Here are your Update Notes for Thursday, December 13, 2012. This update is expected to take 2 hours. From the EQ2 Forums: GENERAL Mounts will no longer show the locked icon on them when you can use them. POPULATION / ZONE PROGRESSION Harrow’s End x4 Bastion’s pillars should regenerate energy nearly equally as fast as they get drained. The draining should also be slightly lessened. Drinal should no longer be casting his curse repetitively while the curse is already active on a raid member. Drinal’s Power Over Death curse should once again be at the appropriate duration. Oligar should...
Itemization
So while we’re crossing our fingers that EQ2U will get access to Loot Tables someday soon, I wanted to take our new Item Popups for a spin and put together a collaborative loot article. We’ll be covering loot from Advanced Solo, Group, and Raid Zones, and even Collections as I know there are some good reward items out there. What do I do? Please post item names below and who the item is from (as well as any adornments that are bundled with the item), which zone, and whether it was the EM or HM version. I’ll be reading...
From EQ2’s Twitter: The US Servers will come down on Thursday, December 6, 2012, at 4:00 pm Pacific* for a hotfix. The expected downtime is one hour. [Dexella] — EverQuest II (@everquestii) December 6, 2012 Time Zone Conversions PST: December 6 @ 4-5:00pm EST: December 6 @ 7-8:00pm GMT: December 7 @ 0:00-01:00 CET: December 7 @ 01:00-02:00 Full Update Notes after the jump…
Dethdlr and I have been patiently (well, Dethdlr at least) waiting for Chains of Eternity data so we can add Experimentation, Refining, and Spirit Stones (green adornments) to EQ2U. Looks like DrumsUI author Drumstix got tired of waiting, broke out a calculator (and some Optical Character Recognition) and has calculated out the max level of every Spirit Stone currently in-game. VISIT: Spirit Stones at Max Level @ DrumsUI If you haven’t checked out DrumsUI, it is one of the best “full replacement” UI themes for EQ2. Virtually every window is nipped, tucked, or tweaked to dramatically increase functionality and...
As awesome as it is that Raiders, Group, and yes Solo players get to experience the entire Drinal Signature Quest line which takes players through the entire Chains of Eternity storyline, the requirement to do this 8-12 hour quest on every Alt character just to gain access to the group zones, as well as loot [eq2u]Obol[/eq2u] and [eq2u]Greater Spirit[/eq2u]s was a bridge too far. From EQ2 Lead Designer Akil “Lyndro” Hooper on the EQ2 Forums: We’re going to remove the entrance requirements from all of the dungeons and raids in the expansion except for Harrow’s End. For Harrow’s End...
The Thanksgiving holiday falling just after an expansion is always a pain. Just when we need those Tuesday/Thursday updates the most, the fixes start to thin out, or are postponed. But for those who have been waiting patiently (and even if you haven’t), the time is finally here for the post-Chains of Eternity Mega Patch. Tomorrow’s update contains a ton of fixes to issues that have been brought up repeatedly in /bug, here, and on the forums. The updates include: [eq2u]Call of the Veteran[/eq2u] is back working as it was before. Jarsath Wastes Sokokar Trainers are back. Gathering Goblin...
UPDATE: All servers seem to be back online (pay no attention to the Server Status widget on the right which is missing 1/2 the servers!) after 2 hours 15 minutes maintenance! Hark! The EQ2 team have relented and the Meatbeast will once again be tameable by Beastlords! Apparently there are also some other update notes as well. This update will has been announced to take 2 hours instead of the usual one hour downtime. GENERAL Players in a group of 6 are now capable of getting the solo amount of experience. MERCENARIES Krivix Honorclaw should now be using the...
EQ2Wire answers 20 Frequently Asked Questions about EverQuest II: Chains of Eternity: Help! All My AAs Were Reset! Is there a Backup? What about my AA Mirror? Can I Turn Off the AA Spending Prompt? What is this Chains of Eternity: Touch of the Steward item? Can I get 280 AAs for free? What is the Level cap for Adventuring, Tradeskills, and Guilds? Did they increase the AA cap? Have there been any changes to Adventure XP in this expansion? How come I’m not getting Veteran Bonus anymore for having Max Level Characters? Help I’m not getting any XP!
