Since the launch of EverQuest II, players have been able to submit bug reports and feedback through the in-game /bug and /feedback commands. It’s nice and integrated, but they are essentially a black hole. Players have no idea when or if their issue has been tested, confirmed to be a bug, or a timeframe when it might be addressed. Players have speculated that /bug and /feedback might not even be read (they are!). Over the years, other methods of bringing bugs and feedback to the EQ2 team’s attention have arisen, each with strengths and weaknesses. Break On Through to the Other Side In 2004, EverQuest...
EQ2
From the EQ2 Forums: GENERAL Addressed an issue causing some client performance issues. [as discussed here] Fixed an issue where consumables could give incorrect bonuses after zoning. CENSUS API Added total kills and KvD to census data for characters. [additional PvP Leaderboards] POPULATION / ZONE PROGRESSION PvP General The payments made by the exiles to buy off non-city guards have expired. Non-city guards will no longer assist exiles in PvP combat. Ravens’ Roost has hired a few high level guards. Ssrez’Ras: Chamber of Stasis [Heroic] Deviator Yothsra can once again be slain. ABILITIES / ALTERNATE ADVANCEMENT PvP Summoner pets...
Attention players: we will perform a general maintenance beginning at 7:00AM PDT* on Tuesday, August 11. The current estimated downtime for this maintenance is two to four hours, depending on the service. This maintenance may impact the following Daybreak services across all games: Game logins for all Daybreak games Forum & Web logins for all Daybreak games Commerce and account management for all Daybreak games PLEASE NOTE: This is not a game-specific maintenance. There will be no update or patch notes. Thank you for your patience as we complete this maintenance. ~The Team at Daybreak Time Zone Conversions (assuming...
From the EQ2 Forums: GENERAL Fixed a display issue where starting equipment was not showing correctly during character create. Fixed an issue where some nameplates would show incorrect names. Time-Locked Servers Fixed an issue where the house item edit mode wheel was not responding. Time-Locked PvP PvP kills will now reduce faction with city guards. Guards in city zones will now assist citizens in PvP if that citizen is attacked while in proximity of the guard. POPULATION / ZONE PROGRESSION PvP General Guards in City Zones will now come to players’ aid in PvP combat more often. If a...
Everything in yesterday’s EverQuest II Producer’s Letter by Holly “Windstalker” Longdale was a home run, with one exception: Note that I wrote, “server consolidation” [rather than server mergers]. That’s not evasive language, but our approach. We think our best path is to consolidate some lower population servers into a new server and build a brand new server community from those players. When asked what this means for existing character and guild names, Ry “Roshen” Schueller doubled down with this comment: This won’t be an issue, because low population servers are being merged into a NEW server. No names will...
From the EQ2 Forums: TIME-LOCKED SERVERS Mitigation will no longer display as debuffed (red) on the TLE servers due to the server mitigation reduction. Repeatable quests will now give a reduced coin reward. Time-Locked PvP Server mitigation reduction will no longer effect PvP combat. LIVE EVENTS Chris Weathers is now selling the “Kelethin Mossy Table” for City Token, as intended. The Tome of Tinkering – Quest is now listed in the World Event category in the quest journal. ITEMS Corrected an issue that prevented [eq2u]pyrorock dust[/eq2u] from dropping.
From the EQ2 Forums: Greetings Norrathians! Here’s a quick update on what’s coming up for EQ2. Server Consolidation EverQuest 2 is best with friends, and in August we’re working on bringing players from different servers together! Our engineers have continued with database work that will allow not only cross-server dungeons and true cross-server battlegrounds, but also server consolidation. It’s a very complicated process, but we are targeting the end of August for US Servers to start testing at the very least.
Set your sights on Greater Faydark because the Kelethin City Festival returns from August 1-7! Spend City Tokens on local specialties, generic festival goods, appearance clothing, or food & drink. Make sure all your characters have finished the Kelethin Postage Collection, speak to Kella Swampfoot to assist with festival quests, and achieve 94 seconds or less in the local Aether Race to earn the Bixie Barnstormer title. There are new vendor items at the festival this month! WHEN: 12:01am PT on August 1st – 11:59pm PT on August 7th WHERE: Greater Faydark, Green Knoll, /loc 536, 44, 53 QUESTS:...
