Daybreak General Maintenance: Monday, April 27, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

Innerspace19877_zpscea2cc5d

From the EQ2 Forums:

Attention players: we will perform a general maintenance beginning at 7:00AM PDT* on Monday, April 27th. The current estimated downtime for this maintenance is three to five hours, depending on the service.

This maintenance may impact the following Daybreak services across all games:

  • Commerce functions, including purchases, for all games
  • Game logins
  • Web logins for all Daybreak sites, including account creation
  • Forum access (login, posting, and viewing abilities) for all Daybreak games.

Thank you for your patience as we complete this maintenance.

~The Team at Daybreak

Maybe we’ll finally see Daybreak Games new logo? The company has existed without an official logo or branding campaign for well over two months now. Maybe they’re transitioning station.sony.com to daybreakgames.com?

Server Move Poll: Would You Move From AB to a Lower Pop Server?

Written by Feldon on . Posted in EQ2

From Windstalker on the EQ2 Forums:

Dear Norrathians,

We have launched a poll for players on the Antonia Bayle server asking if they would be interested in a free move to a lower population server. We didn’t add more details than that because we won’t go into planning until we get the community’s vote on the subject overall.

This is in part to gauge the interest in a move option for one of our highest population servers and to assess this alternative as a tool to move the populations around to different servers when we see an opportunity.

We’ll report back in a couple of weeks to discuss the results and then see if we should pursue the move option.

Sincerely,

Holly “Windstalker” Longdale

Rum Cellar Highlights: What You Need to Know

Written by Feldon on . Posted in EQ2, Grouping, Itemization, Raiding

From Roshen on the EQ2 Forums:

rum_cellar_logo

Earlier this month, the EverQuest II team unveiled plans for campaigns! The first new campaign, Rum Cellarwill be available on Tuesday, April 28, 2015. Rum Cellar comes with six new instances (solo, heroic, and raid content) with lots of loot, collections, and achievements.

rum_cellar_announce1

Here’s a list of the features that are included in the Rum Cellar campaign:

  • 2 Solo Zones (1 Solo and 1 Advanced Solo)
  • 3 Heroic Zones (1 Heroic, 1 Event Heroic, 1 Event Heroic-Challenge)
  • Raid Zone with 10 Bosses
  • Lots of Loot, including drops of a Rare Elite Mercenary and a Zeppelin Mount
  • New Achievements and Titles
  • New Gems for Armor
  • New Collections
  • Merchant who accepts Far Sea Ferrin (who also sells a Zeppelin Mount!)

Update Notes: Tuesday, April 21, 2015

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Raiding

UPDATE: What was supposed to be a one hour downtime this morning has turned into an all day event of stumbling servers, uppity login servers, and unexpected downtime:

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Brokenskull Bay: Fury of the Cursed [Raid]

  • Corrected an issue in the Captain Krasnok encounter that allowed the Spirit of Gluttony to be killed when it shouldn’t be.

Ssraeshza Temple: Echoes of Time [Raid]

  • Each of the Grimling bosses should no longer cast curses on players if they have been killed.

ITEMS

  • The Ssraeshza Sword Sentinel house item can now once again be scaled up to its previous maximum size. The default scale remains small enough to fit inside a room.

EQ2 Talk #79 – Pack to the Future

Written by Feldon on . Posted in EQ2

Fulfilling a promise to not let 6 months go by between episodes, Dellmon and Osgz have once again taken to the airwaves to record another thrilling episode of the EQ2 Talk podcast!

EQ2 Talk in conjunction with Captain Morgan’s Spiced Rum – To Life, Love, and Loot – - – is pleased to announce that Episode #79 was recently released and is available for download.  ”Pack to the Future” is available via iTunes and other RSS download services.  Get yours TODAY!

Daybreak has announced that its next content release will be a purchaseable campaign called the Rum Cellar. Dellmon and Osgz are shaken, but not stirred by this news and over a few drinks they chat about how this new delivery model of content may affect the future of Everquest II gameplay.

