From the EQ2 Forums: TRADESKILLS When commission crafting helms of Psionic Shielding the crafter should no longer be able to use their components in place of the commissioner’s materials. QUESTS Corrected an issue where the visual and audio notifications for quest updates would not trigger.
tradeskills
In a change that has so far received mostly positive feedback, Destiny of Velious will likely alter the methods Tradeskillers will choose to level up most efficiently. While the Destiny of Velious NDA remains in effect, Domino has been allowed to share this change with the community to provide an opportunity for feedback before Velious (and its associated game update which we are calling Game Update 59 — SOE has yet to name it). Most tradeskillers level up by first crafting new recipes (thus receiving a 200% Crafting Pristine Bonus), and then move on to writs (Rush Orders or...
It looks like some unexpected changes to Research Assistants have hit the Test server. Spell and Combat Art upgrades are now possible without any involvement by a Sage, Jeweler, or Alchemist. And instead of hailing an NPC, Research is being folded into the interface. From the Test Copy notes: RESEARCH The Research window has been moved in to the Knowledge window. Journeyman through Master spell tiers can be researched. You are no longer required to speak with a Research Assistant to start/change/claim research.
It seems that ever since the new Inquisitor trainer in Qeynos prematurely offered the ability to reset any class to Inquisitor, players have let their imaginations run wild with the possibilities of switching between classes without losing their AAs, completed quests, etc. Imagine a character who has completed all 24 epic weapon quests! Just to nip this idea in the bud, EQ2 Lead Designer Rich Waters has clarified further the purpose of this quest — to aid Tradeskillers who made a hasty choice on their adventure class and have not significantly advanced that character.
Feldon
August 18, 2010 7:57 am
Although Niami has advised that she is still working on adding more information to her Game Update 57 article, if you are up early and want to keep up on everything EQ2 Tradeskills, by all means check out her Game Update 57 Tradeskill Preview @ EQ2Traders!
Today marks the introduction of Game Update 57 to the live servers. Key features of this update include: The EQ2 User Interface has received a facelift, with a new toolbar, a refresh of various windows, and a merged Character/Inventory/Profile window. The default theme is red, but easily switchable to blue by typing /loadui and choosing the Blue graphic set. More character classes are now neutral and may start in either good or evil cities. Spell animations and effects have been revamped. Intrazone travel now supports path linking. Travel within Kingdom of Sky has been improved. Erudin group instances (level...
Feldon
August 17, 2010 1:48 pm
The team over at EQ2 ZAM have buckled down and delivered complete documentation to the new Tradeskill quests being added in Game Update 57. These quests now fill out the entire level 10-90 range in EQ2 with at least a few Tradeskill quests on each tier so you have some options other than discovery XP from new combines and grinding Rush Order writs. Of course these quests provide new rewards, including a 25% runspeed mount which, for some players who have low level adventurers but high level tradeskillers, will be quite useful. These new level 10-30 tradeskill quests will...