When one creates a character in EQ2, even for the sole purpose of tradeskilling, they must first select an Adventure class. There are a surprising number of characters out there which are max level Tradeskillers who have explored and completed every Tradeskill aspect EQ2 has to offer. Later on, they realize that they may have chosen their Adventure class hastily. These are not players who wish to respec their Adventure class and keep their AAs or quest discoveries (except Tradeskill-specific ones). Even though such a feature is intended for crafters, it would of course also be available to adventurers,...
Tradeskill
Game Update 61: “The War of Zek” UPDATE NOTES A GENERAL SUMMARY OF WHAT’S IN GAME UPDATE 61: All dungeon and overland loot items have been re-itemized. What does this mean? It means loot everywhere should be legitimate for the level it drops for, no matter where you go now. Go explore some nooks and crannies you haven’t seen for a long time and get off the Golden Path! The loot’s good again. The Velious saga continues as you journey past the Citadel of Drunder to the Plane of War itself in a new dungeon and raid, and a...
Feldon
August 22, 2011 5:02 pm
Niami Denmother has turned in an in-depth preview of Game Update 61, including new House Signs, Tiles, Dividers, Paintings, the new House Rating system, and Furniture. Don’t miss it!
Hot off the presses, er patcher, here are the Game Update 61: The War of Zek Update Notes from the Test Patcher. Game Update 61 is expected to reach the Live servers near the end of August. Game Update 61: “The War of Zek” PLANE OF WAR The time is near for the great Fortress of Drunder to reveal its true purpose to all. The very bedrock of the Eastern Wastes shudders and rocks as a massive planar portal rips itself open within the fortress walls. The sounds of war echo through its halls as the God of War...
Bunji dropped the news that Game Update 61 is hitting Test today: We plan to push the current GU61 content to Test tomorrow morning. GU61 (or most of it) is scheduled to hit Test around 7-8am PST tomorrow morning, 7/28. What’s in Game Update 61? Dynamic Dungeon: Silent City [60~90] Dynamic Dungeon: Djinn Master’s Prism [60~90] Plane of War: heroic dungeon (normal and challenge) Plane of War: x4 raid (normal and challenge) Reitemize Level 20-90 dropped, quested, and crafted Items Alternate Advancement (AA) Revamp, especially Subclass (Monk, Templar, Paladin, etc.) tree. Tradeskill AAs [25 pts] House Rating System Dungeon...
Niami Denmother has turned in another entertaining preview of this year’s Tinkerfest Event. More recipes, more quests, and more house items adorn this perennial favorite. Check out her writeup at EQ2Traders. Tinkerfest 2011 runs July 29th through August 8th.
Feldon
July 24, 2011 4:49 pm
Here’s our third video from SOE Fan Faire 2011 “EverQuest II: Tradeskills and Housing”. If you’d like to view the Slides from this panel in higher quality, check out the updated EQ2 Panel #3 – Tradeskills and Housing writeup. We’ll upload an HD version of this video soon.
Starting the EverQuest II: Freeport and Beyond panel… Pre-panel Buzz: EQ2Players is being replaced with a new site. Sometime this year, it’s a priority, which it hasn’t been before. Dave Georgeson starting the panel. There’s so much info, they’ll be giving that first and then Q&A at the end. Update: This is a video of EverQuest II Panel #1 “Freeport and Beyond” added on July 14, 2011.
Feldon
June 20, 2011 3:15 pm
Moonlight Enchantments is back, as it is every month on the 20th and 21st, but for June there are two interesting developments. First are 10 new items including house/guild placeable tiles which are rolling white, red, or blue clouds, a tile which looks exactly like a plowed garden, and tiles for fallen leaves and coolest of all, a tile of wooden shingles, perfect for those house breakouts when you want to make a clubhouse. More importantly, there’s been a change to the Strong Brew Root Beer quest such that 1 character can repeat it indefinitely. If you need 30-40...
Players who have explored the depths of Velious already know that crafters have a bigger role to play this expansion than in many years. In addition to saving players time and money, in Destiny of Velious, tradeskillers are integral to transforming raw materials looted in cellars, caves, and other dark places into the shiny new armament that players actually want. Although most of this information has been posted on other websites, it hasn’t all been available in a single organized article, so that’s what I’ve set out to do here. We cover the biggest purveyors of armor and weapons...
Slow Combines We understand that the completion times on those extremely tedious combines for certain Velious quests will get trimmed back to a normal time. Currently, they take as long as Coldain Prayer Shawl updates (up to 3 minutes per combine!). Dojo Prestige House Not Getting Outdoor Area From Gninja on the EQ2 Forums: There are no plans to add an outdoor area to the personal Dojo, Sorry! Kael Drakkel Contested Changes Delight Some, Bore Others Some players were very happy, overjoyed even, at some changes to Kael Drakkel contested dungeon which reduce or eliminate some frustrating stuns and...
Today, arguably the largest Game Update we’ve seen in years hits the live servers. Game Update 60 adds 4 new dungeons, 4 new raid zones, more crafting, more quests from a solo shard quest to a Heritage Quest, major changes to PvP from gear to itemization to mechanics, not only a new Battlegrounds lobby, but a 4th Battleground 18 vs. 18. We are still waiting for the full list of Game Update Notes, but in the meantime, here’s just a quick bullet point list of what we can expect: New Level 90 Dungeons and Raid Zones The Crystal Caverns...
If you have been following the posts (and tweets) of Emily “Domino” Taylor, Tradeskill lead for EQ2, over the past few months, you’ve probably picked up on her increased involvement and interaction with the other parts of the EQ2 team. Today’s news that she has stepped up from Tradeskill Lead to Associate Producer then is not too surprising, as she has already produced and contributed to several live events and had a hand in creating increasingly elaborate content beyond that of Tradeskills. Domino has quickly grown from creating new tiers of tradeskill content (for most tradeskill classes, a mostly...
