From EQ2’s Twitterbookfacespace: We are currently investigating an issue affecting logins. Thank you for your patience and we hope to have the issue resolved as soon as possible. [RadarX] UPDATE: The issue was resolved approximately 2 hours after this post.
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From Xelgad on the EQ2 Forums: Prestige Points are basically Alternate Advancements that you earn automatically as you level. Details coming later this week. We’re hoping to have a lot of people on test over the next month, and I think our community team is even working on some rewards for players who are able to make it over there. To update your Test Client in Launchpad 4, click on the tools icon in your normal live launcher -> Select Game Version -> Public Test -> Apply. Looking forward to seeing what you guys think!
SOE has laid their cards on the table for Game Update 63. First up, a level cap raise to level 92. No, that’s not a typo. As of April 17th, players will be able to gain 2 more levels, as well as a new form of player advancement called ‘prestige points’. GU63 brings the promised Destiny of Velious content of new group and raid instances, a variety of solo content includind a new overland zone and more! Also Age of Discovery owners will be able to tame new Beastlord warder types. Game Update 63 hits Test on Thursday, March...
Here are your update notes for Wednesday, 14 March 2012: QUESTS Players who have completed the quest “The Fallen Swords: All Roads Lead To…” should check their mailboxes for a letter from the Duality himself. Another chapter in the Age’s End saga is about to unfold, and he will be looking for help. Seek him out in Thurgadin once more. ITEMS Vampiric incisors are no longer labeled as junk as they are used for a mastery quest.
Linda “Brasse” Carlson led a panel on Community Management at Game Developers Conference 2012. Massively‘s Karen Bryan brings us the story: What do dwarves and Monty Python have in common? They both feature prominently in Linda “The Brasse” Carlson’s GDC 2012 talk about the front lines of the SOE community relations team. Given the recent roller coaster ride of the ProSiebenSat.1 deal and the turmoil on the forums that followed, I found it interesting to hear what it’s like to be a member of the community management folks as they try to handle being in the middle of it...
From Massively: Like it or not, free-to-play is rapidly coming to dominate every corner of the gaming industry. While that’s good on the surface, it also blurs the line between business and design, and it creates a lot of tension for both consumers and developers who are increasingly faced with the challenges inherent in separating monetary decisions from gameplay decisions. One of the more interesting GDC 2012 round-tables featured Sony Online Entertainment executive producer Dave Georgeson, NCSoft publishing director Steve Levy, Perfect World VP John Young, GamersFirst monetization director Joe Willmon, and Digi-Capital Limited managing director Tim Merel, all...
From EQ2 ZAM – EQII Players Rally around Terminal Child: On the official EverQuest II Forums a player posted a sad plea: My 6 yr old son has cancer and was recently given 6 – 12 weeks to live. He has a frog that he likes to run around Tenebrous Tangle Island on; however, it is sparse and he has requested to add trees, fences, stairs, animals and all kinds of other items to make his island fun and exciting. Are there any decorators out there that would be willing to assist in adding these items (and any others...
From Ashlanne on the EQ2 Forums: If you’re in the U.S. (except non-observing states/territories) don’t forget to “Spring Forward” this Sunday! Daylight Saving Time starts on Sunday, March 11th, 2012. Set your clock ahead one hour before you go to bed on Sunday [sic.] night. Or if you’re still awake (we know you, you crazy gamers!), the time change goes into effect at 2:00 a.m. NOTE: Tkia brought it to our attention that it’s preferable to adjust your clock either Saturday night or Sunday morning. If you wait to adjust your clocks until Sunday night, you’ll be an hour...
Here is your Update Note for Thursday, March 8, 2012: Public Quests Cloudy Velium Jewels should now be heirloom. Remember, you can get up to two Cloudy Velium Jewels per day, per Public Quest, per character. So 2 from Ring War, 2 from Storm Gorge (if you are a glutton for punishment) each day per character. Once you have 40,000 faction with Thurgadin or Ry’Gorr, you can buy an Heirloom faction token to give 50,000 faction to all your alts. There is no equivalent token for the Othmir, Snowfang, or Thurgadin Crafters.
From the EQ2 Forums: Forum Maintenance: Thursday, March 8, 2012 Important: We will perform maintenance on all SOE forums beginning at 7:00 AM Pacific* on March 8, 2012. All forums will be unavailable for 3 hours during this maintenance. We apologize for this interruption and will resume all affected services as soon as the maintenance is completed. Time Zone Conversions PST: March 8 @ 7:00-10:00am EST: March 8 @ 10:00am-1:00pm GMT: March 8 @ 15:00-18:00 CET: March 8 @ 16:00-19:00
From Zoltaroth on the EQ2 Forums: We got this [reproduced] again internally and are working on a fix. Just wanted to jump in here and let you guys know we didn’t forget about this issue.
Niami Denmother has turned pink at the prospect of the returning Brewday 2012 events. To find out what’s new with this year’s event, look no further than her Brewday 2012 Crafting/Housing Preview. In other news, Omougi, EQ2’s new Tradeskill Developer has announced that carpenters will be gaining access to eleven (11) sets of Building Blocks to be crafted with common materials.
From the EQ2 Forums: GENERAL Fixed a bug where if an item icon was on top of a warder spell icon that right clicking the item would result in getting the warder flayout instead of the radial menu for the item. Fix for Mozilla in-game browser crash when Flash is installed for non IE browsers and a flash site is viewed. TRADESKILL APPRENTICES Decoration recipes now require Toxnettle Roots instead of Colossal Reactants.
