Here are your Update Notes for Tuesday, January 8, 2013 from the EQ2 Forums:
GENERAL
- You can now invite another player to create a raid even if they have a mercenary but you do not.
- You can now fill remaining spaces in your bags from your overflow via /empty_overflow or from right-clicking on the overflowing inventory icon.
GUILD HALL AMENITIES
- The standard bearer should now offer guild markers for use in marking strategic locations within instances. Only those marked as a raid looter can remove these markers.
TRADESKILLS
- The Refine ability icon should now refresh instantly, as the recast time suggests.
- Refining metals will no longer have a chance to return a refined loam.
- Default primary components for the recipe creation page will now default to unrefined components, if available. Changing the quantity will pull any primary components available, including refined.
ITEMS
- Level 90+ spirit stones now start as Legendary.
- Drednever journal pages will now go into the Collectibles container.
- Obols and Greater Spirits for the Steward merchant now drop for everyone that is eligible.
- Obols are no longer flagged as “Ethereal”.
- Fixed a bug that was causing Obols to drop from every kill in the Altar of Abhorrence.
See a Complete List of Drinal’s Steward Heroic Armor (requires [eq2u]Obol[/eq2u]s and [eq2u]Greater Spirit[/eq2u])
GUILD HALL AMENITIES
The standard bearer should now offer ‘guild markers for use in marking strategic locations within instances’. Only those marked as a raid looter can remove these markers.
oooo I /feedback’ed something like this about 1-1.5 years ago!
Aww, they still aren’t putting Teku back in game?
eventuall in a few weeks or months?
Finally, Obols for everyone, instead of those favored by the RNG! (Full disclosure: not favored by the RNG)
Woot, FINALLY no more Obolquest 2. THANK YOU! I don’t have to feedback everyday!
These strategic markers are really lousy designed. It should act like a house item and you can place it anywhere without named aggro’ing on sight, instead it has 3seconds casting time and place it under your feet. I was only given Examine and Destroy options afterward.
also lousy designed in the costing of 60g EACH for 1 use
If the makers can be used in public zones, then I think I understand the 0.60p cost per use. How long would it take for them to appear by the thousands at your favourite watering hole?
…which raises a new question: where is the new ‘hub’ since the new expansion pack released? It’s not Sky Shrine. Maybe the city in Obol plains? Just guild halls, again?
Since the update on 1/8/2013, my game seems to continually go into a non-responding mode. Worked great prior to that. Is there an incompatibility with the Windows 8 system — which was also had a major UPDATE on the same day.
There’s been a “hub” since the introduction of Guild halls?
can you place the link to Complete List of Drinal’s Steward Heroic Armor some where on the main page, its a very nice resorce, but this is the only way i can find it.
Done.