Amnerys posted this today on the Everquest2.com forums: As of yesterday afternoon, the decision has been made to hold the merge until next week. We want to be sure we have full staff on hand to make everything goes smoothly. Commentary: Some of you are probably wondering what the heck is going on with the merges and thinking that if they’re pushing it this many times, this probably isn’t going to end well. From what I understand, they needed to give people 30 days notice of the upcoming server merges (not sure exactly why but sounds like a good...
Dethdlr
Here are your hotfix notes for November 23, 2010: MARKETPLACE You can now use the Marketplace at Login / Character Create to purchase account related items such as character slots! You can now send gifts to your friends from the Marketplace! ABILITIES If the caster cancels a maintained spell that he cast, it will cancel the spell for everyone in the group. PVP GENERAL Fixed a crash bug from Battlegrounds and PvP combat. QUESTS Sinking Sands: The Beetle Herding quest line should be working correctly now.
Amnerys posted several messages on the Everquest2.com forums today about the upcoming server merges. The first one happening is Blackburrow into Everfrost which may happen as soon as tomorrow (Nov 16th, 2010). As for the rest of them: I can definitely tell you that we’re not going to be announcing a full schedule ahead of time. From this post it looks as though the plan is to do the first server merge tomorrow if they get everything in place in time: At this time, we are still getting all the I’s dotted and the T’s crossed, and we cannot...
A Bow to Pull With Any good plate tank needs a good pulling bow. You know, one that can hit mobs from way across the room. You may not use it all the time, but you at least have it on your hot bar. They come in handy for all sorts of things. Once you’ve used one with an extra long range, it’s hard to go back to using anything else. They even make questing easier since you can hit the mobs from so far away (less running around).
Remember that patch that went in yesterday? The one that caused raid zones to crash over and over again? Today we get the patch for the patch. “Fixed a crash issue related to pet immunity” apparently means, “we fixed the raid zone crashing bug that we introduced yesterday“. This bug was apparently reported on the website late last week but the info didn’t make it to the developers. Remember, always /bug when you find a bug. That doesn’t mean they will always see it, but at least that gets it into their system. Notes after the break…
Dethdlr
October 22, 2010 3:19 pm
The community team will be hosting a Nights of the Dead Masquerade Ball on the Test Copy server. Go to the docks in Sinking Sands at the proper time and date and take the portal to the community lounge. Find out when, after the break.
Dethdlr
October 22, 2010 1:57 pm
From Everquest2.com: Challenge: To celebrate Halloween, we’re holding a Pumpkin Carving Forum Challenge. Carve a pumpkin related to the SOE game you play and take pictures of the process. Upload the pictures to an external site, then submit them to us for review. Now, let’s get to carving! Duration: Submissions for this forum challenge start on Tuesday, October 19, 2010 and end on Tuesday November 2, 2010 at 10am PDT. (PDT is -7 hours GMT: 11:00 am MDT, 12:00 pm CDT, 1:00 pm EDT, 5:00 pm GMT)
As we previously reported, with GU58, the guild XP levels were evened out to get rid of the hell levels. Depending on where your guild was in relation to the closest hell level, you may have gained guild levels or lost progress in your current level. In the grand scheme of getting to level 90, just about everybody ended up better off. In the grand scheme of making it to the NEXT level, which could have been your long term goal, some guilds lost progress. In an effort to make up for this (I assume), SOE has decided to...
Dethdlr
October 21, 2010 9:23 am
Here are your update notes for Thursday, 21 October 2010 after the break:
Here are your update notes for Tuesday, 19 October 2010 after the break:
Initially released in an email message sent out to players and posted on the official forums by Xalmat, word comes to us that the long awaited server merges will begin on 16 November 2010. The following servers will be merged: Nektulos merges into Guk Najena merges into Unrest Befallen merges into Oasis Blackburrow merges into Everfrost Mistmoore merges into Permafrost Kithicor merges into Butcherblock Runnyeye merges into Splitpaw (UK) Innovation merges into Valor (DE) More info after the break…
Dethdlr
October 16, 2010 1:08 pm
The EQ2 Community Team is hosting a unique decorating challenge for Nights of the Dead this year. You create a new character on the Test Copy server in Neriak and post a response in this thread on the official forums. The EQ2 Community Team will then give you supplies to work with and PM you when you have your supplies. Use the provided supplies to purchase a house at 1 Walk of the Dead and purchase items from a special merchant just outside the house. You then have until the 25th at 6pm PDT to finish decorating your new...
