No details at this point, but players have been reporting an issue connecting to EQ2 servers for the last 15-20 minutes or so. Brad Wilcox, VP Customer Service for Daybreak did tweet this: We are currently looking into login issues, watch the normal channels for updates. — Brad Wilcox (@thegreatmutato) January 27, 2017
Game Updates & Maintenance
From the EQ2 Forums: All US EverQuest II Servers will be brought offline on Wednesday, January 26th, 2017 at 2:00PM PT (10 PM UTC) for an update. Estimated downtime could be up to 4 hours. All EU servers will come offline at 9:00 PM PT (5 AM UTC January 27th) for this update. Downtime is anticipated to be approximately 2 hours. From the EQ2 Forums: POPULATION / ZONE PROGRESSION General Ikile Harmonia <Tradeskill Tutorial> and Ralika Mekkila <Crafting Trainer> in Kelethin should no longer fall to the forest floor. Lama Mukhlisah in The Stonebrunt Highlands should no longer fall...
Feldon
January 24, 2017 10:36 am
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Vaedenmoor: Realm of Despair [Raid] High end difficulty encounters have had their “Panic” mechanic made a bit more lenient toward the beginning of the encounter. Vhaksiz the Shade has had his health adjusted. Ruins of Kaesora: Ancient Xalgozian Temple [Raid] Xalgoz has had his health adjusted. Xalgoz’s Staff of Control should now correctly be able to be used on Xagloz but is still not a required item to defeat his encounter. The Strathbone Runelord should no longer remain immune to damage at low health for an extended amount of time.
Downtime notice from the EQ2 Forums: All EverQuest II Servers will be brought offline on Thursday, January 19th, 2016 at 7:00AM PT (3 PM UTC) for an update. Estimated downtime is approximately two hours. The EU EverQuest II Server will be brought offline on Thursday, January 19th, 2016 at 9:00PM PT for an update (Approx. 5:00 AM UTC January 20th). Estimated downtime is two hours. From the EQ2 Forums: ABILITIES / ALTERNATE ADVANCEMENT Fixed an issue with Ethershadow Assassin that was granting it two points of base damage per point of power spent. Smoothed out the curve for obtaining...
Feldon
January 12, 2017 9:21 pm
All EQ2 servers are now down as of 6:00pm PST (9:00pm EST, 02:00 GMT) to fix a problem with Spells (buffs) causing entire zones to crash. The update is expected to take approximately 1 hour.
We are monitoring a situation where some players who use the streaming client are experiencing non-rendering (invisible) Character and NPCs and extreme rendering lag after today’s update. Others cannot even zone their character into the game, getting stuck with a “Loading UI Resources” error. There’s a discussion on the EQ2 Forums. The developers are aware of this issue and investigating. UPDATE from Discord as of 8:45am PST: We’ve got a process running that should correct the issue with the bad data being on some of the patchers, may take about an hour. In-Game Update from Gninja: If you are...
Feldon
January 11, 2017 7:24 pm
Additionally… From the EQ2 Forums: GENERAL Fixed an issue where client updates for Beastlords would be sent way too frequently. POPULATION / ZONE PROGRESSION General Shady Swashbuckler XVIII – Now offers The Shield of the Magi, for those who have completed “Koada’dal Magi’s Craft”. Several Heroic bosses have had issues with spawning more adds than was intended. These should now properly spawn the correct number of adds more reliably.
Although we have no forum announcement or tweet to link to, there is a MOTD in-game and it was mentioned in Discord chat that there’d be a Downtime today.
A bunch of Update Notes, but the one you’ll probably be hearing the most about appears, at first glance, to rein in the incredible power of items such as Ethereal Onslaught, Ethereal Conduit, Ire-Dread (the hammer), Spine of Ancient Terror, Spine of the Deep One, which can Reset the Reuse of some or all of a character’s abilities sometimes several times a minute. This effect has been the subject of much debate on the forums for the last year and a half. From the EQ2 Forums: GENERAL Added Resolve as a searchable stat on the broker. Fixed a bug where switching your...
Feldon
December 19, 2016 9:13 pm
From the EQ2 Forums: GENERAL Values for current and max character Health and Power are now on separate lines in the character UI to better fit the values. Time-Locked Servers: Corrected an issue with players not being able to fill out the Shadow Odyssey expansion unlock poll.
Feldon
December 15, 2016 12:39 am
From the EQ2 Forums: GENERAL Fixed an issue where summoning a merc when using a custom UI that did not have the new merc equipment page would cause a client crash. POPULATION / ZONE PROGRESSION Lost City of Torsis: Ashiirian Court [Raid] The first earned revive location should no longer revive players in the wall. PUBLIC QUESTS The Danak messenger now rides a less stampeding rhino. Missions tied to “Shade of the First Brood,” “Battlement Bound,” and “Long Live the Emperor!” should now update when their public quest rewards are accepted. “Shades of the First Brood” and “Battlement Bound”...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION General Fixed a bug that could cause some overland zones and popular dungeons to crash. Vaedenmoor: Realm of Despair [Raid] Raenha, Sister of Remorse should now allow a little extra time to defeat her. ASCENSION Adjusted the minimum time required to gain ascension levels to account for the four extra scrolls granted to all characters.
