The EverQuest II keynote ended just over an hour ago here at SOE Live 2013 in Las Vegas, Nevada, and we were given some great hints of things that will be expounded upon more tomorrow in the three EQ2 panels — Mechanics, Expansion, and Itemization Evolves. (please check our list of panels we’re covering) First up, this fall’s expansion is Tears of Veeshan. It’s a high level expansion with a huge overland zone and 9 massive dungeons. Each of the dungeons in the expansion will have quests and storylines. Dragons AA Tab — The Dragon’s tab has 4 lines to...
Grouping
From the EQ2 Forums: GENERAL If the quest helper is toggled off, completing your Daily Objectives will no longer toggle it back on. POPULATION / ZONE PROGRESSION Fabled Clefts of Rujark Corrected an issue that prevented the base population in The Fabled Clefts of Rujark from dropping loot. ITEMS The Fabled Battleborn Bracers can no longer be equipped by scouts. Armbands of the Northlands once again go in the appearance shoulder slot and provide an alternative appearance to the Shoulderpads of the North. The Battle Bred Meatbeast can now be converted back into a mount from its plushie form.
These were posted just a few minutes ago on the EQ2 Forums: DARKNESS DAWNS The oracles still see chaos and uncertainty on the horizon even with victory for the New Combine army in Cobalt Scar. Join Field Marshal Vishra at Scarstone as he tirelessly guards the newly found Tear of Veeshan – an artifact that could turn the tides of war forever in this time of delicate peace. Is it the key to preventing the end of the world foretold in the Ages End prophecy? Those that have completed “Tear in the Grotto” are being summoned to find out!...
At one time, Mounts in EQ2 increased your run speed, oh and they looked nice. Over the years, faster mounts were introduced, then we began to see mounts with some very minor stat boosts to harvesting or weapon skills. Nowadays, it is just expected that ground, leaper, glider, and flying mounts all have some sort of buff which is beneficial in combat situations. Essentially, mounts have become a 25th item slot. Search for Mounts on EQ2U With Game Update 67: Darkness Dawns, we will see the ability for players to store up to three Alternate Advancement profiles on their...
Game Update 67: Darkness Dawns has now hit the EQ2 Beta server and here are the Update Notes. Game Update 67 is expected to go live July 23, 2013. Fabled Dungeons Fabled Clefts of Rujark (accessed from Sinking Sands) Fabled Scornfeather’s Roost (accessed from within Fabled Clefts of Rujark) Fabled Djinn Masters Prism (accessed from the ‘Fabled Dungeon Portal’ in Pillars of Flame) Fabled Pedestal of Sky (accessed from the ‘Fabled Dungeon Portal’ in Pillars of Flame) Three New Contested Avatar Raids: Pit yourself against three new contested avatars in the overlands – Prexus, Solusek Ro, and Drinal! Arena...
What can we expect in the upcoming Fabled dungeons in Game Update 67? You’ll recall this announcement from Holly “Windstalker” Longdale on the EQ2 Forums about Game Update 67: Darkness Dawns which included a list of dungeons: 1. Fabled Dungeons: We’ve taken some dungeon favorites from the very first EQII expansion “Desert of Flames” and created additional versions of them with current high-level content and loot. You can experience Clefts of Rujark, The Djinn Masters Prism, Scornfeather’s Roost, and Pedestal of Sky at a high level range! As posted by Kander on the EQ2 Forums: The Fabled zones have been...
Feldon
June 25, 2013 6:54 am
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Siren’s Grotto: Dissension [Raid] Overlord Talan Challenge Mode: The Psionic Defiler and Psionic Guardian adds have less health. Overlord Talan: Adds no longer do trauma based melee damage, they do arcane damage instead. In all fights the crippling aura/cripped armor debuff is less potent per counter. Overlord Talan Challenge Mode : The Psionic Guardians do less damage. ABILITIES / ALTERNATE ADVANCEMENT Enchanter Sever Hate will now properly apply if the target ally is casting a spell when Sever Hate is cast. ZONES Wurmbone’s End: Nox Incessit Overall outgoing damage from zone...
From the EQ2 Forums: We are pleased to announce our next Game Update titled “Darkness Dawns” coming on July 30! For our 67th game update we have great stuff in store for you! We are really excited about a new story quest line that will pick up from our last game update in April (GU66: Scars of the Awakened). We can tell you that there is an EPIC event brewing in Cobalt Scar that could turn the world on its head and YOU are the catalyst. SPOILER: At the end of GU66, players uncovered an artifact of power —...
