Today Robert “Caith” Fouts, Nathan “Kaitheel” McCall, and Kyle “Kander” Vallee were joined by EQ2 Community Manager Ry “Roshen” Schuller to talk about upcoming changes in this fall’s expansion-sized Campaign, or as the EQ2 team has been calling — the Campansion. Here are my rough notes, subject to my interpretation and these are mostly not direct quotes. Any mistakes are my own! Amplifying Infusing Players have be able to upgrade armor through Gems and adding Essences to change the Damage type on Weapons. However this has been very limited as it requires the devs to create hundreds of items...
Grouping
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Thursday, June 4, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour. EU EverQuest II Live Servers will be brought offline on Thursday, June 4, 2015 at 7:00AM PDT* for an update. (Approx. 3:00PM London Time on June 4, 2015). Estimated downtime is one hour. Alle deutschsprachigen Server werden um 16:00 CET am 04.06.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen. Le serveur de langue française sera arrêté à 16:00 CET le 04-06-2015 pour une mise à jour...
UPDATE: Here’s the official announcement: We’ll be streaming on Thursday, June 4, 2015 starting at 1PM Pacific* on the EverQuest 2 Twitch channel. Join Holly “Windstalker” Longdale, Robert “Caith” Fouts, Kyle “Kander” Vallee, and Ry “Roshen” Schueller for this stream as we show off just a few of the things coming up for EverQuest 2, and chat with players live via Twitch chat. Join us for this stream, and log into Twitch to chat with us and other players. We look forward to talking with YOU during this stream! From Holly “Windstalker” Longdale on twitter: We have lots of news for #eq2 next week...
Feldon
May 26, 2015 10:50 pm
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Wednesday, May 27, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour. EU EverQuest II Live Servers will be brought offline on Wednesday, May 27, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on May 28, 2015). Estimated downtime is one hour. Alle deutschsprachigen Server werden um 6:00 CET am 28.05.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen. Le serveur de langue française sera arrêté à 6:00 CET le 28-05-2015 pour une mise à jour...
Feldon
May 6, 2015 6:41 pm
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Phantom Sea Werner Thunderleg can now be found hanging out in Kithicor Forrest in the Phantom Sea. F.S. Distillery: The Rum Cellar [Solo] Fixed a crash in the Rum Cellar solo instance. ABILITIES / ALTERNATE ADVANCEMENT Scouts Scout Offensive stances will no longer spam requires level 96 when zoning. Warden Dawnstrike Strike, Icefall Strike and Whirl of Permafrost now do more damage. Inquisitor Strike of Flames, Invocation Strike, Strike of Corruption now do more damage. Druid Howling with the Pack will now heal mercs.
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Phantom Sea T’Kaela should no longer have an incorrect Rum Cellar requirement. F.S. Distillery: The Rum Cellar [Solo] At no time will death result in being stuck in the storeroom. The damage inflicted by Aerial Attack has been slightly increased. F.S. Distillery: Distill or Be Killed [Heroic] The cannon used against The Red Corsair will no longer be stuck in operation by another member of your party when it shouldn’t be. Charanda will no longer be stuck immune in either the normal or challenge mode encounters. Brokenskull Rum Party – No...
Update: “Unlocking US live servers now.” – Bunji Update: Downtime is now expected to extend until Noon Pacific time. However, the link to purchase the Rum Cellar Campaign is now active, so we can pretend that’s the pre-order time window. 🙂 Today marks the launch of the Rum Cellar Campaign which can be purchased here. For those that haven’t been following along, the Rum Cellar Campaign is the first attempt at delivering Downloadable Content (DLC) for a price, rather than through traditional expansions (not counting the old Adventure Packs that were meant to be in addition to expansions, not...
MJ Guthrie over at Massively Overpowered has put together a pretty impressive guide to the dungeons available in Everquest II. It shows the different original story lines as well as the “golden path” and includes level ranges and type of dungeon. Certainly worth checking out.
