Skip to content

EQ2Wire

EverQuest II News & Commentary

  • Home
  • Featured
    • EQ2Wire’s Kunark Ascending Frequently Asked Questions
    • Guide to Timed Quests in Thalumbra
    • EQ2Wire’s Beastlord Guide || Maximizing your Beastlord!
    • EQ2Wire’s Beastlord Warder Guide || A Field Guide to Warders
    • Guide Archive
      • EQ2Wire’s Terrors of Thalumbra Frequently Asked Questions
      • EQ2Wire Interview: Turning the Corner on Itemization in Tears of Veeshan
      • EQ2Wire Interviews EQ2 Lead Designer Kander
      • EQ2Wire’s Tears of Veeshan Frequently Asked Questions
      • EQ2U Reborn: A New Look and Feel for a New Expansion
      • EQ2Wire: Tears of Veeshan Heroic Zones Preview
      • EQ2Talk Interviews Kyle “Kander” Vallee || An EQ2Wire Transcript
      • Game Update 67: Saved AA Profiles & Advancement Templates
      • Chains of Eternity || Frequently Asked Questions & Zones
      • Chains of Eternity Armor Guide || Drinal’s Steward and Advanced Solo Gear
      • Skyshrine || Frequently Asked Questions & Zones
      • Destiny of Velious || Heroic Armor and Adornment Guide
      • Dethdlr’s Dungeon Group Setup Guide
  • Wire Network
    • Search for EQ2 Characters || EQ2U Advanced Character Search
    • Search for EQ2 Items || EQ2U Advanced Item Search
    • Search for EQ2 Guilds || EQ2U Advanced Guild Search
    • EQ2U: Gear Report for Characters, Guilds, and Alliances
    • Dethdlr’s Adornment Calculator V2
    • Contact Us || EQ2Wire and EQ2U
    • Privacy Policy || EQ2Wire and EQ2U
  • Links
    • Advanced Combat Tracker
    • Beetny’s AA Calculator
    • Dragon’s Armory || The Ultimate Character Optimization Tool
    • EQ2 Wiki
    • EQ2 Zam Archive
    • EQ2Traders
    • EQ2 Furniture || Every house item in EQ2 catalogued
    • EQ-Raiders.com || EQ2 Raid Progression and Strategies
    • EQ2Interface || Customize your EQ2 UI
    • EQ2 MAP || The most popular map addon.
    • Official EQ2 Forums
    • Other Sites
      • CheesePirate Comics
  • Forums
Notable Norrathians Contest — Add your Artwork to EQ2
  • Art, Appearance, Housing
  • Commentary

Notable Norrathians Contest — Add your Artwork to EQ2

Feldon May 7, 2010 11:14 am
Even as EQ2Wire is trying to find an artist or artists to help us tell humorous, interesting stories about EQ2, the development of MMOs in general, and the sometimes tumultuous relations between game developers and the players, we could not help but notice the “Notable Norrathians” contest currently running on the EQ2 Forums and posted by Kiara. UPDATE: Deadline Extended to May 28th! The New Artists My favorite part of EverQuest II’s fleeting 5th Anniversary  “Heroes Festival” (during last year’s American Thanksgiving week) was the 10 Player-Designed In-Game Paintings. Initially, an art conteste, the top 10 winners became available...
Read More
Artist Highlight: Jeff Jonas
  • Art, Appearance, Housing
  • Game Updates & Maintenance

Artist Highlight: Jeff Jonas

Feldon May 7, 2010 10:48 am
EQ2Players is highlighting another team member, this time Jeff Jonas, player artist for EverQuest II. My role on the EQII team is to create objects that our player characters use, wear, or ride. I am known as a “wearables” guy. A project like this needs thousands of items to make it fun and exciting. Wearables run the gamut from Barbarian helmets, to collector’s capes, and full vampire armor sets, to wieldables such as swords and staffs, to rideables like the hover discs I have created. Other wearables can be backpacks, or armbands. What’s your favourite thing that you’ve done...
Read More
Halas Preview @ EQ2Traders
  • Game Updates & Maintenance

Halas Preview @ EQ2Traders

Feldon May 5, 2010 2:17 am 2
The tireless Niami Denmother of EQ2Traders has turned in another great preview, this time New Halas.
Read More
Free Kitten!
  • Art, Appearance, Housing
  • Game Updates & Maintenance

Free Kitten!

