From the EQ2 Forums: PUBLIC QUESTS Increased the amount of currency rewarded for the Kralet Penumbra Attacks! public quest. Corrected a bug that allowed extra rewards to be granted from Search and Destroy in Tranquil and Phantom seas. Crusader’s Medals are now rewarded from the level 95 version of The Crusade in Jarsath Wastes. BATTLEGROUNDS Live Battlegrounds have been removed and replaced with a Battleground Beta. Full details may be found in this thread: https://forums.daybreakgames.com/eq…-when-they-do-bg-beta-feedback-thread.572174/
Game Updates & Maintenance
From the EQ2 Forums: POPULATION / ZONE PROGRESSION General Corrected an issue with global NPC hit points that gave level 80 NPCs lower hit points then level 79 NPCs. This change smooths out the progress slightly lowering the HP on many encounters below level 80, and increasing the hit points on encounters between level 80 and 94. The Fabled Nizara, City of the Nayad [Heroic] Vzee’rist the Overseer and Mistress Zhvari, Nizari’zhi will now switch targets less often. ITEMS Block chance on Gnasher Toothed Torque has been corrected Weapons that had the default 3 second delay have been adjusted...
Along with Blizzard, and Playstation Network, Daybreak Games seems to be experiencing a DDoS attack. From Twitter: We are currently investigating a network issue which may impact players ability to login. We appreciate your patience! — EverQuest II (@everquestii) August 26, 2016
From the EQ2 Forums: GENERAL All characters who were upgraded to [level 95] Heroic and did not receive Opegaz, Horde Bane have had it granted. POPULATION / ZONE PROGRESSION The Fabled Nizara, City of the Nayad [Advanced Solo] K’huthas should no longer be stuck in combat if damaged too quickly. ABILITIES Fixed an issue with Devastation of War. ITEMS Fixed the appearance of Nizari’oshu and Nizari Vindicae’s Pauldrons. Undying Destroyer’s Spiritstone will now fit in white adornment slots. Race to Trakanon claimable reward packs for Time-Locked servers now have distinct names from their live server counterparts. Kunark collection rewards...
From EverQuest2.com: Hail, Norrathian! Are you seeking an adventure? One that both feels somewhat familiar, but also offers exciting challenges? Then today is your day! With today’s update, the following have been added to EQII: Fabled Fallen Dynasty A portal awaits you in The Village of Shin that will take you to new fabled versions of dungeons from The Fallen Dynasty. You must be Level 100 and have a membership to access these zones. Public Quests New, limited-time Public Quests are available throughout Norrath. Check your map to find these battle regions!
From the EQ2 Forums: PUBLIC QUESTS You’ll find new limited time Public Quests throughout Norrath. Just check your map for these unique battle regions! Damage inflicted against public quest encounters scales to allow public quest fights to be relevant for players of all gear levels. FABLED ZONES New Fabled content to explore from The Fallen Dynasty! The Fabled Nizara, City of the Nayad [Heroic] The Fabled Nizara, City of the Nayad [Advanced Solo] The Fabled Cavern of the Crustaceans [Raid] x2 The Fabled Xux’laio’s Roost [Raid] x4 The Fabled Antechamber of Fate [Raid] x4 These new Fabled dungeons can...
From the EQ2 Forums: Status: 8/16/2016 11:40 PDT – The game is currently down for scheduled [sic.] patching.
From the EQ2 Forums: ZONES / POPULATION Lyceum Vilucidae the Priest of Thule is once again Lord over the Lyceum. Scourge Keep [Heroic and Advanced Solo] The Glutton should no longer fail to spawn. ITEMS The ability modifier for Galiaia the Just, Deraklas the Destroyer, Diathena the Reconciler and Uranon the Avenging will now correctly apply. Undying Invoker’s Wand now has the correct number of blue stats. ABILITIES Corrected an issue that prevented potency, crit bonus and fervor buff reduction from applying to many swarm pets. STORMHOLD (Time-Locked Expansion) Rise of Kunark expansion content is now available!
