This is PART TWO of our guide to Destiny of Velious adornments and covers Yellow or “Heroic” adornments designated for Grouping SORTED BY SLOT.
Yellow (Group) Adornments are LEGENDARY, either level 80 or 90, and cost 5 Primal Velium Shards and 5 plat and 4 gold. Yellow Adornments are available for 11 slots:
There are solo, repeatable, and dungeon-based quests to earn faction with the Othmir, Snowfang Gnolls, Ry’Gorr, and Thurgadin.
UPDATE: This information was updated on March 8, 2011. Changes from Beta to live are reflected, as well as adding the Legs slot.
Red Adornments (by Faction) | Red Adornments (by Slot)
Velious: A Continent Divided by Faction | Introduction to War Runes
(10,000 Faction)
Effect: 5% Crit Chance
(10,000 Faction)
Effect: 5% Multi Attack
(10,000 Faction)
Effect: 10 additional chance to riposte
(10,000 Faction)
Effect: 10 Ammo Conservation
(10,000 Faction)
Effect: 5% Critical Mitigation
(10,000 Faction)
Effect: 5% Hate Gain
(10,000 Faction)
Effect: 5% Hate Reduction
(10,000 Faction)
Effect: 20% Riposte Damage
(10,000 Faction)
Effect: 1.5% Multiattack, 1.5% Crititical Chance
(10,000 Faction)
Effect: 5% Crit Chance
(10,000 Faction)
Effect: 5% Multi Attack
(10,000 Faction)
Effect: 10 additional chance to riposte
(10,000 Faction)
Effect: 10 Ammo Conservation
(10,000 Faction)
Effect: 4% Mitigation
(10,000 Faction)
Effect: 5% Critical Mitigation
(10,000 Faction)
Effect: 5% Hate Gain
(10,000 Faction)
Effect: 5% Hate Reduction
(10,000 Faction)
Effect: 20% Riposte Damage
(10,000 Faction)
Effect: 1.5% Multiattack, 1.5% Crititical Chance
(10,000 Faction)
Effect: 5% Crit Chance
(10,000 Faction)
Effect: 5% Multi Attack
(10,000 Faction)
Effect: 10 additional chance to riposte
(10,000 Faction)
Effect: 10 Ammo Conservation
(10,000 Faction)
Effect: 5% Critical Mitigation
(10,000 Faction)
Effect: 5% Hate Gain
(10,000 Faction)
Effect: 5% Hate Reduction
(10,000 Faction)
Effect: 20% Riposte Damage
(10,000 Faction)
Effect: 1.5% Multiattack, 1.5% Crititical Chance
(10,000 Faction)
Effect: +1.5% Hate Gain, 1.5% Block Chance
(10,000 Faction)
Effect: 1% Potency, 1% Crit Bonus
(10,000 Faction)
Effect: 1% Mitigation, 1.5% Critical Mitigation
(10,000 Faction)
Effect: 5% Riposte Damage, 2.5 Additional Riposte Chance
(10,000 Faction)
Effect: 5% Crit Chance
(10,000 Faction)
Effect: 5% Multi Attack
(10,000 Faction)
Effect: 10 additional chance to riposte
(10,000 Faction)
Effect: 10 Ammo Conservation
(10,000 Faction)
Effect: 5% Critical Mitigation
(10,000 Faction)
Effect: 5% Hate Gain
(10,000 Faction)
Effect: 5% Hate Reduction
(10,000 Faction)
Effect: 20% Riposte Damage
(10,000 Faction)
Effect: 1.5% Multiattack, 1.5% Crititical Chance
(10,000 Faction)
Effect: 5% Block Chance
(10,000 Faction)
Effect: 5% Crit Chance
(10,000 Faction)
Effect: 2% Spell Double Attack
(10,000 Faction)
Effect: 2% Crit Bonus
(10,000 Faction)
Effect: 5% Multi Attack
(10,000 Faction)
Effect: 10 additional chance to riposte
(10,000 Faction)
Effect: 5% AE Autoattack
(10,000 Faction)