Feldon May 4, 2010 6:57 pm
Free Item Players logging into EQ2 in the days immediately following the launch of Game Update 56: Halas Reborn (specifically May 25 ~ 28) will receive a free item, a Frostpaw Kitten.
Read More
Game Update 56 & Halas Reborn Set for May 25th
  • Game Updates & Maintenance
  • Raiding

Game Update 56 & Halas Reborn Set for May 25th

Feldon May 4, 2010 6:56 pm 5
A new website has been added to EQ2Players with the skinny on Game Update 56: Halas Reborn, introducing the player city of Halas, as well as a new character starting area with level 1-20 content. Halas is essentially a neutral-good aligned city, as evil-aligned characters can visit and complete most of the same quests. Game Update 56 includes substantial features and changes: Halas Reborn — new player city with new housing options (2, 4, and 6 room houses) Frostfang Sea — new level 1~20 starting area leading to Halas The Underfoot Depths — A new x4 level 90 raid...
Read More
May 4 Hotfix
  • Game Updates & Maintenance
  • Raiding

May 4 Hotfix

Feldon May 4, 2010 3:16 am 2
Raid Targets in Sentinel’s Fate continue to receive nips and tucks in their behavior and strategies. Today’s change to the 3 Sages fight is not without controversy. Check out the discussion thread on EQ2 Forums. Here are your Hotfix Notes for May 4th, 2010: THE PALACE OF ROEHN THEER 3 Sage Encounter (Challenge Mode)- If the incorrect character class (according to the Idolic Stone that sage possesses) keeps agro on that sage for more than 3 secs after that sage has lost it’s prismatic sphere, that character will be hit by a bolt of slaying. SANCTUM OF THE SCALEBORN...
Read More
Halas Prelude Event
  • Game Updates & Maintenance

Halas Prelude Event

Feldon May 3, 2010 2:54 am
The Halas Prelude event is now available on Live servers. Currently, this quest is only available from Guides (a sanctioned group of volunteer players), GMs, CMs, and other SOE staff. Stay tuned to open chat channels! It’s a brief quest, dealing with the rediscovery of Halas. The quest rewards 2 books. We’ll post a link to a writeup of the quest soon. How to Get the Quest From Domino: The Halas Prelude Event will initially be given out by Guides and SOE staff until shortly before the update launch. Although there are no guides on PvP and exchange servers,...
Read More
City Festival: Freeport — May 1~7
  • Art, Appearance, Housing
  • Live Events

City Festival: Freeport — May 1~7

Feldon May 3, 2010 2:54 am
image courtesy Jethal Silverwing Come to the Faire: Freeport @ Kithicor.org The first week of every month sees the arrival of a traveling City Festival. This month, the City Festival wraps its first tour of the five known cities of Norrath by visiting Freeport. Next month, the City Festival will no doubt make its first appearance in the newly-found New Halas. While some players have shared their exasperation with the obviousness of the ‘content delivery system’ feel to these events (repeat a runaround errand-type quest dozens of times, or craft dozens of items, to earn enough tokens to buy...
Read More
New Halas to get More Cowbell
  • Game Updates & Maintenance

New Halas to get More Cowbell

Feldon May 2, 2010 8:34 am 4
New Halas Livin’ We are following New Halas (both the level 1-20 starting content, and as a new player city) on Test, and player comments about both the newbie experience, and how Halas works as a full-fledged city. Living up to the  expectations and nostalgia of EQ1 veterans was an impossible task, but there has been a raft-load of comments on the EQ2 forums (and presumably through /feedback) and the art team is making some much-appreciated changes. First impressions of New Halas have regarded the buildings (inside and out) as some of the most impressive and realistic in the...
Read More
UK Players (Splitpaw & Runnyeye) on US Battlegrounds?
  • PvP/BG/Proving Grounds

UK Players (Splitpaw & Runnyeye) on US Battlegrounds?

