A substantial (and undocumented) change which was made to all of the “key mobs” in TSO dungeons was clearly intended to prevent Monks, Bruisers, and Shadowknights from acquiring Void Shards (and Plat in some dungeons). But it now looks like this detrimental effect, called Mandate, may affect groups attempting to clear TSO dungeons. Here’s a thread discussing it. I’ve even got art… Thanks Merriestar: One can assume this is the first half of SoE closing the “Void Shard loopholes” first identified in TSO beta but which got no official attention until just a few weeks ago.
Grouping
Feldon
May 6, 2009 7:22 am
Posted by Kiara: GENERAL Overpaying shard chests in Guk Upper, Guk Lower, Guk Stronghold, Nu’Roga, Veksar and Korsha have had their platinum payouts decreased to be inline with the other zones. ATREBE’S LABORATORY Sannik the Unfinished in Atrebe’s Laboratory has had his damage significantly lowered. PALACE OF THE ANCIENT ONE Players in combat should now be able to harvest energized crystals within Anashti Sul’s room in Palace of the Ancient One. The Void Handlers associated with Pentaclypse and Ultaclypse in Palace of the Ancient One now do slightly less damage. YKESHA’S INNER STRONGHOLD The unstable minions that spawn in...
Feldon
April 7, 2009 3:38 pm
GENERAL An issue that was causing UI icons or elements to look blurry and low-quality has been resolved. An issue that was causing low-quality textures on player characters after switching from third person to first person view has been resolved. EVERNIGHT ABBEY Marcus Thex should turn aggro now once all five clan leaders have been slain. ITEMS The Dancing Satyr has learned how to dance and is anxious to show off his new moves. Bite of the Wolf will now trigger properly and apply to the warden. Restitution Master 1 should no longer drop from spell tables. The Signet...
Editor’s Note: This was later declared to NOT be an exploit and that no further action would be taken. In a shocking about-face, after 4 1/2 months of tolerance, EQ2 devs have reversed course and now consider mentored Void Shard runs to be an exploit and intend to patch the game so shards cannot be acquired in this manner. Presumably with the addition of daily solo shard quest, EQ2 devs now intend to close this loophole. From Kiara: This is an exploit and we are currently working on a fix for it. I’d suggest not doing it. Whilst you...
It seems it is my duty after each Live Update to report those bugs which managed to slip through. It’s not a job I enjoy, but someone’s gotta do it. Here’s what to watch for: Warden Mythical/Epic proc is feeding power to the target instead of the Warden. Hire an extra illy or switch weapons until the hotfix. Druid AA “Tortoise Shell” AoE blocker spell is now broken as of LU51. No word on a fix. [discussion] The x4 Raid zone (Munzok’s) did not go live. No word as to why, only to expect an explanation later. Possibly because...
Feldon
March 31, 2009 11:02 am
GAME UPDATE 51 March / 31 / 2009 FEATURED Weapon Appearance Slots Players now have access to primary, secondary and ranged appearance slots. The wield style (one-handed, two-handed, shield) of the weapons must match the weapons that are currently equipped. Bristlebane’s Day (3/31/2009 – 4/8/2009) Jesters, thieves, bards and fans of mischief are invited to enjoy the festivities that surround Bristlebane’s Day! You never know what laughs and pranks are to be found, during this enjoyable time of year. Celebrators are present in every home city, and the oddest of objects have been spotted in Antonica, The Commonlands, Darklight...
Feldon
February 18, 2009 2:18 pm
BROKERS Players should no longer get an erroneous message about vendor slots being full when first opening the broker after a fresh login. ORCISH WASTES The Avatar of War will now cast Furious Axe of War at the start of each combat, rather than waiting. QUESTS / MISSIONS An issue that could prevent some players from getting daily missions if they had completed the previous mission has been fixed.
Feldon
February 13, 2009 12:05 am
Some odd bugs have been introduced into the TSO Mission system and the Broker system as well. The solution to the TSO Missions is to bring up your Completed Quests and click on any existing missions. They will vanish from the list. The solution to the broker slots refusing to sell items is to send a mail or click Take Coin.
Feldon
February 12, 2009 10:31 am
GENERAL The Legends of Norrath Museum is now open for visitors! Talk to Angie Patterson in South Qeynos or Angus McPhergin in West Freeport to gain entry. Once inside you can follow the guided tour given by Mott Muttle. Dispersion, Displacement, and Transposition no longer stack with each other. Additionally, their power increases have been lowered slightly. HALLS OF THE FORSAKEN Hapless prisoners were spawning much too frequently and gating a quest in this zone. They have been sacked. ITEMS The Eye Mounted Ring received an effect that was out of progression for the zone and intended for the...
Feldon
February 6, 2009 4:27 pm
It is not easy to take a Game Update, remove a significant chunk of it, and release the rest. What was originally planned as Game Update 51 contained the much-maligned Fighter Revamp, as well as changes to Auto Follow, Spells, Items, the introduction of the HEIRLOOM tag, and some other items as well. Most of those improvements went live on February 5th. According to EQ2 Devs, for the remaining components of what was formerly known as GU51 (minus the Fighter Revamp) “We’re aiming for the week of February 16th as early as possible. “ There is no official list...
Feldon
February 5, 2009 12:37 pm
Looks like it has been brought to the attention of developers that on the Atrebe’s Lab fight, folks were making sure all their bags were filled so the 200,000 lb stone wouldn’t get deposited in their bags. Might want to comment in this thread if you feel any changes to it will break the fight: http://forums.station.sony.com/eq2/posts/list.m?topic_id=442572
Feldon
February 5, 2009 12:16 pm
This was planned to be Game Update #51, but with the Fighter Revamp changes postponed, this is now just a big hotfix. There’s still some great stuff in here: HIGHLIGHTS A new (item tag) has been added: HEIRLOOM. These items are the same as NO-TRADE except that they can be placed into your shared bank. Characters on the same account and server can then pick them up out of the shared bank. Normal shared bank rules apply on PVP servers. Void Shards Proof in the Pudding update items (Master Tradeskiller) Certain Tradeskill Faction Reward items Kunark Faction Tradeskill Recipes...
Feldon
January 7, 2009 6:19 pm
As scheduled, the Test Update #51 notes have been posted. Substantial changes to Tanking and Hate Generation are included. Test Update #51 is promised to run on the test server for 3+ weeks to allow adequate time for feedback. GAMEPLAY Taunts and detaunts can now critical similar to how melee and spell criticals work. Threat output and hate position changes will now be displayed to the chat windows. You can find it under Combat in the Hate Adjustment category. Hate gain mods will no longer affect taunt adjustments. Area of effect spells and combat arts will no longer spread...
The Shadow “of” Odyssey Marketing department added the “of” in Shadow Odyssey. Many jokes made by SOE about it. Marketing dept was surprised that a EQ2 expansion didn’t have “of” in the middle. 🙂 The Shadow Odyssey New lvl 77+ overland zone. 20 dungeons Najena — A very large dungeon. Very tall (4 story stairs and just really cool). Very organic, wood, ropes, not the current stone boxes. Najena’s forge is the new place to go to craft various master weapons, etc. taking the place of the existing Solusek Ro forge. Nuroga Guk — “upper” and “lower” Befallen Most...