Effect: 10 Ammo Conservation
(10,000 Faction)
Effect: 5% Casting Speed
(10,000 Faction)
Effect: 5% Critical Mitigation
(10,000 Faction)
Effect: 2% Flurry
(10,000 Faction)
Effect: 5% Hate Gain
(10,000 Faction)
Effect: 5% Hate Reduction
(10,000 Faction)
Effect: 2% Potency
(10,000 Faction)
Effect: 3% Reuse
(10,000 Faction)
Effect: 20% Riposte Damage
(10,000 Faction)
Effect: 1.5% Multiattack, 1.5% Crititical Chance
(10,000 Faction)
Effect: 1% Reuse speed, Recovery speed
(10,000 Faction)
Effect: +1.5% Hate Gain, 1.5% Block Chance
(10,000 Faction)
Effect: 1% Potency, 1% Crit Bonus
(10,000 Faction)
Effect: 1% Mitigation, 1% Critical Mitigation
(10,000 Faction)
Effect: 5% Riposte Damage, 2.5 Additional Riposte Chance
(10,000 Faction)
Effect: 2% Accuracy
(10,000 Faction)
Effect: 5% Crit Chance
(10,000 Faction)
Effect: 2% Crit Bonus
(10,000 Faction)
Effect: 5% Multi Attack
(10,000 Faction)
Effect: 10 additional chance to riposte
(10,000 Faction)
Effect: 5% AE Autoattack
(10,000 Faction)
Effect: 10 Ammo Conservation
(10,000 Faction)
Effect: 5% Casting Speed
(10,000 Faction)
Effect: 5% Critical Mitigation
(10,000 Faction)
Effect: 5% Hate Gain
(10,000 Faction)
Effect: 5% Hate Reduction
(10,000 Faction)
Effect: 2% Potency
(10,000 Faction)
Effect: 3% Reuse
(10,000 Faction)
Effect: 20% Riposte Damage
(10,000 Faction)
Effect: 1.5% Multiattack, 1.5% Crititical Chance
(10,000 Faction)
Effect: 1% Reuse speed, Recovery speed
(10,000 Faction)
Effect: +1.5% Hate Gain, 1.5% Block Chance
(10,000 Faction)
Effect: 1% Potency, 1% Crit Bonus
(10,000 Faction)
Effect: 1% Mitigation, 1.5% Critical Mitigation
(10,000 Faction)
Effect: 5% Strikethrough
(10,000 Faction)
Effect: 5% Riposte Damage, 2.5 Additional Riposte Chance
(10,000 Faction)
Effect: 5% Crit Chance
(10,000 Faction)
Effect: 5% Multi Attack
(10,000 Faction)
Effect: 10 additional chance to riposte
(10,000 Faction)
Effect: 10 Ammo Conservation
(10,000 Faction)
Effect: 5% Critical Mitigation
(10,000 Faction)
Effect: 5% Hate Gain
(10,000 Faction)
Effect: 5% Hate Reduction
(10,000 Faction)
Effect: 20% Riposte Damage
(10,000 Faction)
Effect: 2% Crit Bonus
(10,000 Faction)
Effect: 5% AE Autoattack
(20,000 Faction)
Effect: 2.0 times per minute, On critical spell or combat hit, decreases threat to target by 4,037-4,462, inflicts 2,038-2,252 mental damage.
(20,000 Faction)
Effect: 2.0 times per minute, On critical healing, spell, or combat hit, increases ability modifier of caster by 540.
(20,000 Faction)
Effect: 2.0 times per minute, 16s duration, On healing spell, heals 951-1,051 instantly and every 2s.
(20,000 Faction)
Effect: Increases maximum Health by 1,000.
(20,000 Faction)
Effect: 5% Resistability of all spells
(20,000 Faction)
Effect: 2.0 times per minute, duration 15 seconds, On a critical healing, combat hit, or spell, increases Reuse and Recovery by 10%
(20,000 Faction)
Effect: 2.0 times per minute, duration: 10 seconds, On a critical combat hit, or spell, decreases target’s elemental noxious and arcane by 1,497.