From the EQ2 Forums: Chains of Eternity is EverQuest II’s 9th expansion! In Chains of Eternity, adventurers will travel to the realm known as Ethernere in their quest to stop the siphoning of souls from Norrath. Here, the heroes will fight to save not only the mortals of their world, but prevent the imbalance in Ethernere, as well as meet the God of the afterlife, Drinal, the Silver Reaper. They may yet find the answer lies not in fortunes and portents, but deep in Norrath’s past. Adventurers will also uncover all new areas in the mortal realm of Norrath....
I don’t want to misquote anyone, so I am transcribing the most clear-cut questions and answers. Anything else will be in the transcript video. Question about tradeskillers making kilts and getting more styles. Q: Freeport and Qeynos lets anyone do writs. Neriak is more picky. Gorowyn is selective as well. Can this be made more consistent? Q: A Krono is $17.99. Why is it more than 30 days sub costs at Walmart for $14.99? A: We don’t endorse the selling of cards in-game, but it’s a completely supported in-game method of trading in-game subs. Q: Are you going to...
Sorry for the late start. I am videoing this panel as well. Just typing the most important stuff: * Remove Adornments from items * Adjustment to Mentor Experience * Group XP Penalty is gone – must be on hate list * 280 AA reward with the expansion * Guild Chronomage * Guild Deity Altars * Guild Standards more
From the EQ2 Forums: ITEMS Hoop of Draconic Fervor – fixed an issue with the heal/ward increase portion of this proc not applying. Vallon’s Chestplate of Cold Determination now has Wisdom additionally to its other stats. Sullon’s Rage Imbued Greaves of Slaughter are now chain armor. Classes that can use them remain the same.
From the EQ2 Forums: GENERAL Fixed the double-click buying and selling functionality within the merchant windows. ABILITIES Paladin Paladin Faith Strike I and II will now properly heal the caster rather than the target. QUESTS Holgresh See in Withered Lands now has better rewards for brawlers and scouts.
From the EQ2 Forums: Sleeper’s Tomb, Chapter 1 Begins! Norrathian’s will find Jorlak, an aged Dracurion chronomage, outside of the Sleeper’s Tomb in Velious’ Eastern Wastes. He will launch a quest that gives adventurers access to world-changing events in Norrath’s history, including the rituals of the heralded warders who kept the great prismatic dragon, Kerafyrm, asleep for many ages. Start Your Chains of Eternity Adventure! Level 92 players should be on the lookout for a message from Erus Dal’viv, the Swordbearer. He has a mission for adventurers that will help the Duality’s research into the Age’s End Prophecy… a...
If I was a bit harsh in my “Let the Sleeper’s Tomb Testing Begin! Group & Raid Zone” article, it’s only because I believe content should be thoroughly tested before it is pushed to the Live servers. Players have memorized every pixel in Skyshrine and are thirsty for new enemies to “punch and take their stuff”, so it seems smart to get Sleeper’s Tomb so bug-free, balanced, and itemized smoothly that players feel the wait for new content was worth it. Holly “Windstalker” Longdale has posted a news update about when we can expect Sleeper’s Tomb, and the first...
Here are today’s update notes from the EQ2 Forums. New options have been added to the Merchant window: You can now ‘Hide Unusable’ items, ‘Hide Outleveled’ items, and show ‘My Class’ useable items within any merchant window via checkboxes. A text field has been added which allows you to filter items in a merchant’s list. There is now a ‘Double Click to Sell’ checkbox in merchant windows that once checked will allow you to double-click on items in your bags to quickly sell them. You can also auto enable ‘Double Click to Sell’ in the options under User Interface...
