A substantial (and undocumented) change which was made to all of the “key mobs” in TSO dungeons was clearly intended to prevent Monks, Bruisers, and Shadowknights from acquiring Void Shards (and Plat in some dungeons).
But it now looks like this detrimental effect, called Mandate, may affect groups attempting to clear TSO dungeons. Here’s a thread discussing it. I’ve even got art… Thanks Merriestar:
One can assume this is the first half of SoE closing the “Void Shard loopholes” first identified in TSO beta but which got no official attention until just a few weeks ago.
These classes can already farm zones (sebilis, instances, Chardok) for shineys, so I think that this was an easy fix to prevent them from getting void shards and 4 plat on top of it.
They should NOT have ninja patched without patch notes. Did they really think people weren’t going to see it? And they went way too far to address something so simple. Simply increasing HP and adding a ^^ add would have prevented a lot of people from being able to kill the mob. But punishing groups for the actions of exploiters is just uncalled for.
Honestly this is a bit silly and overkill. What should a group do, just autoattack the stupid mopb to death now. So basically if you do anything that counts as DPS in your group the mob tears you up. Heaven help you if you use a lot of CA’s to do your job.
My guild went through Deep Forge this past weekend and our mystic was able to cure this.
This will not happen if 2 different classes hit it, but if the brawler tries alone he will get it..
Looks like it can be cured with an arcane potion. Unless they ninja changed that.