Feldon
May 3, 2016 8:10 am
From the EQ2 Forums: ZONES / POPULATION Lowered the hit points of monsters in Level Agnostic dungeons. The Siege [Raid] Durtung should no longer be immune to the same damage types as his adds are immune to. Required resolve for all bosses have been lowered to compensate for duplicate classes in raid makeup. Sanctifier Goortuk should no longer kill players when logging in from a linkdeath due to assumed low power level. Scourge Keep [Both Versions] Some things required to spawn something are now stackable. Qulkor’s dungeon key should be much more visible.