Feldon May 2, 2010 8:33 am
European EQ2 players wanting to experience Battlegrounds have had to deal with a series of compromises. Battlegrounds are divided not only by language (French, German, Russian) but region (UK vs. US). As a result, some servers have had such a small pool of players to choose from, that 24 x 24 Battlegrounds have been impossible, locking players out of acquiring some 40% of the gear and rewards available for Battlegrounds. Rothgar has given us the first bit of concrete good news about solutions to these issues: I just wanted to let you guys know that we’ve been making some...
Read More
Starting Islands Being Removed… for Lore Reasons?
  • DGC Wants Feedback
  • Game Updates & Maintenance

Starting Islands Being Removed… for Lore Reasons?

Feldon April 30, 2010 4:03 am 3
Cronyn has jumped into the fray again with some further details about why the Isle of Refuge is being removed in GU56: Heya folks.  I wanted to clear a couple of things up really fast, if I may. As I said, we’re not abandoning Freeport and Qeynos themselves.  The existing content that is there will not be different with this change, and we are planning even more things for the cities going forward.  Players with citizenship currently in either city will retain it – we’re not removing housing, guild halls, the suburbs, or the quests that exist there.  They...
Read More
Floating Mounts will… Float?
  • Uncategorized

Floating Mounts will… Float?

Feldon April 30, 2010 3:36 am 4
Game Update 56 will be imbuing flying carpets, floating discs, and cloud mounts with the power to float. If you are thinking to yourself “Wait, didn’t they already do that?” read on… Carpets, Clouds, and Discs have allowed players to peacefully float throughout Norrath, but only over flat, even, dry surfaces. As soon as the operator of these wondrous mounts attempted to traverse a vertical distance greater than 3 feet, they were suddenly rendered about as effective as concrete shoes. In short, carpets, clouds, and disc mounts have been a virtual death trap over mountainous terrain. I guess they...
Read More
GU56: Rare Fabled Loot Vendor
  • Game Updates & Maintenance
  • Itemization

GU56: Rare Fabled Loot Vendor

Feldon April 30, 2010 2:28 am 4
The notes for upcoming Game Update 56 included this notation: Many rare drops from the heroic Sentinel’s Fate Zones are now available by speaking to Kaliba Des’Sers in Moonfield Hamlet! Once Game Update 56 was patched onto the Test Server, we were provided screen shots of some of this loot: New Fabled Loot Vendor on Test What’s on the Menu? While a similar vendor was available during the Shadow Odyssey expansion, 150 void shards only gave you access to the most common Fabled drops from each zone (with the exception of the Mistmoore Battle Drums). So this time around,...
Read More
Mounts Afraid of Combat?
  • Art, Appearance, Housing
  • Game Updates & Maintenance

Mounts Afraid of Combat?

Dethdlr April 29, 2010 8:46 pm 9
On Tuesday, 27 April 2010, this tidbit made it into the update notes for test: Mounts will now be temporarily suspended while in combat. Basically, in outside zones, mounts would disapear as soon as you enter combat and re-appear a few seconds after combat ended.  This had a general negative response on the official EQ2 Forums and led to speculation on how this would effect buffs.  Gninja responded with some clarification on the matter: You would not lose any stats or anything you would have normally had your character will just no longer be visually mounted during combat the...
Read More
Other Quests on the Isle of Refuge
  • Guide

Other Quests on the Isle of Refuge

Feldon April 29, 2010 4:43 am
Ebik’s Missing Parts Over on the beach where the ambassadors are you will see a Gnome named Ebik Wooblecog. If you speak to him and click through his very long story he will ask you to find his 3 missing parts… hence the name of the quest ^_^. You will have to find the following: Size 7 clunker Copper-coated springer Triangle spinner These items are rather large and kinda easy to find. The first one is located at: Size 7 clunker is on top of the waterfall, just over the bridge. It is an area called Port View Bridge....
Read More
Collection Quests on the Isle of Refuge
  • Guide