Download EQ2Talk Episode #79

Update Notes: Tuesday, April 14, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, April 14, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, April 14, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 15, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 6:00 CET am 15.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 6:00 CET le 15-04-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

and from the EQ2 Forums:

TRADESKILLS

  • Turtle Shell Buckler and Turtle Shell Mageshield recipes will now correctly accept rough agate.

ITEMS

  • Elemental essence infused Dagger of the Ancient Assassin is now correctly named Brokenskull Captain’s Shortspear, and has had its damage rating corrected.
  • The scale of the Ssraeshza Sword Sentinel house item has been reduced.
  • Prospective fix to prevent Hemotoxin from applying damage twice in the same activation.

Permafrost Database Migration: Tues, April 14 @ 3:30am~2:00pm PDT [10 1/2 Hour Downtime]

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

server-lag-roundabouts

The Permafrost server is next up to migrate from Oracle to EnterpriseDB. From the EQ2 Forums:

The Permafrost server will be brought offline on Tuesday, April 14, 2015 at 3:30AM Pacific* for server migration and maintenance. This server is estimated to be unavailable until approximately 2PM Pacific.

Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime is needed.

Kander’s Candor: Rum Cellar and Beyond

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, Raiding

EQ2 Lead Designer Kyle “Kander” Vallee has posted more details on the upcoming Rum Cellar DLC, as well as a peek at the large fall update which the EQ2 team has been careful not to describe as an expansion, yet will have an overland zone, quest lines, and numerous dungeons.

I’m relieved to read some of the details and this paints a better picture overall of what we can expect this year. If I had to ask for “one thing more” in the statement, I’d have liked to see the Echoes of Faydwer Fabled dungeons mentioned by name. They’re a nice summer holdover for players who can run the Altar of Malice instances in their sleep, and it helps us stretch out the content until the fall update. The announcement doesn’t touch on pricing, but I think it nudges in the right direction that we’re not going to be nickel-and-dimed for single dungeon updates. Players just want to know that the overall cost and rate of content release isn’t going to unexpectedly jump. Without that assurance, it’s understandable that some players are hesitating about the Rum Cellar DLC.

For many of them, it’s not the pricing of Rum Cellar so much as the total pricing for all the content coming in 2015 that players are curious about. If the overall number excluding extras such as prestige houses, mounts, and mercs is reasonable, then I think people will get on board. I plan to buy Rum Cellar on my main account, and will evaluate the Octoberish update when it’s around the corner. So without further ado, let’s read up!

From the EQ2 Forums:

Greetings Fellow Norrathians!

I was asked by Windstalker and a few other prominent Norrath citizens to come and expand on the information about the Rum Cellar Campaign as well as give some hints about what we have in store for the future.

[IMG]

An “Open Dialogue” Regarding Forum Moderation

Written by Feldon on . Posted in Commentary, EQ2

As visitors to the #EQ2Wire chatroom or the EQ2 Subreddit know – which I have to admit is growing on me — I was “permanently suspended” from the EQ2 Forums two nights ago. To date, the exact reason why I was banned has not been forthcoming. After two days of mayhem, a “Free Feldon” campaign (thanks guys!), and additional suspensions, SOE Community Manager Tony “RadarX” Jones has posted a thread today encouraging players to sidestep the “thou shalt not discuss moderation” rule and confess their sins.

Besides a brief statement, at this point I’m choosing to opt out of the discussion and would remind anyone considering responding that you always take a risk of losing not just your access to the forums, but also your access to EverQuest II and you beloved characters. Is it really worth such a high cost? Here is my response to the thread:

It seems my “permanent suspension” has been miraculously undone. To date, the specific criteria with which I was judged to be in breach of the forum rules has not been elucidated to me. I’m not sure it matters anymore. If I want to talk to the developers, I know how to reach them, and if players want to talk to me, they know how to reach me. I’d rather not further distract from the forum discussions which really should be focused on Kander’s new article on the Rum Cellar update and a glimpse at what’s coming later this year.

