From the EQ2 Forums: POPULATION / ZONE PROGRESSION Thalumbra All collectibles within the Glittervein Mines should be reachable now. Icy Keep Retribution The Icy Sledge is no longer Appearance only, and can once again break past the ice barrier. ABILITIES / ALTERNATE ADVANCEMENT Reduced the damage Devastation of War deals to named heroic encounters. ITEMS “Aura of Immolation” no longer resets the ability “Transfer Contagion” or “Divert Breach”. Spiked Dragonscale Aegis and Draconic Deflector shields have had block chance added to them. Corrected stats on the Dwarven ringmail Tunic.
Game Updates & Maintenance
From the EQ2 Forums: Our next stream is Tuesday, March 15, 2016 at 11AM Pacific Time* and we would like to invite YOU to join us at twitch.tv/everquest2 During this stream, the EQ2 team will share highlights from the spring game update that Holly mentioned in her producer’s letter here. We look forward to hanging out with you on Tuesday, March 15, 2016, and sharing the details from our big game update with you!
From the EQ2 Forums: US & EU EverQuest II Live Servers will be brought offline on Wednesday, March 9, 2016 at 7:00AM PST* for an update. Estimated downtime is approximately one hour. From Caith on the EQ2 Forums: POPULATION / ZONE PROGRESSION Halls of Seeing [Raid] The Enforcer of Captivity is once again epic x4. Maldura: Forge of Ashes [Raid] The Forge Golem should now spawn correctly when getting a flawless kill on Cronnin/Dellmun, Kiernun, Bereth, Htardlem/Amzzem/Uigirf, and one of the Captains. The Forge Golem has had new items added as an additional drop to his loot table. Bereth...
From the EQ2 Forums: Attention players: we will perform a general maintenance beginning at 5:00AM PST* on Tuesday, March 8th. The amount of downtime may vary, depending on the service. If the downtime extends beyond four hours, we will update this thread. This maintenance may impact the following Daybreak services across all games: Game logins for all Daybreak games Forum & Web logins for all Daybreak games Commerce and account management for all Daybreak games PLEASE NOTE: This is not a game-specific maintenance. There will be no update or patch notes. Thank you for your patience as we complete...
From the EQ2 forums: POPULATION / ZONE PROGRESSION Laboratory of Lord Vyemm The Uncaged Alzid’s adds are now heroic. Ancient Bound Abominations are now x2 instead of x3. Reduced the damage of Lord Vyemm’s Scream of Chaos. Deathtoll Tarinax’s Adds are now heroic. Halls of Seeing Enforcers of Captivity adds are now heroic. Mistbound sentry adds are now heroic. Mistbound vindicator adds are now x2 instead of x3. Lyceum of Abhorrence Gnillaw the Demented’s linked adds are now x2 instead of x3. Gnorbl the Playful’s linked adds are now heroic. Maldura: Forge of Ashes [Raid] Corrected an issue that...
From EQ2 Lead Designer Kyle “Kander” Vallee on the EQ2 Forums: Hello everyone, I wanted to take a moment to tell you exactly what is going on with the TLE servers. Itemization We’re done with global adjustments to Kingdom of Sky loot. We know that some items simply do not measure up, and we are absolutely fixing/adjusting these on a case by case basis as we find them (such as the Gnorble earring brought to our attention today). In this time, we have done a thorough pass on Echoes of Faydwer loot to assure the progression is significantly better...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Maldura: Forge of Ashes [Raid] [eq2u]Signet of Pure Terror[/eq2u] now correctly requires a Stone of Ashenfell Power or Stone of Greybeard Power as a purchase requirement. ITEMS Psionist Crowns can now be upgraded through crafting using either original crowns or newly dropped crowns. Required component is now any crown of that armor type. Psionist Helms that were previously upgraded using the Mindstone Crystal can now be crafted into the new version of the crown. The recipe book has had the new recipes added. New armor drops* now have a descriptor added...
From Holly “Windstalker” Longdale on the EQ2 Forums: Hail Norrathians! It’s going to be another great year for EverQuest 2! The team is excited to be working on new content updates as well as already being waist-deep on our next expansion, all coming this year. We spent January getting our plans nailed down and are busy getting ready for a big content update for members this spring. This update will have new fabled dungeons and places to explore packed with quests (timed ones too!), key chests, adventures, and awesome stories. For more news and details, join us for a...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Maldura: The Forge of Ashes [Raid] Changed the message given when triggering the Forge Golem. LIVE EVENTS The Erollisi Day “Lovely Lacquer” achievement can now be updated by crafting the passionate and romantic filigree rugs. QUESTS The Wind of Strife Blows Fickle – The update is now found in the truck at the foot of the bed in Viktor T’Hoth’s room, to better fit the description. Restoring the Underfoot Cathedral – Each of the tormented Serilian spirits can now only be seen by players on the appropriate step of the quest,...