Collection Quests on the Isle of Refuge

Feldon April 29, 2010 4:40 am
This quest writeup is a historical document of the Isle of Refuge. This zone was repurposed/revamped in Game Update 19. Collection Quests There are two collection quests on the island. You must be level 3 to have the harvest ability to be able to complete this quest. The first collection quest is on the beach. You’ll notice some gold sparkling ? marks. If you double click them you will harvest them and get a shell. The shell ? marks can only be found on the beaches of the isle. Upon examining the shell you can add it to your...
Read More
Isle of Refuge (Fighter Quest Line)– Garven Tralk
  • Guide

Isle of Refuge (Fighter Quest Line)– Garven Tralk

Feldon April 29, 2010 4:38 am
This quest writeup is a historical document of the Isle of Refuge. This zone was repurposed/revamped in Game Update 19. Arriving on the Island After you exit the tutorial and hit the beaches of the island of a refuge, you’ll need to decide your profession. Head up to Garven who is standing up beside the dock. He’ll welcome you to your new home as a “refugee”, and ask your profession. After answering his initial questions, Garven will request you “prove your worth” by killing one of the invading Goblins, which have suddenly plagued the Island of Refuge. Accept this...
Read More
Crafting on the Isle of Refuge
  • Guide

Crafting on the Isle of Refuge

Feldon April 29, 2010 4:36 am
This quest writeup is a historical document of the Isle of Refuge. This zone was repurposed/revamped in Game Update 19. Cellar Cleanup The Cellar Cleanup quest is the artisan quest on the island. To start the quest go to Malvonicus’ Tower and speak with Assistant Dreak. You will know who he is, cause he will be bitching about the cellar being a mess. After agreeing to clean up the cellar turn to your left and you will see the door that leads to the instanced cleanup quest. You must do the following to complete the first part of the...
Read More
Isle of Refuge (on the Boat)
  • Guide

Isle of Refuge (on the Boat)

Feldon April 29, 2010 4:22 am
This quest writeup is a historical document of the Isle of Refuge. This zone was repurposed/revamped in Game Update 19. EQ2 Allakhazam Writeup for the Isle of Refuge boat sequence: Step 1: Captain Varlos You’ll appear on the ship next to Captain Varlos, double click on the Caption to initiate a conversation. Navigate through the initial conversation, and the Captain will gradually explain where you are, how you got there, and where you’re headed. At the end of the conversation, Captain Varlos will ask you to go speak to his First Mate Waulon, who is located just to the...
Read More
No, Not That Island!
  • Commentary
  • Game Updates & Maintenance

No, Not That Island!

Feldon April 29, 2010 3:37 am 12
It seems we’ll be parting with two islands by May’s end. And while we’ll still be able to catch  John Locke, Jack, Hurley, Sawyer, and Kate in syndication, the Qeynos and Freeport starting islands seem destined for a more permanent fate. We are providing continuing (hopefully not excessive) coverage of the impending removal of the EQ2 starting islands. Share Your Story If you’d like to share your story of your experiences either on the Outpost of the Overlord, Queen’s Colony, or on the original Isle of Refuge, shoot us an e-mail through the Contact Us page, or post a...
Read More
Soffrina Interviews Emily “Domino” Taylor
  • Art, Appearance, Housing
  • Tradeskill

Soffrina Interviews Emily “Domino” Taylor

Dethdlr April 28, 2010 4:51 pm
EQ2Players.com French Community Rep, Soffrina had a chance to interview Domino and ask a few questions.  Here are a few excerpts from the article: How do you come up with a decision to add a new thing to the game? Do you listen to the community’s needs, is it a development decision depending on its importance or is it a combination of both? In other words, how do you initiate a project? It is certainly a combination of things.  When I play, I’m always watching for things that might be needed or that would improve tradeskills (or indeed the game...
Read More
Qeynos and Freeport Being Deleted? Let’s Calm Down Folks…
  • Commentary
  • DGC Wants Feedback
  • Game Updates & Maintenance

