From Holly “Windstalker” Longdale‘s twitter:
Want to help out? We are updating our Test server with GU67 content next Monday, July 8! #EQ2
— Holly Longdale (@WindstalkerEQ2) July 2, 2013
EverQuest II News & Commentary
From Holly “Windstalker” Longdale‘s twitter:
Want to help out? We are updating our Test server with GU67 content next Monday, July 8! #EQ2
— Holly Longdale (@WindstalkerEQ2) July 2, 2013
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And launching it like 2 weeks later….
…. when is EQ2 leadership gonna wake up and the smell customer feedback.
1. They launch and people leave because too many bugs.
2. No bugs get fixed because they’re all at SOE Live.
3. Neverwinter until they return. Lets hope people don’t like that game to much (it’s pretty damn awesome).
So… your solution is everyone quit and play Neverwinter?
I didn’t see a solution above that solved either of SOE’s problems (bugs or launching the same week as SOE Live).
Those aren’t solutions, those are outcomes. 😕
I played Neverwinter, it’s a fun P2W game if you’re into that. I’d rather not have to shell out a grand to just be competitive in a video game. More Perfect World games tend to go this route.
you know I miss the days when a 1.5 month Beta was short….
At one point, wern’t they gonna reward people for testing content on test?
Everybody’s a critic – seems like. Jumpsmoker – if Sony shut down the SOE Live festivities so they could fix the bugs you probably won’t be finding in the test copy beta for GU 67, then you’d be whining about them shutting down SOE Live. Everybody deserves to have a little fun sometimes (and Sony does make an effort to give us LOTS of real together time and fun at SOE Live. Let’s face it, you don’t have a solution to this conundrum, because one isn’t needed. What is needed is a bit more patience on your part. The bugs will be addressed, and the game will move forward, with our without your sel-centered comments. If you want results on the GU 67 beta on Test Server, get your sorry *** over to Test Server and start testing. Report your findings, and feel a wee bit of gratification of discovering Sony’s “mistakes”.