It seems that an H1Z1 player who is unsatisfied with a certain ruleset did not get their fill with last night’s disruption of Daybreak Games and have decided to DDoS the company once again. Due to Daybreak’s interconnectedness, when one game is affected, all services are impacted. Updates as we have them… Update: EQ2 servers should now be up and available after the extended downtime. After the jump, the timeline of events…
Game Updates & Maintenance
From the EQ2 Forums: All EverQuest II Servers, both US and EU, will be brought offline on Tuesday, June 14th, 2016 at 7:00AM PDT* (2:00 PM GMT) for an update. Estimated downtime is approximately six hours. From the EQ2 Forums: IMPORTANT NOTICE Due to recent required client updates, EQ2 will no longer run on Windows XP or older machines. QUESTS Alchemist’s Component – Leelee Brewbubble has been convinced that the components you have obtained are useful, once again. ABILITIES Fixed a bug that was preventing Ancestral Support from working. GUILDS Skyshrine Capital Guildhall guild tickets are now available for...
Feldon
June 12, 2016 9:13 pm
Daybreak Games seems to be undergoing a DDoS attack. More as we have it… Update: We are recovering from earlier issues. Have a gamey night! (You know what I mean….) — Holly Longdale (@TheWindstalker) June 13, 2016 Still some funk happening with all games. Ops still working on it. — Holly Longdale (@TheWindstalker) June 13, 2016 We are aware of the issues with our games at the moment. Our ops folks are looking into it. — Holly Longdale (@TheWindstalker) June 12, 2016 We're currently looking into an issue that may be affecting logins and servers across our games. We...
From Kaitheel on the EQ2 Forums: Moonlight Enchantments is active on the Test server! Why, you ask? Because there are 25 new items available through the different grotto merchants! Jump in and get a sneak peek at these new items available now on Test, before they are live on 6/20. Please post any feedback you might have pertaining to them in this thread. Moonlight Enchantments runs on live servers the 20th-21st of every month. Niami Denmother of EQ2Traders has updated her website with a preview of the new items!
Feldon
June 7, 2016 10:26 pm
Normally, Game Updates are delayed for the EU server so that they are applied early the next morning rather than disrupting primetime gaming. However when a Game Update includes new content and new items, these updates are done simultaneously with the US patches so that everyone is on the same footing. This morning’s launch of the Summer Ethereal event only applied to the US server, with the EU server (Thurgadin) having to wait until a 9pm PDT / 6:00 CEDT update. Because today also launched a Double Ethereal Coin event, the result was a double whammy of the EU...
We already posted an article about them, but here’s the official announcement. From EQ2 Brand Manager Roshen on the EQ2 Forums: Summer Ethereal Items are here! During the event players will be able to pick up Ethereal missions from the mission NPC’s in Thalumbra, the Ever Deep. These missions will grant you [eq2u]Umbrite Ethereal Coin[/eq2u]s, and a chance at the current accessory reward or an Ethereal Rune. Umbrite Ethereal Coins may be used to purchase any of the available rewards from the Lylleia, the Ethereal Merchant. In addition, over the course of the event there will be several periods of time...
With tomorrow’s update, the Summer Ethereals event goes live for 2016. In the past, I have come to view these events a mixture of excitement and dread. Yes, it becomes easier to find groups, however you have to be lottery-lucky to acquire these game-changing items as [eq2u]Phelony, Deathbringer[/eq2u], [eq2u]Fai Thass, The Ravager[/eq2u], and ability resetting items such as Essence of Duality. With the focus on weapons shifted to later this year, the Summer Ethereals this time around are jewelry — Necklaces, Bracelets, and Earrings. In addition, some of the very popular but exceedingly rare Ethereal Runes are now also...
Feldon
June 6, 2016 10:27 pm
There was no downtime notice, but… From the EQ2 Forums: SUMMER ETHEREAL EVENT Summer Ethereal Items are here! Characters may pick up a new mission that will grant an Ethereal Coin with a chance at an Ethereal item. Ethereal coins may be used to purchase Ethereal rewards at a new merchant in Thalumbra: the Ever Deep. Ethereal daily and weekly heroic missions are now available in Thalumbra! Speak to Holstin Coresprock for the daily mission and VV.E.E.K.I_.Y IIIissi0N5 for the weekly mission. ZONES / POPULATION Collectibles near Monolith of Woe and Ember Hive in Kylong Plains are no longer...
