EQ2U Leaderboards Extended to Include PvP Stats, More to Come!

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U, PvP/Battlegrounds, Time-Locked Exp Servers

We’ve had Leaderboards functionality on EQ2U for about a year now but we didn’t provide PvP leaderboard tracking…until now! In honor of the new Time-Locked Expansion Deathtoll PvP server which has so far been incredibly popular, we’ve added City Kills, Wild Kills, and Deaths for PvP servers on our Leaderboards. We’re also working with the EQ2 team to add some additional stats to track.



If you haven’t checked out our Leaderboards feature, we show the top 100 characters on each server and worldwide for a variety of stats for die-hard crafters, questers, harvesters, collectors, and achievement-chasers!

Dethdlr’s Adornment Calculator Rises From the Ashes!

Written by Feldon on . Posted in EQ2 Data & EQ2U


In 2011, Dethdlr launched his powerful Adornment Calculator for EQ2. Not only did this tool allow players to see all the adornments applicable to their equipment slots, but it also enabled them to pick their desired adornments in white, red, and yellow and then produce a shopping/crafting list of everything needed to craft, earn, and buy those adornments! The development of the Adornment Calculator also fostered a partnership between Feldon and Dethdlr that eventually led to the development of EQ2U.

Dethdlr’s Adornment Calculator v2

Because Adornments in EQ2 can come from so many different zones and places, and because crafting them requires a variety of tokens, components, and specialty fuels, trying to keep them all straight without some kind of Excel spreadsheet or website is all but impossible. This complexity is ultimately what motivated Dethdlr to come back and resurrect the calculator. So after four years and much prodding, Dethdlr has gone back to a white piece of paper and rewritten the Adornment Calculator for a new era of White, Purple, and Cyan adornments. It’s not only been built from the ground up, but it is now database-driven, solving one of the biggest problems with the original version. The new calculator can be extended as new adornments, colors, and types are added.

EQ2U Gets a Dedicated Contact Form

Written by Feldon on . Posted in EQ2 Data & EQ2U

Over the last few months, Dethdlr and I have discovered a some surprisingly obvious bugs on EQ2U which we can only guess at least one player noticed, but then couldn’t find an easy way to contact us, so the bug remained unfixed. To address this, we’ve added a dedicated Contact Us form for registered users of EQ2U.

With this new form, we are hoping to hear from anyone who just wants to give us feedback about the site, pose a suggestion, or of course let us know if they find any issues with the site! It is through player suggestions that features such as Gear Report have been added and we’d love to hear from you!


EQ2U: Gear Sets, Gemmed Gear Gadget, and Gear Report

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

Here are our recent updates to our EQ2U Players site which are all about keeping up with the Joneses!!

Gemmed Gear Gadget

The Altar of Malice expansion builds upon the itemization changes begun with Tears of Veeshan. The number of “stat packages” gives players more choices in their gear selections, especially for fighters and certain priest classes. Also with the introduction of upgrade gems, it’s more important than ever to keep all the sets of gear straight! To respond to this need, we’ve introduced a “Gemmed Gear Gadget” page to EQ2U.


This new Gemmed Gear Gadget page lets you pick a Class, an AoM Gem Color, and either a Slot or a Stat Package and then see all the matching item examine windows for all the max gemmed gear. The Stat Package buttons change based on which archetype you choose. As soon as matching armor pieces are discovered by players, they’ll be added to this page.

NOTE: Dethdlr is not to blame for the banner graphic or naming of this feature. That would fall to me and my fond memories of a certain Disney afternoon TV show. ;)

After the jump Gear Sets and Gear Report updates…

EQ2Wire and EQ2U Get the Norrathian Spotlight!

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

After 7 years in operation, we’re getting our moment in the sun!
EQ2 Community maven Racheal “Afista has posted our very own Norrathian Spotlight on the EQ2 Forums:


There are many amazing players in the EverQuest 2 community that spend time making the game more enjoyable for their fellow players. These players host events, create guides, run fan sites, provide feedback, answer questions, and/or design items and houses for everyone to enjoy. In the Norrathian Spotlight, we want to highlight some of these amazing individuals that make our community a fabulous place to be!

We asked for players to nominate fellow gamers they feel make a positive difference in the community and we’ve received a lot of forum posts and e-mails about some amazing people! In this Norrathian Spotlight article, we’re highlighting Feldon, a player who has contributed to the community by helping players in-game, answering questions on the forums, and creating the EQ2Wire and EQ2U fan sites.

