From EverQuest2.com: POPULATION / ZONE PROGRESSION Cobalt Scar Aerial collections in Cobalt Scar should no longer spawn in unreachable locations. Salton the Undying in Cave of Anguish will no longer wake and attack if player is on the tradeskill quest, “Hope Reborn” where the item, “Othmir Scouting Potion” is applied to the player’s character. The Court of Al’Afaz Evac will now take you to the start of the instance instead of zoning you to Pillars of Flame. Lesser Faydark Grand Master, Lu Sun will no longer meditate beneath the rock once you have returned to complete the quest given...
Year: 2013
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Cobalt Scar End line collection rewards have been slightly improved and now have an additional effect. CLASSES Mage Absorb Magic will no longer be outright resisted. Brigand Cuss will no longer be outright resisted. Swashbuckler Tease will no longer be outright resisted. Druid Serene Symbol will no longer be outright resisted. Shaman Scourge will no longer be outright resisted. Templar Unswerving Hammer’s damage now properly applies to epic targets. Coercer Mind’s Eye is now a toggle ability and will grey out when active.
The Early Bird special on SOE Live tickets is over, but that doesn’t mean you can’t still get a discount, or even a free ticket, hotel, or even airfare! The SOE Live Recruiter program is a great way for guilds to send members of their guild who want to go but just don’t have the finances to, as well as a great way for EQ2 players to support Fan Sites. From Brasse’s Blog on the SOE Live site: How to Win Friends and Influence People…And Get To SOE LIVE for FREE! by Brasse Over the next few days, you...
For several days now, Verizon FIOS users have been experiencing connection issues with EverQuest 2. These problems seemed to have been resolved but have returned today. More as we have it…
From Holly “Windstalker” Longdale‘s twitter: Double XP weekend — all types including guild XP – and Vault Sale starts tomorrow at noon PDT and runs through Monday, 11:59pm PDT! #eq2 — Holly Longdale (@WindstalkerEQ2) May 23, 2013 Time Zone Conversions PDT: Friday, May 24 @ Noon ~ Monday, May 27 @ 11:59pm EDT: Friday, May 24 @3:00pm ~ Tuesday, May 27 @ 2:59am BST: Friday, May 24 @20:00 ~ Tuesday, May 27 @ 7:59 CET: Friday, May 24 @21:00 ~ Tuesday, May 27 @ 8:59 AEST: Saturday, May 25 @ 5:00am ~ Tuesday, May 27 @ 4:59pm
We’re a tad late on this one, but if you miss the Qeynos and/or Freeport neighborhoods which were gobbled up by last year’s Revamps and wish you could make a home of them, there’s an in-game poll you might want to give your input on.
Feldon
May 20, 2013 9:26 pm
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Cobalt Scar Kelorek’Dar no longer stuns or interrupts players as a damage shield. He will instead damage player’s power pools slightly at the same frequency. Collections – Collectibles in Cobalt Scar should be more readily available Chelsith Kuom’Ziki will no longer continue to speak when he is dead. Jarsath Wastes Fixed a spawn point for collectible shinny that was below the surface at location -1619 183 1116. Blackburrow The “Sabertooth Champion” should start spawning again. The respawn for him is around 20 minutes. Sleepers Tomb Sleepers tomb raid – challenge mode...
Imagine the ability to view a spreadsheet of your characters, your friends’ characters, your guild, or your guild alliance, all with their most valuable stats and gear scores (Stamina). Now imagine being able to sort this view by columns, add characters, hide certain guild ranks based on participation or perhaps if you have a main or alt raid force. Or imagine you’ve just joined a group and want to see what gear they’ve got, what upgrades they’ll be rolling for, or what areas you could help them improve on. Today, EQ2U is happy to announce the introduction of the...
