And so it begins… Double XP Weekend started last night promptly at Midnight (Pacific time) and will run through Tuesday, January 1st @ 11:59pm PST (that’s Wednesday, January 2nd @ 7:59 GMT). EQ2Wire Asks Now that the Group XP penalty is gone and you get as much XP with 6 people in the group as you do solo, will you be leveling different this weekend? How many levels / AAs are you planning to get? After I get the last of my alts to 95, I’ve got a 35 mystic with 180 AAs that I’ll be working on. Since mercs...
Year: 2012
I am thrilled to announce that EQ2U now supports Spirit Stones (green adornments) which were added with the Chains of Eternity expansion, and for which we recently received the necessary data. We hope you will find that the progression of stats on this new type of adornment is a lot easier to follow with our choice of presentation/layout. Spirit Stone shown on a character’s equipment with stats appropriate to the Spirit Level.
I’d like to take a moment and express my sincere gratitude to Ferrek who took my We Need Screenshots call to arms as a personal challenge and set out to document every Insect and Arachnid that could be found in Norrath! Every screenshot and note on the Insects tab (as well as numerous contributions elsewhere in the Warder guide) was submitted by Ferrek. I’m happy to announce that our Beastlord Warder Guide now sports 39 Insect appearances. Note: 6 of the appearances are “bone spiders” and right now, charming any of them results in a grey beetle, but hopefully this...
Feldon
December 21, 2012 2:05 pm
From EverQuest2.com: Today in the Marketplace there are three new Player Studio items available for sale! All of these decorative house items were created by the talented Kyle Michel! First, if you prefer a minimalist sensibility in your home, you might want to place this [eq2u]Eastern Wall Decor[/eq2u]:
From EverQuest2.com: Ring in 2013 with Double Experience in EverQuest II! Starting Sunday, December 30, 2012 @ 12:01am PST until Tuesday, January 1, 2013 @ 11:59pm PST, we’re offering Double Experience in EverQuest II! Take advantage of this limited time offer and watch those XP bars fill up! Double Guild XP? Our understanding is that this will affect Adventure XP, AA XP, and Tradeskill XP, but probably not Guild XP. We’ll update if we get clarification on this! Time Zone Conversions PST: December 30, 2012 @ 12:01am ~ January 1, 2013 @ 11:59pm EST: December 30, 2012 @ 3:01am ~ January...
On Wednesday, a number of players noticed that their Silver or expired EQ2 accounts had been temporarily upgraded to Gold. This turns out to be part of a Winback promotion that is granting players 15 days of Gold subscription to come back and try out EQ2 again. We’ve read through the announcement and broken this Promo down: Former EverQuest II players! Get in the game now and take advantage of FREE GOLD MEMBERSHIP time from 12/19/12 – 1/3/13*. Also, enjoy a FREE Adventurer’s Welcome Pack gift just for getting back into the game.
From the EQ2 Forums: Celebrate the holidays with Triple Station Cash! Buy Station Cash in-game, via your Station Account or redeem an SOE Pre-Paid Game Card and you’ll get Triple Station Cash! But hurry, this offer ends December 21, 2012 at 11:59 pm PST! Plus, don’t forget to login to participating games throughout the SOE 12 Days of Holidays to see what the daily special offer, sale or activity is! *Station Cash offer valid to 11:59 PM PST on 12/21/2012. Excludes mobile/SMS purchases. P.S. Normally I would have posted this days ago, but I’ve been completely consumed with adding support...
The US Servers will come down on Tuesday, December 18, 2012, at 3:00 pm Pacific for a hotfix. The EU servers will come down on Wednesday, December 19, 2012 at 5:00 am London time. The expected downtime is one hour. From the EQ2 Forums: PLAYER HOUSING Fixed a bug where your house could crash if you tried to take things out of your personal harvest depot.
Hot on the heels of today’s Update which introduced seven new flavors of Guild Depots, it seems a number of glitches have slipped through as well which were not discovered on Test. The first glitch affects smaller in-home Personal Harvest Depots. While players are still able to craft from the comfort of their own homes using said Depots, any attempt to manually remove stacks of harvestables leads to a zone crash, kicking the player from their homes. Meanwhile, players have reported sporadic issues with items disappearing from Guild Hall depots and inability to add or remove items. Windstalker had...