Continue reading the SOE Spotlight about EQ2Wire/EQ2U at the EQ2 Forums! >>

EQ2U Updated for Altar of Malice Expansion

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

The new Spells page on EQ2U

Our EQ2U Players site has been updated for EverQuest II’s Altar of Malice expansion! These updates include:

  • Alternate Advancements/Prestige tree data completely reloaded. We now handle the new “Class Prestige” (Adventure) and “Far Seas Prestige” (Tradeskill) trees.
  • Item, Character, Guild, and Recipe Searches Up to Level 100
  • Character Spells now go to level 100, support Ancients, and link directly to the Expert and Grandmaster recipe pages!
  • Recipe data extended to include 96-100 recipes
  • Grandmaster recipes reloaded
  • Added Urzarach and Allu’thoa Lore & Legend quests to Lore & Legend tab.
  • EQ2U Signatures are no longer capped at 320AAs.

We are still working on Equipment Sets (a new EQ2 feature allowing up to 10 Adventure and 10 Appearance gear sets). We will be updating the standalone Spells pages (Search -> Spells & Combat Arts) to link to Recipes. And we anticipate receiving updated Quest data in the near future after all the secrets of the expansion have been unlocked.

Watch the EQ2U / Dragon’s Armory panel from SOE Live 2014!

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

At long last we’ve tweaked and poked and edited together this year’s SOE Live 2014 panel “Leveraging EQ2 Data Feeds”. This panel was hosted by Dedith of Dragon’s Armory, Dethdlr and Morgan Feldon of EQ2U, Douglas “Endymion” from the EQ2 team, and Zoltaroth lead programmer of Landmark. We talk about Quests and Leaderboards and answer player questions and suggestions:

We will be working hard tomorrow to support the rollout of the Altar of Malice expansion.

EQ2Wire, Dragon’s Armory, EQ2 Raid Council Get-Together @ 5:00pm

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), EQ2, EQ2 Data & EQ2U

If you read EQ2Wire, can’t live without EQ2U, depend on Dragon’s Armory, or participate in the EQ2 Raid Council, come hang with us at Planet Dailies on Thursday afternoon at 4:00-pm-5:30pm before the Welcome Reception. DethdlrFeldonDedithKander, and Gninja will be in attendance.

Time moved to 5:00-6:15pm because I’m a noob!

We’ve updated our SOE Live Schedule App for Android, Windows phone, etc. It’s actually quite tricky to get the app to load its new data, as we designed it to not require an internet connection once it’s loaded. I suggest deleting the SOELive Daily app from your home screen and then visit http://dev.eq2wire.com/m/ on your phone and redo the “Add to Home Screen” step, you should get the new version. The correct version should show version 1.25 with update date of August 12, 2014.

EQ2Wire’s Seventh Year Covering SOE Live and EverQuest II

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U, Expansion News


Has it really been another year? Next week, EQ2Wire will be (where else?) in Las Vegas for our seventh SOE Live covering EverQuest II. This looks to be a light year for EQ2, with only 5 events to cover and no Tradeskill, Lore, or Itemization panels this time around.

You can read the official SOE Live 2014 Schedule here, but scroll down to see the list of panels I will be attending, with notations of which panels I will be Liveblogging and Filming. Blogging an accurate transcription of a Q&A panel in realtime is almost impossible, so this year I will be focusing on getting a good 720p HD video recording of as many panels as possible and will then post them in the week after SOE Live. Please note that all times are Pacific Daylight Time.

Dethdlr and I will also be on hand to talk about EQ2Wire and EQ2U on the show floor as well as at our own panel alongside Dedith of Dragon’s Armory. This year, we’ll be talking less about the history of our websites and more about how players can improve their characters using all the tools we provide. We’ll also be going over our new Quest Journal and Checklist features which are currently in public beta.

EQ2U Quests Beta is now Open to All!

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

Dethdlr and I are happy to announce that Quests are now available as an Open Beta on EQ2U! Here’s what we’ve added:

  • Quests now appears under the Search menu
  • A Quests tab has been added to the EQ2U Quick Search box on the homepage
  • View your Active Quest Journal for any of your EQ2 characters
  • View a Checklist of all 11,564 quests in EQ2 and see your character’s progress on those quests (Active, Complete, or Never Started)
  • Items which offer a quest when examined now show the quest name and link to it
  • Items which are required by a quest show the quest name and link to it

How do I access Beta? Do I have to sign up?