The Test server was updated last night with a number of tweaks, fixes, and improvements. First up, the Housing and Leaderboards windows have been merged into a new megawindow. From Ahma: We’ve added a new window: Housing and Leaderboards. This UI element, which can be accessed via the EQII menu and from the Housing and Leaderboards buttons to the right of the EQII menu, combines some old windows and allows easy access to many housing related features. It allows you to manipulate all your current houses, browse and buy new houses, visit houses associated with the current zone you...
With Game Update 66 and the introduction of Siren’s Grotto, it’s now time to bump up the quality of heroic gear a bit. To do that, Drinal’s Steward as started offering Tier 2 heroic armor. From Amnerys on the EQ2 Forums: Good news! The Steward of Drinal now has Tier 2 Heroic gear available. Platinum prices on the Tier 1 Steward gear have been lowered. Greater Spirits and essences have also had their drop rates increased. This is indeed good news, as there is certainly room for growth and a need to provide an obvious upgrade over the Advanced...
Despite protestations from Raid and Group Leaders, it seems the current itemization strategy of crazy-gluing desirable Yellow and Red Adornments to equally desirable items and leaving it to players to divide the child is here to stay. An eternal optimist might say that leaving it up to players to decide whether to destroy the item to salvage the adornment is part of a longer term strategy to bring choice and hard decisions back to EQ2 itemization after years of streamlining. While a growing number of Adornment Dislodgers have become available since the Chains of Eternity expansion launched, their cost has kept...
A few years ago, travel within EQ2 was only slightly arduous. Players often had to travel to Nek Forest, Thundering Steppes, or Moors of Ykesha to then bounce off to places farther afield. EQ2Wire even published a World Travel Map (and gave away copies at Fan Faire) which suggested the easiest means of travel. Then over time, recast times on Guild Hall and Call Home spells got shorter, and travel restrictions lessened. Then came a major streamlining which eliminated all bells (and carpets) in favor of a single universal World Travel Bell on almost every dock which will take you almost anywhere in...
Hopefully today’s update will finally and completely put the EQ2 Platocalypse to bed: COST ADJUSTMENTS Drinal’s Steward has significantly reduced the Platinum price to purchase his wares. Superb Green Adornment Dislodgers have been reduced in cost to 25p. Superb Prismastic Adornment Dislodgers have been reduced in cost to 250p. Trichromatic Adornment Dislodgers are now created with common materials instead of rares. All reforging costs have been reduced by 33%. Might Elixirs no longer use dropped components and use common materials instead. Completing a combine now rewards 1/5th as many elixirs. Acerbic Elixirs no longer use dropped components and use...
From EverQuest2.com: GENERAL Click-to-cure should now use the robust remedies that are in your bags. Pet back off will now remove auto-assist. MERCENARIES Quest mercenaries should no longer overwrite your hired mercenary if they die. ACHIEVEMENTS The Triumph “Destiny of Velious Over Achiever” should once again be awarding to players who have already killed the required bosses. GUILD HALL AMENITIES Bells should no longer require a 6 person group to zone to Cobalt Scar.
From EverQuest2.com: Calling All Player Panelist Hopefuls! SOE LIVE Player Panel submissions are OPEN! The biggest hit of SOE Live last year was the inclusion of player panels for the first time. We loved ’em, YOU loved ’em, and they’ll be back for 2013! We’ll have panels on Friday, Saturday, and now Sunday as well! We are looking for panels on any subject that will be of interest to SOE Live attendees. Here are some suggestions to get you started: Managing a Guild Guild Leaders Support Group How to run a raid without losing your mind L337 gameplay tactics...
If the 48 slots afforded [eq2u]metallic reptile hide backpack[/eq2u]s just doesn’t cut it and you need a full 50 slots to carry your worldly possessions, then head to the Marketplace this Mother’s Day weekend where you can acquire 50 slot bags. This offer is only valid for THIS weekend. From EverQuest.com.
