UPDATE: The hash tag for EQ2 Developer responses has changed from #EQIITweetChat to #EQ2Dev. From EverQuest2.com: On Thursday, August 23, members of the EverQuest II development team will be answering player questions in our first-ever Tweet Chat. Visit Twitter or Tweet Chat and follow the hashtag for your game to see the responses to player questions (#EQ2Dev for EverQuest II). The chat time is: 5:30-6:00 pm PDT* – EverQuest II (#EQ2Dev) Players can submit questions through the EverQuest II Facebook page or by Tweeting to @everquestii through 12:00 pm PDT* on Wednesday, August 22.
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Players are reporting issues with the EQ2/LoN launchpad on the EQ2 Forums. A response from Dexella: Hi all, We are working on the Launchpad issue now. It is currently affecting all games. We will update you when more information is available. NOTE: If your game client is already up to date, you can launch EQ2 by directly starting the EverQuest2.exe program.
From the EQ2 Forums: GENERAL Fixed an issue that prevented voice overs working with socials. SOEMOTE Added a video input device selection dropdown for SOEmote in the Options (Advanced) – SOEmote. POPULATION / ZONE PROGRESSION City of Freeport Vhishall, Freeport furniture merchant, now offers a selection of paintings for those that have completed particular quests in the city of Freeport. Plane of War x4 Raid In the general Teku fight warboars have less health and run slower, war wraiths will turn to face attackers sooner than before. Eriak the Fetid – Echo of Terror adds will no longer cast...
From the EQ2 Forums: On Monday, August 20, there will be threads on the EverQuest and EverQuest II Facebook pages where you can leave your question. We will select a handful of questions, and the developers will answer them during the Tweet Chat! On Thursday, August 23, developers of EverQuest and EverQuest II, as well as Dave “Smokejumper” Georgeson, Director of Development, will be taking to Twitter to answer your questions about the game! Stay tuned for more details!
Those Goblin Game Tickets we heard about are now available on the StationCash marketplace on the Test server. It looks like the ticket is only consumed after you succeed at one of the three mini-games and receive one of the prizes. Thus far, the prizes seem to be run-of-the-mill StationCash items. From the EQ2 Test Forums: Now in the Test server marketplace, under the Goblin Games category, you can buy a Gigglegibber Glockenspiel for 100SC which will allow you to play one of three games. You recieve a prize everytime you win, selected at random from the following list:
When asked about mob-specific war runes (red adornments) from earlier Velious zones being made available in Drunder, Kander had this surprising response: There is new raid content coming in September. Most of these will make a re-appearance there. At EQ2Wire, we have been very concerned that there would be no new high level content between April 2012 and late November 2012. Now it looks like we have something to look forward to!
If after your EQ2 game crashes, you’ve ever said to yourself “D*mnit this is so annoying. You’d think SOE would have some way to read my crash log and figure out what went wrong!“, it turns out they do. Unveiled during the ‘Geek Panel’ at last year’s Fan Faire, Recap allows EQ2 crash logs to be uploaded automatically to EQ2 developers. These comprehensive crash logs makes it possible for the EQ2 team see exactly what line of their code caused the crash, allowing them to quickly identify and squash these stability bugs. Recap has been mostly seamless for players,...
From the EQ2 Twitter: Reminder: there will be a US server downtime today (08/14) beginning at 1:00 pm PDT. [Dexella]
EQ2Wire updates have been a bit light lately. But it wasn’t my fault. I ran out of gas. I… I had a flat tire. I didn’t have enough money for cab fare. My tux didn’t come back from the cleaners. An old friend came in from out of town. Someone stole my car. There was an earthquake. A terrible flood. Locusts! IT WASN’T MY FAULT, I SWEAR TO GOD! Actually, I have a rather good excuse… One does not simply walk into St. Petersburg, Russia.
From the EQ2 Forums: GENERAL An Auto Attack timing window has been implemented into the default UI. You can enable / disable this feature under User Interface – Game Windows – Show The Autoattack Timing Bar. Fixed an issue with the age slider for male / female humans. Fixed some customization issues with Darkelves. Fixed an issue with skirts on humans and elves.
EQ2 Servers were brought down this afternoon for an ’emergency hotfix’. No word on what was changed as no update notes were provided. From the EQ2 Forums: EverQuest II servers will be brought down for an Emergency Hotfix at 2:35 PM Pacific Time. The servers will be down for approximately 1 hour. It seems unlikely that an emergency hotfix would be dedicated to fixing a (literally) cosmetic bug, but it seems that may at least partially be the case. A player asked: When I logged in this morning I had a mail with one attachment. I read it and...
Here are your Update Notes for Thursday, August 9th, 2012 from the EQ2 Forums: GENERAL The click to cure section of the group UI should display information more accurately. SOEMOTE Fix for issue where the SOEmote/Voice Bar window would display even after being toggled off with alt+v. SOEmote/Voice Bar window should now retain the toggled state. Added checkbox to show/hide the SOEmote/Voice Bar to the options SOEmote tab under both the SOEmote and the Voice Chat titles. Darkelf female mouth should close completely now. Human female skin tint should be correct once again.
In the most recent episode of EQ2Talk, Dellmon and Aliscious address SOE’s notion that “We’re players too”. From SOEmote to Dungeon Maker to loot distribution and balance, the podcast asks the question — Why are so many things missed, overlooked, or left behind? Also in the podcast, EQ2U gets its moment in the sun as Ali compares it to EQ2Players. I encourage listening to the whole podcast, but if you want to focus your attention on the bit about EQ2U, that’s from 41 minutes until 46 minutes with a brief followup from 52:30-53:30. From EQ2Talk.com: If the summer sun...