All you have to do is load up the EQ2U Dev site. You do not need to sign up or apply for beta as everyone will have access this weekend.

Known Issues

There are over 5,000 “duplicate” quests which have the same names but different details. For now, we are hiding these, but for quest completionists, we provide a button “Show Duplicate Quests”. We will be working to try to pare down some of these dupes.

There is no way for the EQ2 team to provide us data on which quests have been “removed from the game” because of how many different places you can get quests from (an NPC, a spawncamp, an item, just walking into an area, etc.). We will be looking at ways to crowdsource this data from the EQ2 player community.

What happened to Collection (shinies) data?

The EQ2 team is always looking at game performance both at the server and client end. Most of the work on Collections is done, but it’s on hold until later this year. Here’s Endymion‘s comment on the subject:

Collection data will be made available at some point, but the next major census task will be to resolve some inefficiencies in the export process. I can’t give an estimate on when that will be unfortunately, as I have a lot of non-census tasks that require my attention.

Special Thanks

Thanks to EQ2 Developer Endymion at SOE for working tirelessly on adding Quest data and making sure it exports all the goodies we asked for. Thanks to Dellmon (Unrest), Jeehi (Everfrost), Faelen (Butcherblock) and Leaha (Permafrost) for their feedback and bug reports!

Quest Journal Sneak Preview on EQ2U!

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

Thought I’d post a preview screenshot of something we’ve been working on for EQ2U for the last little while…

This shows my Active Quest Journal side-by-side with an in-progress quest, which just shows how much of a slacker I am on getting quests done!

Come back later today and I’ll have a screenshot of Quest Search as well as the Quest Checklist which shows EVERY quest in a Category (there are over 200) and then shows the progress of your character on all those quests.

Oh and I’m really dating myself with this but…

Update Notes: Thursday, May 29, 2014

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding

From the EQ2 Forums:


  • The first round of Battlegrounds matchmaker fixes is live!
  • Teams will now be more fair numbers wise. No more 24 reds against 3 blues!
  • NOTE: teams could be a little off if not everyone picked to be on your team accepts the match. However, backfills will go to the lowest team first so as more people queue to fill in the backfills it will work to even up the teams.
  • The getting dropped into Champion’s Respite instead of going straight to your match from your home server is still not fixed.
  • If you are chronomentoring on your home server when you accept a battlegrounds match, you will have your chronomentor session restored to you when you return at no cost.
  • When you enter a battlegrounds match you will get put into your team’s respawn instead of being dropped in the middle of the map.
  • Backfilled players will be put on the team with the fewest total number of players.
  • Players who queue as a group will all be placed on the same team. However, the order in the group/raid window will not be maintained.

EQ2Wire Forum Signature Contest Winners!

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

On December 18th, I announced our Forum Signature Design Contest which would allow players to submit artwork and designs for EQ2U-driven signatures which players can post on the EQ2 forums, guild forums, and anywhere else they choose. Here we are 4 weeks later, and I’m happy to announce the winners of the contest.

First up, Ainaree of Antonia Bayle submitted the winning entry which you can view below:


I really liked how clean and easy it is to read, with great use of the headshot imagery, and good display of both adventure and crafter classes and levels.

Next up, Ajiope submitted these two dramatic entries:



I found these to be visually interesting, and a nice break from the current signature style, while providing players with some nice new options.

Last but certainly not least, Basel Noire of the Underground Decorating Society on Antonia Bayle submitted this entry:


Basel Noire put a stylized flair on her entry which I think will prove irresistible for some readers.

A heartfelt congratulations to all the winners! Basel and Ajiope receive 1,000SC each, while Ainaree will receive an EQ2Wire polo shirt and 2,000SC! I’ll be working with our three winners to get these into new Signature choices for EQ2U!

Timing is Everything

If you wanted to enter the contest and ran out of time, or just wanted to submit an idea for a signature graphic, please feel free to e-mail me at morgan (at) eq2wire.com with your artwork and I’ll be happy to look at it!

