From Holly “Windstalker” Longdale‘s twitter: I’m excited to announce we’ll be updating the hardware on the Russian Harla Dar server on Thursday, 5 pm PST (estimated at 3 hrs) ! #EQ2 — Holly Longdale (@WindstalkerEQ2) February 13, 2013 We are working on the hardware upgrade for Harla Dar. The goal is by end of next week without a snafu. I will keep you posted! #EQ2 — Holly Longdale (@WindstalkerEQ2) February 12, 2013
From the EQ2 Forums: GENERAL Fixed an issue where NPC death animations would not play correctly. POPULATION / ZONE PROGRESSION Harrow‘s End Fixed an issue that was caused by players reviving before the encounter tried to teleport them out of the room. Drinal should now teleport players who are far away from him when he begins his fight instead of teleporting players after the encounter resets. Befallen: Cavern of the Afflicted and Royal Palace ofErudin Respawning NPCs in these zones will no longer give out XP, treasure loot, or corpse loot. Wurmbone’s End [Advanced Solo] Necromunger Garrkk’s adds come...
As some of you have no doubt noticed, EQ2U has had some performance issues lately. Usually these outages have been short-lived but last night, EQ2 data updates stopped around 8:15pm last night and only sporadically worked today. According to a recent tweet from John Smedley, PlanetSide 2 will soon be launching its own twice-delayed API service which will enable player-driven PS2 sites just as the EQ2 Data Feeds have enabled EQ2U and other sites. Hopefully they’re just working out the kinks and things will work themselves out over the next few days. Just in the last hour we’ve seen...
Today, along with the Press Release announcing SOE Live, we saw the first blog post by Linda “Brasse” Carlson about the new venue, some of the reasons why it was selected, and things we can look forward to improving and returning such as the Bazaar “phat loot” store and Player Panels. HURRAH! SOE Live 2013 planning is underway! We will release regular updates every month, or even more often as we get closer to the event. Tell us what you want to know about on our forums, on Twitter (@SonyOnline) and on Facebook – we’ll get you the answers. SOE...
News of the new dates and venue for SOE Live 2013 leaked due to a file being pushed early by the SOE Web Team, but now we have an official Press Release from SOE: SAN DIEGO – Feb. 6, 2013 – Sony Online Entertainment, LLC (SOE) today announced that its annual community fan event, SOE Live, will take place at Planet Hollywood Resort & Casino inLas Vegas on Aug. 1 – Aug. 4, 2013. An annual SOE-sponsored event, SOE Live is set to be the ultimate gathering for the SOE community, and provides players an opportunity to celebrate their favorite free-to-play...
UPDATE: This article has been corrected to state that this is not Game Update 66, which is expected later this spring, but a mini-update which is internally being called Game Update 65.5. From Holly “Windstalker” Longdale, Senior Producer of EverQuest II on the EQ2 Forums comes news of a game update which we can expect on February 26th, 2013. Greetings Norrath! It’s been an exciting time for us since EverQuest II: Chains of Eternity went live. We are charging full steam ahead with creating more rewarding, memorable experiences and have redoubled our efforts to tell stories better than any other game....
From the EQ2 Forums: ABILITIES Player strikethrough can now go over 50%. POPULATION / ZONE PROGRESSION Chains of Eternity Raids Basepop armor tables have been weighted to drop less leather, priest chain. Scout and Mage drops should be slightly higher. Tallon’s Stronghold Raid This zone now rewards the proper amount of adventure XP. ITEMS The HEIRLOOM tag has been added to all items flagged APPEARANCE-ONLY from the adornment removal process. Planar Mender’s Aura now increases ward values properly. Drinal’s Castle: 4 Soul Drinal Ethereal Breastplates have had their effects improved. Amalgamon: Totality of Elements – Weapons dropped by Amalgamon...
So after we posted Brasse’s tweets about SOE Live news coming next week, some astute readers checked out the SOE Live webpage and discovered the venue and date had already been posted. I’ve done some quick research reading reviews of Planet Hollywood online and while reviews typically trend towards the negative (most people who have a great experience don’t post about it), I saw the same type of comments enough times to warrant mentioning them. Pro: Centrally located Pro: Has a great view of the Strip Pro: Easily accessible to Paris and Bellagio. Has decent restaurants inside. Con: Rooms...