From the EQ2 Forums: There will be a general maintenance tomorrow (Tuesday, August 16) beginning at 5:00AM Pacific Time. Commerce and Account Management may be unavailable for 2 – 3 hours. We will update you after 8:00AM PT if any extensions of this maintenance are necessary. Thanks for your patience!
From the EQ2 Forums: GENERAL Fixed an issue where a character’s backpack appearance would reset after zoning in certain situations. ITEMS Equipment drops from Karnor’s Castle have been brought back down into progression.
From EverQuest2.com: New adventures await you, Norrathains! GU101 is scheduled to release on Tuesday, August 23, 2016, and there’s something in this update for players of all levels. New Fabled Content to Explore From The Fallen Dynasty! These new Fabled dungeons can be accessed through a portal just off the docks in The Village of Shin. This content is intended for level 100 characters, and a membership is required to enter these zones. The Fabled Fallen Dynasty is made up of The Fabled Nizara, City of the Nayad which will have both Heroic and Advanced Solo versions! Also available will be...
The EverQuest II team are working full steam ahead on the thirteenth expansion due to hit this November, but in the meantime, they’re getting ready to drop a whopper of a Game Update which should keep us plenty busy this summer. First up, the much beloved Public Quests first introduced in Destiny of Velious are making a return in current tier content. The EQ2 team have been given new tools to create PQs in weeks instead of months. In addition to faster development, the new tools promise to exhibit less server and client lag as the battles are underway....
From the EQ2 Forums: ZONES / POPULATION Qeynos The Aerakyn Mentor has had his name changed to Lonce Jellysmots. ITEMS [eq2u]Orb of Concentrated Memories[/eq2u] can no longer be modified by reuse speed. Writ of the Arena Master now has its effect. Undying Champion’s Knuckles now has the correct class restrictions for a fist weapon. Epic Weapons that lost their FABLED tag are once again fabled. Undying Champion’s Dagger can no longer be used by brawlers. QUESTS The unicorn-rump-sitting-cheap-Far-Seas-wine-drinking escaped fabled spirit in The Village of Shin can now also delete your active “Warzone Devastation” quests. RACE-TO-TRAKANON EVENT SERVER Corrected...
From the EQ2 Forums: ZONES / POPULATION General Flight is now allowed in the Skyshrine Capitol and Highhold premium guildhalls. Time-Locked Servers The travel bell in Qeynos harbor no longer hates time-locked servers. ITEMS Merchants that sell items for status will now only buy those items back for half of the sell value. RACE TO TRAKANON The achievement Race: Completed 400 Collections is now Race: Completed 355 Collections.
From EverQuest2.com: Look to the Marketplace for new items that are available starting today! Also, members will earn bonus Ethereal coins until Monday, July 25. As of this patch, players now have the ability to display a quiver appearance in-game! Look to the Marketplace under bags > quivers for new items that let you show off your interest in archery! Quivers are priced at 1299DBC. Also, new bags are available in the Marketplace on all servers! 66-slot bags of a variety of appearances are available for 999DBC. Regular 50-slot bags can be purchased for 599DBC. Double Ethereal Coins Summer 2016 Ethereals are...
From the EQ2 Forums: GENERAL Fixed an issue where Aerakyn’s would sometimes show mirrored particle effects at their feet. Fixed a UI related crash in the client. Event Server: Race To Trakanon Tinkering trainers are now available on the Race to Trakanon server! ZONES / POPULATION Lesser Faydark Tunare’s Battleweary ability should not trigger as quickly allowing more time to complete the encounter. Sundered Splitpaw Encounters within Sundered Splitpaw will set a zone lockout timer when killed. Agnostic Dungeons Adjusted difficulty scaling in agnostic dungeons that can scale to level 100. ITEMS Scourge Watchman’s Quiver is now 36 slots....
Not everyone is racing to Trakanon this week, as fastidious EQ2 content testers have taken up live event wrangler and quest artiste Kaitheel on his offer and are now trying out the updated Tinkerfest event! From the EQ2 Forums: Tinkerfest is now active on Test! Like clockwork, Tinkerfest has returned [to test]! Take up your favorite wrench in celebration of all things gnomish, be they metal, combustive, mathematical, experimental, or a combination thereof! Adventures, rewards, buyables and crafted items await you, both new and familiar at Gnomeland Security, your headquarters for all things Tinkerfest, in Steamfont Mountains. While you’re there,...
