NOTICE: We have identified a problem with responses to the Sleeper’s Tomb Survey on EQ2Wire. Specifically, after looking at timestamps, we have determined that through some automated means, approximately 180 answers were submitted within just a few minutes. This is highly suspicious and casts doubt on the veracity of the survey. It is unfortunate that someone would abuse the system to try to manipulate or discredit results.
Further surveys will be conducted on EQ2Wire only after we are able to prevents duplicate voting by a combination of IP addresses, sessions, and/or cookies.
UPDATE: The results of this survey have been adjusted to remove the most obvious bot entries. This accounted for some 180 responses to the survey. However it is still possible that the results represent a nontrivial amount of ballot box stuffing.
We were excited to see some unbiased results, but unfortunately there are people out there who prefer manipulating the numbers.
Q: The Zone Design (not the theme/color scheme) of the Sleepers Tomb is… |
|
Votes |
Excellent |
|
125 votes (23.5%) |
Very Good |
|
235 votes (44.1%) |
Average |
|
130 votes (24.4%) |
Not So Great |
|
43 votes (8.1%) |
533 responses
Q: The Color Scheme or Stylistic Theme of the Sleepers Tomb is… |
|
Votes |
Excellent |
|
151 votes (31.3%) |
Very Good |
|
222 votes (46.1%) |
Average |
|
81 votes (16.8%) |
Not So Great |
|
28 votes (5.8%) |
482 responses
Q: The Monster Design and Animation of the Sleepers Tomb is… |
|
Votes |
Excellent |
|
136 votes (28.7%) |
Very Good |
|
188 votes (39.7%) |
Average |
|
122 votes (25.7%) |
Not So Great |
|
28 votes (5.9%) |
474 responses
Q: GROUP: The difficulty of the heroic version of Sleepers Tomb is… |
|
Votes |
Too Difficult |
|
34 votes (7.2%) |
Nicely Challenging |
|
211 votes (44.5%) |
A Tad Easy |
|
128 votes (27%) |
Way Too Easy |
|
44 votes (9.3%) |
N/A (I have only done the Raid version) |
|
57 votes (12%) |
474 responses
Q: RAID: The difficulty of the x4 raid version of Sleepers Tomb is… |
|
Votes |
Too Difficult |
|
35 votes (7.4%) |
Nicely Challenging |
|
139 votes (29.4%) |
A Tad Easy |
|
99 votes (21%) |
Way Too Easy |
|
57 votes (12.1%) |
N/A (I only group) |
|
142 votes (30.1%) |
472 responses
Q: GROUP: The loot rewards (gear) in the group version of Sleepers Tomb is… |
|
Votes |
Well Balanced and Worth the Effort |
|
158 votes (34.1%) |
Well Balanced but not Worth the Effort |
|
139 votes (30%) |
Too Powerful |
|
26 votes (5.6%) |
Not Powerful Enough |
|
90 votes (19.4%) |
N/A (I only do the Group version) |
|
51 votes (11%) |
464 responses
Q: RAID: The loot rewards (gear) in the x4 raid version of Sleepers Tomb is… |
|
Votes |
Well Balanced and Worth the Effort |
|
114 votes (24.9%) |
Well Balanced but not Worth the Effort |
|
105 votes (22.9%) |
Too Powerful |
|
21 votes (4.6%) |
Not Powerful Enough |
|
76 votes (16.6%) |
N/A (I only group) |
|
142 votes (31%) |
458 responses
Q: GROUP: Sleepers Tomb (zone mechanics, quests, or encounters) seems to have been thoroughly tested and bugs are minimal and/or trivial. |
|
Votes |
Strongly Agree |
|
84 votes (18.3%) |
Somewhat Agree |
|
231 votes (50.2%) |
Somewhat Disagree |
|
72 votes (15.7%) |
Strongly Disagree |
|
37 votes (8%) |
N/A (I don’t group) |
|
36 votes (7.8%) |
460 responses
Q: RAID: Sleepers Tomb (zone mechanics, quests, or encounters) seems to have been thoroughly tested and bugs are minimal and/or trivial. |
|
Votes |
Strongly Agree |
|
65 votes (14.3%) |
Somewhat Agree |
|
179 votes (39.4%) |
Somewhat Disagree |
|
68 votes (15%) |
Strongly Disagree |
|
35 votes (7.7%) |
N/A (I don’t raid) |
|
107 votes (23.6%) |
454 responses
Q: The quests leading me into, and inside the Sleepers Tomb are… |
|
Votes |
Excellent |
|
20 votes (4.5%) |
Very Good |
|
77 votes (17.2%) |
Average |
|
238 votes (53.1%) |
Not So Great |
|
113 votes (25.2%) |
448 responses
Q: My overall impression of the Sleepers Tomb is… |
|
Votes |
Excellent |
|
64 votes (14.2%) |
Very Good |
|
201 votes (44.6%) |
Average |
|
153 votes (33.9%) |
Not So Great |
|
33 votes (7.3%) |
451 responses
Too difficult in the x4 version? Really people? Other than Palador which is 15+ minute fight, virtually every raid force I know has already completed Sleepers Tomb.
And the heroic version is a joke.
I’d consider that a hit. Pretty impressive numbers IMO.
Looks like, other than the quests, people are pretty satisfied.
to be honest, i’m waiting till tommorow, and for all the bugs to be done with it, to do anything with it at all 😛
I did not see any bugs. The zone is fine.
There is a texture in there that crashes clients pretty regularly, but not sure what settings drive it. Three of us with the trouble finally got it stable by turning shaders all the way down and setting max render distance as low as possible. I think most of us with stability issues are running Nvidia cards, but different driver versions.
