From the EQ2 Forums: PVP General Fixed an issue where players could mentor below the minimum PvP mentor level while inside PvP exempt zones. Time-Locked PvP Pumice stones are now available from gratified merchants. Qeynos and Freeport now correctly flag opposing faction players for PvP. ABILITIES PvP Evac spells will no longer work on characters that are in PvP combat. ITEMS [eq2u]Spirit Totem of the Wolf[/eq2u] will now grant a small “in combat” speed bonus. Fixed a bug with personal depots that increased status and coin rent for the houses they were placed in. MARKETPLACE Increased the size of...
PvP/BG/Proving Grounds
We’ve had Leaderboards functionality on EQ2U for about a year now but we didn’t provide PvP leaderboard tracking…until now! In honor of the new Time-Locked Expansion Deathtoll PvP server which has so far been incredibly popular, we’ve added City Kills, Wild Kills, and Deaths for PvP servers on our Leaderboards. We’re also working with the EQ2 team to add some additional stats to track. Examples: PvP Kills (Wild) Worldwide Top 100 Questers on Antonia Bayle Achievements Complete Worldwide If you haven’t checked out our Leaderboards feature, we show the top 100 characters on each server and worldwide for a...
Here are the update notes applicable to all servers from the EQ2 Forums: GENERAL Fixed a bug where occasionally an entity would spawn and show an incorrect name for a moment before switching to the proper name. PVP The infamy progress bar has been removed. ITEMS Ankh of Ydall will now correctly apply its crit bonus to the group. Here are the update notes applicable to Time-Locked servers:
From the EQ2 Forums: Are YOU ready for the new Time-Locked Expansion servers? Stormhold (PvE) and Deathtoll (PvP) Servers open on Tuesday, July 21, 2015! Play on NEW Time-Locked Expansion servers and get a fresh start in EverQuest II. Be part of a vibrant community from the start and have your voice be heard as you decide each server’s destiny. These are special servers that are only available to All Access members. If you aren’t already an All Access member, sign upand begin your adventures in Norrath… again! Want to get a sneak peek of these servers? Our Time-Locked Expansion...
EU servers are now 3 hours late patching and Holly has an update that it will be another 2 hours before EU servers are back up. That’s 2pm PDT, 5pm EDT, 22:00 GMT, 23:00 CET. The #EQ2 Beta servers are up after the EU patch which is delayed by internet funk. We're hoping for about 2pm if all goes well. — Holly Longdale (@TheWindstalker) July 7, 2015 Original article follows…
From Holly “Windstalker” Longdale on the EQ2 Forums: For PvE, Stormhold won! For PvP, the winner is Deathtoll! Thanks for all the votes and feedback. More to come
ZAM’s outgoing Managing Editor Cyliena checked in with Holly “Windstalker” Longdale at E3 with questions about Progression servers in EverQuest and EverQuest II. From EQ2 ZAM: E3 doesn’t stop when its doors are closed for the day. We snagged Executive Producer Holly Longdale at this year’s Daybreak after-party (and again this week in a follow-up), chatting about some recent changes that hit EverQuest‘s progression servers as well as the upcoming progression servers and merges for EverQuest II. With EverQuest II, the upcoming progression servers will be a first for the game. In-game voting for time-locked and marketplace options has already come and gone, and for a short...
From EverQuest II Lead Designer Kyle “Kander” Vallée on the EQ2 Forums: Greetings Fellow Norrathians! Just stopping in to give everyone the low down on the new Fabled Echoes of Faydwer zones we will be releasing today. People are asking what zones will become Fabled and what play styles will be covered. The answer is we tried to cover as many as possible with this release. We have 3 Fabled Echoes of Faydwer heroic zones: The Acadechism, The Court of Innovation and the Crypt of Valdoon. We also decided to make an advanced solo version of each of these zones...
To discuss the upcoming Time-Locked Expansion servers, Oakmiser, videographer of the Norrathian Chronicles, has recorded and posted an interview with EverQuest II Lead Designer Kyle “Kander” Vallée.
