10 thoughts on “Guide: Breakout Locations for Housing

  1. “Break outs are strictly unsupported and you should take pains to prepare yourself if you get β€œstuck”, such as decorating with a class that has Evac, or having some other means of escape handy in your inventory at all times.”

    or just type /house and click leave house πŸ™‚ so many times that’s saved my bacon

    and if you fall through the world, it’ll teleport you to the front door (although death by drowning is possible where the water is real)

  2. Editing your layout file to get a teleporter outside the invisible wall is unessesary for many of the houses. Atleast in NFP, SQ and TD7Gorowyn you can simply place a portal outside the invisible wall by spinning the “camera” outside of it.

  3. BTW the trick with the maj’dul balcony works with the qeynos 6 room house’s balcony too. Just set your zoom distance to maximum and zoom completely out looking down at your toon and you can place a telepad out in the street.

  4. You can do this with the Freeblood lair as well. You won’t need to housebreak.
    Go out to the balcony and zoom out to maximum. Grab a teleporter pad and move it around below the house until it turns green. Teleport to the pad, grab it and take it anywhere you want. Mine is located on the beach for that nice getaway location.

  5. In my Timorous Heights House, I placed a teleport pad on the back porch, went into edit mode, clicked on the pad and clicked the height icon. adjust it so it goes through the floor then click when it is all the way through. from there, I teleport outside, pick up the pad and placed it where I wanted. Make sure to equip springloaded stilts and featherfall cape

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