Guilds wishing to stockpile potions, poisons, adornments, lore & legend parts, and other supplies for their members have had little option but to cram all these items into the confines of their Guild Bank. When Guild Halls were added four years ago, one of the “home run” amenities was the Harvest Supply Depot, but it was limited to harvestables, and didn’t have enough slots to hold all adorning materials and other special ingredients. As an early Frostfell present, the EQ2 devs have added not one but seven more Depot types to encompass virtually everything that guildmates might want to...
From the EQ2 Forums: GUILD HALL AMENITIES Depots The maximum number of different resources that you can store in a Guild Harvest Depot has been increased from 200 to 1000. Several new Depots have been added as guild amenities! Check the “Depot” tab in your guildhall amenity list for details. The maximum number of items in a single depot stack has been increased from 20,000 to 99,999. Set Access now works with storage containers for the purpose of withdrawing items from the containers. Deposit remains open to all. Storage containers will now show the minimum level to use an...
In addition to a number of other player-requested changes, tweaks, and bug fixes, the coolest thing on the Test server right now may just be the evolution of the Guild Harvest Depot. The changes on Test dramatically increase the capacity and possible variety of materials which can be stored in the Guild Harvest Depot, as well as introducing a number of new types of storage container. With the new Depots, guilds will be able to de-clutter their Guild Bank of Poisons, Ammo, Totems (soon), Cure Potions, Food & Drink, Collectibles, Player-made Adornments, and Lore & Legend parts. These items...
It’s time for a double helping of updates as servers will go down today from 3-4pm PST for a second update. From the EQ2 Forums: ITEMS Items no longer lose their sale value to vendors when you transfer to another server. Many Brawler weapons have had delay adjust to 4 seconds. Some CoE brawler weapons have had permanent block chance added. [eq2u]Soul-Skiver of Blame[/eq2u] is now a 4 second delay. [eq2u]Claws of the Cursed Soul[/eq2u] is now a 4 second delay [eq2u]Claws of the Cursed Soul[/eq2u] now has permanent block chance added. [eq2u]Soul-Bladed Claws of the Silver Reaper[/eq2u] are...
Frostfell is not the only special occasion in EverQuest II today, as the first two Player-made items will be appearing in-game as well. We can look forward to a Heroic Salesman’s Crate and a Cloak of the North Star. This news comes to us via MJ at Massively who was provided with screenshots of both items. PlayerStudio, announced this October in the leadup to the annual SOE Live Las Vegas developer-player pow-wow, is a program which allows players to design, create, and submit finished in-game artwork and models which are then made available on the StationCash Marketplace. These two...
Feldon
December 12, 2012 11:06 pm
Whew! With a little over 12 hours to spare before Frostfell 2012 goes live, I finally have the Frostfell 2012 crafting preview done! I bet you folks didn’t think I’d have it done in time – I know I didn’t think I’d finish it before tomorrow! Fortunately, I had some phenomenal help from a pair of SOE Frostfell Elves with regards to most of the images, and I think I caught all the high points. I take full responsibility for the ogress images that make you want eyeball bleach – I thought they’d help keep you from going into...
Here are your Update Notes for Thursday, December 13, 2012. This update is expected to take 2 hours. From the EQ2 Forums: GENERAL Mounts will no longer show the locked icon on them when you can use them. POPULATION / ZONE PROGRESSION Harrow’s End x4 Bastion’s pillars should regenerate energy nearly equally as fast as they get drained. The draining should also be slightly lessened. Drinal should no longer be casting his curse repetitively while the curse is already active on a raid member. Drinal’s Power Over Death curse should once again be at the appropriate duration. Oligar should...
So while we’re crossing our fingers that EQ2U will get access to Loot Tables someday soon, I wanted to take our new Item Popups for a spin and put together a collaborative loot article. We’ll be covering loot from Advanced Solo, Group, and Raid Zones, and even Collections as I know there are some good reward items out there. What do I do? Please post item names below and who the item is from (as well as any adornments that are bundled with the item), which zone, and whether it was the EM or HM version. I’ll be reading...
