Xelgad has posted that bugs with the AA abilities Luck of the Dirge, Cleansing of the Soul (Templar), Poison Mastery (Assassin), Killing Fury (Assassin), Shadow Step (Assassin), have been fixed internally and should be hotfixed on March 4th.
Feldon
There were some additional issues with the EQ2 servers today. The servers were set to come down for a hotfix, then that hotfix was delayed, but the automated scripts in place to prepare for a Hotfix continued. This resulted in there being no way to create new instances (visit dungeons, guild halls, cities, etc.). From Rothgar: Due to an unrelated network issue this morning, the hotfix was not able to happen at the normal time. Since the servers were scheduled to come down but never did, this caused new instances to not be created. This is normal procedure for...
Today’s Hotfix addresses those players who have been Queueing up for Battlegrounds and then intentionally going AFK. Players who join a Battleground but lose still earn 1 token. But by neither fighting, or contributing to their teams, these AFK players have largely been dead weight. The hotfix introduces an AFK Voting system: BATTLEGROUNDS We’ve implemented an AFK voting system into battlegrounds in order to report teammates that have gone AFK in a match. A player can only be voted AFK if they haven’t had any recent activity. If they receive 3 unique votes for AFK’ing during a match they...
Players have noticed a de-targeting bug in Battlegrounds and PvP open world environments were players can become difficult to target. Thanks for all the info about the targeting issue. You guys provided enough clues to piece together reproduction steps for this sneaky little bug. While I won’t tell you how to reproduce it (since it’s obviously exploitable in pvp) I can give you a workaround. When you have a valid target but start getting all these targeting errors, hit escape really quick and clear your target, then click your enemy again. This will clear out the bugged UI state...
Timetravelling created a thread on the EQ2 Forums regarding the Sentinel’s Fate Mechanics Changes. With all the changes to primary stats, lifting of various caps on bonuses, etc. there have been a lot of questions and this thread has started to answer them. Here are some updates: Updated the Aggression question with info about other skills (yes, they work the same way) Updated the base stat uncap section with more detailed information (new curve starts @ 1200, after that a 30% stat increase = ~ a 10% gain in effectiveness) Added several more questions to the end of the...
Tad Ehrlich is a lead artist on the EQ2 Development team. He was a major part of the creation of the zone art for the beautiful Vasty Deep zones. Some excerpts: How did you get started in the industry? I began in comic books and worked as a colorist for Wildstorm, Jim Lee’s comic book company. I was very fortunate to land in an industry that I was extremely passionate about and had amazing people to learn from. My experience there led to me starting as a texture artist at Midway. The rest is history! What are some of...
From Kiara on the EQ2 Forums at 11:40am PST: The BG’s should be reopening again shortly. Please make sure to post in the exiting issue threads in the BG’s forum should you continue to encounter problems. We’ll be monitoring them on our end as well.
When you complete a Battlegrounds match, your character is whisked away back to your home server. Some players have been curious if a Battlegrounds Hub had been considered. This would be a lobby area where players can stay put on the Battlegrounds server and immediately jump into another battle if they wish. The issues here are that Battlegrounds servers have many many features turned off including global and guild chat. Adding a Battlegrounds lobby would require additional coding work. From Rothgar on the EQ2 Forums: We talked about this idea early on in battlegrounds development but our thoughts were...
Battlegrounds Issues Battlegrounds were taken offline last night due to zoning problems they seemed to be causing on other servers. I want to reiterate that in thousands of Battlegrounds transactions, only a handful of players experienced corruption of their characters, and those are being resolved quickly by Customer Service. Battlegrounds should be brought back online today with Rothgar and other devs closely watching their performance. EQ2Wire On the Road EQ2Wire will be on the road today and tomorrow so updates may be a bit slower than usual. Here are your March 2, 2010 Hotfix notes (after the jump)
The EQ2 Developer Chat is coming up on March 4th. The day after every chat, the EQ2 forums are flooded with people complaining that no “good” questions were asked. If you would like to make sure that the ‘hard-hitting’ questions get asked, you should submit them immediately to calthine{at}allakhazam{dot}com. The more questions Calthine has in advance, the better chance of good questions being asked during the chat. You are far more likely to get your questions asked during the session if they are phrased in the form of something that can actually be answered. “When are you going to...