UPDATE: EQ2 is back up and SOEmote has launched! rom the EQ2 Forums: Important: We will perform maintenance beginning at 6:00 AM Pacific* on August 7, 2012. We expect this maintenance to take approximately 4 hours. This will impact the following services: Login for all SOE games will be affected Commerce transactions, including purchases on our websites and in-game marketplaces, will be unavailable Forums will be read-only Account management will be unavailable All EverQuest II US Servers will be down from 7:00 AM Pacific* for a Hotfix. The estimated downtime is one hour with an estimated two hour downtime...
From EverQuest2.com: SOEmote Your Way SOEmote is finally ready to go live on August 7! After showing the feature at E3 in Los Angeles earlier this year and getting a lot of interest and feedback, we opted to spend more time developing it to make it fit easily into the game experience so it felt fun, natural, and easy. You will find the SOEmote listed in the main EQII menu in game, as well as in the game Options. Some features we added are: Auto-Enable SOEmote with Webcam. To start with, we wanted the feature to be easy to...
Update from Windstalker: This is obviously unacceptable and we are actively looking into it. As much as possible, send a PM to Dexella or contact the TSR’s in the thread with the time (or timeframe), server, zone(s) and character name if possible where you noticed the issue. I’m going to be watching over this and trying to get some action on it ASAP. The most detail we can get from you, the more we can start narrowing this down for a fix. Again, apologies folks.
From the EQ2 Forums: Greetings Norrathians! Now that Qeynos Rises is live, we’re switching gears to a year-end expansion and working on live content and bugs. In addition, here’s some news for August. TINKERFEST July 29 to August 8 Tinkerfest returns! You will find event locations in Freeport at Inventor’s Outlook and in the Qeynos Capitol District at Inventor’s Threshold. There are also new rewards on the quests and the Tinkerfest merchant has new items – including six tinkered-theme mounts. Ethereal Weapons Fall in Summer View Ethereal items @ EQ2U A rumor has begun to spread across the world...
From EverQuest2.com: GENERAL Options for who to display a casting bar for, as well as special coloration for allied casting bars, have been added. These options can be found under User Interface (Advanced) – Targeting Windows. PVP PvP Hot Zones have been added! Defeating players while in these zones will be more rewarding. You can check the current Hot Zones on the Welcome Screen or use the /gethotzones command. PLAYER HOUSING Concordium Tower Magical Manor home portals will now be visible when placed in a home.
Here’s what’s on Test for Thursday July 26th. Some or all of these changes may go live today or next Tuesday. From the EQ2 Forums: This update should occur around 1pm PST. POPULATION / ZONE PROGRESSION Baubbleshire Changed spawn timers on the injured Baubbleshire citizens from six minutes to two minutes. ABILTIES Fixed a bug where reckless stance could increase taunt amounts. PVP UPDATES The effects of Blood Ritual and Blood Symphony have been reduced in effectiveness in PVP combat. Mage Damage has been reduced in PVP combat. The effectiveness of Lethality and Toughness has been increased.
From EverQuest2.com: We will perform maintenance beginning at 12:01 AM on Thursday, July 26, 2012; this will impact the following services: Game Logins (across all SOE games) will be unavailable from 12:01 AM Pacific* Thursday, July 26, 2012, to approximately 8:00 AM Pacific* Thursday, July 26, 2012. Commerce transactions, including purchases on our websites and in-game marketplaces, will be unavailable from 12:01 AM Pacific* to approximately 8:00 AM Pacific* Thursday, July 26, 2012. Account management will be unavailable from 12:01 AM Pacific* to approximately 8:00 AM Pacific* Thursday, July 26, 2012. Forums will be unavailable from 12:01 AM Pacific* to approximately 6:00 AM Pacific* Thursday, July 26, 2012. Players who are already...
From the EQ2 Forums: GENERAL Fixed an issue with reforging requisitions. LIVE EVENTS Aether Racing: Great Divide – Now rewards the title “Frigid Flyer” when the race is won in less than 120 seconds. BATTLEGROUNDS We tweaked some of the bolster multipliers on characters between level 70 and 89. Level 80 overgeared characters will do less damage/healing while level 70 to 79 characters will do more damage/healing. Please keep giving feedback on your play experience!
We all know about the Alternate Models. Some of us love them, some of us hate them, some of us just don’t care. But which is used more often? Do people use one over the other or a combination of both? Are people really happy with the way the models are set up right now or would they like to have a third option? If you’re one of those hoping for a third option, you may get your wish…or maybe not.
Game Update 64: Qeynos Reborn is coming today on all servers. It’s been 3 months since the long-awaited GU 63, which included the second part of Age of Discovery. In GU 63 we got new contested zones, new group zones and new raid zones, all for players level 85 and higher, not to mention an increase in levels and those wonderful Prestige Points. So what does this Game Update hold in store for us? Qeynos will finally be easier to navigate, and there will be many new quests for the area, including a new lower level Public Quest in...
We receive word this evening that the Item Discovery data within the Data Feeds API has been refreshed, with those ill-gotten item discoveries through an exploit of Item Reforging have been removed from the data stream. Please let us know if you see any issues with item discovery data on EQ2U after this change.
The upcoming Game Update 64: Qeynos Rises includes significant changes to Player vs Player and Battlegrounds, a light polish to Darklight Woods (Neriak), itemization tweaks (normal mode Dozekar gains Breastplates, Sevelak breastplates will be boosted to match the difficulty), a Public Quest in Antonica, and of course the revamp of Qeynos with 108 new quests. Our hats off to Karen Bryan at Massively who has done not one, not two, but three preview articles on the upcoming update…