27 thoughts on “Game Update 65.5 Update Notes: Tuesday, February 26, 2013

  1. Cleric
    •Divine Guidance will now be reduced to a maximum duration of 4s when attacked & engaged in PVP combat if it is cast before PVP combat starts.

    Wow thanks to the bitching of a select few (1 person, thank you Vaco on Nagafen) this is now completely useless in openworld pvp….dont think they even adjusted the heal on it to be you know better than the crap the three previous nerfs made it out to be.

    I could wait for them to adjust everyones abilities to work like this in (open world) pvp combat if casted prior to engaging before bitching but I dont think that large scale global mechanics change is even something they would consider. Healers getting shafted again fucking useless devs.

  2. Bag sorting is awesome but something that should have been introduced many years back.
    Still, nice to have and also nice to have a X2 zone again.

    I just wish they also introduced some group instances that are challenging.

  3. Spirit stones from Chains of Eternity now have 50 levels.

    What.

    Otherwise, green adorn leveling fix, 2 new zones (Yay an x2!), new hotzones (?, bag sorting, plus the new fabled items they added to heroics, it finally feels like we have the entire expansion. Or at least probably as close as we’re going to get.

  4. Easy mode of the x2 we don’t know but Kander said in a podcast that the HM will have gear better than CoE EM x4 but worse than PoW. I’m going to call it and inb4 mad about guilds splitting their force into 2 x2s.

    Hotzones could be cool for farming fabled tradable drops to sell on the broker.

  5. 8 new green adorns:
    [eq2u]Fragment of the Searing Storm[/eq2u]
    [eq2u]Globe of Cleansing Waves[/eq2u]
    [eq2u]Obsidian Binding Stone[/eq2u]
    [eq2u]Orb of the Nocturnal Predator[/eq2u]
    [eq2u]Pendulous Twilight Gem[/eq2u]
    [eq2u]Rallosian Pirate’s Quintessence[/eq2u]
    [eq2u]Shard of the Endless Tempest[/eq2u]
    [eq2u]Simulacrum of Liquid Midnight[/eq2u]

  6. are all the changes listed under “ABILITIES / ALTERNATE ADVANCEMENT / PVP UPDATES” specifically for PvP or only when PvP is specifically mentioned?

    Ie: Rogue

    “The Interrupt success chance on Daring Advance has been reduced to 50%”

    is this just for PvP or in general?

    Ie:

  7. WoW! Changes to PvP, nerf bat be thy name! Hopefully none of that bleeds over into PvE.

    For alliance raids, looks like we’ll have to take turns moving to one guild and than back for each raid if we want achievements. Three is rarely 2/3 from the same guild in the raid, otherwise. It would be nice if there was a way to register alliances to gain achievements…for those motivated by such things.

  8. The final stats are more or less the same (couple points changed and strikethrough disappeared), they just level a tad notch per level and it’s probably easier to see.
    Nexus of Flames, Nexus of the Bastion and Prime Fortified Soul Trap went MIA

  9. “By player request, this functionality only takes effect on bags in your primary inventory (equipped bags and the items therein).”

    I’m not close enough to the issues to understand why we wouldn’t bag swapping/dumping to work for your bank or vault. Does anybody know? I’d definitely swap out some of those ancient (and small) strong boxes in a few of my character’s vaults/banks if I could just swap it.

  10. The 3rd name in “easy” x2 is out of line with it’s dps requirement of well over 7 million dps to win. It’s a boss with 179 stat gear that you need a group of HM geared toons geared to the teeth to beat.

    Don’t they test these bosses? There is no way a group of 171 stat geared people or even 177 stat geared people can come in and defeat that encounter.

    It would be easier to 2 group current x4 raids than run this zone and you get much better rewards with less gear needed to run it.

  11. agreed. HP on the 3rd boss’ adds in EM x2 are about 2x too high for what, according to Dev in podcast, is intended to be downed by a “pickup”.

    if i had to guess, HM values are bleeding into EM version. anyone who tried this guy on HM can weigh in?

  12. “Greater Spirits are now dropped 100% of the time in raids for all participants by Drinal, Baroddas and the Eidolon Dragons.”

    guess this only applies to people who have finished the sig questline? we killed Drinal last night, nothing in my currency tab. Damn you SoE!

    1. “Greater Spirits are now dropped 100% of the time in raids for all participants by Drinal, Baroddas and the Eidolon Dragons.”

      guess this only applies to people who have finished the sig questline? we killed Drinal last night, nothing in my currency tab. Damn you SoE!

      Obol and Greater Spirits will not drop unless you have personally completed the Sig quest. Once you complete it on 1 character you can buy Drinal’s Key which can be passed to alt characters.

  13. The x2 EM zone is relatively easy for gear that’s 177

    The 3rd boss though has over 1.5 billion hit points and takes just way too long to kill (there is no script so it’s basically just a tank and spank) *yawn*

  14. oh and WHAT? hotzones are STILL old expansion.

    The HZ today is Lyceum and the Daily Doubles are old Kael zones. FAIL !!!

    We want HZ’s back for recent expansion !!!!! And a daily double that dropped twice the amount of Obols (i threw that in cause i guess people actually use Obols to buy stuff)

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