From Bunji on the Official Forums: WEEKLY FEATURE The New Tunaria Warzone is now available on the Battlegrounds Server via a portal in Champion’s Respite. GENERAL The Loyalty Merchant and Loyalty Marketplace will now correctly sell adornments that are below maximum level. A small bag of platinum coins will now sell for the correct amount of platinum if purchased off of the loyalty section of the marketplace. Level up, Gear up…discord style! For the duration of the “Gear Up! Level Up!” promotion, Havoc Marks and Marks of Devastation will be awarded at twice the rate. POPULATION / ZONE...
Game Updates & Maintenance
From the EQ2 Forums: Check out the latest video featuring the Producers from EverQuest, EverQuest II, and Landmark talking about what happened during May and what’s coming up over summer! Here are the bullet points for EQ2: The EQ2 team are looking forward to this year’s expansion which will increase the level cap to 100. In June, we want you to Gear Up and Level Up your characters. All Access gets 25% Bonus XP, 25% off Heroic Characters (insta-level 85), four times the amount of Etyma currency from Tears of Veeshan missions, and 15% off the Tears of Veeshan...
From the EQ2 Forums: GEAR UP, LEVEL UP (June promotional program from June 3 to July 8) All Access members will receive the following bonuses and discounts: Double-Double Etyma in Tears of Veeshan (4x the rewards)! 25% XP Bonus Tears of Veeshan Expansion discount (15%) 25% Off Heroic Characters Free players receive the following bonuses: Double Etyma in Tears of Veeshan (2x the rewards)! Also eligible for a Tears of Veeshan expansion discount (15%). WEEKLY FEATURE Loyalty items have been added into the Marketplace to make searching and purchasing them more convenient. These items are still for sale on...
From the EQ2 Forums: WEEKLY FEATURE The first round of Battlegrounds matchmaker fixes is live! Teams will now be more fair numbers wise. No more 24 reds against 3 blues! NOTE: teams could be a little off if not everyone picked to be on your team accepts the match. However, backfills will go to the lowest team first so as more people queue to fill in the backfills it will work to even up the teams. The getting dropped into Champion’s Respite instead of going straight to your match from your home server is still not fixed. If you...
A growing number of players have reported “Socket error-unreachable (11004)” errors when running the EverQuest II or other SOE game launchpads, and there seems to be a common cause for many of them. As discussed in this thread, antivirus software from McAfee, Avira, and the notoriously inept Norton/Symantec (who recently admitted that their software is ineffective), as well as certain Firewall software have all caused this issue. Before you open a Support Ticket, please make sure your LAN Settings look like the screenshot below and do not have a Proxy set (jump to SOE’s official Knowledgebase article): Also ensure that any Firewall software you have installed...
From Bunji on the official forums WEEKLY FEATURE A new currency exchange merchant, Barnaby Blunderbuss, has been added to the docks ofButcherblockMountainswhere you can exchange most currencies for transmuting and tinkering training components. Some of the eligible currencies include Maj’Dul insignia tokens, Void Shards, D.I.R.T.Y. Money and many more! GENERAL All AA EXP event messages now include the amount of EXP granted. Resolved an issue where the amount of EXP displayed when converting adventure EXP to AA EXP did not reflect any server or personal bonus multipliers. POPULATION / ZONE PROGRESSION Templeof Veeshan: Dreadscale’s Maw The spell “Melting...
Holly “Windstalker” Longdale has posted a new Producer’s Letter which can be found on the EQ2 Forums Highlights include: New Matchmaking Code for Battlegrounds New PVP Warzone Converting old currencies House NPCs New Loyalty items New Deathtoll Fabled Dungeon Status Merchant Revamp June Promo – Gear Up, Level Up Here’s the letter… Dearest Norrathians, We’re working to bring you a lot more information about what we’re doing, why, and when. To that end, here’s a quick overview on what we’ve done recently and what’s coming soon! As a quick recap of our larger content releases in April and May...
From Bunji POPULATION / ZONE PROGRESSION Temple of Veeshan: Dreadscale’s Maw The spell “Pressing Luck” should no longer grow based on the number of players it hits. Instead it should grow based on the number of times it hits each player respectively.
For the third time in two days, the EQ2 servers are going down, this time for an emergency fix of some sort. It’s been called a hotfix, but we all know that a hotfix means no interruption of service. This is a cold fix. Here are the update notes for this afternoon (4pm PDT) fix which include an exploit fix: POPULATION / ZONE PROGRESSION Temple of Veeshan: Dreadscale’s Maw Prismatic Touch should now trigger off heals as well if not protected by a fully leveled Tear of Veeshan green adornment. Prismatic Touch now properly persists through deaths. Cer’matal the...
For the last eight hours or so, players on EU servers including Storms, Valor, and Splitpaw, have been unable to login to EQ2 as they receive this message: Login Rejected:The Clients version does not match the Servers. please rerun the patcher. The issue seems to have been caused by the game Launchpad receiving updated files (via a Manifest file) hours before the Server has been patched. This Manifest file is supposed to be updated only after the game server is ready for the updated client. This has nothing to do with ProSieben and originates with Ops/Platform at SOE HQ. We...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Temple of Veeshan: The Dreadscale’s Maw Zoning a raid force into the zone should no longer put players into their own separate instances. Izshrah’Khar: Stratum of the Protectors Shazzak now only spawns five Fragments per phase in order to address an issue that was causing certain characters to crash to character select. The Fragments’ damage has been increased to compensate for fewer Fragments. ITEMS Experience gain on the Tear of Veeshan Spiritstones [ed. note — green adornments] has been tripled.