(20,000 Faction)
Effect: 4% Strikethrough
(20,000 Faction)
Effect: 2.0 times per minute, 15 seconds, On critical combat hit or spell, decreases mob’s INT 134, 2,075-2,293 mental single target.
(20,000 Faction)
Effect: 2.0 times per minute, 15 seconds, On critical combat hit or spell, decreases mob’s STR 134, 2,075-2,293 disease single target.
(20,000 Faction)
Effect: 2.0 times per minute, On critical combat hit or spell, 4,014-4,436 heat single target.
(20,000 Faction)
Effect: 2.0 times per minute, On critical healing spell cast, cures 113 levels & heals 4,755-5,255 target of heal cast.
(20,000 Faction)
Effect: 2.0 times per minute, 10 seconds duration, On critical combat hit or spell, increases crit bonus of caster by 10%.
(20,000 Faction)
Effect: 2.0 times per minute, 30 seconds duration, On critical healing spell cast, wards target for 4,000 for all types of damage.
(20,000 Faction)
Effect: 2.0 times per minute, 10 seconds duration, On critical combat hit or spell, decreases mob’s physical mitigation by 2,994.
(20,000 Faction)
Effect: 4% Potency
(20,000 Faction)
Effect: 2.0 times per minute, 12s duration, On critical combat hit or spell, increases multi attack by 30%.
(20,000 Faction)
Effect: 2.0 times per minute, 10 seconds duration, On critical combat hit or spell, increases potency by 12%.
(20,000 Faction)
Effect: 2.0 times per minute, On critical combat hit or spell, 2,075-2,293 poison damage on target, heals caster for 1,037-1,147.
(20,000 Faction)
Effect: 2.0 times per minute, Wards caster 2,000 damage, refreshes 200 every 2 seconds. After depletion of ward the caster is immune to being ward again for 30 seconds.
(20,000 Faction)
Effect: 2.0 times per minute, 16s duration, On critical combat hit or spell, does 803-887 disease damage instantly and every 2s.
(20,000 Faction)
Effect: 2.0 times per minute, 10 seconds duration, On critical combat hit or spell, increases Max HP by 2,542.6.
(20,000 Faction)
Effect: 2.0 times per minute, 30 seconds duration, On critical healing spell, 5 triggers of reactive heal 1,372-1,517.
(20,000 Faction)
Effect: 2.0 times per minute, On critical spell or combat hit, decreases threat to target by 4,037-4,462, inflicts 2,038-2,252 mental damage.
(20,000 Faction)
Effect: 2.0 times per minute, On critical healing, spell, or combat hit, increases ability modifier of caster by 540.
(20,000 Faction)
Effect: 2.0 times per minute, 16s duration, On healing spell, heals 951-1051 instantly and every 2s.
(20,000 Faction)
Effect: Increases maximum Health by 1,000.
(20,000 Faction)
Effect: 5% Resistability of all spells
(20,000 Faction)
Effect: 2.0 times per minute, duration 15 seconds, On a critical healing, combat hit, or spell, increases Reuse and Recovery by 10%
(20,000 Faction)
Effect: 2.0 times per minute, duration: 10 seconds, On a critical combat hit, or spell, decreases target’s elemental noxious and arcane by 1,497.
(20,000 Faction)
Effect: 4% Strikethrough
Special thanks to Yadri of Vox / Karith of Butcherblock for helping with this guide.
looks liek a long faction grind heh
You can do 10k faction standing on your head – Rime faction was neg 50k to pos 40k (90k faction) !
Where does one get the shards to purchase these adornments? I have been looking all over the web for that info and can not find it.
Rhed
Velious dungeons.
Legs dont seem to be on your list here. just a btw
Oops, you’re right. We had no Legs. 😉
Also, some of the information needed updating for Live.
You have Spell Multi Attack on Forearms and they are restricted to Shoulders only for both yellow and red adorns.
Annelise,
Thanks. I moved them to Shoulders on Red and Yellow in both Slot and Faction.
Just a heads up (or an update)… the duration on “Rune: Perpetual Flow I” is 12 seconds, not 15 🙂
—
Incredibly Awesome