Duo] Fire Thief now has custom text to clarify how the effect works. and after the jump, almost every class’ has had at...
Feldon
June 7, 2013 2:10 pm
From the EQ2 Forums: GENERAL Pets with auto assist on should correctly follow the player’s lead. MERCENARIES Mercs will now only display their first name in raid / group UIs. POPULATION / ZONE PROGRESSION Sanctum of Fear The zone bosses in Sanctum of Fear once again drop loot and give exp. Thundering Steppes “The Cove of Decay: A Treaty for Treasure” instance should now be accessible again without getting kicked out after zoning in. Charasis: Maiden’s Chamber The gate opened after slaying Sandstorm will now stay open even if you leave the zone and return at a later time....
From EverQuest2.com: POPULATION / ZONE PROGRESSION Cobalt Scar Aerial collections in Cobalt Scar should no longer spawn in unreachable locations. Salton the Undying in Cave of Anguish will no longer wake and attack if player is on the tradeskill quest, “Hope Reborn” where the item, “Othmir Scouting Potion” is applied to the player’s character. The Court of Al’Afaz Evac will now take you to the start of the instance instead of zoning you to Pillars of Flame. Lesser Faydark Grand Master, Lu Sun will no longer meditate beneath the rock once you have returned to complete the quest given...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Cobalt Scar End line collection rewards have been slightly improved and now have an additional effect. CLASSES Mage Absorb Magic will no longer be outright resisted. Brigand Cuss will no longer be outright resisted. Swashbuckler Tease will no longer be outright resisted. Druid Serene Symbol will no longer be outright resisted. Shaman Scourge will no longer be outright resisted. Templar Unswerving Hammer’s damage now properly applies to epic targets. Coercer Mind’s Eye is now a toggle ability and will grey out when active.
Feldon
May 20, 2013 9:26 pm
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Cobalt Scar Kelorek’Dar no longer stuns or interrupts players as a damage shield. He will instead damage player’s power pools slightly at the same frequency. Collections – Collectibles in Cobalt Scar should be more readily available Chelsith Kuom’Ziki will no longer continue to speak when he is dead. Jarsath Wastes Fixed a spawn point for collectible shinny that was below the surface at location -1619 183 1116. Blackburrow The “Sabertooth Champion” should start spawning again. The respawn for him is around 20 minutes. Sleepers Tomb Sleepers tomb raid – challenge mode...
With Game Update 66 and the introduction of Siren’s Grotto, it’s now time to bump up the quality of heroic gear a bit. To do that, Drinal’s Steward as started offering Tier 2 heroic armor. From Amnerys on the EQ2 Forums: Good news! The Steward of Drinal now has Tier 2 Heroic gear available. Platinum prices on the Tier 1 Steward gear have been lowered. Greater Spirits and essences have also had their drop rates increased. This is indeed good news, as there is certainly room for growth and a need to provide an obvious upgrade over the Advanced...
Despite protestations from Raid and Group Leaders, it seems the current itemization strategy of crazy-gluing desirable Yellow and Red Adornments to equally desirable items and leaving it to players to divide the child is here to stay. An eternal optimist might say that leaving it up to players to decide whether to destroy the item to salvage the adornment is part of a longer term strategy to bring choice and hard decisions back to EQ2 itemization after years of streamlining. While a growing number of Adornment Dislodgers have become available since the Chains of Eternity expansion launched, their cost has kept...
Hopefully today’s update will finally and completely put the EQ2 Platocalypse to bed: COST ADJUSTMENTS Drinal’s Steward has significantly reduced the Platinum price to purchase his wares. Superb Green Adornment Dislodgers have been reduced in cost to 25p. Superb Prismastic Adornment Dislodgers have been reduced in cost to 250p. Trichromatic Adornment Dislodgers are now created with common materials instead of rares. All reforging costs have been reduced by 33%. Might Elixirs no longer use dropped components and use common materials instead. Completing a combine now rewards 1/5th as many elixirs. Acerbic Elixirs no longer use dropped components and use...
From EverQuest2.com: GENERAL Click-to-cure should now use the robust remedies that are in your bags. Pet back off will now remove auto-assist. MERCENARIES Quest mercenaries should no longer overwrite your hired mercenary if they die. ACHIEVEMENTS The Triumph “Destiny of Velious Over Achiever” should once again be awarding to players who have already killed the required bosses. GUILD HALL AMENITIES Bells should no longer require a 6 person group to zone to Cobalt Scar.
From the EQ2 Forums: GENERAL Fixed a bug where not all of your points spent would load from an AA mirror. Granted a free respec on all trees to all players. POPULATION / ZONE PROGRESSION Sirens Grotto Raid Caella the Pearl encounter – Siren Controllers are slower to react after spawning and have less health. Entrancer Lisha now waits a while after casting Numb Senses to cast her Consume Vitae AOE. Entrancer Lisha will no longer charm pets with Siren’s Melody. Siren’s Grotto: Alluring Embrace [Heroic] Health has been reduced on a number of NPCs. Drinal’s Castle Raid Fitzpitzle...
From EverQuest2.com: All EQ2 Servers will come down on Tuesday, April 30, at 7:00 am Pacific Time* for Game Update 66: Scars of the Awakened. The expected downtime is three hours. Part of this maintenance will occur at the same time as a SOE-wide maintenance. Game Update 66: SCARS OF THE AWAKENED Update Notes Ever vigilant, Norrathians march united under the banner of the New Combine army, deeper into the perilous continent of Velious. Finally, the army breaches the borders of a region known as Cobalt Scar – a majestic, lush, but tormented region. And from within dark passages...