Feldon
July 29, 2015 10:38 pm
From the EQ2 Forums: PVP General Fixed an issue where players could mentor below the minimum PvP mentor level while inside PvP exempt zones. Time-Locked PvP Pumice stones are now available from gratified merchants. Qeynos and Freeport now correctly flag opposing faction players for PvP. ABILITIES PvP Evac spells will no longer work on characters that are in PvP combat. ITEMS [eq2u]Spirit Totem of the Wolf[/eq2u] will now grant a small “in combat” speed bonus. Fixed a bug with personal depots that increased status and coin rent for the houses they were placed in. MARKETPLACE Increased the size of...
Feldon
July 29, 2015 5:12 pm
The EQ2 team are slowly unlocking various creature comforts on the Time-Locked Expansion servers, including a few fluff Marketplace items, while Veteran Rewards and XP/Vitality potions currently remain off-limits. Some of these items were the subject of an in-game poll. One of the items that got the thumbs up from players were Personal Harvest Depots/Stashes for player housing (Guild Halls remain unavailable, possibly forever). Players were disappointed at the status cost and the very limited number of slots (30) stored by the 1,000 DBC ($10) item. Fortunately, we can expect an improvement to these items. From Caith on the...
It’s been over a year since SOE’s Gold and Station Pass subscriptions were revamped and rolled into a single All Access program. If it’s been a while since you played EverQuest II and you are just coming back, you might have forgotten what game features and entitlements you’ve been granted in EverQuest II. While you’re in-game, you can always type /show_account_features to see a localized listing all your in-game account features/grants. However if you want to see this information on a website, you have to know the secret handshake. This link is not shown anywhere on the DaybreakGames.com website. If you...
Feldon
July 28, 2015 11:49 pm
We’ve had Leaderboards functionality on EQ2U for about a year now but we didn’t provide PvP leaderboard tracking…until now! In honor of the new Time-Locked Expansion Deathtoll PvP server which has so far been incredibly popular, we’ve added City Kills, Wild Kills, and Deaths for PvP servers on our Leaderboards. We’re also working with the EQ2 team to add some additional stats to track. Examples: PvP Kills (Wild) Worldwide Top 100 Questers on Antonia Bayle Achievements Complete Worldwide If you haven’t checked out our Leaderboards feature, we show the top 100 characters on each server and worldwide for a...
Legendary author Douglas Adams once quipped “I love deadlines. I love the whooshing noise they make as they go by.” Realizing that this is neither a promise or guarantee, Windstalker has given us a glimmer of detail about the much-needed Server Merges that will merge a number of lower-population Live PvE servers… .@Henry15Stefans we are targeting end of august for #eq2 merges/consolidation. — Holly Longdale (@TheWindstalker) July 29, 2015
Feldon
July 28, 2015 8:07 am
If you missed the merriment last week of Kander and Gninja running around Stormhold, the new Time-Locked Expansion server, and telling funny anecdotes, the video is now online! Although players had quickly figured out on Tuesday morning that Queen’s Colony and the Outpost of the Overlord (collectively the Isle of Refuge v2) were returning, it was a surprise to all that the Far Journey boat trip also came back as the first thing new characters experience. The livestream video is mostly the guys having a good time and talking about what it took to bring these zones back. Most...
Feldon
July 27, 2015 11:44 pm
Here are the update notes applicable to all servers from the EQ2 Forums: GENERAL Fixed a bug where occasionally an entity would spawn and show an incorrect name for a moment before switching to the proper name. PVP The infamy progress bar has been removed. ITEMS Ankh of Ydall will now correctly apply its crit bonus to the group. Here are the update notes applicable to Time-Locked servers:
Cyliena
July 27, 2015 7:18 pm
Attention players: we will perform a general maintenance beginning at 6:00AM PDT on Tuesday, July 28. The current estimated downtime for this maintenance is two to four hours, depending on the service. This maintenance may impact the following Daybreak services across all games: Game logins for all Daybreak games Forum & Web logins for all Daybreak games Commerce and account management for all Daybreak games PLEASE NOTE: This is not a game-specific maintenance. There will be no update or patch notes. Thank you for your patience as we complete this maintenance. ~The Team at Daybreak Time Zone Conversions (assuming...
The EverQuest II Community Round Table Influencers program, variously known over the years as the Summit, Influencers, Community Council, and Area 51, is back in a big way! I have personally confirmed that, rather than being a Marketing focus group, the new program is being personally managed by the EQ2 team! Game developers and designers are seeking our feedback on upcoming ideas and content and wish to create a more open dialogue with players of all EQ2 play styles including crafting, decorating, PvP, solo questing, grouping and yes raiding. From the EQ2 Forums: Hello everyone! We have a new restricted section...