As for this “open dialogue” thread, I’m going to give the same advice I would give anyone entering a casino:

  • Never bet anything you can’t afford to lose (your access to play EQ2)
  • Never forget that the House always wins.
  • If you’re not a gambler, then heed the advice of Admiral Akbar.

More Details About Rum Cellar and Beyond Coming Today

Written by Feldon on . Posted in EQ2

From Holly “Windstalker” Longdale’s twitter, we’ve been told to expect further details about the Rum Cellary update as well as a peek into the content we can expect for the rest of the year:

Rum Cellar Preview Livecast Video Now on YouTube

Written by Feldon on . Posted in EQ2, Grouping, Itemization, Raiding

This week’s Rum Cellar preview livecast on Twitch with EQ/EQ2 Executive Producer Holly “Windstalker” Longdale, EQ2 designer Chris “Chrol” Garlick, and EQ2 Community Manager Roshen has now been posted on YouTube. Note that it cuts off at the 59 minute mark as they ran up against the 1 hour scheduled timeslot and never came back from it. We are hoping to get a brief summary of the key points from the webcast here on EQ2Wire sometime today.

 

Butcherblock and Crushbone Database Migration: Thurs, April 9 @ 3:30am~2:00pm PDT [10 1/2 Hour Downtime]

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

hamsters-shuffling

From the EQ2 Forums:

The Butcherblock and Crushbone servers will be brought offline on Thursday, April 9, 2015 at 3:30AM Pacific* for server migration and maintenance. These servers are estimated to be unavailable until approximately 2PM Pacific.

Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime is needed.

Update Note: Thursday, April 9, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Thursday, April 9, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Thursday, April 9, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 10, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 6:00 CET am 10.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 6:00 CET le 10-04-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

and from the EQ2 Forums:

GENERAL

  • Fixed an issue related to server stability.

Oasis, Unrest and Battlegrounds Database Migration: Tues, April 7 @ 3:30am~2:00pm PDT [10 1/2 Hour Downtime]

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

Database-Migrations

Update: Unrest seems to be done, however Oasis is now 4 hours overdue on returning to service.

From the EQ2 Forums:

The Oasis server, the Unrest server and ALL US Battlegrounds will be brought offline on Tuesday, April 7, 2015 at 3:30AM Pacific* for server migration and maintenance. These servers are estimated to be unavailable until approximately 2PM Pacific.

Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime is needed.

For those playing at home, this leaves Splitpaw, Storms, Valor, Butcherblock, Crushbone, Permafrost, Barren Sky and Harla Dar.

Rum Cellar Beta is Now Live

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

The Rum Cellar update, which will be available for purchase for $15 near the end of April, and which introduces 6 new zones all based on the “Far Seas Distillery” motif, is now available for Beta testing. It’s been announced by Ry “Roshen” Schuller on the EQ2 Forums. Curiously, the announcement includes the pronouncement that EQ2 players are expected to use a cancerously atrocious third party service trollfest known as Reddit and that developers will be seeking feedback there. I believe the term “when hell freezes over” is applicable here.

Fortunately, the EQ2 designers can be reached directly through their forum handles of @Gninja (design/instances), @Kander (design/instances), @Caith (design/itemization) @Kaitheel (design/events/quests), and @Maevianiu (code/stability issues), and @ttobey (art/animation).

The Rum Cellar Campaign and class changes are now live on Beta! We appreciate everyone that’s able to join us on the beta to help test this upcoming content.

[IMG]

Rum Cellar Livestream: Tues, April 7 @ 1PM PDT

Written by Feldon on . Posted in EQ2

From the EQ2 Forums:

Join us for the Rum Cellar Campaign Livestream on Tuesday, April 7, 2015 starting at 1PM Pacific*on twitch.tv/everquest2

[IMG]

During this stream we’ll be previewing this upcoming campaign, and chatting with players via the Twitch chat!

This stream will be hosted by Holly “Windstalker” Longdale, Chris “Chrol” Garlick, and Ry “Roshen” Schueller.

Don’t miss your chance to get a sneak peek of this campaign! We look forward to chatting with you on Tuesday!

