This is PART THREE of our guide to Destiny of Velious adornments and covers the basic Red or “Raid” adornments designated for Raiding SORTED BY SLOT.
Red (Raid) Adornments are FABLED, level 90, and cost 10 Pure Primal Velium Shards plus 5 plat and 4 gold. Basic Red Adornments are available for 11 slots:
There are solo, repeatable, and dungeon-based quests to earn faction with the Othmir, Snowfang Gnolls, Ry’Gorr, and Thurgadin.
Red Adornments may also be acquired as a very rare drop from Public Quests. A choice of 4 special Red Adornments are available for purchase in the City of Thurgadin to those who have completed the quest The Fallen Swords: Here, There Be Giants. Finally, special Red Adornments called War Runes are available as drops in raid zones, redeemable in Kael Drakkel.
UPDATE: This article has been updated as of March 8, 2011 with figures adjusted since Beta and Charm slot being folded into Primary/Secondary/Ranged.
Red Adornments (by Faction) | Red Adornments (by Slot)
Velious: A Continent Divided by Faction | Introduction to War Runes
(10,000 Faction)
Effect: 7% Crit Chance
(10,000 Faction)
Effect: 7% Multi Attack
(10,000 Faction)
Effect: +13 Chance to Riposte
(10,000 Faction)
Effect: 15 Ammo Conservation
(10,000 Faction)
Effect: 7% Critical Mitigation
(10,000 Faction)
Effect: 7% Hate Gain
(10,000 Faction)
Effect: 7% Hate loss
(10,000 Faction)
Effect: 25% Riposte Damage
(10,000 Faction)
Effect: 2.5% Multiattack, 2.5% Critical Chance
(10,000 Faction)
Effect: 7% Crit Chance
(10,000 Faction)
Effect: 7% Multi Attack
(10,000 Faction)
Effect: +13 Chance to Riposte
(10,000 Faction)
Effect: 15 Ammo Conservation
(10,000 Faction)
Effect: 6% Mitigation
(10,000 Faction)
Effect: 7% Critical Mitigation
(10,000 Faction)
Effect: 7% Hate Gain
(10,000 Faction)
Effect: 7% Hate loss
(10,000 Faction)
Effect: 3% Potency
(10,000 Faction)
Effect: 25% Riposte Damage
(10,000 Faction)
Effect: 2.5% Multiattack, 2.5% Critical Chance
(10,000 Faction)
Effect: 7% Crit Chance
(10,000 Faction)
Effect: 7% Multi Attack
(10,000 Faction)
Effect: +13 Chance to Riposte
(10,000 Faction)
Effect: 15 Ammo Conservation
(10,000 Faction)
Effect: 7% Critical Mitigation
(10,000 Faction)
Effect: 7% Hate Gain
(10,000 Faction)
Effect: 7% Hate loss
(10,000 Faction)
Effect: 25% Riposte Damage
(10,000 Faction)
Effect: 2.5% Multiattack, 2.5% Critical Chance
(10,000 Faction)
Effect: +2% Hate Gain, 2% Block Chance
(10,000 Faction)
Effect: 1.5% Potency & 1.5% Crit Bonus
(10,000 Faction)
Effect: 2% Mitigation, 2.5% Critical Mitigation
(10,000 Faction)
Effect: 10% Riposte Damage, 5 Additional Riposte Chance
(10,000 Faction)
Effect: 7% Crit Chance
(10,000 Faction)
Effect: 7% Multi Attack
(10,000 Faction)
Effect: +13 Chance to Riposte
(10,000 Faction)
Effect: 15 Ammo Conservation
(10,000 Faction)
Effect: 7% Critical Mitigation
(10,000 Faction)
Effect: 7% Hate Gain
(10,000 Faction)
Effect: 7% Hate loss
(10,000 Faction)
Effect: 25% Riposte Damage
(10,000 Faction)
Effect: 2.5% Multiattack, 2.5% Critical Chance
(10,000 Faction)
Effect: 7% Block Chance
(10,000 Faction)
Effect: 7% Crit Chance
(10,000 Faction)
Effect: 2.5% Spell Multi Attack
(10,000 Faction)
Effect: 3% Crit Bonus
(10,000 Faction)
Effect: 7% Multi Attack
(10,000 Faction)
Effect: +13 Chance to Riposte
(10,000 Faction)
Effect: 7% AE Autoattack
(10,000 Faction)
Effect: 15 Ammo Conservation
(10,000 Faction)
Effect: 7% Casting Speed
(10,000 Faction)
Effect: 7% Critical Mitigation
(10,000 Faction)
Effect: 2.5% Flurry
(10,000 Faction)
Effect: 7% Hate Gain
(10,000 Faction)
Effect: 7% Hate loss
(10,000 Faction)
Effect: 3% Potency
(10,000 Faction)
Effect: 4% Reuse Speed
(10,000 Faction)
Effect: 25% Riposte Damage
(10,000 Faction)
Effect: 2.5% Multiattack, 2.5% Critical Chance
(10,000 Faction)
Effect: 1.5% Reuse speed & 1.5% Recovery speed
(10,000 Faction)
Effect: +2% Hate Gain, 2% Block Chance
(10,000 Faction)
Effect: 1.5% Potency & 1.5% Crit Bonus
(10,000 Faction)
Effect: 2% Mitigation, 2.5% Critical Mitigation
(10,000 Faction)
Effect: 7% Strikethrough
(10,000 Faction)
Effect: 10% Riposte Damage, 5 Additional Riposte Chance
(10,000 Faction)
Effect: 7% Crit Chance
(10,000 Faction)
Effect: 3% Accuracy
(10,000 Faction)
Effect: 3% Crit Bonus
(10,000 Faction)
Effect: 7% Multi Attack
(10,000 Faction)
Effect: +13 Chance to Riposte
(10,000 Faction)
Effect: 7% AE Autoattack
(10,000 Faction)
Effect: 15 Ammo Conservation
(10,000 Faction)
Effect: 7% Casting Speed
(10,000 Faction)
Effect: 7% Critical Mitigation
(10,000 Faction)
Effect: 7% Hate Gain
(10,000 Faction)
Effect: 7% Hate loss
(10,000 Faction)
Effect: 3% Potency