Feldon
June 7, 2013 2:10 pm
From the EQ2 Forums: GENERAL Pets with auto assist on should correctly follow the player’s lead. MERCENARIES Mercs will now only display their first name in raid / group UIs. POPULATION / ZONE PROGRESSION Sanctum of Fear The zone bosses in Sanctum of Fear once again drop loot and give exp. Thundering Steppes “The Cove of Decay: A Treaty for Treasure” instance should now be accessible again without getting kicked out after zoning in. Charasis: Maiden’s Chamber The gate opened after slaying Sandstorm will now stay open even if you leave the zone and return at a later time....
Feldon
May 20, 2013 9:26 pm
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Cobalt Scar Kelorek’Dar no longer stuns or interrupts players as a damage shield. He will instead damage player’s power pools slightly at the same frequency. Collections – Collectibles in Cobalt Scar should be more readily available Chelsith Kuom’Ziki will no longer continue to speak when he is dead. Jarsath Wastes Fixed a spawn point for collectible shinny that was below the surface at location -1619 183 1116. Blackburrow The “Sabertooth Champion” should start spawning again. The respawn for him is around 20 minutes. Sleepers Tomb Sleepers tomb raid – challenge mode...
With Game Update 66 and the introduction of Siren’s Grotto, it’s now time to bump up the quality of heroic gear a bit. To do that, Drinal’s Steward as started offering Tier 2 heroic armor. From Amnerys on the EQ2 Forums: Good news! The Steward of Drinal now has Tier 2 Heroic gear available. Platinum prices on the Tier 1 Steward gear have been lowered. Greater Spirits and essences have also had their drop rates increased. This is indeed good news, as there is certainly room for growth and a need to provide an obvious upgrade over the Advanced...
Hopefully today’s update will finally and completely put the EQ2 Platocalypse to bed: COST ADJUSTMENTS Drinal’s Steward has significantly reduced the Platinum price to purchase his wares. Superb Green Adornment Dislodgers have been reduced in cost to 25p. Superb Prismastic Adornment Dislodgers have been reduced in cost to 250p. Trichromatic Adornment Dislodgers are now created with common materials instead of rares. All reforging costs have been reduced by 33%. Might Elixirs no longer use dropped components and use common materials instead. Completing a combine now rewards 1/5th as many elixirs. Acerbic Elixirs no longer use dropped components and use...
From EverQuest2.com: GENERAL Click-to-cure should now use the robust remedies that are in your bags. Pet back off will now remove auto-assist. MERCENARIES Quest mercenaries should no longer overwrite your hired mercenary if they die. ACHIEVEMENTS The Triumph “Destiny of Velious Over Achiever” should once again be awarding to players who have already killed the required bosses. GUILD HALL AMENITIES Bells should no longer require a 6 person group to zone to Cobalt Scar.
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Siren’s Grotto: Alluring Embrace (both versions) Shyneera will no longer become unkillable. Oakmyst Forest Using escape in Oakmyst now places the player at the Oakmyst Forest dock. Steamfont Mort Gimblesquee, an ammunition merchant, has set up shop in Gnomeland Security in the Steamfont Mountains.
From the EQ2 Forums: GENERAL Fixed a bug where not all of your points spent would load from an AA mirror. Granted a free respec on all trees to all players. POPULATION / ZONE PROGRESSION Sirens Grotto Raid Caella the Pearl encounter – Siren Controllers are slower to react after spawning and have less health. Entrancer Lisha now waits a while after casting Numb Senses to cast her Consume Vitae AOE. Entrancer Lisha will no longer charm pets with Siren’s Melody. Siren’s Grotto: Alluring Embrace [Heroic] Health has been reduced on a number of NPCs. Drinal’s Castle Raid Fitzpitzle...
From EverQuest2.com: All EQ2 Servers will come down on Tuesday, April 30, at 7:00 am Pacific Time* for Game Update 66: Scars of the Awakened. The expected downtime is three hours. Part of this maintenance will occur at the same time as a SOE-wide maintenance. Game Update 66: SCARS OF THE AWAKENED Update Notes Ever vigilant, Norrathians march united under the banner of the New Combine army, deeper into the perilous continent of Velious. Finally, the army breaches the borders of a region known as Cobalt Scar – a majestic, lush, but tormented region. And from within dark passages...