Kander has started two threads on the EQ2 Forums asking players to suggest names for the new TLE servers: Name Your PvP Server Name Your PvE Server Here’s the announcement: What do you want your PvP/PvE TLE-Server to be named? Propose the names you’d like to see for the launch of the Time Locked Expansion Server for PvP/PvE. We will be keeping score and using the top names to poll for final names so post even if your’s is a duplicate. Names must be something within the lore of the EverQuest world. Preferably a notable NPC. Anything that is not...
Next month, we’ll see two new Beta servers open to test PvP and PvE Time-Locked Expansion (TLE) Servers. While we’ve already been informed on several occasions that restoring the EQ2 codebase back to a launch or near-launch state would be nearly impossible, but the EQ2 team want to offer players some of the “uphill both ways in the snow” experience that early EQ2 adventurers encountered. So the team are developing Time-Locked Expansion Servers which will be a sort of hybrid of some of the modern conveniences we have now, but with certain design decisions reverted or changed to provide more challenge...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Precipice of Power [Raid] Tribunal adds should despawn even if you do not kill the original copy of the Tribunal boss. Ossuary: Cathedral of Bones [Raid] Villadre’s adds should now despawn when she resets or is defeated. ABILITIES Consistent Strike and Consistent Smite will now do damage at low levels. PVP Kylong Warfields will now grant Marks of Bloodshed to players over level 95. BATTLEGROUNDS Battleground of Theer tiles will no longer apply buffs or debuffs to players on the tiles, with the exception of the Order tile which will still...
With the success of EverQuest’s recently launched Ragefire progression server, the idea of something similar in EverQuest II seems to have magically gone from “probably not” and “extremely unlikely” to “We’re doing it!” Perhaps it’s just a coincidence, but last week, EQ/EQ2 Executive Producer Holly “Windstalker” Longdale surprised the hell out of everyone by announcing that PvP and PvE Time-Locked Expansion Beta servers (Yes that’s plural!) were coming to EverQuest II. How soon you might ask Kander? Sooner than you think. /wink Ok really… How soon? Its coming sooner than you think. Announcements are being trained to zone… Holly “Windstalker”...
From EQ and EQ2 Executive Producer Holly “Windstalker” Longdale on the EQ2 Forums: What’s Up for EQII? We have a lot in store for our intrepid Everquest II players. We’re excited to be discussing the launch of two new Time-Locked Expansion Servers for PvE and PvP sometime this year. Along with that, the team is moving forward with a strategy of treating our players as real gamers who don’t need to be handheld for everything they do. What this means is we feel we need to trust our players to learn and achieve things without us having to give...
The EverQuest II forums have undergone streamlining today, with the archiving of the following forums: Fan Site News and Announcements History and Lore Guides & Player Events Roleplaying PVP & Battlegrounds Off-Topic The PvP & Battlegrounds forums going away is not a surprise, as EQ2 lost our last dedicated PvP developer with the August 2013 layoffs. Although I’ll receive much rage and hate for saying it, I believe that at this point, further PvP/Battlegrounds development is an unaffordable luxury. The EQ2 team is down from 60 staff in the Kunark days to a quarter of that now and it’s just...
From the EQ2 Forums: Attention players: we will perform a general maintenance beginning at 7:00AM Pacific* on Tuesday, February 24th. The current estimated downtime for this maintenance is up to three hours. This maintenance may impact the following Daybreak services across all games: Commerce functions, including purchases, for all games Game logins Web and forum logins for all Daybreak sites, including account creation Time Zone Conversions PST: 7:00am ~ 10:00am EST: 10:00am ~ 1:00pm GMT: 15:00 ~ 18:00 CET: 16:00 ~ 19:00 and from the EQ2 Forums: POPULATION / ZONE PROGRESSION General Altar of Malice [Heroic] Dungeons now have a chance...
Have you taken the EverQuest II: Altar of Malice expansion survey? If not, head here: Personally as someone who has dedicated some time to writing good survey questions, this has to be one of the most generic surveys I’ve seen. On one hand, there is an entire page dedicated to the six raid zones in the expansion, yet the entirety of the tradeskill and heroic content are each distilled down to a single 1-10 rating question. What if you love the zones, animations, populations, humor, and the music, but you dislike difficulty, how would you rate that? It’s pretty...