From the EQ2 Forums: ZONES / POPULATION The Siege [Raid] Sanctifier Goortuk should now have lower resolve when fought in normal mode. Barren Sky The 3 Princes have had their encounter level lowered ITEMS [eq2u]Spine of Ancient Terror[/eq2u] now has the correct 14 resolve. and… MARKETPLACE Legends of Norrath loot card packs are now available on the marketplace. Specific campaign packs will be available for a limited time and will alternate after a set period. When opened, each Legends of Norrath loot card pack will grant a single tradeable reward bag. Once that bag has been opened the item...
Feldon
May 27, 2016 5:07 pm
From EverQuest2.com: Norrathians – are you ready to take advantage of everything this long weekend has to offer? Beginning at Noon PDT on Friday, May 27, 2016 and continuing until Noon PDT on Tuesday, May 31, 2016, All Access members will receive double XP (Adventure, Tradeskill, and AA)! Plus, as an added bonus, All Access members will also receive 40% off all marketplace purchases, so pick up those items you’ve been eyeing before the discount ends! Not an All Access member yet? With bonuses, discounts, access to new content, and more, there’s never been a better time to join! Time Zone Conversions PDT: Friday May...
MMOs like EverQuest II can’t help but include a loot chase. While EQ2 offers many different styles of gameplay from crafting to decorating to soloing, those players who elect to group or raid find themselves on the loot treadmill and want to be able to point to forward progress. In recent years, the EQ2 team have scattered a few best-in-slot items throughout the content so that crafters and soloers get some “Whoa!” items. Still, most Progression items come from extremely difficult content that requires substantial coordination. There’ll always be that one ridiculously difficult heroic zone. There’s always that Wing...
From the EQ2 Forums: Happy Springtime, Norrathians! Time is zipping by as usual! I wanted to drop in and let you know what we’ve been up to. As you continue with the Terrors of Thalumbra expansion and take part in GU100, the team has been toiling away on future plans. And what are those? Well…. By the end of June we are going to introduce two new servers! We wanted to hear what kind of servers the community wanted so we recently ran an in-game survey. Given the results, we decided to launch two servers, each with different rules. There...
Feldon
May 23, 2016 9:41 pm
From the EQ2 Forums: ZONES / POPULATION Encounter [enemy] resolve buffs have been reallocated to take stacking resolve buffs into account. Kralet Penumbra: The Hive Mind [Raid] The Penumbran Chanter should no longer spawn in unreachable areas in the Kraletus encounter Thalumbra, the Ever Deep Koolor Ironblood has moved to within the Abandoned Fungus Farm to avoid Vanlith’s wrath
Feldon
May 23, 2016 9:35 pm
From the EQ2 Forums: The server consolidation with Sebilis and Antonia Bayle servers will start on Thursday, May 26th, 2016 at 4AM PDT (11 AM GMT). This downtime is expected to take 24 hours, and Antonia Bayle is scheduled to unlock to players at Friday, May 27th, 2016 at 4AM PDT. Important Notes for Players: Players should pick up No-Trade items from shared housing (such as Guild Halls) BEFORE this downtime. This will prevent losing ownership of placed items during server consolidation. When the consolidation is complete on Friday, players should delete their “logincache” folder or else LaunchPad character...
EverQuest II players have a long memory. The unpopular Critical Mitigation stat was removed from the game over four years ago, yet player suspicion towards progression stats seems to have hardly faded in the intervening years. Buried amongst the update notes for GU100: The Siege of Zek came a new stat, Resolve. Even though the stat is thus far confined to the five strongest raid targets and does not affect Heroic content at all (at least until this fall’s expansion), players have responded strongly. Over the years, Crit Mit, Crit Avoidance, and Resists have all been used to stratify...
In November 2014, the EverQuest II team spent additional time debugging the game’s graphically demanding Altar of Malice expansion to make sure the game continued to work on the end-of-life Windows XP and soon-to-follow Windows Vista. In November 2015, further effort was expended making sure the in-game Marketplace supported these obsolete systems. However it seems that time is running out on legacy Windows support. According to an announcement on the EQ2 Forums, EverQuest II will receive some kind of update in June 2016 which will render the game unplayable on Windows XP. Vista may share the same fate at some...