Update Notes: Tuesday, April 7, 2015

Written by Feldon on . Posted in Game Updates & Maintenance, Itemization, Raiding

From the EQ2 Forums:

maintenance_notification

US  EverQuest II Live Servers will be brought offline on Tuesday, April 7, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, April 7, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 8, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 6:00 CET am 08.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 6:00 CET le 08-04-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

and from the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Precipice of Power [Raid]

  • Cazic Thule will be protected by his minions if he falls low on health and they are able to help him!

ITEMS

  • All damage types of the Terror Inducing Mace have been made 6 second delay.

Test / Beta Update Notes: Friday, April 3, 2015

Written by Feldon on . Posted in DBG Wants Feedback, EQ2, Game Updates & Maintenance, Grouping, Itemization, Tradeskill

Normally we don’t list complete Test / Beta Update Notes so as to avoid confusion with Live notes, but in this case, we’re going to make an exception as players have been clamoring for signs that development continues on EQ2 from bug fixes to performance tweaks to mechanics and class balance changes, and this update has all of that!

From the EQ2 Forums:

PERFORMANCE IMPROVEMENTS

  • Reduced frequency of UI updates being sent to clients from the server lowering server/client and bandwidth load, specifically during combat.
  • Improved server memory use.
  • Various client crash fixes.
  • Several minor performance improvements on nearly every system in game.
  • Lowered server/client and bandwidth load for the warder and construct windows.
  • Lowered the server load caused by player pets in and out of combat.
  • Made improvements to performance hits caused by census exports.

GENERAL

  • Guildhall Harvesters have had their dialog list shortened.

ACHIEVEMENTS

  • The triumphs for Drunder have been reset to clear any issues with them not updating. Some players will be granted this automatically upon logging in.
  • Achievements related to Sevelak of Storms have been fixed.
  • Achievements related to youtube uploads have been removed as this feature is no longer available.

Bonus XP Weekend in EQ2 – Fri Apr 3 @ Noon ~ Mon Apr 6 @ 9am PDT

Written by Feldon on . Posted in EQ2

From Holly “Windstalker” Longdale on Twitter:

We’ve got Bonus XP weekends coming for #eq2 and #everquest starting tomorrow 12pm PDT until Monday 9am PDT. (AA, TS, Adv XP in EQ2.)

Official update from the EQ2 Forums:

If you have some free time this weekend, take advantage of it with bonus experience!

[IMG]

Starting at 12:01PM PDT* on Friday, April 3, and running until 9:00AM PDT on Monday, April 6, 2015 All Access members will earn double AA, Adventure and Tradeskill experience!

What is your strategy to best take advantage of this double experience weekend?

Server Downtime: Thurs, April 2 @ 7AM PDT

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums:

maintenance_notification

US EverQuest II Live Servers will be brought offline on Thursday, April 2, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Thursday, April 2, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 3, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 6:00 CET am 03.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 6:00 CET le 03-04-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

Update Notes were posted at 7:10pm today…

ITEMS

  • Increased the consistency of many Altar of Malice procs.
  • Constructed shoulderpads awarded via The Unfinished Journey may now be upgraded with a Purple Malice Gemstone.

Antonia Bayle & Everfrost Database Migration: Thurs, April 2 @ 2AM PDT [12 HOUR]

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

servercat

The database migrations continue, this time with Antonia Bayle and Everfrost. From the EQ2 Forums:

The Antonia Bayle and Everfrost servers will be brought offline on Thursday, April 2, 2015 at 2:00AM Pacific* for server migration and maintenance. These servers are estimated to be unavailable for at least 12 hours.

Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime is needed.

Announcing the Rum Cellar Campaign DLC for $15 [NOT A JOKE]

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, Grouping, Raiding

EQ2_000887

If you told me last November that nearly one third of Altar of Malice expansion purchasers would opt for the never discounted $89.99 Collector’s Edition, I’d have suggested therapy or possibly drug treatment. If you read the comments here on EQ2Wire and on the official EQ2 forums when the pricing was announced, the universal response was howls of protest.  Yet to this day, the expansion not only continues to show good sales numbers, but fully one third spring for the Collector’s Edition. Perhaps we ARE the vocal minority.

