In line with the merging of the Status Executor Hireling and Commodities Exchange Hireling being into one NPC who BUYS status items, etc. from players, we are now getting a Relic and Signet Peddler who is like a City Merchant that sells Signets, Charms, Relics and Symbols. They do not sell any of the other status items like crafting tables or formal wear. More importantly, they do NOT sell the Magic Door to the Guild Hall. In other news, the Harvest Supply Depot now feeds into the Tradeskill Tables (if the player is of sufficient permissions in the guild...
Feldon
Ok folks, SoE has taken our gripes to heart and adjusted the upfront and weekly maintenance costs on the various Guild Hall amenities, especially the ones that most guilds will use. Screen Snapshots from the Test Server show the reduced costs which work out to about 33% less plat and 66% less status up front. Also the upkeep works out to about 40% less gold and 70% less status per week. Check those screen snapshots out here. Travel Guild Translocation Beacon “Call of Guild Hall” Purchase: 1p, 250k status (-9p -1.75 mil status) Upkeep: 2g 1,250 status (-8,750 status)...
Now that Guild Halls are on the Test Server, we’ve got some more details about amenities. The Bell to Shattered Lands takes you to: – Antonica – Everfrost – Lavastorm – Nektulos Forest – The Commonlands – The Enchanted Lands – The Feerrott – The Thundering Steppes – Zek, the Orcish Wastes The Spire to Overrealm takes you to – Bonemire – Tenebrous Tangle – Barren Sky The Stable Hand gives a 5% speed bonus for 2 hours.
Some unconfirmed info comes to us from Vulkoor of Antonia Bayle. Since I have seen the model first hand, I can verify that the pic[ture of the bear] is in fact the new Dire Bear model, well one of them. Like the Warg, there are armored and un armored version of the mount. Also as Valk stated, the crafters mounts aren’t new models per se, but old horse models with saddlebags added to them.
Pre-order Notes are revealing some more information about The Shadow Odyssey! From GameStop some juicy new details and even a screen snapshot of a new mount — Dire Bears! Gamestop Pre-Order for TSO Synopsis: In an age long passed, a band of extraordinary heroes embarked on an epic journey to free Norrath from the clutches of a shrouded threat. Their everlasting quest would take them to the far reaches of the globe, delving deep into the most dangerous dungeons and undertaking many daunting trials. This was the Shadow Odyssey, and the heroes were known as the Ethernauts. In their...
A quest seems to have snuck in under the radar, namely a skeleton you can place in your house and which has 50 rent status reduction. Check out the elf outside of Blackburrow.
Game Update #48 was not without a few significant issues! First and foremost, the introduction of Smart Loot (an item is not awarded if someone in the group already possesses it) to the Veeshan’s Peak Fabled Armor Patterns system introduced a glitch. Namely, linking to these patterns caused the EQ2 client (and possibly your computer) to crash! Due to the severity of this bug, a hotfix to the Client was released this afternoon. In the 36 hours that this problem was live numerous malicious users posted corrupted links in the public chats (often with the name of the item...
Game Update #48 sees the introduction of a preview version of a new level 80 dungeon — Veksar — located off Fens of Nathsar at the bottom of the Lake of Ill Omen. World Events Two new world events have been added: A harvesting quest — Guild Hall Construction — to assist the construction of the guild halls. Rewards include personal and guild status as well as a certificate, statue, and character title after completing the quests 10, 20, and 30 times. A murder mystery — Brittle Chips Ahoy — is playing out which requires players to collect bone...
Fan Faire was 3 weeks ago, but as the information keeps flowing in about the expansion and this blog seems popular, we’re going to go with a slight name change and keep it up!
From Jindrack: The harvesting hirelings only gather common materials, not rares or imbue material. Rares are left for the players to gather in the wilds of Norrath. We have been deciding on how many pulls the hirelings can do in two hours so I’d like to get all your feedback on it. So how many pulls do you think is fair for a hireling to do in 2 hours? Some notes on it. Hirelings don’t get a “Nothing Found” result on a pull. They have the player’s standard chance to harvest a 1, 3, or 5 yield per pull....
It’s official. Farming eyes in Silent City for 5-10 hours to get access to kill Godking is a thing of the past. And there was much rejoicing… The barrier holding the doors of the Godking’s temple have weakened with the onset of the void storms, allowing entry even without the sacred eyes!
Originally posted by Jindrack: The stable hand doesn’t sell mounts, he gives a +5% mount speed bonus when interacted with. Clip boards can be placed in the halls, and the two tradeskill writ agents give out free clipboards to place. About refunding Amenities: Originally posted by Rothgar: This is to keep people from selling back amenities, paying upkeep with zero amenities and then buying them back again. I’ll discuss a partial refund with Jindrack. It really comes down to whether or not people can exploit the system. Originally posted by Jindrack: We can go with a 50% buy back...