On April 28th, EverQuest II launched its level 100 content release “The Siege of Zek“. The update takes us back to Zek, the Orcish Wastes and a lot has changed in 12 years. While the original level 35-appropriate zone can still be accessed, players may now choose to travel to the new level 100 Scourge Wastes. The update contains updated versions of classic Zek zones in Advanced Solo, Heroic, Event Heroic, and Heroic Contested versions as well as a Raid zone. Rather than a simple up-tiering of existing zones, the Designers and Art Team have put a lot into...
Feldon
May 17, 2016 5:46 pm
From the EQ2 Forums: A “Merchant of Rarities” has rare heroic drops from Terrors of Thalumbra dungeons available to players that are looking to pick up an item that has been eluding them, or to get a character caught up to adventure in Thalumbra and beyond! Are you looking for awesome new Green Adornments? Koolor Ironblood has them! Koolor Ironblood can be found in Thalumbra: the Ever Deep. He has items to purchase for status, for platinum, and for Coin of the Eternal Queen. What items are YOU most excited for? UPDATE from Kander: We missed the rare raid...
Feldon
May 16, 2016 11:01 pm
From the EQ2 Forums: GENERAL Fervor will no longer apply twice when damage is being duplicated from another source. ZONES / POPULATION The Siege [Raid] The Weapon of War’s “War” buff can now be properly removed. Hardened By War remains unable to be removed. Scourge Keep [Both Versions] Prime Vigoth Ansleborg’s flanking order should be less strict to follow for fighters.
Feldon
May 10, 2016 8:11 am
From the EQ2 Forums: GENERAL A new Prestige Server Poll has been launched, check your in game mail for details! ZONES / POPULATION The lizardmen in The Fabled Temple of Cazic-Thule will now drop Thulian Puzzle Boxes. Pork Chop should no longer barrel through walls when running in fear in Scourge Keep. The Fabled Sanctum of Fear [Heroic] Golem hearts are no longer needed to spawn Dread, Fright, or Terror.
From the EQ2 Forums: ZONES / POPULATION Fixed a bug where characters logged out in membership only zones would not be playable if your membership lapsed. Scourge Keep [Heroic] Added a gong to the arena which can be struck periodically after the arena starts to summon a single enemy combatant a time. Undead orc combatants will enter the arena at a slightly increased rate.
EQ2Traders maven Niami Denmother has delivered another extensive writeup for the recent Game Update 100: The Siege of Zek. Her site documents the new recipes and crafting which are now available for All Access subscribers: Meanwhile EQ2Library has developed an entire GU100: Zek the Scourge Wastes page with copious information about this update: GU100 Overview Scourge Wastes Dungeon Guide Secrets of Zek: Achievements, Collections, and Treasure Hunt
Feldon
May 3, 2016 8:10 am
From the EQ2 Forums: ZONES / POPULATION Lowered the hit points of monsters in Level Agnostic dungeons. The Siege [Raid] Durtung should no longer be immune to the same damage types as his adds are immune to. Required resolve for all bosses have been lowered to compensate for duplicate classes in raid makeup. Sanctifier Goortuk should no longer kill players when logging in from a linkdeath due to assumed low power level. Scourge Keep [Both Versions] Some things required to spawn something are now stackable. Qulkor’s dungeon key should be much more visible.
Feldon
April 29, 2016 9:47 am
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Zek, The Scourge Wastes Killing Warrider Steeltusk before killing his lackeys will no longer result in them attacking you while invisible. Shard of Love The non-agnostic version of the zone has been re-added to the zone entrance in Everfrost for those who do not want to run the Agnostic version. The health of the creatures found in the Agnostic version of the zone have been slightly lowered. Fabled Chamber of Immortality The door in Thundering Steppes now allows more than 2 players to zone in. Fabled Sanctum of Fear The door...
From Laylaih on the EQ2 Forums: The moment we’ve been talking about for months has finally arrived: it’s the launch day for GU100! Are you ready to voyage to the Scourge Wastes and take on terrifying new adversaries? Will you be scouting for shinies to complete over forty new collections? Is your heart ready to connect itself to its true mate? All this and more awaits you with the launch of GU100! Access to special zones is one of the perks of having an All Access membership. In GU100 we’ve added Zek, the Scourge Wastes and Scourge Keep. Also, Fabled...