From the EQ2 Forums: POPULATION / ZONE PROGRESSION Temple of Veeshan: Guardian’s Edifice Klandicar should no longer cast Chaos Bolt more than intended. Temple of Veeshan: Halls of the Betrayer Corrected an issue that would sometimes cause the doors behind Grendish to not open when they should. PvP Converting a mount to a house item must be done within a house on PvP servers.
PvP
A topic is raging on the EQ2 Forums about PvP and Flying Mounts. Rothgar has waded hip-deep into this one, asking for player feedback. Rothgar posted this: If we changed it so that players have a chance to knock other players off their mount, would that alleviate some of the issues? I realize it probably doesn’t solve the entire issue, but perhaps its a move in the right direction. A player responded: Please no knee jerk reactions like just giving people the ability to knock others from the sky. Those that cannot melee, bow shoot, or bring mage pets...
Believe it or not SmokeJumper posted a bit about Game Update 60, which will be anywhere from 1-3 months after the Destiny of Velious expansion launches. It’s expected to have some Battlegrounds and PvP tweaks. His post also talks about EQ2X marketing and EQ2X PvP servers: Answers (but you might not like them): 1) We haven’t started spending marketing cash for Extended yet. That’s slated for January. The reason I bring that up is until we bring more people into Extended, we have no plans to open up a PvP server because too many servers dilutes the population and...
Today’s hotfix adds house items (furniture) to a merchant in Hua Mein, moves Research Assistants into the UI, fixes an exploit in StationCash Item Gifting, and offers additional tweaks to PvP and PvP Warfields. After the jump, your Hotfix Notes for December 7, 2010.
Here are your hotfix notes for November 23, 2010: MARKETPLACE You can now use the Marketplace at Login / Character Create to purchase account related items such as character slots! You can now send gifts to your friends from the Marketplace! ABILITIES If the caster cancels a maintained spell that he cast, it will cancel the spell for everyone in the group. PVP GENERAL Fixed a crash bug from Battlegrounds and PvP combat. QUESTS Sinking Sands: The Beetle Herding quest line should be working correctly now.
Amnerys has posted the complete Game Update Notes for Game Update 58: Arcanum Revealed on the EQ2 Forums. Here they are after the break:
Remember when Player-vs-Player was the red-headed stepchild of EQ2? Remember when there wasn’t even a PvP developer, but instead those tasks were delegated to developers who already had a full workload? Fast forward to today and one of the areas of the game getting the most attention is the PvP side, including those issues that extend into Battlegrounds. So let’s go down the list of responses so far from PvP developer Olihin…
Sometimes people don’t believe it, but I know for a fact that developers at Fan Faire really do listen, or at the very least take extensive notes which they reflect upon when getting home. Some changes are relatively easy and make a lot of sense when the context is explained interactively in a conversation with the developer. Of course big sweeping changes are unlikely while the developers are already in full press mode working on the next expansion, but it’s great when open discussion at Fan Faire can trigger a small but significant improvement. So enough of that… Olihin...
Some very interesting comments on the EQ2 Forums regarding players wanting to transfer off PvP servers from Rothgar: We’ve been discussing our server transfer policies over the past couple of weeks but don’t have anything to announce yet. We’ve commented on this subject in the past and are aware of the desires for people to have more open transfer policies between PvP/PvE and LG/Standard servers. As soon as we have something to tell you, it will be announced. But for now, understand that your voices are heard. This may also have some ramifications for LiveGamer <-> Standard servers, but...
The focus this week has been on new EQ2 Senior Producer Dave Georgeson, and EQ2 Server Performance, which has been a persistent black cloud over EQ2 for the last 2 months. Test Copy Test Copy is getting some major use as it is where PvP and Battlegrounds changes are tested. Gninja advised us: We will be working out a schedule as to when the test_copy server will be pvp vrs pve. We are working it out now and will get back to you guys shortly. Stuck at Character Select An issue with being stuck at Character Select on Thursday...
So far, we’ve spotted a dozen individuals who seem particularly interested in player’s triumphs and exploits in the Battlegrounds. The Tinmizer’s Tinkerers want you to straighten things out in the Gears of Klak’anon The Pirates of Gunthak want to hear of your conquests in Smuggler’s Den The Iksar want to know when you will next face the challenges of the Battlefield of Ganak Each camp offers 2 different quests for their Battlegrounds zone — defeat other players, or complete the scenario. Qeynos Harbor seems to be the quest hub for good characters wishing to participate in Battlegrounds. Those of...
Calthine of EQ2 ZAM is reporting that Battlegrounds are now on the Test Copy server. Here’s the Battlegrounds window: (flip through images) Note: There is currently an issue preventing people from being pulled into the Battlegrounds interface when clicking the “Queue” button. Devs are on the case.
If you have not yet had a chance to work out the puzzle we posted an hour ago (with corresponding pieces being posted on EQ2 Zam, EQ2 Traders, etc.), then don’t click this link: