Greg’s SOE Live Schedule for iPhone/iPad Greg “Rothgar” Spence, now Lead Programmer for EverQuest Next, has updated his popular SOE Live Schedule app for SOE Live 2013! Greg developed this iOS app three years ago and, in his extremely limited spare time, has maintained it every year for SOE Live, adding Retina and iPhone 5 support over time. This app has a “My Schedule” feature which lets you choose which panels should appear on your schedule, as well as providing Dining and Transportation information. From the Apple Store’s product page: SOELive is your official guide to Sony Online Entertainment’s SOE Live convention. Access the...
Year: 2013
From the EQ2 Forums: GENERAL If the quest helper is toggled off, completing your Daily Objectives will no longer toggle it back on. POPULATION / ZONE PROGRESSION Fabled Clefts of Rujark Corrected an issue that prevented the base population in The Fabled Clefts of Rujark from dropping loot. ITEMS The Fabled Battleborn Bracers can no longer be equipped by scouts. Armbands of the Northlands once again go in the appearance shoulder slot and provide an alternative appearance to the Shoulderpads of the North. The Battle Bred Meatbeast can now be converted back into a mount from its plushie form.
Feldon
July 24, 2013 4:46 pm
For the last 15 minutes or so, there seems to be an issue affecting station.soe.com and other SOE services and websites. More as we have it… UPDATE: This issue was affecting Station/SOE websites and has since been resolved.
UPDATE I have removed the block of characters named “Malshandir” from EQ2U. I believe that a series of e-mails sent from a ISP address is insufficient to warrant blocking search results from a publicly accessible API. It also sets a dangerous precedent for other websites that merely index data from a third party source. This morning, I received an e-mail from one Thomas Freyer of Freyer Consulting in Frankfurt, Germany: From: Thomas Freyer Subject: Deleting of Profile URL: http://u.eq2wire.com/soe/character_detail/446677832604 We demand by law the deleting of this profile as the owner of the trademark “Malshandir” we gave you no permission...
Feldon
July 24, 2013 9:34 am
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Chelsith: The Ancient Vault [Group and Solo] Players with an existing lockout for these zones should be able to enter them again (this will reset the zone). CHARACTER ACHIEVEMENT TEMPLATES AA Templates: If you are not on your currently committed profile when you gain experience you will revert to that profile. This will cancel the build process if one is in progress. You can no longer commit an AA template while flying. QUESTS Darkness Ascending: Tear in the Drakelands – Exile faction characters will now receive a cloak reward upon completion...
From EverQuest2.com: Game Update 67, Darkness Dawns, is now live! The oracles still see chaos and uncertainty on the horizon even with victory for the New Combine army in Cobalt Scar. Join Field Marshal Vishra at Scarstone as he tirelessly guards the newly found Tear of Veeshan – an artifact that could turn the tides of war forever in this time of delicate peace. Is it the key to preventing the end of the world foretold in the Ages End prophecy? Those that have completed “Tear in the Grotto” are being summoned to find out! Darkness Dawns includes: Fabled...
Game Update 67: Darkness Dawns greatly improves the process by which characters can store, retrieve, and share their Alternate Advancement profiles. Store up to 3 AA Profiles First up, characters can now store up to 3 AA profiles on their character and access them from anywhere in Norrath, without calling to their house where the correct Mirror of Reflected Achievements is stored. Now, you can switch between up to 3 AA profiles for each of your characters. You can also name them appropriately. Load & Save your AA Profiles Even cooler, you can now Load and Save your AA setup...
Feldon
July 23, 2013 3:00 pm
From Roshen on the SOE Live Forums: It does NOT look like we’ll be able to add rooms to the SOE Live room block. If anything does free up to us before the event, it doesn’t look like it will be at the same prices listed in the SOE Live FAQ. It looks like some people have good suggestions for other nearby or cheap hotels in Vegas. Before walking the Las Vegas Strip, just be aware that a Vegas ‘block’ isn’t as short as you think it is. So if you waited til the last possible moment to book...
These were posted just a few minutes ago on the EQ2 Forums: DARKNESS DAWNS The oracles still see chaos and uncertainty on the horizon even with victory for the New Combine army in Cobalt Scar. Join Field Marshal Vishra at Scarstone as he tirelessly guards the newly found Tear of Veeshan – an artifact that could turn the tides of war forever in this time of delicate peace. Is it the key to preventing the end of the world foretold in the Ages End prophecy? Those that have completed “Tear in the Grotto” are being summoned to find out!...
Tomorrow morning, we’ll see Game Update 67: Darkness Dawns roll out to the EQ2 servers, and you’ll probably have a few questions about where to reach the new content. Well, Zammit! From Cyliena on the EQ2 Forums: Your dedicated ZAM staff brings you our coverage of GU67: Darkness Dawns to help guide you through the new content and features! Daily Objectives Personal Depots (crafted by Tinkerers) Darkness Ascending (signature series) Waters of Norrath (heritage quest) All ZAM Coverage
Feldon
July 23, 2013 1:49 am
Surprisingly, it’s 1:46am EDT and Game Update 67’s Update Notes have yet to appear on the EQ2 Forums. Here’s the downtime announcement… All EQ2 Servers will come down on Tuesday, July 23, at 6:00 am Pacific Time* for Game Update 67, Darkness Dawns. The expected downtime is four hours. Time Zone Conversions PDT: July 23 @ 6:00am-10:00am EDT: July 23 @ 9:00am-1:00pm BST: July 23 @ 14:00-18:00 CET: July 23 @ 15:00-19:00 AEST: July 23 @ 11:00pm-July 24 @ 3:00am
EQ2Wire has been providing extensive coverage of EverQuest Next for some 4 years now, ever since its development was hinted in the EverCracked documentary. But now the time has finally come for our coverage of the next EverQuest game to venture out on its own as a dedicated site — EQNWire.com. There are a number of reasons for this division. While the EQ and EQ2 player communities have many things in common, they are still, at their core, quite different. I’ve seen this in the tenor of discussions on the EQ and EQ2 forums, in livecasts, and in chatrooms. There’s...
