Here are your Update Notes for January 31, 2012: GENERAL Fixed a bug where some characters wouldn’t show on character select. ZONE PROGRESSION / POPULATION Tower of Frozen Shadow (Raid) Tserrina’s spell “Wing Buffet” should no longer cause priests to become knocked back. Adds spawned from shadow doors should no longer spawn quite as quickly. The number of adds that spawn from shadow doors has been slightly reduced. Tower of Frozen Shadow: Umbral Halls Demanti Sheda should no longer have issues resetting his encounter. Demanti Sheda’s spell “Paralyzing Fear” should now stun instead of fearing and has been reduced...
Month: January 2012
We reported last week on the double-casting of AoEs by Destiny of Velious HM (hard mode) raid targets, making many fights either nearly impossible, or requiring exceptional luck. According to Kander, this is now being looked at: It is definitely a bug and we definitely intend to fix it. We have code looking at it right now. Meanwhile, Gninja remains our point man on all things Mercenaries. At the prodding of players, he has nailed down some issues, first with Defiler mercs not taking advantage of wards: Took a look at this. It seems they are still warding but...
Feldon
January 30, 2012 4:17 pm
From EverQuest2.com: Crushbone and Permafrost will be undergoing maintenance beginning at 4:00 AM Pacific* on January 31, 2012. We expect this downtime to last for approximately 8 hours.Chat will also be down for the Freeport and Oasis servers during this time. We apologize for this interruption and will bring the servers back online as soon as the maintenance is completed. Time Zone Conversions PST: 4:00am-noon EST: 7:00am-3:00pm GMT: 12:00-20:00 CET: 13:00-21:00
Last week, MMORPG posted an interview with Dave “SmokeJumper” Georgeson. The article is a bit light on revelations and threw a few softballs like “The Dungeon Maker is a brilliant addition to the game. Can we expect more functionality now that it seems like the community loves the feature so much?” , it could still be an interesting read, especially players looking for any scrap of information about the upcoming fourth game in the EverQuest franchise (you didn’t think we forgot about EQOA, did you?). Great ideas only really shine if you’re first to market with them. So we’re...
It is now two weeks since the announcement that ProSiebenSat, a TV and radio broadcast firm based in Germany, will become SOE’s ‘Exclusive Partner’ in Europe. ProSiebenSat’s gaming division, Alaplaya, is mostly known for poorly supported region-locked free-to-play browser games. The announcement immediately raised fears which, to date, have received no official (or unofficial) response from SOE beyond two posts from SmokeJumper asking for more patience: I can’t give you the official answer yet. I’ve been specifically asked to wait until the full FAQ and everything is created for this. However, this should be really big for EQII in...
Dave “SmokeJumper” Georgeson has posted a bit of a Twitter followup after his rather abrupt pronouncement that we should only expect three Game Updates this year, with the next one not arriving until sometime in April: Funny how when you come back from relaxing, you always run real hard to catch up. Does this make sense? Really? Humanz iz odd. DoV, Book 2, Chapter 1! (GU 63) : Withered Lands and Skyshrine. A big new overland, group instances, a contested dungeon, raids, and more! Sometimes things go right. And then because of that, they keep going right because that...
If you like posting on the EQ2 forums, you’ve probably been seeing a lot of the above screen. Over 2 weeks ago, the SOE forums lost the ability to store login information using cookies. In other words, anyone who was not actively browsing an SOE forum or website was logged out after 15 minutes of activity. At the time, this was explained as a temporary glitch. However last week, EQ2 Community Manager Amnerys (who returned to work at SOE in early January) had this unbelievable update on the issue: The forum auto logout has been changed to 3-hours now....
During Fan Faire 2011’s “Freeport and Beyond” panel led by EQ2 Exec Producer Dave “SmokeJumper” Georgeson, a slate of exciting plans was laid out. The announcements outlined Game Update 61 (War of Zek), GU62 (Freeport Reborn), GU63 and GU64 which would each contain new Destiny of Velious content, and Game Update 65 slated for August 2012 which would bring about the revamp of the City of Qeynos. Here’s a transcript of SmokeJumper‘s Fan Faire 2011 presentation (watch video here) from 13:58 to 14:36: What we’re concentrating on is making sure that we have not just new content to chew...