I’m thrilled to announce that the last three weeks of Javascript hell endured by Dethdlr have paid off, as EQ2U is now running totally revamped display code for Item Popups (Tooltips if you prefer). While we were at it, we also took the opportunity to switch our Spells pages to internal popups. This applies both when viewing a Character, and when browsing Spells directly. [eq2u]Chains of the Baleful Soul[/eq2u] | [eq2u]Torrent of Pestilence[/eq2u] | [eq2u]Assassin’s Drape of War[/eq2u] Once I started testing out the new code, and I saw item popups snap into nice neat positions rather than going...
From EQ2’s Twitter: The US Servers will come down on Thursday, December 6, 2012, at 4:00 pm Pacific* for a hotfix. The expected downtime is one hour. [Dexella] — EverQuest II (@everquestii) December 6, 2012 Time Zone Conversions PST: December 6 @ 4-5:00pm EST: December 6 @ 7-8:00pm GMT: December 7 @ 0:00-01:00 CET: December 7 @ 01:00-02:00 Full Update Notes after the jump…
From Dexella on the EQ2 Forums: There are some changes coming to the free pack program for Gold Members of EverQuest and EverQuest II. First, the old “anniversary date” has been completely removed. Starting with the launch of Debt of the Ratonga, free member packs will be awarded on the member’s first log in that month. Furthermore, each player MUST log in during a calendar month to get that month’s worth of packs. Packs will no longer accumulate from month to month. If you skip a month without logging in to Legends of Norrath, you will not receive free...
Dethdlr
December 4, 2012 10:51 am
From the EQ2 Forums: GENERAL Fixed an issue with the ticket goblin not spawning correctly. POPULATION Obol Plains The Steward of Drinal merchant is now located in Cardin Ward. Harrow’s End Drinal’s soulwells have returned and should correctly render when it is time to select his challenge level. ITEMS Shift+left-clicking on a green adornment should now properly create an item link in the chat window. TRADESKILLS Upgrades to Bloodbath and Bria’s Entrancing Sonnet are now craftable. QUESTS In Vanishing Act, the visage of fear will no longer attack mercenaries and pets once it is defeated. On Circumstantial Evidence, the...
Dethdlr and I have been patiently (well, Dethdlr at least) waiting for Chains of Eternity data so we can add Experimentation, Refining, and Spirit Stones (green adornments) to EQ2U. Looks like DrumsUI author Drumstix got tired of waiting, broke out a calculator (and some Optical Character Recognition) and has calculated out the max level of every Spirit Stone currently in-game. VISIT: Spirit Stones at Max Level @ DrumsUI If you haven’t checked out DrumsUI, it is one of the best “full replacement” UI themes for EQ2. Virtually every window is nipped, tucked, or tweaked to dramatically increase functionality and...
From the EQ2 Forums: GENERAL Fixed an issue with connecting to the 90 – 95 chat channel. Mounts and baubles no longer have their usage verbs blocked by your subscription level and can be used regardless. POPULATION / ZONE PROGRESSION General Boss fights where mobs are summoned and added into an encounter will no longer reset the health of the boss mob.
UPDATE: Servers are back up and the broker issue appears fixed! Whew! We are still looking into the chat issue.It’s an odd one. #EQ2 — Holly Longdale (@WindstalkerEQ2) November 29, 2012 From Holly‘s twitter 8 minutes ago: We are preparing to bring the servers down within the hour to fix the broker bug.Downtime will be 30 to 40 min. #EQ2 — Holly Longdale (@WindstalkerEQ2) November 29, 2012 The 90 to 95 Chat channel fix is eluding us for now and won’t be in this hotfix. #EQ2 — Holly Longdale (@WindstalkerEQ2) November 29, 2012
As awesome as it is that Raiders, Group, and yes Solo players get to experience the entire Drinal Signature Quest line which takes players through the entire Chains of Eternity storyline, the requirement to do this 8-12 hour quest on every Alt character just to gain access to the group zones, as well as loot [eq2u]Obol[/eq2u] and [eq2u]Greater Spirit[/eq2u]s was a bridge too far. From EQ2 Lead Designer Akil “Lyndro” Hooper on the EQ2 Forums: We’re going to remove the entrance requirements from all of the dungeons and raids in the expansion except for Harrow’s End. For Harrow’s End...