Daalilama started a thread on the EQ2 Forums asking what we can expect as far as filling gaps in itemization as a result of the player power growth of the recent Terrors of Thalumbra expansion. Points of specific concern are Cyan Adornments, Quintessences, White Adornments, Food & Drink, and Poisons all of which remain largely untouched since 2015’s Altar of Malice expansion. EQ2 Lead Designer Kander has had some interesting responses suggesting that we’ll see a content release this spring that addresses many of these issues. From the EQ2 Forums: We’re saving a lot of this stuff for the...
From the EQ2 Forums: TIME-LOCKED EXPANSION Made adjustments to most NPCs to make lower level encounters less punishing. POPULATION / ZONE PROGRESSION General Fixed an issue where actors being killed could set the zone lockout in persistent dungeons. Kralet Penumbra: The Master’s Chosen [Heroic] Servitor of Yothshaval’s spell “In Service of the Master” damage has been reduced, but a power drain component added. Kralet Penumbra: Tepid Depths [Agnostic] Updated an encounter of Aberrants within the Tepid Depths to be of the appropriate agnostic challenge. MERCENARIES Increased the time before a mercenary auto suspends. ABILITIES / ALTERNATE ADVANCEMENT Summoners Summoned Pets will...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Persistent Instances Removed 30 minute lock-out when first entering a persistent instance. Killing any NPC in a persistent instance will now commit the lock-out. Kralet Penumbra: The Master’s Chosen [Heroic] The Chosen Curse and the Yothshaval Curse should no longer kill players if it wears off after Golguth is slain. Health of bosses have been adjusted. Xal’Gilah’s Disrupting Tutor add should no longer disappear during his encounter. Maldura: Bar Brawl Mages disarmed by Dalkuhm can now re-equip their weapons outside of a priest’s cure curse.
From the EQ2 Forums: POPULATION / ZONE PROGRESSION General Charmed creatures in agnostic zones will no longer be supercharged. Bonemire Corpse Candles can no longer be charmed. Kralet Penumbra: Rise to Power Bone Crushing Swings and Pressure of the Deep no longer effect Dissonance of Savagery. MERCENARIES Mercenaries will now suspend after a period of player inactivity. Mercenaries no longer have any initial hiring fees.
Some of you may be snowed in or, in my case sleeted in. If you were hoping for some promising news about Norrath, Kander has this brief take on Twitter: Currently working on new Fabled dungeons for this year. We'll be doing something different this time around. — Kyle Vallée (@EQII_Kander) January 22, 2016
This morning’s Game Update was incomplete, so there will be a second downtime at Noon 12:30 PST. From Roshen on the EQ2 Forums: We’ve identified additional issues, and EverQuest II Live Servers will be brought offline on Wednesday, January 20, 2016 around 12:00 12:30PM PST* for maintenance. Estimated downtime is approximately one hour. Update: Just received an in-game message on Maj’Dul: Greetings Norrath! The server will be coming down for a brief update at 12:30PM PST Wednesday Jan 20, 2016. Here are the expected (but not confirmed) Update Notes: POPULATION / ZONE PROGRESSION Ascent of the Awakened Ireth The Cold...
Update from Caith: Looks like a large part of the patch didn’t make it to the live servers in this morning’s hotfix, so this is still currently bugged. We’re working on getting it out asap. and from Gninja: We are working to get the parts of the patch that did not make it to live servers remedied asap. We are working on it as we speak. Thanks… Here’s what got patched (from the EQ2 Forums), including that frustrating bug affecting the progression of numerous Zones such as Castle Highhold… POPULATION / ZONE PROGRESSION General Corrected an issue that prevented interaction with many...