Continuing last week’s news that Harvesting is being changed to have a faster speed, Frizznik has posted a new thread with a summary of the changes coming to Harvesting Tools: The other thread was getting long, so I wanted to create a new one so folks could easily find the changes to them, and to let you know some new developments. Woodworker made tools are changing. There are no longer seperate tools for each harvesting type. There is now one tool at each tier that gives harvest time reduction and double harvest chance. 20: Ash Harvesting Kit: 2% Double...
Frizznik is putting forth some changes to crafting in Game Update 60. Due to the loss of pristine bonuses when crafting new items that came with Velious, players have discovered a range of levels from 17-20 where there are no tradeskill quests to do, and XP has become a slow grind. So new tradeskill writs are being added from level 15-20 to resolve this issue. Meanwhile, harvesting speed is getting a boost for low levels, with the base harvesting time dropping from 5 seconds to 3 seconds. If you’re concerned that harvesting will be too fast at high levels,...
Feldon
April 6, 2011 1:54 am
Fastidious crafters took advantage of yesterday’s update and trundled back to the daily Tradeskill Group instances for a chance to loot one of the two volumes of the new Far Seas Strategic Pricing 3rd Edition. As with past editions, these recipe books allow crafters to create shard armor and jewelry for players with a reduced number of tokens/shards. Interestingly, neither players nor crafters must have faction with the Ry’Gorr to make or receive this armor or jewelry. They do however require the designated dungeon-dropped crystals. With yesterday’s Test Update Notes, we found out that the current Velious shard armor...
Feldon
March 29, 2011 2:08 pm
If you are a level 80+ Master Crafter who has completed the Tradeskill Epic, this post by Domino may interest you: Epic crafters, you might want to visit the tradeskill society in your home town while Bristlebane Day is with us. The grand jester has been having some fun with red collectibles for the season… Players immediately noticed that every red shiny was dropping just one item. It seems there’s something else you have to do to get the others.
In the run up towards Game Update 60, there are several things of note regarding Player Housing and Graphics that we’ve been meaning to cover. These include House Item Limit Expanders, Prestige Houses, the Network Status Page, and also a tip of the hat to Ryan “Imago-Quem” F. who has moved on to PlanetSide 2 and incoming graphics guru Alex “GermInUSA” who continues to polish up the EQ2 graphics engine while adding new features.
Are you a dedicated decorator that likes to play with house layouts? If so, check out Gracey’s course in EQ2 Layout Editor being held this Thursday, March 17, on the Test server: This Week’s Topic: New to the layout editor? We can help!! Time: THURSDAY @ 5pm PST, 8pm EST, (Friday @ 01:00 GMT) Where: Test Copy server – Gracey’s 1 Room Gorowyn house What to bring: yourself and maybe some paper and a pen for notes What level do I need to be: You can make a level 1 char on Test Copy if you don’t already have a...
Tradeskillers who selected the Frost Gryphon, rather than the Boreal Gryphon, as their level 85+ tradeskill flying mount are experiencing an issue after today’s Game Update. Namely, the Frost Gryphon seems to have been flagged Guide-only. It’s not immediately obvious in the following screen shot, but we have confirmed this. Domino is aware of the issue and hopefully we’ll get a fix ASAP. This is being discussed on the EQ2 Forums.
It’s one week since the launch of Destiny of Velious and there are always bugs and issues that make it through from the Beta. Today’s update tackles many of them. With today’s update, many of these issues are fixed. Tradeskillers can now equip their Boreal or Frost Gryphon as a flying mount at level 85 tradeskill. Freebloods who have completed their Cloud of Bats quests can now use it. And the Collector’s Edition (still available as a $25 upgrade today until 10am PST [18:00 GMT] ) Stormfeather Brood Guardian is now usable by 85 tradeskill and 85 adventurer. The...
Feldon
February 23, 2011 3:53 am
From Domino on the EQ2 Forums: I spent the afternoon today lurking around listening in channels, including the homeshow channel, and heard quite a few comments about some changes to water textures and reflections. (Thanks to all who provided details!) I talked to GermInUSA, who has been working on improving water and reflections lately. The quick fix is to turn on this display option: Ctrl-O (open your options); click the advanced button; under the display options, in the “water” section, tick the “water reflections” tick box. (Despite the name, this also affects non-water reflections.)
With the screen shot restriction lifting on registered EQ2 Fan Sites, we are now starting to see more updates out there on Destiny of Velious. One of the first to get updated was Niami’s wonderful EQ2Traders site, which already has screen shots of many of the new Destiny of Velious carpenter recipes. Check out her ever-evolving DoV preview, as well as the new Carpenter Items page.
In a change that has so far received mostly positive feedback, Destiny of Velious will likely alter the methods Tradeskillers will choose to level up most efficiently. While the Destiny of Velious NDA remains in effect, Domino has been allowed to share this change with the community to provide an opportunity for feedback before Velious (and its associated game update which we are calling Game Update 59 — SOE has yet to name it). Most tradeskillers level up by first crafting new recipes (thus receiving a 200% Crafting Pristine Bonus), and then move on to writs (Rush Orders or...
Feldon
February 2, 2011 5:45 pm
From Kaitheel on the EQ2 Forums: Barring any unforeseen issues arising, the current plan is: Erollisi Day will be activated on all servers (international and & test included) Wednesday Feb 9th. Erollisi Day will be deactivated at the end of day on Sunday Feb 20th for most servers. For servers that are affected by merges during the event’s time period, we will extend Erollisi Day to the end of day on Monday Feb 21st. Also, if you have a bunch of tokens from other seasonal events taking up valuable bag space: There is going to be an NPC that...