Today, players gain more control over their Privacy for EQ2, EQ2Players, and API-driven websites like EQ2U. Starting today, you can now Opt-in the discovery of your Alt characters when players lookup or search for your Characters on EQ2Players or EQ2U. If you DO NOT WANT players to be able to find/see your Alts, then do nothing. By default, the Link to Alt Characters setting is disabled for all characters. If you want players to be able to find some or all of your Alts, then enable the Link to Alt Characters setting on EACH character that you want to...
Year: 2012
So if you caught last Thursday night’s EQ2Players Sneak Peak Webcast, you know that the new EQ2Players site is coming very soon. If you missed it, the video has appeared on Youtube and we have produced a transcript, almost verbatim during the Q&A. Just for you! Linda “Brasse” Carlson interviewed SOE’s Clif Bate (Director of Commerce Services & Web Presence) and Abby Watt (Associate Web Producer) about the upcoming EQ2Players site. The transcript after the jump…
Just 84 hours since EQ2U launched, we have some great news to report: We’ve reached 1,000 registrations! Here are some anonymized statistics about what’s happening at EQ2U: Registered Users: 1,000 Unique Items Looked Up: 39,170 Unique Characters Looked Up: 23,824 Unique Guilds Looked Up: 3,876 Characters Being Followed: 6,167 And no, we won’t be sharing any more specific data than that about our users. We’re not Facebook. 😉
Feldon
February 14, 2012 2:25 am
From the EQ2 Forums: ZONE PROGRESSION / POPULATION Vallon’s Tower [Challenge] Players should get the correct message when entering the blue shielded dome in the Vallon Zek fight. During the final Vallon Zek fight, only 2 Vallonite Aces will spawn per wave of adds. Fighters will no longer be hit with Tactical Dilema during the fight. DUNGEON MAKER Fixed an issue with vitality not applying correctly in dungeon maker instances. ITEMS Gnomish Anti-Camo Goggles can now be equipped by any class. LIVE EVENTS Erollisi Hearts a’Flutter: Antonica – The Essences of Erollisi should no longer spawn within unreachable tree...
Karen Bryan interviews us about EQ2U for Massively: This past week, we got a glimpse of the newly refurbished EQ2Players site, but what’s really exciting is that th EQ2 team has been working with fansites to provide the data feed and allow community figures to create their own resource sites. Morgan Feldon and Dethdlr, who do an amazing job with EQ2Wire, did just that, and on Friday, they officially launched EQ2U. It’s a thorough and regularly updated database of things ranging from character stats, gear, and AAs to spell lists and warder pets. What’s more, you can look up...
EQ2Wire is proud to introduce a new website built on the remarkable new EQ2 Data Feeds API. As a guest, you get all the functionality of the original EQ2Players site such as searching for Characters, Guilds, Items, and Spells in EverQuest II. But we see that as just the beginning. We strongly encourage EVERYONE to take just a few moments and read the Help & FAQs page as it contains answers to a lot of questions you may have about Privacy. Please remember that EQ2U is a Beta site and we have many more features in mind, as well...
From the EQ2 Forums: GENERAL Travelling from Great Divide to Eastern Wastes via the Griffon mount should no longer drop players randomly into the water. Travelling to Kylong Plains using the Global Travel Bell should no longer drop players randomly into the water. Fixed a bug where the client could get stuck in a “sending mail” mode making it impossible to send additional mails until restarting the client. ZONE PROGRESSION / POPULATION Vallon’s Tower [Challenge] Adds that spawn during the final Vallon zek fight spawn less frequently and have less health. Warlord’s Fury and Siphon cast during the final...
From Zoltaroth on the EQ2 Forums: We are working on the memory issues, though they are not memory leaks. There was actually a change that went live on Tuesday that should help with the memory footprint increase we saw with AoD. There are some other fixes as well still in the pipeline. Pathing should be coming to live fairly soon. It was enabled on test for certain zones but not all zones had the new pathing built for them yet. There were also some issues we found on test that we want to fix before it goes live. They...