Optimization of the Broker is something that’s been on EQ2 Lead Programmer Rothgar‘s long term To Do list for quite a while. So it was a surprise when a change we first heard about in September 2011 partly arrived in yesterday’s Update Notes. All of those ‘vendor trash’ items with a description like “You might be able to find a merchant who would give you a few coins for this item.” are now NO BROKER. This change should help clear tens of thousands of items off the broker whose sole purpose has been to provide some flavor to players...
Here are today’s update notes from the EQ2 Forums: GENERAL Fixed a placement issue with certain moveable objects (for instance, the portals will now place properly during the Zynos fight in Anchor of Bazzul). ACHIEVEMENTS Characters who have completed “Your Eternal Reward” should now receive the “Agent of Freeport” achievement. MERCENARIES Shaman mercenaries should no longer continue to think they are in combat when it comes to casting wards on their group. They will still cast their out of combat preward spells.
From EverQuest2.com: Come take another look at Dungeon Maker, one of the awesome new features in EverQuest II’s Age of Discovery Expansion. Host Linda “Brasse” Carlson (Director of Global Community Relations), a huge fan of Dungeon Maker, will interview Akil “Lyndro” Hooper (Lead Designer). They will chat about Extra Dungeon Mark Days, tips on how to spend your rewards, and information on our Test Server initiative that allows you to play your characters in Dungeon Maker. We may even give you a sneak peek at a new dungeon that is in the works. Join us on Thursday, January 19th,...
Raiders continue to wait for a fix to the double-casting of AoEs first reported shortly after the release of Game Update 61 in August 2011. This issue has been discussed here here and recently here. We got a We’ll look into it from Kander on October 27, 2011 but have received no further communication on the issue. Meanwhile, there are a few tweaks coming to the difficulty of Drunder Raid Zones. These changes are currently on Test will likely go live next Tuesday. ZONE PROGRESSION / POPULATION Vallon’s Tower x4 (Tower of Tactics) [Challenge] Ambassador Grindstone will no longer...
Here are your update notes for today, January 19th: GENERAL Fixed a bug with house item tooltips that would sometimes show incorrect housing restrictions. Group Friend spells should once again work on warders and pets. MERCENARIES Blurt Grasplung should now cure detrimental spells on groupmates.
A video preview hosted by Emily “Domino” Taylor of the new “Storm Tower” Prestige Home was posted last week, and now this home is available for purchase for 1350SC. The preview: The announcement from EverQuest2.com: For those looking to create something evil and forboding, the new Storm Tower Isle Prestige Home has plenty of space for sinister decorating. Dark and stormy, the island comes complete with crashing waves, gloomy clouds, and a watchtower based on the Tower of Bone in Darklight Woods.
Here are your update notes for today, January 17, 2012: ANNOUNCEMENTS Extra Dungeon Mark Days are here from 17 January until 30 January! Dungeon Maker dungeon players and creators will receive 25% MORE tokens during this time period. To create and see listings of available dungeons, select Dungeon Maker from your EQ2 Menu button in game. Visit the Dungeon Maker category in the Marketplace to spend your tokens on items to equip your play character, as well as items to enjoy and build more dungeons. Prepare to get your dungeoneering on! GENERAL Fixed a UI bug on the mini-map...
From TSR-JoshuaM on the EQ2 Forums: We’ve reduced the amount of time needed in order to purchase a Character Transfer token to 7 days of active, recurring, Gold Membership time. This should alleviate a great deal of the gating issues preventing many of you from purchasing this token. Station Cash purchases of Non-recurring Gold Membership does not make you eligible for Character Transfer services. This service is only extended to active, recurring, Gold Membership holders or Station Access subscribers. In the event of an account to account transfer, a process which must be done manually, both accounts must be...