Servers will be coming down for an update – from the forums: The US EverQuest 2 Servers will come down on May 13th, 2014 at 7:00 AM Pacific Daylight Time for an update. The expected downtime is approximately one hour. EU servers will come down beginning at 9:00 PM PT (6:00 AM CET May 14th, 2014) for the same update. Downtime is anticipated to be approximately 2 hours. Patch notes after the jump.
From the official forums: GENERAL Fixed a bug where you would not get credit for the High Keep guildhall if you were grouped with a merc, or players who are not in your guild, when you claimed the items. Fixed a bug where you could not use PayPal to purchase Station Cash.
From the SOE Forums: Attention players: we will be performing maintenance to upgrade our network infrastructure beginning at 1:30 AM PDT* on Thursday, May 8, 2014. The downtime for this maintenance will last approximately 5 hours. This will impact the following SOE services: All SOE games All official forums Account management Commerce functions, including purchases Thank you for your patience! Time Zone Conversions PDT: May 8 @ 1:30am to 6:30am EDT: May 8 @ 4:30am to 9:30am BST: May 8 @ 9:30 to 14:30 CET: May 8 @ 10:30 to 15:30 AEST: May 8 @ 6:30pm to 11:30pm
Lets try this again. Update notes from the official forums for 7 May 2014: WEEKLY UPDATE Two tiers of the Restored High Keep Guildhall are now available from the Antonica or Commonlands Guild Bell! To obtain access to the Restored High Keep your guild must earn the Restored High Keep Guildhall Tier 2 or Tier 3 guild achievements by collecting High Keep Heartstones within High Keep Contested: The Bloodless Incursion. POPULATION / ZONE PROGRESSION General The chance for heroic zone bosses to drop Ethertouched Rune Patterns has increased from 8% to 15%.
Editor’s Note: Update Notes from one month ago were accidentally posted today. The responsible party has received 40 lashes with a wet noodle.
Last night, EQ2 Community Manager Luperza posted: Hi everyone! Looks like most of the issues have been resolved! If you go to your SOE Account management page by going to https://www.soe.com/home > My Account >Membership Info, you should be able to see all the information needed as well as when you can claim your next 500 SC. Let me know if there’s anything that is still not working for you! This was naturally followed up by 3 pages (so far) of players still reporting issues in Europe, or on comped/lifetime subscriptions from game contests years ago, or players who used to...
From the EQ2 Forums: Thank you for your patience while we work to resolve matters surrounding the launch of SOE’s new All Access Membership – read all about it at this link! The implementation of this new membership plan across SOE’s game portfolio has been one of the most complicated updates to our billing system to date. As fellow gamers, we know that this has been frustrating and we sincerely regret any inconvenience this has caused. We’re working around the clock to ensure these account issues are resolved as quickly as possible. In the meantime, to show our appreciation for...
Looks like we can expect the Fabled Kingdom of Sky zones to be rounded out with Deathtoll some time this year. From Tuesday’s EQ2 Dev Team Ask Me Almost Anything… Q: “I have heard rumors about a fabled deathtoll, which I know you cant confirm or deny.” A: “RUMORS! You’re right. The design team is working on a fabled version of Deathtoll. :)” and for those who want to put 2 and 2 together about Deathtoll being this year… We won’t be doing a big Fabled release again this year, but at least one dungeon will be released. Further...
Looks like an undocumented change with this week’s All Access rollout is causing players with ProfitUI and DrumsUI to crash on launch. The interim solution is to remove or rename the file \EverQuest II\UI\EQ2MAP\eq2ui_mainhud_welcome.xml.
From EQ2 Build Master Bunji on the EQ2 Forums: POPULATION / ZONE PROGRESSION High Keep: The Bloodless Incursion [Contested] Ruptured Vein will do significantly less damage. Lowered the assist radius of non-boss encounters. Undead Army will drop off raid members properly. Increments of Undead Army will lower when NPCs are charmed. Experience gained will be increased. Removed the restriction of all revive points in the zone. Tremorax the Unearthed will wait a few extra seconds before surfacing from its sinkholes. A guild achievement for defeating Exarch Lorokai the Unliving has been added. High Keep: The Bloodless Incursion [Warzone] This...
This may be down to statistical averages — no matter how perfectly SOE got all their ducks in a row, a few customers would still experience difficulty — or it may be that a few i’s went undotted and t’s uncrossed. Either way, a number of players are having various issues since yesterday’s All Access transition, including being dropped back to Silver or “Free” status, missing StationCash, and so forth. Clearly, not all has gone according to plan. This was posted at noon today by Dexella on the EQ2 Forums: We are continuing to perform work and maintenance on...
Reddit, that last bastion of 1990’s internet look-and-feel, hosted an “Ask Me Almost Anything” with the EQ2 developers and designers this morning and Cyliena of EQ2 ZAM has summarized the most interesting questions which received responses from the team. Here are a few of the more interesting responses: Q: “Any hints on the next expansion’s theme? Will the level cap finally raise to 100 with it?” A: “You may want to tune into the next EQ2 Insider livestream on http://www.twitch.tv/everquest2. 😉 It’ll be May 7th, 2014 at 2PM PDT! (We’ll have a YT vod up if you can’t watch it...
From Luperza on the EQ2 Forums: Servers are unlocking!
Coinciding with today’s transition of all Gold subscribers (either Krono, 30-day Game Cards, or with recurring credit card) to All Access, there are also a number of update notes for EQ2: HIGH KEEP High Keep: The Bloodless Incursion [Contested] is now live and offers new challenges for groups of heroes brave enough to explore its halls! This contested version of High Keep can be accessed through the portal on Karak Peak in Vesspyr Isles. This zone is exclusively available to [All Access] members until May 13 2014. Heritage Quest Blood lines the hallways of High Keep, much of it...