Drunder Armor
On October 11, 2011, Drunder armor pieces were added to Drunder bosses, and the amount of Drunder ore created from breaking down unwanted LEGENDARY and FABLED armor was multipled by three. This guide has been updated to reflect these changes.
Introduced in Game Update 60, the 3 new Drunder instances turned armor crafting on its head, putting both adventurers and crafters through a convoluted process which wasroundly criticized on the EQ2 Forums. It took consultation with several players and poring over recipe books just to get all the details straight on this.
Drunder Armor Sets by Class | |||
FIGHTER | MAGE | ||
Berserker | Primordial x of the Warlord | Warlock | Endemic x of the Thaumaturge |
Guardian | Primordial x of the Myrmidon | Wizard | Endemic x of the Invoker |
Bruiser | Primordial x of the Brute | Coercer | Endemic x of the Augur |
Monk | Primordial x of the Cenobite | Illusionist | Endemic x of the Beguiler |
Paladin | Primordial x of the Knight | Conjuror | Endemic x of the Elementalist |
Shadowknight | Primordial x of the Blood Lord | Necromancer | Endemic x of the Occultist |
PRIEST | SCOUT | ||
Fury | Venerable x of the Stormbringer | Dirge | Primeval x of the Maestro |
Warden | Venerable x of the Forest Scion | Troubador | Primeval x of the Virtuoso |
Inquisitor | Venerable x of the Archon | Assassin | Primeval x of the Darkblade |
Templar | Venerable x of the Exarch | Ranger | Primeval x of the Forest Stalker |
Defiler | Venerable x of the Wraith | Brigand | Primeval x of the Thug |
Mystic | Venerable x of the Spiritweaver | Swashbuckler | Primeval x of the Gambler |
Beastlord | Primeval x of the Animist |
Changes!
On October 11th, 2011, Drunder armor pieces were added to various bosses within the Drunder instances. As a result, only those players with particularly unlucky dice will likely even mess with having their Drunder armor crafted. If you don’t want to wait for the drops, you’ll be happy to learn that the amount of ore returned from smelting unwanted LEGENDARY and FABLED items has been sextupled since Drunder launched in May, so only a few items need to be broken down to produce a full set of armor.
Drunder Armor Drops by Named Mob
- Grolla will now drop class shoulders
- Warmaster Korok Hai will now drop class legs
- Dvuul Ripclaw will now drop class boots
- Hamslammer has a chance to drop class forearms or gloves
- Rageborne MacKulla has a chance to drop class forearms or gloves
Crafting Drunder armor was built upon the premise that most of the Legendary and Fabled drops in the 3 Drunder instances are ‘expendible’ and players would choose to sacrifice them in order to make the components to craft Drunder armor. You see, it’s one thing for players of MMOs to believe that dungeon-dropped gear is worthless — it’s quite another for this suspicion to be confirmed by design!
In order to have a piece of Drunder armor crafted, adventurers will need to acquire several pieces of unwanted Legendary and/or Fabled gear from within the Drunder instance which is appropriate for their desired armor slot. They’ll then need to solicit the aid of a knowledgable crafter to break down their Legendary and Fabled items into Rage Filled Ore, Brick of Bloodmetal, or Warborne Ore depending on which of the Drunder instances they dropped from.
In other words, in order to get the Drunder Forearms, you’ll need to commission a crafter to help you break down at least 2 Legendary or 1 Fabled items which only drop in Drunder: Spire of Rage to produce sufficient Rage Filled Ore. Of particular note, Drunder Legs are the most expensive item as you’ll need to break down 3 Legendary or 2 Fabled items from Drunder: Tower of Tactics to produce sufficient Warborne Ore. Note that the amount of ore/bricks needed is in increments of 5 (25, 30, 35), while the number of bricks/ore generated are in increments of 18 (18, 36, 54). This makes for some fuzzy math.
All told, you’ll need 90 Rage Filled Ore, 75 Brick of Bloodmetal, and 45 Warborne Ore to make one full set of Drunder armor.
Drunder Armor by Slot |
|||
Shards | Ores/Bricks | Legendary/Fabled from Zone | |
Forearms | 25 | 25 Rage Filled Ore | Drunder: Spire of Rage |
Hands | 30 | 30 Rage Filled Ore | Drunder: Spire of Rage |
Feet | 35 | 35 Rage Filled Ore | Drunder: Spire of Rage |
Head | 35 | 35 Brick of Bloodmetal | Drunder: The Strategist’s Stronghold |
Legs | 45 | 45 Warborne Ore | Drunder: Tower of Tactics |
Shoulders | 40 | 40 Brick of Bloodmetal | Drunder: The Strategist’s Stronghold |
Crafters: Crafters wishing to create Drunder items will need a flying mount or a friend to summon them high up a cliff face in Eastern Wastes above the Tree of Life to reach the non-combat Drunder hub. The enslaved Brontis starts the Drunder crafting questline and becomes a vendor for recipes including Drunder shard armor which is contained in Ancient Armor of War. The recipes needed to break down Legendary and Fabled armor are found in Runed Guidestone of Planar Repurposing, and as with Thurgadin and Ry’Gorr, a recipe book producing items specific to your tradeskill class can be found as Supplying the Armies of War….