It seems like we just left Vegas and already it’s time to start talking about this year’s event… Well, @brasse has said we’ll know next week, it’s in a new venue, still in Vegas, and NOT in October. RT @notarybyt: when is…SoELive2013 — EverQuest II (@everquestii) February 1, 2013 Also it looks like SOE Live will be operating without Community Manager Donna “Danicia” Prior who was heavily involved in planning the 2012 event. And because people seem to think I make things up:
If you’ve been flopping, leashing, or feign deathing past the second and third-from-last named encounters in Wurmbone’s End [Advanced Solo] to save time on your way to the boss of the zone, you’ll be seeing a change today. Now, you must kill at least 2 names before the final named will spawn. The popularity of this zone, specifically the last named (Prime Magnate Mrelg), derived from the fact that, when allowed to go into Challenge mode (by not clicking on his smoky “breath”), he drops three loot chests when killed. This was not an unexpected change. The bigger inconvenience/bummer...
From the EQ2 Forums: Today in the Marketplace there are two new Player StudioTM items available for sale! These two dreamy cloaks were created by Stormyheavens E’Clipse. With lush colors reminiscent of Ethernere, these cloaks are sure to attract the eye of all you pass on your adventures through Norrath! Cloak of Butterfly Dreams Cloak of Cosmic Dreams For every Player Studio item sold, the creator earns money, which in turn means more items made and more items to buy! Let them know which of their items you like, which ones you don’t, and what kind of items you would...
From the EQ2 Forums: GENERAL Fixed an issue with casting bars on heroic and raid enemies. ITEMS Fixed a bug where Will of Thorns proc could work in reverse. [eq2u]Fist of the Unrivaled[/eq2u] now has 18% Block Chance. [eq2u]Torque of Soulful Revival[/eq2u] now gets melee benefits from its effect rather than caster benefits. The effect Eternal Damnation now supplies strength and agility in its effect. Resolution of Heated Battle can now trigger when using combat arts. [eq2u]Necklace of Isabella’s Flame[/eq2u]: This item’s passive effect now grants caster stats as opposed to melee stats.
This was posted about 90 minutes ago on the EQ2 Forums: Important: We will perform maintenance beginning at 2:00 PM Pacific* on January 25, 2013. We expect this maintenance to take approximately 1 hour. This will impact the following services: Login for all SOE games may be affected, but players who are already logged in and remain logged in will not be affected Login for all SOE forums may be affected Commerce transactions, including purchases on our websites and in-game marketplaces, may be unavailable Account management may be unavailable We apologize for this interruption and will resume all affected...
After 2 weeks in Miami, it seems Drinal has returned to the Ethernere for more afterlife mayhem. From the EQ2 Forums: POPULATION / ZONE PROGRESSION Harrow‘s End (Raid) Targets marked with Transfiguration by Drinal should no longer be affected by Exhaustive Souldrain. Drinal should now be awarding the correct achievement for killing him in any soulwell. Drinal should no longer occasionally drop an empty chest. Drinal should once again reset properly when he defeats players. Corrected an issue that was causing a zone crash when Drinal defeated players.
From the EQ2 Forums: GENERAL Target casting bars will now clear the spell when they fail to successfully cast. POPULATION / ZONE PROGRESSION Chardok Queen Velazul will no longer reset if attempted without a group. Wurmbone Crag Greatly reduced the HP on Errlik the Bludgeoner’s gnorgers. His gnorger that casts the Doom Tooth fear is now labeled as “a dooming gnorger” for priority killing. ABILITIES / ALTERNATE ADVANCEMENT Sorcerer Sanguine Sacrifice should now apply reliably. GUILD HALL AMENITIES Transport The Magic Carpet to Norrath now includes the Great Divide and Jarsath Wastes destinations. TRADESKILLS Level 91, 93, and 95...
From EverQuest2.com: Player Studio™ has been live for over a month now! We’ve seen some amazing work submitted! Host Dave Georgeson (Director of Development) will sit down with Joe Shoopack (Director of Artistic Development), Sebastian Strzalkowski (Franchise Art Director), and Matt Case (Sr. Artist) to dive in and clarify what SOE artists are looking for when submissions come in. We’ll also talk about the updated guidelines we are releasing soon, our new focus, and more, so don’t miss it! Join us on Thursday, January 24, 2013, at 4:30 p.m. US Pacific Time* on Twitch TV! The webcast is expected to last...