At Fan Faire, it was announced that if you upgrade your guild hall from T1 to T2 or T2 to T3, your amenities get fully refunded and you can take all the items and move them to the bigger hall. BUT you did not get any of your purchase price back. An update this morning from Rothgar: The T3 guild halls do not require faction to purchase. T1 and T2 guild halls only require someone with the appropriate faction to purchase them, just like a regular house. But once its purchased anyone can come and go regardless of faction....
Zoltaroth is adding a feature to most furniture items so that they can be scaled up and down to look good in guild halls and player housing. Basically it gives you the ability to scale the size of house items in both player houses and in guild halls. So you can now use those really tiny fireplaces and scale them up to something epic in a guildhall, or scale down those ponds for use in smaller homes. It’s currently setup to (resize using) Shift + Wheel. Raising / Lowering items should be Control + Wheel. I will look into...
PvP now allows all character classes on Qeynos and Freeport. Bell from Nektulos back to Commonlands. Bell from Thundering Steppes back to Antonica. Carpet to Sinking Sands from Faydwer Carpet to Sinking Sands from Neriak Cloth and Leather styles revamped with much better colors and looks Many “missing” pieces of armor from 1-69 added.
Someone clearly got better pictures and details than I did and got the full list of amenities including purchase and upkeep costs. Check out the Amenities Calculator here: http://files.clockworkgamingcollective.com/guildhall_cost_calculator.php
Originally posted by Jindrack: Level 30 guilds start with 5 amenity slots. At levels 35, 45, and 55 you gain 2 amenity slots. At levels 40, 50, and 60 you gain 3 amenity slots. Starting at level 62 you get 1 amenity slot every other level. (Every even level) A level 80 guild would have 30 amenity slots. All amenities are available right away. It is up to your guild to decide which ones you want to buy. Tier 1 and 2 have a maximum amount of amenities it can hold, regardless of guild level. Tier 1: 15 Tier...
An unauthorized article posted at Massively strongly suggests that there are in fact only 7 dungeons in The Shadow Odyssey which are recycled and reused for different purposes. Illucide, an EQ2 developer, has this response: That article is actually quite a bit off. There are twenty unique group dungeons, not seven. Perhaps they were thinking ‘themes’, but there were quite a few misprints there. I think I saw a much more accurate representation on ‘Zam’s site. For absolute certain, the dungeons are very different. The way that they mention missions really makes them sound much more like LDoN than...
Well it’s official. The almost entirely negative feedback about the price of the T1 and T2 guild halls and other issues have driven SoE to respond and make some improvements. >> Guild Hall Pricing Update << Level 30 Guild Hall (Tier 1) Cities: Qeynos, Freeport, Neriak, Faydwer, Gorowyn Purchase: 50p 100p Upkeep: 50g, 50k status 1p, 100k Description: A 5 room guild hall (not based on the 5 bedroom house on Bayle Ct in Qeynos) Level 50 Guild Hall (Tier 2) Cities: Qeynos, Freeport Purchase: 250p 500p Upkeep: 2.5p, 100k status 5p, 150k Description: A 10 room guild hall...
And the rest of my photos from Vegas and Fan Faire can be found as a photo slideshow.
Due to the dim lighting, it was impossible to get any good still images of the guild hall. The video walkthroughs are better anyway. Level 50 Guild Hall (T2) video on Youtube Level 70 Guild Hall (T3) video on Youtube NOTE The T2 Guild Hall video above does not depict the Atrium and larger rooms being added in response to feedback about the guild halls received post-Fanfaire.
Ok folks, the beauty of the Internet. Anything wrong gets called out. 😉 So there are 5 new Heritage Quests in The Shadow Odyssey. And 1 lengthy Signature Quest. No epics though. People were asking in the Q&A if the epic weapons were going to be upgraded!! The new overland zone is Moors of Ykesha (the former Innothule) by the way. Just reading about it from a Dev who took the time to post here on my blog. Here’s the website: http://exlibrisblog.com/
NOTE: This pricing info is now OUT OF DATE. Please see the updated pricing here. UPDATE; Due to strong demand on the EQ2 forums, all members may now buy a new faction item in their home city to translocate from their house to their guild hall. UPDATE: On 8/20 I looked at the photos again very carefully and revealed 10 more. UPDATE: Clockwork Gaming Collective has posted a Guild Hall Amenities Calculator which lists all the amenities and costs, including several I missed. Travel Guild Translocation Beacon “Call of Guild Hall” Purchase: 1p, 250k status 10p 2 mil status...
The Shadow “of” Odyssey Marketing department added the “of” in Shadow Odyssey. Many jokes made by SOE about it. Marketing dept was surprised that a EQ2 expansion didn’t have “of” in the middle. 🙂 The Shadow Odyssey New lvl 77+ overland zone. 20 dungeons Najena — A very large dungeon. Very tall (4 story stairs and just really cool). Very organic, wood, ropes, not the current stone boxes. Najena’s forge is the new place to go to craft various master weapons, etc. taking the place of the existing Solusek Ro forge. Nuroga Guk — “upper” and “lower” Befallen Most...