New Halas to get More Cowbell

Written by Feldon on . Posted in Game Updates & Maintenance

New Halas Livin’

We are following New Halas (both the level 1-20 starting content, and as a new player city) on Test, and player comments about both the newbie experience, and how Halas works as a full-fledged city.

Living up to the  expectations and nostalgia of EQ1 veterans was an impossible task, but there has been a raft-load of comments on the EQ2 forums (and presumably through /feedback) and the art team is making some much-appreciated changes. First impressions of New Halas have regarded the buildings (inside and out) as some of the most impressive and realistic in the game, but the number and size of buildings both claustrophobic and sparse. Hopefully with the addition of more NPCs, adjustment of structures, and other accessories, the city can be given a more ‘lived in’ feel.

From Kaitheel on the EQ2 Forums:

The city of New Halas is under further construction and more NPCs are showing up. In the coming updates you will see more and more ambient life, as well as a few more merchants around the city. And with the addition of new buildings, some of the current city life will be moved around a bit.

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Comments (4)

  • Tryon

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    It needs a Map Portal on the docks.

    Reply

  • Eschia

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    I might hit test after my raid tonight to check up on it. I tested it the day ir came to test, and it was nice. Just the city faction wasn’t made yet so whe ni betrayed a toon from freeport to join them it did everything fine except give me a city faction lol. Hopefully thats fixed by now. If not, they left it easy to move to qeynos and back to toggle a manual fix.

    Reply

  • Eschia

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    I have a old barb rogue from EQ1 i used to love to play as. Maybee i can recreate him now in EQ2. I doubt RP wise that he would have lived 500 years so i might need a back story like he was frozen in the ice lol. XD

    Reply

  • Rooyak

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    Don’t Freeze him/her, then you have to figure out why there gear is gone and everything they forgot

    just a tinkered object would do or a spell gone bad, something used too close to the spires, caused a portal or something, the latest change to the spires allowed you out of some temporal void, some memories made it though with you, others like to your class/skills did not, a side affect would be memory and gear loss

    Reply

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