On July 19th, 2012, Dave “SmokeJumper” Georgeson interviewed Paul “Cronyn” Molina and Nathan “Kaitheel” McCall to tell the story and share the lore of Qeynos Rises, so don’t miss it! This webcast is now online at TwitchTV.
EQ2
Dave “SmokeJumper” Georgeson posted the following on his Twitter: @Qixter: Syfy Channel finally aired the interview they did with me about SOEmote (at E3). Go EQII! http://t.co/kIc2kRd3
We’re anxiously awaiting the reposting of the SOE Community Webcast about the lore of the upcoming Game Update 64: Qeynos Reborn, but we now have a date! Tuesday July 24th is when we can expect this update. We expect 4-6 hours of downtime as the update is installed, and then European players will need to wait until that evening for their update. Host Dave Georgeson will interview Paul Molina and Nathan McCall to tell the story and share the lore of Qeynos Rises, so don’t miss it! Join us on Thursday, July 19, 2012, at 4:00 p.m. US Pacific...
Players on the Nagafen server have had little to celebrate over the last year. Between a number of unpopular mechanics changes, and the popularity of Battlegrounds continually nibbling away at ‘proper’ PvP, it’s been a long time since there’s been any good news. But as if the forthcoming Game Update 64‘s substantive changes to PvP and Battlegrounds weren’t enough, tonight Nagafen players are celebrating the server first kill of Vyskudra the Ancient. If you haven’t heard about this, you’re not alone. Observers of GuildProgress may be puzzled to learn that this enemy has been defeated at all on Nagafen,...
How many times have you or someone you know looked around at the graphics on EQ2 and thought “I really wish that looked just a little better”? We play the game to not only enjoy the content, but also the visual aspects of the EverQuest2 world. A lot of people have to keep their graphics settings low in order not to get lag, and thus miss out on all the beauty and detail that the devs put into the game. And when you consider the graphics that so many newer games have, it’s sometimes puzzling as to why EQ2...
Itemization of any MMO is a thankless job. If I had my way, EQ2 Itemization would be a Senior Designer position with foot massages, baskets of fresh fruit, and refreshing margaritas. Instead, it seems to be the hot potato job that everyone prays they’re out of before the music stops. A systemic problem we’ve been talking about for years with EverQuest II is that even the most obvious Itemization imbalances tend to take months to straighten out, all the while players spend hours farming and working towards items that will eventually be nerfed into oblivion. Four months after the...
From the EQ2 Forums: DUNGEON MAKER Fixed a bug with Amygdalan Protectors in Dungeon Maker Dungeons.
From the EQ2 Forums: EverQuest II Webcast Qeynos Rises on July 24th! Host Dave Georgeson will interview Paul Molina and Nathan McCall to tell the story and share the lore of Qeynos Rises, so don’t miss it! Join us on Thursday, July 19, 2012, at 4:00 p.m. US Pacific Time* on Twitch TV! The webcast is expected to last about 20 minutes. See you on Twitch TV! Time Zone Conversions PDT: July 19 @ 4:00pm EDT: July 19 @ 7:00pm BST: July 20 @ 0:00 CET: July 20 @ 1:00
It looks like a further exploit has been discovered in Dungeon Maker with regards to Rewards and/or XP. One such issue, specifically a certain debuff item that could be placed in Dungeon Maker dungeons to reduce the hitpoints of surrounding enemies, was corrected this morning. The EQ2 Forums are failing to load, but the announcement indicates that Dungeon Maker rewards and XP have been disabled for the time being until an issue with them can be addressed. Hi Everyone, Due to some issues that have been reported with Dungeon Maker, the tokens and XP are currently disabled (set to...
A couple of months ago, I was contacted by Michele Marvel, a doctoral student at Walden University. She and her husband have played MMOs together for some 13 years, including Aion, Conan, Everquest, Everquest 2, Guild Wars, Rift, Star Wars Galaxies, etc. As a Psychology student, she has been very interested in research into why people play MMOs, and the communities that develop between like-minded players. To that end, she has put together an intriguing MMO player survey Characteristics and Motivation to Play in Adults Who Play Massively Multiplayer Online Role Playing Games. It took me about 20 minutes...
From the EQ2 Forums: DUNGEON MAKER Corrected an issue that caused some buff objects in Dungeon Maker to reduce NPCs hit points by too much. POPULATION / ZONE PROGRESSION Withered Lands Daerlina and Swampmaw will now return to battle more frequently after a defeat. Plane of War x4 Raid Commander Goreslaughter and Corpsemaul – The diaku war riders will spawn near commander goreslaughter instead of on top of random players. Commander Corpsemaul no longer has Unbridled Fury of the Shadows. Mauler’s Affliction no longer interrupts casting. QUESTS The quest “Etch the Stone” is now properly repeatable.
It’s time for another in-game poll for EQ2 players. The two questions in this month’s poll address the recent Game Update 63: Skyshrine content as well as the upcoming Game Update 64: Qeynos Reborn. None of the questions touch on the quality or content of the question, only asking players to identify what content they have or have not been playing. NOTE: As mentioned in the past, only the first poll entry for each account is measured. After the jump, we provide the questions for posterity’s sake…
After the last two week blitz of news about Dungeon Maker, including the winners of the Poet’s Palace Dungeon Maker contest, the addition of more Dungeon Maker items, and this week’s “Play As Yourself” feature introduction, there were a couple of glitches affecting DM dungeons.