(10,000 Faction)
Effect: 4% Reuse Speed
(10,000 Faction)
Effect: 25% Riposte Damage
(10,000 Faction)
Effect: 1% Strikethrough, 1% Flurry
(10,000 Faction)
Effect: 2.5% Multiattack, 2.5% Critical Chance
(10,000 Faction)
Effect: 1.5% Reuse speed & 1.5% Recovery speed
(10,000 Faction)
Effect: +2% Hate Gain, 2% Block Chance
(10,000 Faction)
Effect: 1.5% Potency & 1.5% Crit Bonus
(10,000 Faction)
Effect: 2% Mitigation, 2.5% Critical Mitigation
(10,000 Faction)
Effect: 10% Riposte Damage, 5 Additional Riposte Chance
(10,000 Faction)
Effect: 7% Crit Chance
(10,000 Faction)
Effect: 3% Crit Bonus
(10,000 Faction)
Effect: 7% Multi Attack
(10,000 Faction)
Effect: +13 Chance to Riposte
(10,000 Faction)
Effect: 7% AE Autoattack
(10,000 Faction)
Effect: 15 Ammo Conservation
(10,000 Faction)
Effect: 7% Critical Mitigation
(10,000 Faction)
Effect: 7% Hate Gain
(10,000 Faction)
Effect: 7% Hate loss
(10,000 Faction)
Effect: 25% Riposte Damage
(10,000 Faction)
Effect: 2.5% Multiattack, 2.5% Critical Chance
(20,000 Faction)
Effect: 2.0 times per minute, On critical spell or combat hit, decreases threat to target by 5,225-5,775, and does 2,594-2,867 mental damage.
(20,000 Faction)
Effect: 2.0 times per minute, On critical healing, spell, or combat hit, increases ability modifier of caster by 675.
(20,000 Faction)
Effect: 2.0 times per minute, 16s duration, On healing spell cast, 1,155-1,276 instantly and every 2 seconds.
(20,000 Faction)
Effect: Increases Max Health of caster by 1,200.
(20,000 Faction)
Effect: -6% Resistability of all spells
(20,000 Faction)
Effect: 5% Strikethrough
(20,000 Faction)
Effect: 2.0 times per minute, critical healing, combat hit, or spell, 15 seconds, 12% Ability Reuse Speed, 12% Ability Recovery Speed
(20,000 Faction)
Effect: 2.0 times per minute, critical combat hit, or spell 10 seconds duration, decreases target’s elemental noxious and arcane by 1,769.
(20,000 Faction)
Effect: 2.0 times per minute, 15 seconds, On critical combat hit or spell, decreases mob’s INT 168.8, 4,286-4,737 mental single target.
(20,000 Faction)
Effect: 2.0 times per minute, 10 seconds duration, On critical combat hit or spell, increases crit bonus of caster by 12%.
(20,000 Faction)
Effect: 2.0 times per minute, On critical healing spell cast, cures 135 levels & heals 5,434-6,006 target of heal cast.
(20,000 Faction)
Effect: 2.0 times per minute, On critical combat hit or spell, 5,249-5,801 heat single target.
(20,000 Faction)
Effect: 2.0 times per minute, 15 seconds, On critical combat hit or spell, decreases mob’s STR 168.8, 4,286-4,737 disease single target.
(20,000 Faction)
Effect: 2.0 times per minute, 30s duration, On critical healing spell cast, wards target for 5,000 for all types of damage.
(20,000 Faction)
Effect: 2.0 times per minute, 10 seconds duration, On critical combat hit or spell, decreases mob’s physical mitigation by 1,769.
(20,000 Faction)
Effect: 4% Potency
(20,000 Faction)
Effect: 2.0 times per minute, 12s, On critical combat hit or spell, increases multi attack by 30%.
(20,000 Faction)
Effect: 2.0 times per minute, 10 seconds duration, On critical combat hit or spell, increases potency by 12%.
(20,000 Faction)
Effect: 2.0 times per minute, On critical combat hit or spell, 2,594-2,867 poison damage on target, heals caster for 1,297-1,433.
(20,000 Faction)
Effect: 2.0 times per minute, wards caster 2,200 damage, refreshes 220 every 2 seconds, after depletion of ward the caster is immune to being ward again for 30 seconds.
(20,000 Faction)
Effect: 2.0 times per minute, 16s duration, On critical combat hit or spell, does 963-1,065 disease damage instantly and every 2 seconds.
(20,000 Faction)
Effect: 2.0 times per minute, 10 seconds duration, On critical combat hit or spell, Increases Max HP by 3,022.1.
(20,000 Faction)
Effect: 2.0 times per minute, 30s duration, On critical healing spell, 5 triggers of reactive heal 1,630-1,802.
The Charm section has been removed as it seems all standard (non class-specific, non-Kael Drakkel War Rune) Primary/Secondary/Ranged adorns also fit on Charm.
This guide does not include War Runes Red Adornments or Class-specific Red Adornments.
They reduced the values on these by a lot. Also, might be nice to publish the locations for where you can purchase these. I know that’s not readily available on other sites, at least not yet.
Please update all of these charts Post-Beta. Many of the proc adornments can also fit into charm slots, and some of the %’s are off.
All updated on March 8th. And I did a separate thread about where to buy, you can see the links above.