Continuing last week’s news that Harvesting is being changed to have a faster speed, Frizznik has posted a new thread with a summary of the changes coming to Harvesting Tools: The other thread was getting long, so I wanted to create a new one so folks could easily find the changes to them, and to let you know some new developments. Woodworker made tools are changing. There are no longer seperate tools for each harvesting type. There is now one tool at each tier that gives harvest time reduction and double harvest chance. 20: Ash Harvesting Kit: 2% Double...
Month: April 2011
Dethdlr’s Adornment Calculator now has the non-class specific, non-raid dropped red adornments up as beta. Let me know if I got any of the numbers wrong and I’ll see about getting them fixed. I believe I’m going to wait until after GU60 to do the rest since there may be changes headed our way from SOE. Hope you like it. 🙂
From EverQuest2.com: Between April 22 and April 25, get Double Station Cash when you redeem an SOE Game Card or buy StationCash (excluding SC by SMS)! Plus, check participating games for special Spring-themed or sale items. See eligible Game Cards here. (Excludes original 30-Day Game Card which doesn’t redeem for Station Cash.) Participating games include EverQuest, EverQuest II, EverQuest II Extended, Free Realms, Star Wars Galaxies, Magic: The Gathering – Tactics, Star Wars: Clone Wars Adventures, and PoxNora. Check back later in the week for more details on game-specific Spring items and sales! Presumably, this is from April 22...
SOE Games, Sites, and Forums have been down for at least 4 hours now. Ashlanne posted on the SOE Facebook page: All SOE Games, Sites, and Forums are down due to emergency maintenance. We will have them back up as soon we can. We apologize for the inconvenience.
Feldon
April 19, 2011 2:20 am
Today’s update notes remind us that no matter how many temporary flying mounts you buy from the Marketplace for 0,SC, they’re still temporary. Such mounts will all go away when the Take Flight promotion ends. TAKE FLIGHT PROMOTION The Enchanted Gryphon Call is only available during the Take Flight promotion. Be aware that any extras that you have stockpiled are not going to last, and will be removed the next time you use an Enchanted Gryphon Call. POPULATION / ZONE PROGRESSION Throne of Storms (Heroic) Tribunus-Prime Hagandr will once again cast Decimation at a certain time during the battle.
Frizznik is putting forth some changes to crafting in Game Update 60. Due to the loss of pristine bonuses when crafting new items that came with Velious, players have discovered a range of levels from 17-20 where there are no tradeskill quests to do, and XP has become a slow grind. So new tradeskill writs are being added from level 15-20 to resolve this issue. Meanwhile, harvesting speed is getting a boost for low levels, with the base harvesting time dropping from 5 seconds to 3 seconds. If you’re concerned that harvesting will be too fast at high levels,...
Let’s see… ReItemization It seems we’ve finally made our voices heard on the problems introduced by the extreme stat consolidation with the introduction of Velious, namely that not only all dungeon-dropped (Legendary, Fabled) gear from level 1-89 has completely ineffective stats, but that even the Mastercrafted gear from 22, 32, 42, 52, 62, 72, 77, and 82 are almost nonsensical in their setups given the changes. Multihousing Multihousing has been on Test and Test Copy for a couple of days now and feedback has been flooding in from players who are testing it out. Zoltaroth has been slaying the...
This year’s EQ2 Winback program for players who may be taking a break from EQ2 or are trying other MMOs has a great premise. 1 week of free play, and EVERYONE playing EQ2 gets access to Flying Mounts, with an active or inactive sub at levels 1-90! From EverQuest2.com: From April 14th at 9:00 am PDT until April 21st at 7:00 am PDT, all inactive accounts in good standing who logged in between 6-17-10 and 2-28-11 will be able to rejoin the adventure in Norrath! Check out what’s changed since you left, and take to the skies! Here are...
