Some maintenance notes from the EQ2 Forums and SOE Operations Team… US Servers: The US servers will come down on November 16, 2010, at 6:30 am PDT (3:30pm GMT) for a hotfix. The expected downtime is 1 1/2 hours. There are no update notes for this hotfix. Europe Servers: This is a notification that UK worlds will be updated at 5:00 AM London Time on 11/17/2010. The estimated downtime will be 2 hours. Crushbone, Befallen, Permafrost: On Tuesday, November 16, 2010, the following servers will be coming down at 5:00 AM PST for network maintenance: Befallen, Permafrost, Crushbone. The...
Game Updates & Maintenance
Amnerys posted several messages on the Everquest2.com forums today about the upcoming server merges. The first one happening is Blackburrow into Everfrost which may happen as soon as tomorrow (Nov 16th, 2010). As for the rest of them: I can definitely tell you that we’re not going to be announcing a full schedule ahead of time. From this post it looks as though the plan is to do the first server merge tomorrow if they get everything in place in time: At this time, we are still getting all the I’s dotted and the T’s crossed, and we cannot...
From the EQ2 Forums: The US servers will come down on November 9, 2010, at 5am PDT for a hotfix. The expected downtime for most servers is 1 hour, with the exception of Befallen, Permafrost, and Crushbone. These three servers will have a 2 hour downtime for maintenance. and… This is a notification that UK worlds (Runnyeye & Splitpaw) will be updated at 5:00 AM London Time on 11/10/2010. The estimated downtime will be 2 hours. and here are the Update Notes: GENERAL Fixed a client crash condition. ITEMS Most single target effects that proc off of beneficial spells...
The folks over at EQ2 ZAM were able to seed some questions to the EQ2 team about the upcoming Server Merges. Their answers to those questions have now been posted. Questions covered topics such as purging of old character and guild names (not happening), character rename potions (they’ll need to /petition if there is a conflict), EQ2Players stats and discoveries (good luck!), and Server Titles for the target/destination server (nope). The largest pool of questions cover items placed in bank slots, shared banks, houses, and guild halls. Some characters and guilds have thousands of items so this is a...
From the EQ2 Forums: On Monday, November 8, 2010, the following servers will be coming down at 6:00 AM PST for network maintenance: Befallen, Permafrost, Crushbone, Runnyeye, Mistmoore, Oasis and Innovation. The downtime will also affect Battlegrounds servers. The servers are expected to be down for about 1 and 1/2 hours. We apologize for any inconvenience and will have the servers back online as quickly as possible. Now that both Europe and the US are on off Daylight Savings, that puts the downtime from 14:00-15:30 GMT or 15:00-16:30 for mainland Europe.
EQ2 dev Bunji has posted on the EQ2 Forums regarding the Daily Solo Void Shard Mission: We’re working on a fix for this one which is planned for the next Hotfix.
Remember that patch that went in yesterday? The one that caused raid zones to crash over and over again? Today we get the patch for the patch. “Fixed a crash issue related to pet immunity” apparently means, “we fixed the raid zone crashing bug that we introduced yesterday“. This bug was apparently reported on the website late last week but the info didn’t make it to the developers. Remember, always /bug when you find a bug. That doesn’t mean they will always see it, but at least that gets it into their system. Notes after the break…
EQ2 Test Update Notes give a glimpse of what changes we may expect in the future of EQ2. They are always subject to change, sometimes due to player input, sometimes because an item is not ready to go live yet (i.e. Multi Attack over 100%). We nevertheless keep an ear to the ground and an eye on the EQ2 Test Update Notes and occasionally present that information here. The detailed Test Update Notes, which can be found on the EQ2 Forums, contain numerous tweaks and fixes large and small. October 28th’s notes reference the Currency window, Tradeskill Writs, Stonewill...
Today’s hotfix notes include the ability to relocate your City Bind Point to any city you are aligned with, more crafted Marks of Manaar equipment, and other changes to live events and raids.