EQ2U Gains Full Recipe Support — Search, Details, Known Recipes

Written by Feldon on . Posted in EQ2 Data & EQ2U, Tradeskill

Last month, we introduced a Known Recipes and Recipe Books feature, however it was lacking the some optimization and was affecting the overall performance of the site, so we temporarily took the feature offline.

I’m thrilled to announce that not only have we completed the optimization and restored these features, but we have also added full support for Recipes throughout EQ2U, including Recipe Search and Recipe Details!


Search for Recipes at EQ2U!

If you have not read it, please read our past article:
Crack the Books with Recipes on EQ2U

after the jump, our EQ2U Recipes FAQ…

Calling All Artists: It’s the EQ2Wire Forum Signature Design Contest!

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

From the moment we added a Forum Signature feature to EQ2U, we always intended to add additional looks and styles. However to date, all our signatures still look like this:

In the last months, we have refactored our Signature code, and we can now support signatures that look a whole lot better. But to really go all-out on the look and style of these signatures, we need your help as we are not graphic artists!

What Are We Looking For?

  • We are looking for player-submitted signature designs that are visually appealing, and language-appropriate, which provide a clear space where the character’s Name, Server, Guild, and Stats can be overlaid legibly.
  • The graphical “style” or genre is up to the artist, and may be classical, architectural, modern, comic (Cheesepirate!) or whatever suits the design.

  • Contest participants may enter as many designs, themes, and variations as they wish. Judging is based on the cumulative entries of a player. This means you may submit a single exemplary design, or take a chance and submit several different great ideas which either make a “set” or are just unrelated concepts.

Crack the Books with Recipes on EQ2U

Written by Feldon on . Posted in EQ2 Data & EQ2U, Tradeskill

We are proud to announce that EQ2U has been updated with a new “Recipes” tab which allows you view Known Recipes and Known Recipe Books for EQ2 Characters!


When viewing Recipes, the ItemBook, and Level columns can sorted or reverse sorted by clicking the column headers or spinner ().  To keep web browsers from exploding when trying to display 6,500 recipes, we’ve broken this data out into Tiers (0, 1-9, 10-19, 20-29, up to 90-95). Recipes can also be quickly filtered from the Category menu.

EQ2U Updated for Tears of Veeshan Expansion

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

Dethdlr and I updated EQ2U this afternoon as new information rolled in from the Census data feeds. Here’s what’s been updated:

  • Alternate Advancement data – Completely updated with new spell data.
  • AA: Dragon tab – new Dragon AAs for all 4 archetypes.
  • Channeler class Spells
  • Support for Purple adornments on Character pages.
  • Tears of Veeshan armor now shows gems.

Things we are still working on:

  • Tears of Veeshan armor with upgradeable gem slots is not exporting in a way that we can display the number of gems installed.
  • Heroic Endlines
    • Buying a 2nd Heroic endline costs 20 AA points.
    • A 3rd Heroic endline costs 30 AA points.
    • We need to display this correctly, assuming data is available.
  • Channeler Pet page — if there is enough desire for this, we could add a page for this data. Although then the Summoners and Enchanters will be quite jealous. ;)

EQ2U Reborn: A New Look-and-Feel for a New Expansion

Written by Feldon on . Posted in EQ2 Data & EQ2U


A New Design

It is 21 months to the day since we launched our EQ2U Character, Item, and Guild armory site. In that time, a staggering 840,000 characters in 30,000 guilds have been looked up. We have over 8,500 registered users, and we’ve generated over 8.5 million forum signatures. In that time, Dethdlr and I have never forgotten how we got here, and why so many players call EQ2U their home for keeping track of their characters, researching upgrades, and learning lessons from others.

Believe it or not, when we launched EQ2U, the original style of the site was only ever intended as a placeholder, to be replaced within just a few months. Yet whenever time has come available to work on the site, Dethdlr and I have focused on adding new features and functionality rather than tweaking the look-and-feel. But in the past few months, the time finally came for us to get serious about a restyle.

Stylin’ with EQ2U – Help Test the New Look!

Written by Feldon on . Posted in EQ2 Data & EQ2U

Over the last year and a half that EQ2U has been in operation, we’ve always kept the functionality and usability of EQ2U at the forefront. However the look-and-feel of EQ2U has been gotten a bit long in the tooth. After seeing Google’s disastrous revamp of Gmail, and Apple’s controversial flattening of iOS7, we’ve thought “Let’s not go drastic, let’s not remove functionality, and let’s not change things for the sake of changing things!”