From Roshen on the EQ2 Forums: Earlier this month, the EverQuest II team unveiled plans for campaigns! The first new campaign, Rum Cellar, will be available on Tuesday, April 28, 2015. Rum Cellar comes with six new instances (solo, heroic, and raid content) with lots of loot, collections, and achievements. Here’s a list of the features that are included in the Rum Cellar campaign: 2 Solo Zones (1 Solo and 1 Advanced Solo) 3 Heroic Zones (1 Heroic, 1 Event Heroic, 1 Event Heroic-Challenge) Raid Zone with 10 Bosses Lots of Loot, including drops of a Rare Elite Mercenary and a Zeppelin...
This week’s Rum Cellar preview livecast on Twitch with EQ/EQ2 Executive Producer Holly “Windstalker” Longdale, EQ2 designer Chris “Chrol” Garlick, and EQ2 Community Manager Roshen has now been posted on YouTube. Note that it cuts off at the 59 minute mark as they ran up against the 1 hour scheduled timeslot and never came back from it. We are hoping to get a brief summary of the key points from the webcast here on EQ2Wire sometime today.
Normally we don’t list complete Test / Beta Update Notes so as to avoid confusion with Live notes, but in this case, we’re going to make an exception as players have been clamoring for signs that development continues on EQ2 from bug fixes to performance tweaks to mechanics and class balance changes, and this update has all of that! From the EQ2 Forums: PERFORMANCE IMPROVEMENTS Reduced frequency of UI updates being sent to clients from the server lowering server/client and bandwidth load, specifically during combat. Improved server memory use. Various client crash fixes. Several minor performance improvements on nearly...
If you told me last November that nearly one third of Altar of Malice expansion purchasers would opt for the never discounted $89.99 Collector’s Edition, I’d have suggested therapy or possibly drug treatment. If you read the comments here on EQ2Wire and on the official EQ2 forums when the pricing was announced, the universal response was howls of protest. Yet to this day, the expansion not only continues to show good sales numbers, but fully one third spring for the Collector’s Edition. Perhaps we ARE the vocal minority. So with that background comes today’s Marketing-driven blitz (yes on April...
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Tuesday, March 24, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour. EU EverQuest II Live Servers will be brought offline on Tuesday, March 24, 2015 at 9:00PM PDT* for an update. (Approx. 4:00AM London Time on March 25, 2015). Estimated downtime is one hour. and from the EQ2 Forums: GENERAL Corrected an issue that was preventing achievements for Avatars from showing up in Census. POPULATION / ZONE PROGRESSION Ossuary: Altar of Malice [Raid] Ritual Keeper V’derin has had his health...
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Tuesday, March 10, 2015 at 4:00AM PDT* for an update. Estimated downtime is four hours. EU EverQuest II Live Servers will be brought offline on Tuesday, March 10, 2015 at approximately 4:00AM PDT* for an update. (Approx. 11:00AM London Time on March 10, 2015). Estimated downtime is four hours. Alle deutschsprachigen Server werden um 12:00 CET am 10.03.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 4 Stunde(n) betragen. Le serveur de langue française sera arrêté à 12:00 CET le 10-03-2015 pour une mise à jour...
From Roshen on the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Tuesday, March 3, 2015 at 7:00AM PST for an update. Estimated downtime is one hour. There will be extended maintenance for European servers. EU EverQuest II Live Servers will be brought offline on Tuesday, March 3, 2015 at approximately 9:00PM PST for an update. (Approx. 5:00AM London Time on February 27, 2015). Estimated downtime is 4 hours. Alle deutschsprachigen Server werden um 6:00 CET am 04.03.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 4 Stunde(n) betragen. Le serveur de langue française sera...
From Gninja on the EQ2 Forums: Mission givers have returned in AoM zones. Enjoy! Further clarification from Kander: Mission givers are back up. We will be running a double Ferrin weekend this weekend for all. Sorry guys, the back end stuff we have been doing for the DB changes coming, messed with the OS time and caused a few problems. We are glad we caught it quickly too. Also from Holly “Windstalker” Longdale’s twitter yesterday, we might see a Double Ferrin event this weekend! Still looking at some funk with the missions givers for #eq2. We're planning a Double...