Qeynos and Freeport Being Deleted? Let’s Calm Down Folks…

Feldon April 28, 2010 1:02 pm 5
There seems to be some confusion in the In Testing Feedback thread regarding the removal of Qeynos and Freeport as starting choices. I stand by the original article I posted, but some clarification is worth mentioning. Qeynos and Freeport Going Away? Qeynos and Freeport are not being removed as cities. Furthermore to my knowledge, none of the level 6-20 quests in these city zones and surrounding suburbs are going away. Although further testing on the Test Server will be needed to confirm this. Players wishing to experience the Qeynos and Freeport level 6-20 content would need to create a...
Read More
Playing With Yourself — The European Battlegrounds Conundrum
  • Itemization
  • PvP/BG/Proving Grounds

Playing With Yourself — The European Battlegrounds Conundrum

Feldon April 28, 2010 10:00 am 8
The Promise of Battlegrounds The promise of Battlegrounds has been the opportunity to meet players from other servers and challenge them in meaningful PvP combat. It has been a great time-killer while attempting to form up groups. It has been a fun exercise for guilds from different servers wanting to face off in battle. And it has been an opportunity (perhaps too good of one) to gear up. However this promise has largely gone undelivered to the European community. Aside from localization issues (language, number and date formats), European servers almost always undergo software upgrades at a different time...
Read More
RIP Queen’s Colony (Qeynos), Outpost of the Overlord (Freeport) 2004-2010
  • Commentary
  • DGC Wants Feedback
  • Game Updates & Maintenance

RIP Queen’s Colony (Qeynos), Outpost of the Overlord (Freeport) 2004-2010

Feldon April 28, 2010 2:53 am 14
In February, former EQ2 Senior Producer Alan “Brenlo” Crosby created a thread “What is the Golden Path?” It included this provocative passage: The golden path is the first step in a larger revamp of our new player experience.   We took a look at the starting areas, other than Qeynos and Freeport as we plan to move away from those, and reworked content so that it had a better flow.  We wanted the quests in Darklight, Timorous and Greater Fay, to give you a better progression path. When asked in the EQ2 ZAM Dev Chat to clarify this position, Brenlo...
Read More
Update Notes: Tuesday, April 27, 2010
  • Game Updates & Maintenance

Update Notes: Tuesday, April 27, 2010

Dethdlr April 27, 2010 3:47 pm 3
Today’s hotfix: ALTERNATE ADVANCEMENTS Fiery Blast and Rhythmic Overture should no longer apply extra damage if cast by multiple people at the same time. ITEMS Many items that had nude appearances have been corrected. PERAH’CELSIS’ ABOMINABLE LABORATORY Arkatanthis’ benthic warlord adds will try and pick a more balanced group of 3 players when they spawn during the challenge mode encounter. The nude appearance items were caused by a bug that slipped in last week which caused female characters to appear to wear nothing but pasties in the chest area.  (May want to exercise discretion when viewing that thread since...
Read More

Posts navigation

Previous 1 … 132 133 134 135 136 137 138 … 161 Next

Donate to EQ2Wire

Archives

Stay in Touch

EQ2 Server Status

Loading...
Daybreak Games Server Status

CP

  • Log in
  • Entries RSS

Spam Blocked

3,898,374 spam blocked by Akismet

You may have missed

EQ2Wire: Aug 13 2008-September 8 2017
  • Commentary

EQ2Wire: Aug 13 2008-September 8 2017

September 9, 2017 12:01 am 183
Update Notes: Wednesday September 6, 2017
  • EQ2
  • Game Updates & Maintenance

Update Notes: Wednesday September 6, 2017

September 6, 2017 10:00 am
Massively Overpowered: Guide to EverQuest II’s Days of Summer Reward Event
  • EQ2

Massively Overpowered: Guide to EverQuest II’s Days of Summer Reward Event

September 1, 2017 11:59 am
Bonus XP & 25% OFF Marketplace for Members from September 1-5!
  • Daybreak Cash
  • EQ2
  • Live Events

Bonus XP & 25% OFF Marketplace for Members from September 1-5!

August 31, 2017 8:08 pm 5
Copyright © All rights reserved. | DarkNews by AF themes.