The City Festival has rolled into its third destination since these Festivals began in January. The first event was in Kelethin, then Gorowyn. Today, the City Festival arrives just outside the gates of the city of all things dark and gloomy — Neriak. Once again, a selection of both local and traveling rewards, house items, and temporary costumes become available. The theme for Neriak seems to be all things blue. Here’s a sneak of what you can purchase with City Tokens for the next week, before the event rolls on to the next city:
Battlegrounds vs. Oasis Battlegrounds were locked this afternoon/evening due to significant lag and zone time issues. The servers were also rebooted. However the biggest issue is that Oasis is almost unplayable for some players. This quote from the EQ2 Forums: We’re aware of the problems facing the Oasis server right now and several people are working on it. It will be addressed more fully tomorrow when everyone is back in the office and I’m sure we’ll have more information then. There is an active thread on the Oasis server forum. Character Corruption A few players are reporting sporadic issues with losing...
Remember those awesome Player-made Paintings for the 5th anniversary of EverQuest II Timeless Heroes celebration? Brasse has put together a player contest on the EQ2 Forums to win a set of these house items! The Challenge: We want your best screenshot of (and a brief description of the event) you falling to your death in The Hole. This is inspired by Brasse happily going splat many times in both EQ and EQII! Deadline: Friday, March 12th 2010 at 10:00am PST Submissions for this challenge will be accepted until Friday, March 12th, 2010 at 10:00 am US PST. Winners will be...
Y’all are cordially invited to the next exciting EQII ZAM Developers Chat! Members of the EverQuest II Developer and Community Teams will be there, bring your questions! If you’d like to submit questions in advance, send e-mail to Calthine@allakhazam.com (subject Dev Chat). Thursday, March 4 @ 5:00pm PDT (8:00pm EDT; 01:00 GMT; 02:00 Copenhagen) In the #EQ2 channel on ZAM IRC General chat during the actual event will be in #EQ2FFA New to Allakhazam IRC? Instructions here! Or use EQ2Wire’s EQII ZAM Chat portal. Check out this Time Zone Converter to help you find what time to sign in....
It seems there were some instability issues with the Login servers this morning. Players currently logged into their various servers are able to stay logged in, but players wanting to login cannot. No servers are reported as down according to the Network Status page. We do not yet have today’s Hotfix notes, however players are reporting that Marks of Manaar (the new SF heroic gear shards) are dropping again from enemies in SF dungeons. We’ve now heard word (EQ2 Forums) about the the repeatable faction quests in The Hole not granting any XP. The XP these quests produce has...
From Rothgar on EQ2 Forums: Customer Service has made these petitions their highest priority and they are restoring players as fast as they can. In the meantime, Battlegrounds is working fine now. It only took a few minutes this morning to bring them down after the problem, fix the configs and bring them back up. CS is also manually restoring your XP and AA’s rather than doing a rollback of your character. So you should be safe to continue playing while you wait for them to answer your petition.
According to player reports, it seems an unintended consequence of today’s patch is that Marks of Manaar have disappeared from loot tables of enemies in various Sentinel’s Fate dungeons. We’ll update you as we know more. UPDATE: It appears that all Quest Drops off of mobs may now be broken. More info as we have it.
When the expansion launched, tinkerers (and others) noticed that Tinkering Blueprints for the expansion were not dropping. This has now been resolved with today’s hotfix.
As of 12:40pm PST From Kiara: EU servers are now up. The BG’s have not been enabled for any of the international servers, due to the database issue. We’ll let you know when they will be available. Thank you for your patience today, we appreciate it.
To deal with the AA/Level loss from players who jumped into Battlegrounds, we’ve heard from Rothgar on the EQ2 Forums: There will be no server-wide rollback. This problem affected about 200 users and rolling each back individually will be much less intrusive than taking down every world and rolling back all of their databases. Please be sure to petition if you lost AA or XP due to battlegrounds.
From Rothgar, who is now officially having a bad day: The issue with AA’s being reset seems to be a server configuration error. We have locked the battlegrounds world to keep new matches from starting up while we fix the configuration. We will have more information very soon about how to proceed if you’re missing some AA after coming back.
Minutes after Battlegrounds went live on U.S. servers we are already hearing reports from players of numerous problems when their characters reach the Battlegrounds servers and further problems upon returning to their home servers. Reports include: Alternate Advancement (AA) points are being reset to 200 points. Any percentage gain over your level (for example level 88 with 90% to level 89) is lost. AA trees are completely reset. Macros that use AA-derived spells do not work on Battlegrounds. At this point, we are advising players to NOT touch Battlegrounds until they are fixed.
US Servers are unlocked and Battlegrounds are now live. EU Servers still have approximately 1 hour of downtime remaining. For more info on Battlegrounds: EQ2Wire Battlegrounds Strategy Guide and Battlegrounds @ EQ2Players
As we reach 5 hours of downtime, Brenlo has tweeted that servers are “Minutes…” away from being back up.
Here are your Hotfix Notes for February 25th, after the jump..