From EverQuest2.com: Death is rampant across Norrath. Citizens are suddenly falling dead as their spirits are torn from their bodies. No one on Norrath seems to understand why the souls are being pulled from the mortal plane, but all signs point to a massive disturbance within Ethernere, the realm of the dead. The heroes of the world must travel to Ethernere to find the cause of the unbalance in the Grey Wastes, and discover what has become of its caretaker – the mysterious being known as Drinal. If the heroes can return balance to Ethernere, the siphoning of souls...
From Holly “Windstalker” Longdale on the EQ2 Forums: Greetings Norrath! The time has come! We are very proud to announce our next expansion, EverQuest II: Chains of Eternity! The team is hard at work developing our ninth – yes, our ninth – expansion and implementing the finer details, several of which I will go into here. When the expansion launches, Norrathians will pass into Ethernere, the realm of the afterlife, where all spirits pass after death on their way to their final resting place. Recently, something has gone horribly wrong in Ethernere and it is bleeding through in the mortal plane. ...
As was hinted last month, players will see new raid content in the month of September, specifically the Sleeper’s Tomb. It’s our understanding that the difficulty of this zone will stop short of the Plane of War. Meanwhile, there have been sightings of new ETHEREAL Charms over the long weekend. It’s unclear if the charms have replaced or simply augmented the ETHEREAL weapons which first appeared in August. Remember folks, Ethereal items have an equal chance of dropping from any enemy — they do not have a higher chance of dropping from named encounters. From the EQ2 Forums: It’s...
From the EQ2 Forums: ITEMS Many NO TRADE adornments are now HEIRLOOM. Forged Claws of Drelkuma now have a 4 second delay. The Rift Guardian armor set for Wardens now has wisdom in place of strength. Plane of War: Blade of Universal Conflict – Indestructible Being now procs 15 crit bonus instead of 15 potency. Plane of War: Petrified Skull of a Bygone Emperor now has the appropriate amount of multi-attack. Plane of War: Writ of Destruction now has the appropriate amount of multi-attack. Ethereal Charms: Rallosian Warforged Axe Shard is now tradeable. Ethereal Charms: Rallosian Warforged Shield Strap...
All In Moderation The official support forums for any product must, by their very nature, present a good impression to potential customers. The forums should put the company’s best foot forward. The EQ2 forums have had their fair share of technical issues. But if customers criticize the product, this should be seen as an opportunity for Community Management, Developers, Designers, and Management to respond to these issues and show that customer feedback is valued. To avoid misunderstandings, Community Management can be a great liaison between developers and players.
From the EQ2 Forums: GENERAL The Auto attack Timing window can now be resized. POPULATION / ZONE PROGRESSION Withered Lands Talapatook’tei should no longer get in a state where he is completely damage immune if damaged too quickly. ABILITIES The effectiveness of riposte damage now diminishes as it gets higher and is now a rating stat rather than a direct percent increase. ITEMS Solidified Blood of Rallos Zek now grants 50 crit bonus instead of 100 Multi-attack. Focused Will of the Warlord now grants 50 crit bonus instead of 100 Multi-attack. QUESTS The Crushbone Water should now have its...
From the EQ2 Forums: GENERAL Fixed an issue that prevented voice overs working with socials. SOEMOTE Added a video input device selection dropdown for SOEmote in the Options (Advanced) – SOEmote. POPULATION / ZONE PROGRESSION City of Freeport Vhishall, Freeport furniture merchant, now offers a selection of paintings for those that have completed particular quests in the city of Freeport. Plane of War x4 Raid In the general Teku fight warboars have less health and run slower, war wraiths will turn to face attackers sooner than before. Eriak the Fetid – Echo of Terror adds will no longer cast...
From the EQ2 Forums: GENERAL An Auto Attack timing window has been implemented into the default UI. You can enable / disable this feature under User Interface – Game Windows – Show The Autoattack Timing Bar. Fixed an issue with the age slider for male / female humans. Fixed some customization issues with Darkelves. Fixed an issue with skirts on humans and elves.