We’re still dead in the water as far as Altar of Malice daily and weekly missions for Overland, Solo, Adv Solo, Heroic, Event Heroic, and Raid content, however there are some other updates happening tomorrow which will be great when we get our NPCs back. Update from Gninja last night: This update does include the fix to the missions but they will not immediately be turned on after the servers come back up. The mission givers should return shortly after all the servers are back up and we have double checked them on live servers. From the EQ2 Forums:...
We are anxiously awaiting a fix and a return of the Altar of Malice mission givers. Until that time, it is not possible to pickup Solo, Adv Solo, Heroic, Event Heroic, Contested, or Raid missions on either a Daily or Weekly basis, not to mention timed overland Solo Missions. A fix seems unlikely today, but we’ll keep hanging on until the solution is found and applied. Here’s Gninja with a couple of updates to say the team are working on it: It is getting fixed and it is getting fixed right. We would rather get it right the first...
Out of an abundance of caution, all Altar of Malice mission quest givers have been despawned on all EQ2 servers. This started earlier this evening with Skrit, the Tradeskill daily mission giver but is now affecting all mission givers of all gameplay styles. Update: The in-game MOTD has been updated with this message: A bug has caused an issue with mission givers in Altar of Malice. All mission givers have been removed from the game. We will have them back as soon as possible. More as we have it…
From the EQ2 Forums: Attention players: we will perform a general maintenance beginning at 7:00AM Pacific* on Tuesday, February 24th. The current estimated downtime for this maintenance is up to three hours. This maintenance may impact the following Daybreak services across all games: Commerce functions, including purchases, for all games Game logins Web and forum logins for all Daybreak sites, including account creation Time Zone Conversions PST: 7:00am ~ 10:00am EST: 10:00am ~ 1:00pm GMT: 15:00 ~ 18:00 CET: 16:00 ~ 19:00 and from the EQ2 Forums: POPULATION / ZONE PROGRESSION General Altar of Malice [Heroic] Dungeons now have a chance...
EQ2 Player TrulyVexed has been working on a fantastic EQ2 fansite with information for players of all skill levels wanting to succeed in the Altar of Malice expansion. The new EQ2Stuff.com site includes a variety of guides, from Altar of Malice Heroic Zone strategies, to Altar of Malice gear and adornment selections, to lists of which shinies drop in which AoM instances, to useful (but not required!) ACT triggers, there is a lot of valuable information all in this one website. TrulyVexed announced the site on the EQ2 Forums a few weeks ago and we’ve been meaning to feature the...
Members of the EverQuest II team took to Twitch today to reassure players about the direction and future of the game given last week’s stunning takeover and layoffs. While it was great to hear some of the team’s overall plans for the near future, it would have been great to start out with an acknowledgement of what happened, some high level broad strokes about how the team has pulled together to continue to give us content. I’d have also mentioned the expansion (Even if a date is unknown) as there is a doubt as to whether there will be...
From EQ/EQ2 Executive Producer Holly “Windstalker” Longdale‘s twitter: @Cyliena @everquestii nope, next week. Rare bosses added to AoM. — Holly Longdale (@WindstalkerEQ2) February 18, 2015
From Holly “Windstalker” Longdale on the EQ2 Forums: Hello, Norrathians! As you’ve likely heard by now, there’s been some changes around here in staff. I want to assure you though that this team is still in full-time dev and operation mode, and we continue to have awesome plans for EQ2. We’re shuffling a few things about, but our goals in delivering fun stuff won’t change. For example, in a couple of weeks we’ll be releasing rare bosses for the AoM dungeons and more. We’re tinkering a bit so I apologize for the silence and certainly any concerns or worry...
More than a few players have looked at my EQ2 character‘s vacant adornment slots with incredulity. Why have I been so slack on adorning? The answer has multiple parts: I never knew when I will replace a piece of gear and thus be out the cost of the adornments or worse unable to carry those adornments forward. War Runes have been by-and-large out of reach of my casual heroic gameplay style. The purple adornments I really want have been drops behind an unfavorable RNG. Green adornments for the most part have lacked significant growth, or just haven’t been worth...