While the EQ2 team continues to test allowing players to use their regular characters in Dungeon Maker dungeons, additional changes are planned to make Avatars (nee Adventurers) more interesting and dynamic. Recently, a new mechanic for Avatars went to Test, namely a “power” bar which can be built up to unlock more powerful abilities. At first, we compared it to the Beastlord Savagery bar, but Testers universally knocked this analogy, with less favorable comparisons. In light of this reaction, Lyndro has indicated that existing Avatars won’t be changed to the new system — instead, a new line of Avatars...
Several months ago, Dethdlr and I were put in touch with SOE’s Platform and Game teams (including Dan Kinney and Nandor “Zoltaroth” Szots) about a new Data Feeds API that would allow websites to access the same kind of Character, Guild, and Item data which has traditionally been available on EQ2Players. We have been testing, giving feedback, and developing on this new API since the moment it was available. It’s been a long haul to say the least, but Dethdlr and I have been blown away by how receptive and motivated the folks at SOE have been towards allowing...
From the EQ2 Forums: The Beta version of the new and improved EQ2 Players site is nearly ready to launch! Join host Linda “Brasse” Carlson as she sits down with SOE’s Clif Bate (Director of Commerce Services & Web Presence) and Abby Watt (Associate Web Producer) to get a sneak peek at what we’ve been working on. Join us on Thursday, February 9, 2012, at 4:30 p.m. US Pacific Time* on Twitch TV! The webcast is expected to last about 20 minutes. If you have questions you’d like to see answered, Brasse will be collecting them from this thread....
As we reported last night, Dungeon Maker Avatars (the limited NPCs we’re supposed to ‘drive’ through player-made dungeons) will be getting a new mechanic where combat builds power, which unlocks more powerful abilities, akin to the Savagery and Primal abilities introduced with Beastlords. From Bunji on the EQ2 Forums: Hello Testers! Changes to the Dungeon Maker Avatars are headed to test and we definitely want your feedback! Please feel free to post bug reports and feedback in this thread, though remember that you can also /feedback and /bug. As for the changes, our goal has been to improve the...
From SmokeJumper on the EQ2 Forums: Hey folks, Lots of you know Rothgar (Greg Spence) who has been the Lead Programmer for the last few years on EQII. Well, he’s moving over to “EverQuest Next” now to help us move that game along, and Zoltaroth (Nandor Szots) is taking the reins. Zoltaroth has been a Sr. Programmer on EQII for years now also and the transition has been completely seamless, mostly because Nandy and Greg have been a team for a long time now and they both know everything there is to know about the code base. We’re looking...
From EverQuest2.com: We will perform maintenance that will affect account management and commerce transactions beginning at 7:00 AM Pacific* on February 8, 2012.
After getting called to the carpet for a revised Game Update schedule that won’t see new level 90 content coming to EQ2 until April, nearly 9 months since last year’s Game Update 61, SOE has laid out a gameplan for February events. From EverQuest2.com: February Publish Plans – More to Play, Your Way! February is here already, and the team is hard at work on Game Update 63! We’ll have some “behind the scenes” videos for you in the coming weeks to give you a sneak peek at the art of some of the exciting new zones coming up,...
Feldon
February 7, 2012 3:05 pm
From EverQuest2.com: GENERAL You can now access your mail without a mailbox! You can either click the mail buff in your buff window, select mail from the EQ2 menu, or use the /start_mail command! (NOTE: You will only be able to send and receive items and coin by actually clicking on a mailbox in the world.) ZONE PROGRESSION / POPULATION Tallon’s Stronghold [Challenge] Players have more time to defeat Decorin Deathbringer in the Tallon Zek fight before Tallon empowers him. Vallon’s Tower [Challenge] Players have more time to defeat Kulaxis in the Vallon Zek fight before Vallon empowers him.
