With now 16 neutral character classes, available in both good and evil alignments, and with recent expansions rarely distinguishing between good and evil when handing out quests, it’s not a surprise that the question of Alignment and the painful (and costly) process of Class Betrayal gets revisited on the forums frequently. However thus far, the official response as been “We have no intention to make it easier, or take away any of the consequences. Betrayal is supposed to have a cost.”