Like previous expansions, Terrors of Thalumbra includes shiny “collections of collections” or meta-collections. A number of the expansion’s collections reward a piece which is part of a larger collection. When the expansion launched however, some of these pieces were not being rewarded. This week, Caith went through game logs to award the correct items to the players who had completed the quests but didn’t receive the pieces. From Kander: We have started reimbursing these missed meta collection pieces. If you haven’t been reimbursed for missed metas, Please email me. [email protected] Email me if you have collections you have completed...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Time-Locked Expansion Servers Fixed an issue with named encounters not receiving their full mitigation. Bonemire The Humator Harridan is once again heroic. ABILITIES / ALTERNATE ADVANCEMENT The final point of Enhance: Predator’s Final Trick will now increase Potency instead of Crit Bonus. Clara’s Chaotic Cacophony’s debuff component will no longer overwrite itself when cast by a different caster. ITEMS Baby Dragon Burbur (Chestnut) petamorph wand now properly converts into a house item, and back again. Amplifying Stamina and Amplifying Combo effects will once again display the effect range. Disciple’s Fervor will...
Tonight is the last night of Frostfell until later this year, while tomorrow sees the unlocking of Kingdom of Sky on the Time-Locked Expansion servers. Meanwhile on live servers, in addition to a number of content fixes, we will also see a potentially significant change to AAs. Abilities that used to grant Crit Bonus will now grant Potency instead. Finally we must say goodbye to a feature that has worked inconsistently at best for many years but must have proven too difficult to fix. With tomorrow’s update, the PvP Arena feature will be disabled in EverQuest II, with the rewards...
From the EQ2 Forums: Hail Norrathians, The vote to unlock Kingdom of Sky content passed last month. This content is scheduled to unlock to players on BOTH Time-Locked Expansion servers Stormhold (PvE) and Deathtoll (PvP) on Thursday, January 7, 2016. This content is scheduled to unlock at 10:00AM PST UPDATE: We’ll need some additional time to get KoS set up for TLE servers, and we anticipate these servers will unlock to players at 10AM PST. More info here. There are a lot of updates coming to Time-Locked Expansion servers after this content unlocks. To give you an idea of what’s coming: Adventure,...
Daybreak Games, Servers, and Websites are once again under attack this morning as of 7:30am PST. The attack stopped at 8:00am PST and then resumed at 11:00am and has continued unabated as of 3:20pm PST. This sustained attack is being done by a different DDOS crew than the one that targeted SOE President John Smedley, and is directed towards the game H1Z1. EQ and EQ2 (and their forums and websites) being offline is just collateral damage. NOTE: EU-based EverQuest II servers are co-located in Amsterdam, so gameplay may be possible on these servers. Original updates after the jump…
Daybreak Games websites and games seem to be intermittently offline starting at 5:15pm PDT. Update: Players have been reporting that they’re able to login for the last 15 minutes or so. I am logged in and experiencing some lag. Update from Twitter: We are aware of current connectivity issues and are working to resolve them. Thanks for your patience. — Daybreak Games (@DaybreakGames) December 30, 2015 The EQ2 Forums have been updated with this notice from Ops: Status: 12/29/2015 17:45 PST – We are currently investigating a potential issue with network connectivity to the game. Enter the EQ2Wire Chatroom
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Maldura: Forge of Ashes [Raid] The respawn point for Bereth’s Overlook should no longer be an available option for reviving unless Bereth has been defeated. Maldura: Bar Brawl [All Versions] Priest can now cure themselves of Dalkuhm’s “Borrow Weapons” debuff. Kralet Penumbra: The Hive Mind [Raid] The Psionists will now correctly react to those who attempt to drain their well of power. ITEMS Wrist of the Great Forge is now correctly named Ring of the Great Forge. Ethereal Onslaught will now correctly reset Sniper Squad. Primordial Burnout will now trigger on...
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Qeynos Province District Players will no longer get stuck in Frostfell decorations when zoning out of Agnostic Dungeons. Kralet Penumbra: Uzulu Deep [Event Heroic] Urzzra-Uzulu now opens dialog with you during combat through a separate dialog window for greater accessibility. Kralet Penumbra: The Master’s Chosen [Heroic] Xal’Gilah has slightly slowed the rate at which he gains concentration for resurrecting his minions. Kralet Penumbra: Tepid Depths Depths prowlers no longer cast Aberrant Assault. Maldura: Bar Brawl [Event Heroic] Dalkuhm’s “Borrow Weapons” debuff can now be cured by means other than Cure Curse.
From the EQ2 Forums: GENERAL The /summon_chest command can no longer be used while on a transport. POPULATION / ZONE PROGRESSION Maldura: Palace Foray [Heroic] Dragoon Z’Koz will always drop a treasure chest. Kralet Penumbra: Temple of the Ill-Seen [Advanced Solo] Should now spawn shinies properly. Kralet Penumbra: The Master’s Chosen [Heroic] Necromantic Concentration buff can now appropriately be dispelled.