We’re not sure what’s going on, but the DNS servers that drive everything under station.sony.com seem to have forgotten that they’re supposed to be doing something. A post has just appeared on Twitter/Facebook which suggests maintenance tomorrow: Account management, Commerce transactions, In-game marketplaces, forums and login will be impacted on Feb 8 from 7-8:30 Pacific Time [Ashlanne] Maintenance Notice: Wednesday, February 8, 2012 forums.station.sony.com Important: We will perform maintenance beginning at 7:00 AM Pacific* on February 8, 2012. This will impact the following services: UPDATE: [SOE-MOD 02] Todays issue is something different then the planned downtime for tomorrow. It...
From EverQuest2.com: By Scott Dale (Customer Service Manager) and Linda “Brasse” Carlson (Director, Global Community Relations) Every day, thousands of game accounts are stolen. Tens of thousands of credit cards are compromised. Most of you know someone who has gone through this traumatic experience. Maybe it has even happened to you. Sony Online Entertainment has joined together with a number of high-profile game companies under the umbrella of the Gamer Safety Alliance to bring you Gamer Safety Week, running from February 6th to 12th, 2012. Our goal is to raise awareness of online security concerns, and to provide some...
From EverQuest2.com: Oasis will be undergoing maintenance beginning at 12:00 AM Pacific* on February 7, 2012. We expect this downtime to last for approximately 18 hours. (Updated to extend by 6 hours, due to unexpected delays.)Chat will also be down for the Freeport server during this time. We apologize for this interruption and will bring the servers back online as soon as the maintenance is completed. Also, we have noticed some problems with forum logins which may be related.
Feldon
February 7, 2012 2:36 pm
Last week the news broke that Holly Longdale, who previously developed for the original EverQuest was returning to SOE to take the role of Senior Producer of EverQuest II. We were, of course, curious what her background and approach to game design might be. Fortunately the answer to some of those questions fell into our lap when we discovered Kwill, occasional EQ2Wire scribe, had interviewed her in 2006. The interview focuses almost entirely on the design and development of specific zones and dungeons, so it will be interesting to see what her high level outlook on the game and...
A new website from the makers of EQ2Wire is almost here…
At last year’s Fan Faire, Leko, champion of PvP balance, stood up after Mercenaries were announced and asked “Will Mercenaries work in PvP?” and then a series of questions about how they would be balanced, tested, etc. Well…better late than never. 🙂 From Gninja: While I can’t really address everything being said in this post right now I can say we have been taking a look and we have a plan on how to make mercs not quite as overpowered in PVP combat as they are currently. Once we get the fix in place and we can accurately test...
The announced removal of Critical Mitigation will coincide with the conversion of Yellow and Red Crit Mit adornments into Health adornments. So why will the replacement adornments have less Health (less than 250 points each) than White health adornments? According to Omougi, it’s because the EQ2 team thinks we should have other viable choices, like DPS. Adornments should be about choice! From Omougi on the EQ2 Forums: Our goal with these adornment and spell conversions is to give you guys something in the place of nothing essentially. Before, you were playing a zero-sum game if you had enough crit...
Feldon
February 3, 2012 3:29 pm
Just a friendly reminder of our friendly reminder, the Goddess Risen event ends next Monday, February 6th to make way for the upcoming Erollisi Day 2012 event.
From the EverQuest2.com: A Letter from Smokejumper Hi there, Norrathians! As many of you know, I’m the Executive Producer in charge of the entire EverQuest franchise, including EQ, EQII, and the upcoming (and very different) “EverQuest Next.” For the last two years, I’ve also been the Producer for your EverQuest II world, and it’s been absolutely a blast working with the team, the game, its features, and most of all, its players. However, our company’s visions for the EQ Franchise are bigger in scope than what I can coordinate alone on EQII while also overseeing the rest of the...