Players noticed earlier today that the SOELive code is no longer working on the special Planet Hollywood registration page. Players may need to investigate other hotels or can choose to wait with crossed fingers to see if PH opens up another room block at the SOE rate. More as we have it…
Feldon
July 19, 2013 4:51 pm
From Zoltaroth‘s twitter: @zoltaroth: Working on the network / lag issues in #EQ2 as fast as we can Forum thread is here: http://t.co/GCkv4dykHc if you have any tracerts plz post
Feldon
July 19, 2013 8:06 am
From the EQ2 Forums: Get ready for our 67th game update, Darkness Dawns, with a Double Experience Weekend! Adventure, Tradeskill, AA, and Guild XP will be doubled from 12:00pm (Noon) PDT on Friday, July 19 through 11:59pm (Midnight) PDT on Sunday, July 21, 2013. Take advantage of this limited time offer and watch those XP bars fill up!
Feldon
July 19, 2013 8:03 am
From the EQ2 Forums: What do Norrathians and Superheroes have in common? A truly heroic fashion sense. No matter which world you call home, every hero knows that no outfit is complete without a cape. To celebrate the cape-wearing characters of the San Diego Comic Con, all cloaks in the EverQuest 2 Marketplace are 50% off from Thursday, July 18 through Sunday, July 21. In addition, cloaks from the Vault of Serillis will be available during the sale, so don’t miss your chance to add these rare items to your collection. And at these prices, you can get a...
From the EQ2 Forums: As any MMO player knows, everything is more fun with friends. With that in mind, Sony Online Entertainment is rolling out their brand new Recruit Rewards program! Station Account holders can earn exclusive items just by inviting friends to join them in their favorite SOE games.* Here’s an overview of how the program works: The Invite: Use the recruiter invite page to generate an email or a custom link that’s perfect for posting on social media (hint!). The message will include all the information your friend needs to get up and running in the game you’ve...
Feldon
July 19, 2013 7:58 am
From the EQ2 Forums: If you’re a Player Studio artist (or know someone who is interested in becoming one!), this is a quick call to action for you. If you are creating Nights of the Dead/October-themed items, please get those items submitted by September 2, 2013. You’re welcome to submit earlier, of course, but that’s the cut-off for this year’s holiday. For more information about Player Studio, visit this section of the website. If you’re interested in taking part in the Player Studio discussion, make sure to visit the Player Studio forums. Thanks. Can’t wait to see what you come up with! (personally,...
From EverQuest2.com: Player Studio gives artists in the community a chance to leave a permanent mark on the worlds that they adventure in. In addition, when these items are sold in the Marketplace, SOE shares the profits from the sales of these items with the artist that submitted them. There are three new items available this week in the EverQuest II Marketplace from Player Studio artist CoffeeOutlaw. Not only has he submitted great designs for in-game items, he has created discussion threads on the Player Studio forums detailing the design development for these items so other artists can see these items change...
In a thread which has been going since January, but which has really come to a head in the last few weeks, players are sounding off about EQ2 Server Lag, Routing issues, and overall unpleasantness when trying to play the game. Despite endless trolling from players who have been quick to accuse players of having deficient computer hardware, as well as numerous red herrings about Traceroutes and ISP issues, the reality is, this issue has been affecting a cross-section of players in all forms of gameplay, in different parts of the country, and on top notch PCs which previously...
So a number of players have been raising Cain about various deficiencies and choices made in the “off the shelf” Character Advancement Templates which will be available to players after Game Update 67 goes live. I’ve always believed that players who are interested in trying out different AA specs could avail themselves of Beetny’s AA Calculator to try out different patterns, as well as looking up known characters on either EQ2U or Dragon’s Armory. This leaves players who might not read EQ2Wire (the horror!), might not read the EQ2 forums, and may not be familiar with addon websites like...
At one time, Mounts in EQ2 increased your run speed, oh and they looked nice. Over the years, faster mounts were introduced, then we began to see mounts with some very minor stat boosts to harvesting or weapon skills. Nowadays, it is just expected that ground, leaper, glider, and flying mounts all have some sort of buff which is beneficial in combat situations. Essentially, mounts have become a 25th item slot. Search for Mounts on EQ2U With Game Update 67: Darkness Dawns, we will see the ability for players to store up to three Alternate Advancement profiles on their...
Feldon
July 15, 2013 9:57 pm
For those folks who read EQ2Wire in Russia (I hope there are a few 😉 ). From Zoltaroth on the EQ2 Forums: We had a hardware malfunction in our data center that required hands-on intervention. The hardware has been replaced and we should be good to go now. and from Kander in a thread about the Siren’s Grotto raid: It sounds like Barren Sky’s harddrive failed over the weekend. I am sure they are working feverishly on it’s repair.
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Sabaron’s Palace Harvesting the “?” shiny in Sabaron’s Palace should now give you an item if you are level 90 or above. Poets Palace: Return The ring event on the 4th floor of the zone is now fixed. All NPC encounters on that floor should now spawn as intended.