We’ve been remiss on reporting this but wanted to give credit to the designers who put a ton of time and effort (despite some bugs including proximity-activated text not working) into the new Poet’s Palace Dungeon Maker layout. The winning entries: SCARS OF LOVE Created by Pixiewrath on Freeport (See the video trailer!) THE LOVELY BONES Designed by Severiss on Oasis AREA 51 Constructed by Raferty on Unrest (See the video trailer!) COLLECTION OF RECOLLECTIONS Devised by Jamisia (and Luvil) on Butcherblock
Want to give the Game Update 64 Battlegrounds changes, including Level Agnostic Battlegrounds a test drive and give useful feedback to developers? From EQ2 Community Manager Duxella on the EQ2 Forums: Level Agnostic Battleground testing from 5-7 PST – bring a character below level 35 to the Level Agnostic buffer, set up your character and then get into a battleground! Buffers will be located on the docks in Kylong Plains, and at the Champion’s Respite zone-ins in Qeynos and Freeport. Level 92 testing from 7-8 PST – visit a level 92 PVP buffer, set up your character and then...
In an encouraging post, EverQuest2.com today introduced five new and recently joined members of the EverQuest 2 development and design teams. Abby “Ahma” Watt is perhaps best known for her work with the Data Feeds API which powers such sites as EQ2Players and EQ2U. She has now stepped into the role of EverQuest II’s Associate Producer. Chris “Chrol” Garlick is an Associate Game Designer, so far filling whatever role has been needed in adding and polishing game content. Kenneth “Terrogaunt” Roecks has quickly earned a name for himself by adding the oft-requested Auto-attack Setting, Quest Target icons which highlight...
Play As Your Own Character was released on live servers yesterday, allowing you to zone into Dungeon Maker dungeons with your own characters, rather than DM avatars, but somehow this feature didn’t make it to the Storms and Valor servers. According to Bunji this is now being remedied: We’re looking into the issue where ‘play as yourself’ is not working on international servers. and at 3pm: International patchers are being updated (pushing out the missing file). I’ll reply when it’s done. Yesterday’s Dungeon Maker News also included some new items that can be bought (or earned) and placed in...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Plane of War x4 Raid Commander Goreslaughter and Corpsemaul – The Toll of War curse that each commander casts will not have any variance to its timing. The curse will show preference to non fighters who are within a reasonable distance of the commander who is casting. If no non fighter targets are available, fighters may still be cursed. Withered Lands Hexapola should now drop more than one item when killed.
First mentioned by SmokeJumper shortly after the Age of Discovery expansion was released, SOE has now introduced the ability to Play as Yourself in player-made Dungeon Maker dungeons. The secret is an advanced auto-mentoring system which allows for Level Agnostic play. That functionality will also roll out this month with a revamp to Battlegrounds that brings players of different tiers together. We have commented in the past on the extreme limitations of designing Dungeon Maker content, which rarely rises above placing enemies strategically and hoping for the best, but being able to play as your own character instead of...
From the EQ2 Forums: DUNGEON MAKER You can now play as your character in Dungeon Maker dungeons! Furthermore these dungeons are “Level Agnostic” meaning that anyone of any level can group together and do them together! While the dungeons will be a bit more difficult for a lower level character than a higher level character, they will still be able to play together. POPULATION / ZONE PROGRESSION Skyshrine: Betrayal in the Underdepths In the challenge mode Dozekar fight the Magmatic Elemental and infernal assassin adds will not spawn as frequently as before.
From the EQ2 Forums: We will perform maintenance from 6:00am to 8:00am Pacific Daylight Time on July 10, 2012. This will impact the following services: Login for our games may be unavailable. Commerce transactions, including purchases on our websites and in-game marketplaces, will be unavailable. Account management will be unavailable. Forums will be unavailable from 6:00 AM Pacific* to approximately 6:30 AM Pacific*, and will become read only until 8:00 AM Pacific* Players who are already logged in will be able to continue to play. However, if you log out you will be unable to log back in. We...
Niami Denmother, maven of the irreplaceable EQ2Traders, sat down for an interview with Eric “Piestro” Cleaver about EQ2 tradeskills and Game Update 63. The interview can be found on the EQ2 forums: With tradeskills being a frequent topic of conversation around the forums, and an area of EQII that I find especially fascinating, I decided to have a chat with EQTraders.com?s very own Niami Denmother to find out a little bit more about tradeskills and what makes her tick. Piestro: What got you interested in tradeskills in MMOs? Niami: I was invited to the final phase of beta for...
From the EQ2 Forums: GENERAL Updated Awesomium browser files to fix some compatibility issues. Fixed potential crash on exit. POPULATION / ZONE PROGRESSION Plane of War x4 Raid Commander Goreslaughter and Corpsemaul ? The crystals of death and destruction now have unique appearances and spawn close to the commanders, in 2 sets of 2. There are only 3 diaku war riders per wave and they no longer knockback.
For those preferring a more descriptive rendition of just what we can expect in the upcoming Game Update 64 (previously presented as a bullet point list), Holly “Windstalker” Longdale has posted the July Update Plans for EQ2 which largely mirror what we know about GU64. From the EQ2 Forums: Summer is finally here and the team is toiling away! We’ve got a few new faces added to the team and we’re going to introduce them with some awesome headshots. On to what we’re working on… QEYNOS RISES JULY 24 The new Qeynos is rife with intrigue and conflict as...
Buried in the update notes for the forthcoming Game Update 64 (and reiterated in the GU64 Webcast) was an interesting detail: Elemental, Noxious, and Arcane Resists would be folded into player-selected Character Traits, but Physical Mitigation would not. These days, most players select Physical Mitigation as a Character Trait choice rather than Resists. Physical Mitigation usually works out to be a better bang for your buck. Further, a number of players have already reached the hard limit on resists and so don’t benefit from it at all. So the idea that players would login after Game Update 64 and...