Looks like today’s change to allow Exiles to use the Shared Bank did not go as planned, as players who are attempting to place coin in their shared bank are seeing it disappear. EQ2 designer Caith is investigating…
It’s Bug Bash (and Altar of Malice heroic zone rebalancing) time! From the EQ2 Forums: GENERAL — BUG BASH WEEK Fixed an issue where you could lose your grandmaster spell if you betrayed. The tooltip and examine window information will now correctly display the damage type of missile weapons. Rejoice! Exiles can now use the shared bank! Exiles can now change suffix titles! SOE Live Request: Added the command /dump_items_to_log, which, true to its name, will write the contents of your inventory to your log. Please note that only items known to your game client will be logged; as...
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Wednesday, December 3, 2014 at approximately 7:00AM PST. Estimated downtime is 1 hour. EU EverQuest II Live Servers will be brought offline on Wednesday, December 3 , 2014 at approximately 9:00PM PST. (Approx. 5:00AM London Time on 12/04/2014). Estimated downtime is 2 hours. From the EQ2 Forums: GENERAL Fixed a bug where mercenary names would show as gibberish on non-english servers. POPULATION / ZONE PROGRESSION Zavith’loa: The Lost Caverns [Advanced Solo and Heroic] Fixed a bug that caused Beastmaster Kau’mua to heal for more than intended. Fixed...
In order to institute Quality of Life tweaks and changes to Itemization, Class Balance, and overall gameplay, the EQ2 team launched Focused Feedback threads a few weeks back on a number of topics. We still have time to post our comments in these threads: Focused Feedback – Fighters Focused Feedback – Priests Focused Feedback – Mages Focused Feedback – Scouts Focused Feedback – Tradeskills Focused Feedback – Itemization Focused Feedback – UI and General Gameplay Focused Feedback – PvP From Caith on the EQ2 Forums: Update: We will be keeping all focused feedback thread open until January 5th, 2015...
First up, starting at 10:00am PST tomorrow (1:00pm EST, 18:00 GMT, 19:00 CET), Free-to-Play EQ2 players will be able to buy and start playing the Altar of Malice expansion. Now for the downtime announcement… US EverQuest II Live Servers will be brought offline on Tuesday, November 25, 2014 at approximately 7:00AM PST. Estimated downtime is 1 hour. EU EverQuest II Live Servers will be brought offline on Tuesday, November 25, 2014 at approximately 9:00PM PST. (Aprox. 5:00AM London Time on 11/26/2014) Estimated downtime is 2 hours. All accounts will also be able to purchase and play our new expansion, Altar of...
Table of Contents So what’s new in the expansion? How do I jump into the new expansion content? Why am I not gaining levels?! Are the new overland zones and dungeons re-skinned/re-textured versions of existing zones like we got in the past? Is there a new harvest tier for the expansion, or does level 90-100 become a tier? What material do I use to make Grandmaster spells? Are there new Alternate Advancements (AA’s) or Prestige Points in the expansion? What’s up with the new Ancient spells? How much better than Grandmasters are they? What new Contested Heroic zones can...
From the EQ2 Forums: GENERAL [WEEKLY FEATURE – Ed.] All Access Members can now access the Broker almost anywhere. In the EQII menu, select the “Broker” option, or use the /start_broker_anywhere command. POPULATION / ZONE PROGRESSION High Keep: The Bloodless Incursion [Contested] Grulk’s Toxic Submission no longer drains noxious resistance, but instead causes Poisoned Marrow to inflict greater damage. ABILITIES / ALTERNATE ADVANCEMENT Summoner Minions Translocation can no longer be cast while under the effects of Carnage Shield. ITEMS Totem of the Succulent may now only trigger once a second and has increased damage and healing. BATTLEGROUNDS Balance of Theer...
As long last we’ve resumed posting videos recorded from SOE Live 2014. After this, we’ve still got the EQ2 Art & Animation panel, as well as three player panels and the Player Studio panel. Oy vey! This was the last panel at SOE Live 2014 for EverQuest II — Questions & Answers #2. Due to room acoustics, this recording took an inordinate amount of time to edit and normalize. Fortunately, Audio quality improves around the 3 minute mark when questions begin.