Former creative director of PlanetSide 2 Matt Higby shared his thoughts about the news of Daybreak president John Smedley stepping down on Reddit: It’s tough to overstate how gigantic of an influence Smed has had on my life and the lives of many of my friends, both through the games he helped create, the company he built, the mentorship he shared and the opportunities he opened up. Although we argued about a ton of things over the years, one of the best things about him as a leader is I never felt like I wasn’t allowed to make my...
Feldon
July 23, 2015 10:14 am
Most of today’s updates seem to apply to the Time Locked Expansion servers. I’ll ask about the update notes clarifying which updates apply to TLE vs Standard servers. From the EQ2 Forums: POPULATION / ZONE PROGRESSION General Lava will once again…huuuuuuurt. Evils may now return to Antonica from Frostfang Sea via the bell. Queen’s Colony Direspike is no longer able to be charmed. Players can now switch to a groupmate’s instance by right-clicking their name in the group window. ITEMS The Finsher IV should now provide the correct amount of potency. Characters with exploited copies of Far Journey Backpack...
News broke tonight that John Smedley has stepped down from leading Daybreak. This action follows the recent DDoS attacks, as well as his social media outlash and subsequent deletion of accounts. Taking over the helm for Smedley is COO Russell Shanks, who has been with Daybreak since it was 989 Studios. A Daybreak spokesperson stated that “John Smedley will be taking some time off from the company for the near-term and transitioning to a different role to be determined. Upon finalization of his plans, further communication will be provided.” Further from MassivelyOP: Smedley oversaw the company’s transition from Sony-owned Sony Online...
Bumping this up so people see it… From the EQ2 Forums: We’ll be streaming from the new Time-Locked expansion server Stormhold on Wednesday, July 22, 2015 starting at 2PM Pacific* on the EverQuest 2 Twitch channel. Join Holly “Windstalker” Longdale, Kyle “Kander” Vallée, Carlos “Gninja” Mora, and Ry “Roshen” Schueller for this stream as we share some behind-the-scenes information on how the Time-Locked Expansion servers came together, and hang out on the Stormhold server. Join us for this stream, and log into Twitch to chat with us and other players. We look forward to talking with YOU during this stream! Time Zone Conversions PDT:...
EQ2 Lead Designer Kyle “Kander” Vallee took a few moments away from watching players gallivant around the resurrected Queen’s Colony and Outpost of the Overlord newbie zones to grant us an interview about today’s exciting launch of two new Time-Locked Expansion servers Stormhold (PvE) and Deathtoll (PvP)! EQ2Wire: How long have you been working on the Time-Locked Expansion servers? Kander: Since early June. Q: What role did the success of EverQuest’s own TLE servers have in opening the door for these servers in EQ2? K: We realized a lot of players are looking for a familiar experience and enjoy the excitement of a new...
Feldon
July 21, 2015 4:05 pm
Actually a little bit ahead of schedule, the EverQuest II Time-Locked Expansion Servers are now live! At the Character Selection/Creation screen of the US English client (if you are an EU player you’ll have to switch to US in the Launchpad) , you now have the option of creating a Time-Locked character as shown here: Here’s the official announcement from the EQ2 Forums: Are you ready to go back to the beginning? To get a fresh start on the shores of Norrath? Today is the day! The NEW Time-Locked Expansion servers are now available! Found the communities of Stormhold...
After this morning’s patch of the live servers at 7:00am PDT, EverQuest II players are noticing a curious selection at the Character Select screen. TLE servers aren’t scheduled to launch til Noon, but players can step through the process of creating a TLE character and see which choices are available, including a few surprising ones. It’s conceivable that this is a bug or glitch. This topic is blowing up on the forums in a half dozen threads including this one.
Keep in mind that server/content launches are always tricky and there are any number of things that can delay them from CDN propagation issues to the Login servers misbehaving to Build issues, there are a lot of moving parts. DO NOT take this time as set in stone, but… it looks like the EQ2 team are hoping to launch the new TLE servers tomorrow at Noon Pacific. From the @everquestii twitter stream: @vitosauras We’re aiming to have Stormhold and Deathtoll servers up by noon PDT https://t.co/51ggemkHwz — EverQuest II (@everquestii) July 20, 2015