Here are your update notes for Thursday, 21 October 2010 after the break:
Here are your update notes for Tuesday, 19 October 2010 after the break:
Initially released in an email message sent out to players and posted on the official forums by Xalmat, word comes to us that the long awaited server merges will begin on 16 November 2010. The following servers will be merged: Nektulos merges into Guk Najena merges into Unrest Befallen merges into Oasis Blackburrow merges into Everfrost Mistmoore merges into Permafrost Kithicor merges into Butcherblock Runnyeye merges into Splitpaw (UK) Innovation merges into Valor (DE) More info after the break…
Here are your update notes for 14 October 2010 after the break:
Hiding in every Game Update, there are changes that go through that are either undocumented, or otherwise slip under the radar. Some of them appear as a single line item in the Update Notes, but have significant ramifications. Some don’t appear at all. Today, we shed some light on these changes.
If you have been /feedbacking to the EQ2 team for years that you would be ready, willing, and eager to sell family members, limbs, or just pony up a few extra bucks to increase your house item limit, then I have some great news. If, however, you hate StationCash and everything it stands for, and SOE will never get a penny of your money over the $14.99 (or less depending on your subscription plan), then I have some bad news. But first, let’s look at some cool changes to housing in Game Update 58. 😉
Update: This has been pushed to Wednesday. Unknown if the update notes will stay the same. The current estimated down time is 3:15 PDT with an uptime of 4:00 PDT 12 October 2010. Here are your hotfix notes for the downtime: GENERAL Fixed a bug causing the client to crash when using a third-party UI that hasn’t implemented the mount or currency windows. Fixed a server side crash bug.
SmokeJumper posted this on the EQ2X forums: Silver members can now buy items from the Broker. They still need to purchase broker credits to *place* items onto the Broker, but they now have unlimited capacity to BUY from the Broker. Enjoy!
Wondering why the XP bar for your guild went down with GU58? Don’t worry, you’re actually closer to level 90 than you were before. Rothgar explains on the official forums: Your XP value behind the scenes, which is some number like 183627, did not change unless your level would have gone down. For example, that number may have put you at 54 prior to the change but would now put you at 52. In this case, we added XP to the number to increase you to level 54 but it would look like you lost progress in 54 when...
Prior to GU58, totems didn’t stack. If you wanted to sell large quantities of these, you could get a Jewelry Box and stuff a bunch of them in there to sell. With GU58, new totems now stack up to 100 (old ones remain the same). Because of this, they no longer fit into Jewelry Boxes, they go in Potion Cabinets. DominoDev explained this on the official forums: Due to the new format of the totems (essentially acting like potions, and stacking) they are now considered potions by the sales crates and would now fit into a potion cabinet instead...
Once GU58 went live, some users reported crashing while using Profit UI. Rothgar loaded up Profit to see if he could reproduce the problem. Fairly quickly he came up with a work around. Amnerys posted this note on the official forums: Some players are reporting a crashing issue after today’s update. If you are experiencing this, here’s some info from Lead Programmer, Rothgar: The crash is related to having a UI without the Mount tab. We will have a fix for it as soon as possible but in the meantime, you can delete your eq2ui_mainhud_persona.xml file from your custom...
Amnerys has posted the complete Game Update Notes for Game Update 58: Arcanum Revealed on the EQ2 Forums. Here they are after the break:
Dethdlr brought us the news from Rothgar that Game Update 58 will indeed contain some changes to the Call of Veteran reward which many of us have a love-hate relationship with. When it works, it’s great, as it can summon your friends to another zone, even into an already established instance, speeding up gameplay as a reward for being an EQ2 veteran for many years. However, the reasons this item may fail are almost too numerous to mention. I have personally seen messages indicating that I had not yet harvested the druid ring bush in a zone so could...
Game Update 58 is looking to be a massive update, not so much in content, but in changes large and small to the game, and its User Interface. Game Update 58 includes: A level 90 dungeon – Zraxth’s Unseen Arcanum New bosses in the Vasty Deep dungeons with new loot Spell Animation and Sound Effect tweaks Click-to-Cure Mounts and Currency tabs Numerous UI tweaks Outdoor Balconies have been added to 6+ room houses, making them feel a part of the city they belong to. House item limits have been increased, and Moving Crates now count independently of house item...
EverQuest2.com has been updated with the first of several previews of Tuesday’s Game Update 58, named “Arcanum Revealed”. A news item has been posted which says that each time a new instance is created, there is a chance of an additional named spawning in each of the Vasty Deep zones. Check out the original news item for pictures of each new named.
Niami Denmother over at EQ2 Traders has put together some excellent previews of some upcoming crafting updates. Check out the Game Update 58 Crafting, Housing and Event Preview and the Nights of the Dead 2010 Crafting Preview.