A number of players are reporting that their EverQuest II launchpad is trying to re-download the entire 14GB game. Some suggestions: Close and reopen the Launchpad. Click the Tools icon on the lower left of the Launchpad and choose a Full File Scan Validate Game Assets. If all else fails, close the Launchpad, navigate to your EverQuest II install directory and run the EverQuest2.exe application directly. There is no patch today and certainly no reason to re-download gigabytes of the game you already have. Update: We are aware of the issues with LaunchPad and are actively working on a...
What makes people competitive? What makes people want to put their reputation on the line and be compared and judged by others? At the conclusion of any sports event, one team experiences the euphoria of victory while the other is left asking themselves where they went wrong with their offensive or defensive strategies and what they could do better. But while sports are the obvious example, competition can be found everywhere. In academics. In Barbecue. In growing the largest tomato. People will make fools of themselves on national TV just for the chance to win a few bucks. So it’s...
Today’s update is all about Itemization, specifically Group and Raid zones in Chains of Eternity. Heroic Itemization Players have been clamoring for Chains of Eternity Heroic zones to drop items even as good as some of the powerful items found in Advanced Solo zones, and it looks like those sentiments have been heard. (Don’t worry Soloers, the solo zones still drop a ton of loot). Sleeper’s Tomb (Contested) has had a bigger problem as players quickly abandoned it when they found that the loot was hardly better than that from the much easier instanced heroic zones. Pre-Adorned Items After...
From the EQ2 Forums: GUILD HALL AMENITIES Depots You can now set tradeskill access separate from withdrawal and deposit access on each Depot’s UI. Transmuting components are now labeled properly and can be added into the harvest depot by selecting the appropriate choice in the deposit dropdown. Treasured – Fragments and Powders Legendary – Infusions Fabled – Manas ITEMS Augmented Blessing and Augmented Smite no longer stack proc chance. They now increase in effectiveness for each similar effect you wear. Augmented Blessing and Augmented Smite no longer proc in PVP combat. Augmented Blessing and Augmented Smite’s “On Damage Received”...
Even the most jaded player must admit that the EQ2 team have spent a lot of time in the last 18 months tweaking and balancing the classes, both in PvP and PvE situations. Every class in EQ2 now has a role to play, and the tools necessary to play that role, even if that role may not be the most engaging or fun to play. On Friday, Mike “Xelgad” Ganz, EQ2’s Mechanics Lead, posted threads in each of the Class forums seeking feedback not for further balancing, but what tweaks could be done to make each class less tedious...
Due to some family health issues, things have been slow at the Wire the past couple of weeks short of Update Notes. That’s not to say there hasn’t been a slow resurgence in news on the EQ2 forums as the devs come back from winter break…. The Shortest Distance Between Two Points Ever since the first Massively Multiplayer Online game arrived on the market, players have been seeking the shortest route to fortune, glory, and player experience (XP). In EverQuest II, Pet classes (Beastlords, Summoners, and Enchanters) have always had an advantage with the TOS-bending concept of unattended gameplay....
Here are your Update Notes for January 10, 2013 from the EQ2 Forums: ITEMS Ammo Conservation adornments have been removed from red and yellow dropped adornment tables. QUESTS Quest items Listenomitron and Voice Modulator now work as quest baubles during their associated quests in the betrayal quests.
Here are your Update Notes for Tuesday, January 8, 2013 from the EQ2 Forums: GENERAL You can now invite another player to create a raid even if they have a mercenary but you do not. You can now fill remaining spaces in your bags from your overflow via /empty_overflow or from right-clicking on the overflowing inventory icon. GUILD HALL AMENITIES The standard bearer should now offer guild markers for use in marking strategic locations within instances. Only those marked as a raid looter can remove these markers. TRADESKILLS The Refine ability icon should now refresh instantly, as the recast...
From the EQ2 Forums: QUESTS Sleeper’s Tomb [Contested] now has dropped and POI quests that can be used to earn [eq2u]Obol[/eq2u], spirits and more! Alma Marigold will now offer Kelethin: Dreadooze on more than one occasion. TRADESKILLS Maker’s Marks should now appear on all items crafted through the Quantity Crafting system. BATTLEGROUNDS You can no longer accept a battleground match while dead.