Wednesday’s sprawling two hour Critical Hit podcast with Nathan “Kaitheel” McCall is absolutely worth listening to, as Nathan goes into the best uses of design hours, what it takes to revamp zones such as Qeynos and Freeport, why the starting islands were removed, the importance of storytelling, and more. But if you are a raider or otherwise into the mechanics and itemization of EQ2, and you listen to only one EQ2 podcast this month, it should be EQ2Talk Episode #63 with Kyle “Kander” Vallee. He goes into a lot of the thinking behind the upcoming update (and this fall’s...
Feldon
April 18, 2013 3:54 pm
From the EQ2 Forums: Last week, you got an inside look at Cobalt Scar on a tour with Haohmaru, ttobey, and Kaitheel. This week, we bring you an early look at the Siren’s Grotto! Join Tim “Haohmaru” Heydelaar, Chris “Chrol” Garlick, and Christopher “Phatkins” Atkins as they take you through this new dungeon, coming with Game Update 66: Scars of the Awakened, which will be released on April 30.
Logo Mockup by EQ2Wire In addition to the new content in Game Update 66, which hits Beta today and will go live on April 30th, there are numerous class tweaks. But instead of class balance (although there is some of that), the overriding theme of the class improvements in this update could best be summed up as “What Bugs Your Class Most?” All those things about your class that drive you crazy, like having to be directly behind the mob to use your biggest hits as a Dirge, or having to be exactly 5 meters from the mob to do...
Not everyone has the time to watch a Twitch or Youtube video talking about upcoming Game Updates, Expansions, Features, etc. Some are not able to watch videos at work and would rather read a transcript. And there are a number of EQ2 players who are hearing impaired. So for you guys, I am happy to present another EQ2Wire exclusive Transcript of an SOE Webcast. This week’s session is about the upcoming Game Update 66: Scars of the Awakened which lands on the Beta server next Tuesday and goes live April 30th. Inside this transcript, you’ll find out… The Othmir...
Feldon
March 29, 2013 4:39 pm
From Dexella on the EQ2 Forums: Hey everyone, We’ve seen a few posts recently about daily missions/quests not disappearing once they are completed and expired. We are aware of this and have a fix scheduled to go in next week. In the meantime, if you click on the daily in your journal, it will make it go away. Thanks! ~Dexella
From EverQuest2.com: MEMBERSHIP UPDATES The following restrictions have been removed on Free and Silver accounts: Class selections (Beastlord still requires Age of Discovery) Race selections (Freeblood still requires purchase) Bag slots Shared Bank slots Active journal quests allowed GENERAL There is no longer a broker fee for buying Krono from the broker.
Logo mockup by EQ2Wire From Holly “Windstalker” Longdale on the EQ2 Forums: To all Norrathians, The Velious saga continues! New lands and adventures will be uncovered on April 30 with Game Update 66 entitled EverQuest II: Scars of the Awakened! Ever vigilant, Norrathians march united under the banner of the New Combine army, deeper into the perilous continent of Velious. Finally, the army breaches the borders of a region known as Cobalt Scar – a majestic, lush, but tormented region. And from within dark passages in the surrounding mountains, the inhabitants of Sirens Grotto beckon to all.
A number of players have been reporting an issue over the last two weeks that leaves them in a “phantom group”, lumped together with ghost players or mercenaries who aren’t actually grouped with them. As a result, these players are unable to join any other group, despite trying /leave, /disband, or even /camping to character select. Some have only found relief from server reboots. From Holly “Windstalker” Longdale‘s twitter: Big apologies to folks dealing with group issues. We are trying to fix a historic bug and it has exposed other problems. We are on it! #EQ2 — Holly Longdale...
Feldon
March 7, 2013 9:23 am
From the EQ2 Forums: QUESTS Obol Plains Lujien, Not Lycan now provides a group update when gathering moonstones. One Hungry Bug now provides a group update when gathering stone for Scuttles. The Harrowing Hoard now provides a group update when buying a Cardin Ward Stout. Jenni’s Stained Pants now requires fewer flower bulbs to gather. Throne of Fear Baelon should once again drop his monolith for Gulthga’s quest series.