From the Station Forums: Important: We will perform maintenance beginning at 11:00 PM Pacific* on March 5, 2012. This will impact the following services: The following games will be unavailable will be unavailable starting at 11:00 PM on March 5, 2012 to approximately 5:00 AM Pacific* on March 6, 2012 Free Realms Clone Wars Adventures DC Universe Online PoxNora EverQuest II – (Antonia Bayle, Sebilis and Nagafen will not be affected) EverQuest – Povar Magic the Gathering Tactics Account management will be unavailable starting at 11:00 PM on March 5, 2012 to approximately 7:00 AM Pacific* on March 6,...
From MattMeyer on the Station forums (also posted on the EQ2 forums): A new version of the LaunchPad 4 (4.0.0.421) has been released with the following updates. EverQuest II Character Select Character Select now works again in the EverQuest II LaunchPad. Characters will be present in the Select a character dropdown that have been logged into game within the last few months and displayed in the order of when they were last played. If the account has no characters on it, or you have no account logged in at all, nothing will be displayed to click on. If you...
With the upcoming reduction in lockout timers from 18 hours to 90 minutes for Destiny of Velious group zones, players will be searching for the best “bang for the buck” dungeons where they might seek item upgrades. Assuming you have already farmed the Public Quests, specifically Ring War and Storm Gorge, you’ve probably moved on to the Velious Dungeons. Game Update 61 introduced Rare Names which have a 25% chance of spawning after certain conditions are met (usually killing at least one named). Furthermore, the rare loot is shared between the rare names making up a dungeon “group”.
After allusions by EQ2 Senior Producer Holly “Windstalker” to a “very detailed list” of issues and bugs and indications that today’s March update would “answer several of the substantive questions“, EQ2 Community Manager Piestro has revealed EQ2’s March Update Plans which contain many things we’ve heard before, but one interesting surprise: There are lots of activities and events to participate in this month! And while you?re busy playing, the Dev team is preparing for the Game Update 63: Skyshrine launch. We are already playtesting internally and excited about this release. As we write this, development is wrapping up and...
@LempoOfGrobb poked us on Twitter to let us know that EQ2 devs have been combing through some recent threads addressing various long-standing bugs. Regarding the Mistmoore Catacombs: The Silver Knives (and Forks and Spoons presumably!) quests, Prathun said: I’ve modified “Silver Wares” so that the knives are always up, but you can only see them if you’re on the quest. The overeager Kaladim Picklord Ryjeka has continued to give out level 66 items despite being located in a level 30’s zone. Prathun again: Picklord Ryjeka no longer drops level 60 items.
We’ve got some vague results from SOE’s first in-game poll, notable for having only been distributed to North American players. From Piestro on the EQ2 Forums: A big thanks to all of you for participating in the first EQII In-Game Poll and helping us get to know you better! We were very happy with the number of you who took the time to go ahead and answer our poll questions and we’ve spent some time going over the data. So, on to the results! We know that the majority of you are exploring overland areas, doing quests, and playing...
This is TOTALLY off-topic to EQ2 and SOE, but I feel it is worth breaking protocol to do a short article. Today is the last day to clear your Google Search History. In case you aren’t aware, every time you have searched Google over the last few years while an active cookie has been running for Youtube, Gmail, or another Google service, your search terms have been kept, including the keywords, date and time you searched, going back years. Washington Post / Bloomberg | Choosing What You Share with Google | MSNBC
From EQ2 Senior Producer Holly “Windstalker” Longdale on the EQ2 Forums: Hey Norrathians, It’s been (too) many weeks since you last heard from me. I have been watching the forums and been eager to post as these are very exciting times for us. And here I am. I’ve come up for air! In the past month, I’ve been in the trenches with the team reviewing the state of the game and having loads of meetings about our plans as we move forward. I’m fully absorbed in EQII-ness. As you can imagine, the design and art teams continue to be hard...
Sorry we missed this late announcement. From EverQuest2.com: Important: We will perform maintenance beginning at 2:30 AM Pacific* on February 28, 2012. This will impact the following services: Account management will be unavailable starting at 2:30 AM to approximately 8:00 AM Pacific* Commerce transactions, including purchases on our websites and in-game marketplaces will be unavailable between 2:30 AM to approximately 8:00 AM Pacific* Forums will be read-only starting at 2:30 AM to approximately 7:00 AM Pacific* Login for our games will be affected from 2:30 AM to 7:00 AM Pacific* (players already logged in should not be impacted) We...
From the EQ2 Forums: GENERAL The beastlord bar will now use the tooltip delay for hotbars rather than the default tooltip delay. ZONE PROGRESSION / POPULATION Vallon’s Tower [Non-Challenge] Normal Mode Vallon Zek should now drop 2 breastplate patterns. Sullon’s Spire [Non-Challenge] Normal Mode Hragdold the Frenzied should now also drop 2 bracer patterns.
From EverQuest2.com: What’s better than the amazing Dungeon Maker system introduced with Age of Discovery? Cheaper Dungeon Maker items, of course! Whether it’s getting the boss pack of spawners – reduced from 1800 DM (Dungeon Marks) to 150 DM — or one of the many cool Glass Weapons available from 100 to 750 DM, we want to make items purchased with Dungeon Marks more accessible to you! It doesn’t matter if you are looking for a specific consumable or a decorative piece of armor, there is something for everyone available via Dungeon Marks. So starting today, February 27, 2012...
This week, we’ve heard things crashing and crumbling down from all directions in the EQ2 community, so it was easy to miss an in-game barrier being shattered. We’re talking of course about the Plane of War! On August 25, 2011, Game Update 61 arrived, bringing with it the challenging Drunder and the War of Zek which rages inside it. It has taken six months for the first raid guild to clear the towers of Sullon, Tallon, and finally Vallon Zek on challenge mode, and thus unlocking the Plane of War on the Antonia Bayle server. We took a moment...