Jump To: Intro | Thurgadin Armor | Ry’Gorr Armor | Drunder Armor | Pattern Jewelry/Cloaks
Great article. The whole DoV shard armor was really confusing me with the different factors, and this article has been of great help to me. Thanks.
errr *different factions
Great write up Feldon! As usual ;p
May I borrow and translate it?
This is awesome! Thanks for the write-up. I was really strugling in finding decent info about the various armors and required mats.
Whilhelmina,
By all means yes feel free to translate it and use it on your site with a backlink. 🙂
this is a pretty awesome right up.
i haven’t seen pics of the new gear yet, it would be nice if i could view the new drunder geat juxtaposed against ry’gorr gear.
I may add another page with just some examples of the gear progression. I could do an example or two of the same item in Thurgadin, Ry’Gorr, and Drunder armor. Then I could do a few examples of the same item in the 4 patterns of jewelry/cloaks. The items are virtually identical except for stats going up about 8-10% per tier.
Heya Feldon, really nice guide, but two informartion are false. 1. Needed Shards on Vendor for Rygor Shard Gear are 52, not 47. And Rough Gems are not dropping in all Velious Dungeon ( not drunder), only in Kael 1-3 and Kael Contested. also only in those four instances.
Sole,
Thanks I’ve made the corrections.
So Chest piece can’t be crafted is boss drop.
Exemple :
ToRZ ranger BP is Ry’gorr BP chest (Lacerating).
LEGENDARY
Forest Stalker’s Lacerating Hauberk
120 agi 120 sta
17 Weapon Skill
12.6 Multi Attack
5.6 Potency
37.1 Critical Mitigation
Pestilential Rain
Drunder ToT ranger BP from last boss is from drunder crafted set (Primeval).
FABLED
108 agi 108 sta
14 Weapon Skill
14.3 Multi Attack
5.6 Potency
33 Critical Mitigation
No proc, no focus.
When you see people asking drunder too to get a bump in stats it’s serious. As you can see the New best BP from hardest normal heroic zone is less good than previous tier. It’s even in some ways less good than Fortress spire chest (no proc).
Aspect of War is fully bugged yet. Can’t adorn white adornment Multiattack on bow, shield don’t have appearence, some items are droppable some are heirloom.
About Thurgadin armor it’s a big rip off, they cost more than ry’gorr for a really useless stuff. Never buy this crap, rare gems are really common and cheap. And the focus on gear is great. Thurgadin should have been 20 token for each piece no more, considering it’s junk compared to ry’gorr.
And dont talk about fabled drop from ToFS, Velk, Kael sold at 300 token, even at 100 token it’s overpriced compared to what they give. In SF an item for 120 was fair due to special focus on it. But 300 token of even 100 token for a blank item with nothing on it, it’s a rip off. Should be 50 token max.
Thanks for the excellent write up Feldon!
“Ry’Gorr armor sets and jewelry recipes can be found in Far Seas Strategic Pricing (3rd Edition), Volume II which drops in Tradeskill Instances”
I have that book and don’t see any jewelry in it. Which jewelry items am I overlooking?
Striinger,
You’re right, no jewelry or anything in volume ii. I thought we could craft the other Ry’Gorr vendor stuff for 150 and 300 shards but guess not.
I’ve stripped out all mention of jewelry in the crafted armor descriptions.
Drunder armor does have a big advantage in two slots: it adds the raid-level focus effects onto the helm and shoulder slots, in addition to the forearms, gloves, and boots. Ry’Gorr armor has focus effects on forearms, gloves, and boots only.
Legs and chest only get a focus effect at the raid level, I believe; I need to double-check the Drunder x2 stuff.
And voilà, finally finished translating this in French. Thank you once more Feldon.
Here is the link if you want to have a look:
http://eq2artisans.faerylands.eu/index.php?page=armures-de-velious
Hey Feldon, mind if we link to your site/guide as it would be a fantastic resource for our guild. Thanks for considering! (note for followup purposes we have created the link but will remove it if we 1. don’t get a response, 2. get a negative response. Thanks again.
Councellor,
You’re welcome to link to EQ2Wire from your guild site! Most of the referrers to the Adornments Calculator are from raid guild websites. Legally, nobody can stop you from linking to another website.
Hiya Feldon, great write up. Would you mind if I translate that great info to polish and post it on our polish forum with a link back to your site? Thank you in advance 🙂
Kinya,
Absolutely. And I will link it once you’ve completed it. Dziękujemy!
Thanks for the update on new prices. I updated my translation too… And good luck on your translation Kinya ;p
Drunder fighter armor seems to been hit with a small nerfbat in the gu61 patch. 126 sta on the items instead of the old 141.
big deal you need raid gear to get into these zones in the first place, so it becomes just asinine to even try the zones without raiding first. Too many are just getting left behind because they can’t raid. On my server there is 0 guilds looking for a brigand which is what I play and now I’m stuck in a rut and can’t progress forward unless i roll another toon deck it out with gear and learn that one. Why can’t we have an LDoN here where you get raid comparable gear for just doing instances over and over. Instead I still have to just grin and bear not getting any gears for my main and just sitting there maining up alts its getting old and boring too quick.