Posted by Ttobey on the EQ2 Forums: Most of the bugs ingame didn’t have very fulls sets of animations, so they wouldn’t work all that well as a warder, but we are working on it.
In a stream of responses to two threads discussing Mercenaries, Gninja answered several questions and provided useful information about the current and next waves of mercenaries. With a recent update, the number of mercenaries has increased to twenty (20) and mercenaries are now avilable in all 6 cities. Although they lack some of the innovative features and options of EverQuest Mercenaries, they are still one of the more popular features of the recently released Age of Discovery features expansion. Mercenaries New & Old Let’s take a look at the list of Mercenaries by class. This was posted by Slayacissa...
Think of the cookies! Ever since Monday’s ~30 minute SOE Forum Maintenance, players have been unable to stay logged into any SOE forum. This is causing headaches for players and SOE staff alike. If you remember your login information, you may participate in the discussion here. and an update from Amnerys who, if you have been following her twitter, know that she is back working after maternity leave: We are borked. We are working on it. It’s frustrating for all of us and we’ll have it fixed asap. Sorry for the inconvenience!
If the options of a Flying Gryphon, Hovering Disc, Cloud, and Pegasus weren’t enough, if flying as a Freeblood Cloud of Bats or Fae or Arasai weren’t enough, the time may have finally come for your flight option. From EverQuest2.com: It’s a bird, it’s a plane..No! It’s your EverQuest II character! Introducing the ground-breaking Flight Wings to EverQuest II. Now you can fly through the air with the attached Pegasus Feather Flight Wings or the Nightmare Flight Wings. Fly through Norrath in style, group with your friends and intimidate all challengers as you swoop into action from above.
Yesterday, SOE President John Smedley issued a series of tweets about EverQuest II: We are seeing some amazing growth in EQ2. 40% increase in daily logins since going f2p. 300% increase in new players. And 200% increase in Item sales. Plus we have added a lot of new subs. All during the time that some really good competition hit the market Some players have opined that a 200% increase in item sales might not be much of an indicator considering the Free-to-Play conversion coincided with an e-mail campaign encouraging tens of thousands of players who had quit to try...
image courtesy Jayne of Kithicor Over the last month, a growing number of players have reported missing Quest Feathers and Quest Books. The feather and book icons are invisible, leaving only the yellow or white wisp appearing above each NPC’s name. People have reported the occurrence of the problem after updating DirectX, while others have reported temporarily alleviating the problem by /camping their characters. This issue is being discussed on the EQ2 Forums.
If you’ve run Shard of Love a few times to get the Valorous Wings, and figured that’s all there was to the story, you may be surprised to know that there is a followup quest line A Goddess Risen. The quest series takes you to different instances, and culminates in a revitalized version of the Shard of Love. This quest series runs through February 6th @ 11:59pm PST. If you are into unique Beastlord warder appearances, the emerald cave bats in the Faceless Oracle’s Demesne instance, available only during this event, might interest you. Image courtesy EQ2 ZAM
Here are your update notes for January 10, 2012 from the EQ2 Forums: GENERAL Fixed a bug where you would have to recast buffs on group members every time you zone. Fixed random lighting bugs on characters and environments. Players will now receive achievement credit for earning hall of fame status if they are offline when awards are processed. ACHIEVEMENTS Sense of Urgency: Debone Bonewing should correctly update when defeating the zone boss in under 30 minutes from zone in. DUNGEON MAKER Dungeon Maker creatures will no longer temporarily reappear when defeated while under the effect of a tier-adjusting...
First I’d like to wish a Happy New Year to all of you. No doubt many took advantage of the Double XP weekend and squeezed in the last bit of Frostfell magic. In the coming weeks, we should be hearing more from EQ2 developers and their work on the upcoming Game Update 63 coming in February. This update is expected to include new Destiny of Velious content, including dungeons, raids, and more. Here are some issues we’re tracking this week, some of which got a nod from a developer or community: Character Lighting EQ2Players Invisible Mercenary Healers Timorous Deep...