When asked about Fabled Mara, Kander had this response on the EQ2 Forums: Yes. August. GU 101 + New public quests and some more surprises,
From the EQ2 Forums: GENERAL Fixed an issue causing the command /loadui to hang. ZONES / POPULATION Agnostic Dungeons Reduced the damage on several attacks from mobs in agnostic Kralet Penumbra zones. Zek, The Scourge Wastes: The Siege [Raid] Fergul’s Dust Blind spell no longer requires line of sight to Fergul to be cast. AMENITIES The druid ring hireling is now available in the Highhold Guild Hall.
The Race to Trakanon announcement thread has been updated with a new Frequently Asked Questions for the upcoming Race to Trakanon limited-time progression server which will open up next Tuesday, July 12th. When the server closes (it will run for at least three months and there will be 30 days notice before shutting it down), characters will be transferred to the live server of the player’s choice. Competing or participating in the Race to Trakanon server results in Coins which can be used to buy powerful items on the Live servers or the Stormhold TLE server. EQ2Wire will be ready for...
From the EQ2 Forums: ZONES / POPULATION General Veeshan’s Peak, Chamber of Destiny, and Venril’s Lair no longer require flagging to enter if on a non-TLE server. Stygian Threshold [Heroic] and [Agnostic] Killing either of the two fairies, Diurna or Nocturna, while they are casting their shield spell will no longer keep the remaining fairy invulnerable for the remainder of the fight. Maldura: District of Ash [All Versions] Gavitzle will always retreat regardless of the rate of damage inflicted upon him. Kunark Raid encounters in Kunark which were previously invulnerable can once again be damaged.
From the EQ2 Forums: Looking to snag yourself some items from the marketplace? Members will receive a 40% marketplace discount for all items from 12 PM PT on Friday July 1, 2016 until 12PM PT on Tuesday, July 5, 2016! All Access members will be awarded double personal status AND double guild status for the duration of the extended weekend! Please note that double status will not be included for items purchased from vendors or the Marketplace. Not an All Access member yet? With bonuses, discounts, access to new content, and more, there’s never been a better time to join!
Update from RadarX: A few technical issues have delayed this update an additional 2 hours. We’ll update you if an additional delay is necessary! From the EQ2 Forums: ZONES / POPULATION Scourge Keep: The lockout timers for Scourge Keep [Heroic] and Scourge Keep [Advanced Solo] have been reduced to 3 hours. Zek, The Scourge Wastes: The Siege [Raid] Santifier Goortuk should no longer increase his resolve values as if he was in challenge mode without Fergul the Protector being present. QUESTS Justice for JoJo? – Coltang will appear even if your mercenary or pet helps you along the way....
Daybreak Games is performing scheduled maintenance on their Login Servers this morning from 7am to 9am PDT. This information was not posted anywhere — Facebook, Twitter, or any of the Game Forums. Players first reported the login issues three hours ago. Here’s the tweet finally confirming the maintenance… Today's scheduled maintenance is underway and will impact game logins. We expect the maintenance to complete in about one more hour. — Daybreak Games (@DaybreakGames) June 27, 2016 This morning's scheduled maintenance is now complete. Thank you for your patience. Let us know if you see any continued issues. Thanks! — Daybreak...
Some nice updates today. Fixes for Amenities placed in the Premium Highhold Guild Hall. The Scourge Keep daily mission has been made less painful (no longer requires 100 kills). Spellbook resetting should come to an end. And those who use Jesdyr’s Layout Editor for arranging items in their houses and guild halls will no longer require a workaround step for loading and saving layouts. From the EQ2 Forums: ZONES / POPULATION Scourge Keep [Both Versions] The damage shield component of Banshee Skin cast by Rinis the Everslaved can now be bypassed by pets and mercenaries if their owners meet...