Other than that, it seems pretty good overall. I wonder if they’ll Nerf drop rates on the mount soon?
I’ve yet to go in. Based on this survey though; In other words it’s a beautiful but extremely hard dungeon. Sounds like SOE did something right to me.
guess I am one of the only people not happy with it.
I m not happy too and this kind of survey is useless anyway. Some selfishness.
The zone is small, not enough room. Only one zone full of nothing (quickly boring), no news mechanism, nothing improved.
Just same items with same stats (with +x or -x) than everywhere.
Did 200 people just mindlessly click the top option?
I think it’s because those with a negetive opinion are more likely to comment than just vote. Take the survey itself. There were almost 750 entries but only 11 commented. If 725 actually voted then only 1.5% voters took the time to comment.
Yeah that survey seems way wrong. This new zone is easier than CD and the rewards are all +154 items, much better than the +132 items from SS instances.
This zone is a joke. Sure its pretty but way too much stupid trash that is way easier than the SS contested mobs. That stupid yellow port thing the banshees do is really the only fun of the zone. Literally every mob in the zone is a tank and spank; you don’t even need to move off the green slime because it doesn’t do anything and the mobs on the final floor try to do “horn launch” constantly and never do anything else…
This zone was needed, the SS zones are way boring now… but they could have made it more challenging; should have been harder than UD
I mean no offense Feldon or Deth, but this is direct proof that surveys often don’t work.
The new zone is easier than all of skyshrine heroic. The HM Arbiter is as difficult as the EM tigloth if not easier. There’s no chance in hell anyone with a functioning brain would suggest this dungeon is too hard.
Also that intro quest had all the depth of a 15 minute write up. Who the hell was giving critical acclaim to another poorly thought out quest?
I think the zone is great, it is wide open for those of us that play more than one toon so we are not getting stuck on stuff. It is challenging but not impossible the way PoW is… Heck even at level 92 there is only one guild that can raid PoW on our server. What’s the point of making a zone if only .001% of players can enter it.
See most people that complain are the .001 percenters.. they like that only their guild can do xyz content so that then can exploit the rest of the server and extort plat out of the 99% that cant do the content.
Only problem with that is that then the 99% go find another game to play where they have a chance to get into a zone and win. At the end of the day the game is a business, its here to make money. If it doesnt make money the game goes away. So for SoE to cater to the .001 percent makes no sense because in the end everyone will lose and the game will end.
No offense taken. I just see things differently. As others have eluded, I see this as evidence that the silent masses have different views than the vocal minority.
Boy is it satisfying when that happens, isn’t it? 🙂
@Dethdlr
You have a sample size of 600…and how was this poll distributed? Your results may be accurate, but they don’t actually mean much as far as surveys go.
/facepalm
I’m so glad they stopped listening. Stay the eff out of heroic content.
Don’t mind Dethdlr. He’s still eagerly awaiting the /givemeeverything command because he refuses to actually work and progress his characters because it’s too hard and too much work.
Whoever happened to find it on EQ2Wire, who, generally speaking, are not people who give SOE the benefit of the doubt.
QFT. Says all that needs saying.
This was not a corporate marketing initiative, it was aimed that EQ2wire’s demographic, which, odd as it may sound to some people, are the people who visit this site. It was never presented as a snapshot of the entire EQ2 community. As Aelious so correctly pointed out, the majority of people do not post comments, just silently read and digest. The very vocal minority (which on this site at least seems to be the same core group that has negative comments about just about everything, regardless of how benign) does not seem to understand that just because many of us aren’t constantly making our opinions known in comments, doesn’t mean that a) we don’t have opinions, or b) that we agree with theirs.
I love that people who don’t agree with the way other people voted are so sure that no one could possibly have an opinion different than theirs, they accuse the survey of being bogus. That makes me LOL, but also makes me a bit sad.
I don’t think this is necessarily true. I think we are all a little mislead into thinking that the negative feedback made in comments (from the same group of people almost exclusively) represents the majority of people. I’ve been playing EQ2 since launch day, and they certainly don’t represent me. I’m sure I’m not the only one.
Necromancer wrote:
lol. Actually, I said the group zone was a tad easy. I wish the group zones were a bit harder so I’d have something to work towards. But I only craft on Dethdlr these days so if you’re looking at him, you’re right, I don’t work on progressing that character. I play my Coercer Nicd these days. I don’t think he’s doing too bad for being a toon that doesn’t raid.
I would be interested to hear how these (likely) automated responses were voting.
As for my responses to the survey the most popular votes do reflect my feelings on the zone, although I can see how better geared people would find it along with most other things too easy.
Fundementally though I like the layout of the zone, its good to see non linear paths through it as an option.
The survey does not set any kind of cookie or session, so multiple voting is not difficult at all. And because the survey does not track IP addresses, sorting out dupes is challenging. Dethdlr noticed the anomaly when looking at the results in SQL form.
I am going to remove the most egregious data, but there’s no way to completely identify and remove dupes. It only takes a few to spoil something.
Sorry folks.
The majority of the top answers on the survey matched my choices pretty well.
For all those saying the zones were too easy, have you killed the last 2 named in the heroic in HM or the last name in the raid zone HM? They aren’t over-the-top hard but it’s a decent challenge for those that find the normal mode content (raid or heroic) in there too easy. Also, just saying, a 15 minute kill on Paldar sounds quite painful, so I wouldn’t call it that easy.
Still defending that sample?
wow, my first comment wasnt too far off…