So with that background comes today’s Marketing-driven blitz (yes on April Fool’s Day for some reason) of how EverQuest II’s content will be released going forward. First up, here are the Press sites that participated in Round Tables with the EQ2 team this week:

TL;DR Summary

  • Coming on April 28th, we will see a purchasable “Campaign” or what most people would call DLC/Adventure Pack for $15 ($13.50 for All Access)
  • The new DLC introduces a new instance called the “Far Seas Distillery“, with 1 Solo, 1 Event Advanced Solo, 1 Heroic, 2 Event Heroics, and large Raid versions. The new zones have rare loot, collections, achievements, a new drunken monk mercenary, and a dropped Zeppelin flying mount.
  • We’ll see another large Campaign this fall around the usual expansion release time. The content released throughout the year in these Campaigns will add up to what we might have traditionally seen in a yearly expansion.
  • Cross-Server Dungeon Finder is coming “later this summer”.
  • New Deity Revamp this fall with purchasable AA abilities.
  • Level cap will remain 100 for the time being.

ZAM: The Highest of Silly Days – April 1st Only

Written by Feldon on . Posted in EQ2, Live Events

From Calthine on the EQ2 Forums:

April Fools Day marks the Highest of Silly Days for the Bristlebane Day celebration. Three quests are only available on this day (one is new), given by the sphinx Imenand just off the dock in the Enchanted Lands. Test your brain by trying to solve his many riddles and take a gamble at your choice of house pet rewards.

If you’ve been waiting for a Berry-fed Bovich since last year they’ll be available on the Marketplace for 2250SC. The winged version is available for 2950SC. [Editor’s Note: It was available last year for a heart-stopping 5,000SC]

In your travels you may have noticed bunnies all over Norrath. Today, and only today can you collect the silly wabbits and earn four Bunny Achievements! The 500 bunnie achievement was added this year. [Editor's Note: The rabbits on the level 95+ Isle of Refuge zone are for a different quest.]

Players can also harvest from the Jester’s Superior Gardens on this day, which are found in Enchanted Lands. These gardens give harvests from every holiday event that has crafting, so be sure you have a lot of backpack space to spare! Those wanting to sneak in some mid-year Frostfell crafting can do so as well.

The Highest of Silly Days starts as soon as it’s April 1 in Pacific time, and goes until 11:59pm PDT on April 1st.

Producer’s Letter: Class Changes on Beta

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization

From EverQuest and EverQuest II Executive Producer Holly “Windstalker” Longdale on the EQ2 Forums:

Good day, Norrath!

This week, we are starting to beta test class changes for scouts, fighters, and summoners. We have wanted to tackle some high priority issues for these classes for a long time and we’ve been working on solutions. This includes improvements like increasing DPS for scouts and fighters, which goes along with a gear revamp for fighters’ defensive armor that makes playing the game more rewarding (i.e. using abilities will matter more). For summoners, we’ve addressed some lingering issues with pets and implemented a whole new pet AI, as well as the long-awaited summoner pet window that will display pet stats. We’ve invited some of our community experts and players to help us test on Beta for release as soon as we are all satisfied which will hopefully be in a larger update at the end of the month (more news on that really soon).

We are also focusing on and continuing to bring improvements to performance. We are aware of the lag concerns and are working hard to address them as quickly as we find them. We found some issues we patched out last week and we’re seeing improvements. Please continue to use /bug and /feedback if you are experiencing severe lag and aren’t using a third-party UI mod (which do tend to bog down clients).

Last, but not least, we wish you the best of the silliest of high holidays with Bristlebane Day events. We will continue to bring you infamous holiday fun throughout the year and, as always, will continue to provide frequent updates and bug fixes.

Spring has sprung and we’re excited to be on this journey with you all! We appreciate you all and the support you’ve shown us.

More news to come!

The Summoner Pet AI/UI has been on test since February. No test/beta notes have been posted for the remainder of the mentioned changes just yet.

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