At long last, Item Unattuners have come to the Marketplace. In 2010, these became available in a three-pack from an ultrarare Legends of Norrath loot card. Prices on trading websites were upwards of $100 for the opportunity to unattune three pieces of armor, weapons, or jewelry and pass it on to another character. Then with the introduction of the Goblin Games last August, players could play the repetitious games (which were necessitated by anti-Gambling laws) for tokens which could be exchanged for individual gear unattuners. Today, players are able to purchase these items directly from the Marketplace: [eq2u]Item Unattuner[/eq2u] — 350SC [eq2u]Item Unattuner...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Siren’s Grotto: Alluring Embrace (both versions) Shyneera will no longer become unkillable. Oakmyst Forest Using escape in Oakmyst now places the player at the Oakmyst Forest dock. Steamfont Mort Gimblesquee, an ammunition merchant, has set up shop in Gnomeland Security in the Steamfont Mountains.
From Nandy “Zoltaroth” Szots on the EQ2 Forums: Hey guys! Good news! We are going to be hiring more programmers for EQII. We have already made a hire from the community and having people that are passionate about our game working on it is good for everyone! Below you will find links to the job posting on SOE’s webpage. If you have any questions feel free to PM me. Even if you have not programmed C++ in some time but have a programming background and are passionate about EQII you should apply! Also please include a cover letter that...
With Chains of Eternity, Research Reducer potions/totems were removed from the Marketplace in favor of an “Upgrade Now” button directly on the Research tab. While there has been some debate about slight changes in pricing, the end result of being able to peel days or weeks off of Spell Research right from within the Research tab has been a simpler, more streamlined experience. The old way — digging through the Marketplace to find the correct consumable with the right duration that best matches the number of hours/days left on your research — was less than intuitive. Further, consuming a...
With Game Update 66: Scars of the Awakened, it’s clear that the EQ2 team are trying to do some new things with quests. I’ve done I guess about 1/2 of the Othmir questline in Cobalt Scar and have had to do some interesting tasks under certain conditions which go way beyond the usual “kill 10 rats” quests. Of course the problem with more complex quests is, there are so many more places where they can break, and I haven’t encountered this many breaks in a single quest in a long time. I’m talking about the quest Gifts from Prexus....
Feldon
May 3, 2013 12:46 pm
Login servers for all SOE games appear to be down. Posted at 10:36am: We are investigating and working to resolve an issue with logins. [Dexella] — EverQuest II (@everquestii) May 3, 2013 Update at 11:39am: You should be able to log in to game now. Happy adventuring! [Dexella] — EverQuest II (@everquestii) May 3, 2013
From the EQ2 Forums: PLAYER HOUSING Fixed an issue where the moving crate sometimes wouldn’t show up when moving houses. POPULATION / ZONE PROGRESSION General Coin rewards for Advanced Solo zones have been increased. Minimum coin rewards for Heroic zones have been increased. ABILITIES / ALTERNATE ADVANCEMENT Warrior Reversal should no longer periodically reapply its visual. QUESTS The recipe “Circle of Flames” should now correctly appear in the recipe book for those who have scribed it. Meru should no longer mysteriously die during the quest Gifts From Prexus.
Today we’re happy to add Class Focuses and Racial Traits to EQ2U. This is something we’ve wanted to add for a while, but it took a little while longer to do as the spells and icon positions for each class and race required data entry. Please let us know if you find any stray icons or missing info.
From the EQ2 Forums: GENERAL Fixed a bug where not all of your points spent would load from an AA mirror. Granted a free respec on all trees to all players. POPULATION / ZONE PROGRESSION Sirens Grotto Raid Caella the Pearl encounter – Siren Controllers are slower to react after spawning and have less health. Entrancer Lisha now waits a while after casting Numb Senses to cast her Consume Vitae AOE. Entrancer Lisha will no longer charm pets with Siren’s Melody. Siren’s Grotto: Alluring Embrace [Heroic] Health has been reduced on a number of NPCs. Drinal’s Castle Raid Fitzpitzle...