With those thoughts in mind, I’m happy to unveil the new style for EQ2U. We are opening up the EQ2U Dev (beta) site to the public so that you can check out the new look-and-feel. I hope you will find it instantly familiar, but improved across-the-board.

IMPORTANT! Please report any bugs or issues you find, as well as any feedback you have about the new site at our Contact Form!

NOTE: If you have an EQ2U account, just login again on the Dev site and you’ll see all your characters.



EQ2U Adds Proc/Effect & Adornment Report

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

There could be a hidden danger lurking on your character…

A tragic mistake that could be costing your character dearly…


Many Procs/Effects in EQ2 will not stack with other procs of the same name (or same type) on other items or adornments. In the past, it has been difficult to find out if you have two or more of these overlapping procs/effects which aren’t giving you any additional benefit.

EQ2U‘s new Procs & Adornments Report feature lets you see at-a-glance, which Procs you have (both on items and adornments), as well browse your complete Adornments list. In both views, the columns are clickable, allowing you to sort by different data points.


NOTE: Sometimes procs can conflict even though they have entirely different names. This is something that is intended to be cleaned up in the expansion, with all procs of the same “family” being labeled the same name, with roman numerals indicating power.

after the jump, a few words about the future…

EQ2U Gains Support for Refining, Experimentation Stats

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U, Tradeskill


You’ve likely heard whispers of just how powerful Refined and Experimented items can be, but until you’ve seen the final “as delivered” stats on the best examples of said items, either in a screenshot, or by examining another player in-game, it’s hard to know just how awesome these processes are.

A Refining/Experimentation Primer

If you grasped everything in Niami‘s EQ2Traders primer on the subject back when the Chains of Eternity expansion was new, then you already know the how-to and formulas at work here, but if not…

  • Refined item is a Mastercrafted weapon, armor, or piece of jewelry which has been created using a Purified rare. Instead of just crafting an item with an [eq2u]osmium cluster[/eq2u], if you first refine that rare into a [eq2u]purified osmium cluster[/eq2u]. When you then craft the item with this improved rare, nearly all of the item’s stats will be increased by 10%. A few stats are only improved by 5%, and others aren’t impacted at all. View a complete list of Refined stats.
  • Meanwhile, Experimentation allows a skilled crafter to “boost” or increase a chosen stat on a crafted item. Experimented items gain a name “prefix” which changes with each experiment, with 5 successful experiments granting a prefix of “Visionary”. Boosting a single stat once increases it by 10%, but if you boost the same stat multiple times, you receive diminishing returns. Boosting the same stat sees an increase of 10%, 15%, 17.5%, 18.5%, and, at the max, 19% (10+5+2.5+1+0.5). Suffice it to say, most people spread their boosts around rather than stacking them all into a single stat.

To know just how powerful Refining, Reforging, and Experimentation can be, one need look no further than top tier raid guilds who, until they acquire their Plane of War mythical cloaks, often wear these Experimented/Refined/Reforged crafted cloaks to the exclusion of most other dropped cloaks.

Alternate Advancement Profiles Come to EQ2U

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U


Dethdlr and I are thrilled to introduce support for Alternate Advancement Profiles to EQ2UThe new row of buttons just above your AA tabs let you view your Current AA Spec or view the contents of one of your three Stored profiles:


It’s important to note that your Current AA Spec can either be one of your Stored AA profiles, or a Server-defined Template. It is our intention in a future update (once we get the right data) to light up your currently active Stored profile once we can determine it.

Dragon’s Armory V2 Enters Open Beta — Upgrade your Characters!

Written by Feldon on . Posted in EQ2 Data & EQ2U


The Public Beta for the overhauled Dragon’s Armory has now begun! The new site has numerous improvements and features, from better font choices, the ability to link directly to a Character, and more importantly, a completely overhauled Upgrades page which lets you shop for item and adornment upgrades in a visual, meaningful way which always keeps you informed on how your stats will increase or decrease based on different item choices.

Check out the Dragon’s Armory Beta!

Dedith will also be presenting a talk at SOE Live 2013 from 2-3:00pm PDT alongside me (I’ll be talking about EQ2U). We’ll both be taking feedback — I know I’ll be asking about that Comic Sans font… We’ll also be recording an HD video of this panel in case you can’t be at SOE Live.

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