In light of the issues with the Kunark Ascending Signature Quest Reward “Dread’s Vision of Greenmist” being NO ZONE and with existing Ascension XP scrolls having their XP amounts cut in half, there is an unscheduled downtime happening in just a few minutes… All US servers will come offline for unscheduled maintenance shortly. Downtime is anticipated to be less than 2 hours but we will provide updates should they become necessary. People keep asking about a rollback. There should be no need for a rollback to restore people’s missing Greenmist weapons or the infusing and adornments which have been...
Feldon
December 6, 2016 11:33 am
With this morning’s patch, one of the two powerful new level 100 Greenmist weapons rewarded for completing the Kunark Ascending Signature Quest was accidentally flagged NO-ZONE: Dread’s Visage of Greenmist — now flagged NO ZONE Fear’s Visage of Greenmist As a result, players are losing the weapon as well as impossible-to-replace Ethereal adornments earned over this summer’s Ethereal event. Take heart though — According to Gninja in the Discord chat, this was not intended and will be fixed ASAP: We will get you your lost greenmists back and adornments. We have logs of all that stuff. Caith is taking...
From the EQ2 Forums: CENSUS Fixed a bug where characters who had wardrobe items would not export properly to census. ASCENSION EXPERIENCE The method for gaining available ascension experience has changed! Based on feedback, you now gain available ascension experience similar to how vitality is gained, about 20,000 per hour online or offline. Additionally, you can acquire items that further increase that amount instantly, up to a maximum of 7,000,000. Members get a 20% bonus to all guided ascension experience earned, the guild buff for level 200+ guilds grants a 10% bonus and you get a 100% bonus for...
Feldon
December 1, 2016 9:40 am
Servers were up after 1 hour 8 minutes. Woot! From the EQ2 Forums: POPULATION / ZONE PROGRESSION Obulus Frontier The shadeweave bud will no longer lock to the first person that starts to harvest. Lost City of Torsis: The Spectral Market [Heroic] The Algae Fiend should no longer target pets with his curse. Vaedenmoor: Realm of Despair [Raid] Raenha, Sister of Remorse should no longer cause the zone to crash. Raenha, Sister of Remorse will now reset her health triggers if the script is failed. MERCENARIES Fixed a rare case where gear would no longer load on a mercenary....
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Lost City of Torsis: The Spectral Market [Heroic] Adds in the Merchant Caniz encounter should respawn slightly slower. Crypt of Dalnir: Baron’s Workshop [Heroic and Solo] Placing the Main Valve Lever and pulling it to open the slime grate will no longer cause smaller races to be stuck with a MAIN VALVE LEVER IN THEIR HEADS. Kaesora: Xalgozian Stronghold Colonel Gozier should no longer port you out of the world. Lost City of Torsis: Ashiirian Court [Raid] Lord Ghiosk will now be guarding the library once again.
For the last two weeks, players have been hard at work on the unforgiving Kunark Ascending quests, solo zones, and dungeons. Much of it has gone smoothly, but there are always issues, and with EQ2’s expansions coinciding with the American harvest celebration of Thanksgiving, the fixes seem to arrive at a Tryptophan-addled pace. Here are some issues we’re monitoring which will hopefully see patches tomorrow and possibly Thursday… Census Updates Over the last 5 years, Census — the public data API which makes sites like EQ2U and Dragon’s Armory possible — has been incredibly reliable, with only about 3...
Feldon
November 22, 2016 7:06 pm
From the EQ2 Forums: Status: 11/22/2016 15:59 PST – US servers will be coming down at 4:15PM PST for a brief maintenance. And Twitter: All US EverQuest 2 servers will come down at 4:15 PM PT for an unscheduled maintenance. Downtime is anticipated to be approximately 1 hour.
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Lost City of Torsis: Reaver’s Remnants [All Versions] You should no longer be able to kill the Spirit Flames in the Tzirathk encounter. Kaesora: Tomb of the Venerated [Advanced Solo] Icicle Storm no longer reduces potency.
From the EQ2 Forums: All servers will come down at 3 PM PT (11 PM UTC) for a brief update to address an outstanding issue. Downtime is anticipated to be approximately 1 hour.
Feldon
November 16, 2016 10:34 pm
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Obulus Frontier Sarnak Infiltrators are no longer quite as hearty. Players who have not completed “Kunark Ascending: Opportunity ‘Noks” will now evac inside the Crusaders’ Cave. Banker, broker, collector, and other service NPCs in the Greenmist Crusader caves no longer require you to speak sathirian.
From the EQ2 Forums: KUNARK ASCENDING Norrath remains in danger from Lanys T’Vyl, God of Malice, and her pursuit of power! Return to Kunark and adventure through unexplored lands full of strife as a powerful force of iksar plan to overthrow the lich emperor, Venril Sathir. Uncover dungeons long sealed or lost, amassing power and piecing together the history long buried, in an attempt to keep the last Chaos Stone out of Lanys’ evil clutches! It will take great courage to stand against the coming darkness and stop her from ushering in a new age of dominance by the...
From the EQ2 Forums: All servers will come offline November 15th at 7:00 AM PT (3 PM GMT) for an expansion update. Downtime is anticipated to be approximately 5 hours. We’ll see you in Kunark!
Feldon
November 7, 2016 9:29 pm
From the EQ2 Forums: EVENTS Heroes Festival The patchwork bosses should now grant extra damage per buff on the player when fighting them. This includes TLE servers.