Dethdlr
October 15, 2010 10:25 am
SOE wants to know where and when people would prefer to have Fan Faire 2011. Your choices are Vegas or Vegas. Go vote for your prefered hotel and dates. Amnerys posted this on the official forums: It’s that time again folks! Time to tell us where and when you want to attend Fan Faire 2011! We have two choices for you, both of them in Las Vegas. The first one sends us back to Bally’s, July 7th through the 9th. The other option takes us to the Hilton, August 4th through the 6th. Head on over to the Fan Faire...
Everquest2.com has a news items up anouncing this years Nights of the Dead live event: It’s time to enjoy spooks, frights and other creepy festivities in Norrath! Beginning at at 12:01am PDT Thursday, October 14th and running until 11:59pm Monday, November 8th, the Nights of the Dead celebration brings a bit of seasonal fun to adventurers of all levels! Nights of the Dead summons goblins and ghoulies out of the shadows of Norrath. Those inclined to celebrate the holiday through crafting will find a new book of recipes full of new house items being sold by official event merchants....
Here are your update notes for 14 October 2010 after the break:
Dethdlr
October 12, 2010 5:06 pm
Update: This has been pushed to Wednesday. Unknown if the update notes will stay the same. The current estimated down time is 3:15 PDT with an uptime of 4:00 PDT 12 October 2010. Here are your hotfix notes for the downtime: GENERAL Fixed a bug causing the client to crash when using a third-party UI that hasn’t implemented the mount or currency windows. Fixed a server side crash bug.
Dethdlr
October 12, 2010 4:57 pm
SmokeJumper posted this on the EQ2X forums: Silver members can now buy items from the Broker. They still need to purchase broker credits to *place* items onto the Broker, but they now have unlimited capacity to BUY from the Broker. Enjoy!
Wondering why the XP bar for your guild went down with GU58? Don’t worry, you’re actually closer to level 90 than you were before. Rothgar explains on the official forums: Your XP value behind the scenes, which is some number like 183627, did not change unless your level would have gone down. For example, that number may have put you at 54 prior to the change but would now put you at 52. In this case, we added XP to the number to increase you to level 54 but it would look like you lost progress in 54 when...
Dethdlr
October 12, 2010 3:51 pm
Prior to GU58, totems didn’t stack. If you wanted to sell large quantities of these, you could get a Jewelry Box and stuff a bunch of them in there to sell. With GU58, new totems now stack up to 100 (old ones remain the same). Because of this, they no longer fit into Jewelry Boxes, they go in Potion Cabinets. DominoDev explained this on the official forums: Due to the new format of the totems (essentially acting like potions, and stacking) they are now considered potions by the sales crates and would now fit into a potion cabinet instead...
Dethdlr
October 12, 2010 2:46 pm
Once GU58 went live, some users reported crashing while using Profit UI. Rothgar loaded up Profit to see if he could reproduce the problem. Fairly quickly he came up with a work around. Amnerys posted this note on the official forums: Some players are reporting a crashing issue after today’s update. If you are experiencing this, here’s some info from Lead Programmer, Rothgar: The crash is related to having a UI without the Mount tab. We will have a fix for it as soon as possible but in the meantime, you can delete your eq2ui_mainhud_persona.xml file from your custom...
Amnerys has posted the complete Game Update Notes for Game Update 58: Arcanum Revealed on the EQ2 Forums. Here they are after the break:
Dethdlr
October 8, 2010 4:32 pm
EverQuest2.com has been updated with the first of several previews of Tuesday’s Game Update 58, named “Arcanum Revealed”. A news item has been posted which says that each time a new instance is created, there is a chance of an additional named spawning in each of the Vasty Deep zones. Check out the original news item for pictures of each new named.
Dethdlr
October 6, 2010 9:53 am
Niami Denmother over at EQ2 Traders has put together some excellent previews of some upcoming crafting updates. Check out the Game Update 58 Crafting, Housing and Event Preview and the Nights of the Dead 2010 Crafting Preview.
Here are your update notes for 5 October 2010: EVERQUEST 2 EXTENDED Bronze members will now be able to view chat channels (Silver or higher is still required to participate in chat). You can now purchase Gold memberships directly in game. MARKETPLACE You can now buy extra character slots in the marketplace! You can now redeem station cash cards directly in game by going to: Marketplace – Add Funds – Station Cash Card. You can now add a credit card to your file directly in game by going to: Marketplace – Add Funds – Credit Card – Add New...
SmokeJumper just announced some changes to the bronze level chat channel restirctions on the EQ2X Forums: As of Tuesday, October 5th, the chat restrictions for Bronze players will be eased somewhat. Bronze players will now be able to *see* the chat that’s occurring in broadcast chat channels (like /auction, /Level 1-9, etc.). However, they will still be unable to *send* chat in those channels. In theory, this allows Bronze players to hear what’s going on in the world, and opens up a huge pool of potential customers for Silver and Gold players that are /auctioning items in chat. (Bronze players...