Feldon
April 15, 2011 4:15 am
According to Xelgad, we can look forward to some class improvements/tweaks with Game Update 60. Here’s what we know so far: Re: the Berserker class issues thread post Velious thread: These changes should hit Test with GU60. There should be plenty of time to give feedback on them while they’re on the Test Servers. Re: Persistent Buffs- Post-DoV Abilities thread: Unfortunately, we won’t be able to push these changes through until GU60 Re: Manaburn / Lifeburn Immunities thread: These have been removed for GU60.
If there’s one thing that SmokeJumper wants us to know about the EQ2 team right now, it’s that they are more motivated and focused than they have been for some time now. There are some truly ambitious plans (public and rumored) to bring us new raid and group content in the next two major Game Updates. If they launch in a solid condition it could go a long way to working on the sustainability of the playerbase who have traditionally moved on to other things a few months after each expansion, only to return when raids are added, for...
Feldon
April 14, 2011 6:11 pm
Such an involved change as rewriting the underlying housing code of EQ2 will no doubt lead to many questions about what has changed, what hasn’t changed, and what additional functionality we might first see in the future. In any programming project, just recreating existing functionality can often eat up most of your time, leaving little left to add new features.
An extensive Multiple House Ownership & Prestige Homes FAQ has been posted on the EQ2 Forums by SmokeJumper yesterday. In brief, each character can have up to 10 houses. This can be any combination of regular houses within the cities (betrayal and citizenship quests, which will be streamlined at a future date, will allow simultaneously owning houses in multiple cities), as well as ‘prestige houses’. Some of these prestige houses have been revealed (Freeblood manor, Everfrost summer house) and others have been hinted (Neriak Opera House, Qeynos Dojo, Maj’dul Library, Maj’dul Bottle). Within your 10 house limit, you may...
Feldon
April 14, 2011 4:37 pm
Test and Test Copy will be brought down shortly in order to receive the new Multi-housing code which EQ2 code guru Zoltaroth has been beating on for the last several months. This is a substantial rewrite of the underlying housing code which will allow players to own up to 10 homes in different cities, jump from house to house, and also port to houses where they have been explicitly granted friend or trustee access. Because there would be no way to reconcile the Live house data vs. the reorganized Test Copy house data, when doing a /testcopy of a...
Feldon
April 14, 2011 8:37 am
From Rothgar on the EQ2 Forums: Just a heads up on the change coming with GU60. You will now be able to change your spoken language on Nagafen (and Vox). This will enable you to communicate to the other team via /shout and /say commands. By default, your language will continue to be Lucanic (evil) or Antonican (good). If you don’t change your language, the other team will not understand you.
Here are your Game Update Notes for Thursday, April 14, 2011. The vast majority of the changes are fixes to dungeon progression.
I recently spent several hours researching what adornments I wanted to put on my new gear. This required going to multiple pages on multiple sites and manually calculating all the information I needed to know about adornments. This led me to think, there has to be a better way. What resulted from that thought was Dethdlr’s Adornment Calculator. Details after the break.
A lot of us have been putting 2 and 2 together and getting that Multi-housing would be included in the forthcoming Game Update 60. So many of us were sent into a tizzy when the Game Update 60 preview omitted multi-housing and today when Zoltaroth, wrangler of multi-housing code, posted this: Housing will likely not be released as part of a GU. It will be a seperate update with its own set of notes etc. Fortunately, our interpretations that multi-housing was now far off in the distance were unfounded. Multi-housing is something we’ll get when it’s ready, and it’s...
Sony Online Entertainment LLC (SOE) today announced the landmark 60th game update for the iconic massively multiplayer online role-playing game (MMORPG), EverQuest®II (EQII) The Children of War. Scheduled to arrive to the world of Norrath on May 17, 2011, the update will continue the storyline introduced to players in the recently released EQII: Destiny of Velious expansion pack as part of the Age’s End Prophecy saga and deliver content for players of all types, including battlegrounds and PvP improvements. From April 14 to April 21, 2011, former players are also invited to log back in and experience the unparalleled...
Feldon
April 12, 2011 5:08 pm
You’ll recall SmokeJumper‘s posting on April 5th about the notes/plans/announcement for Game Update 60…. The GU 60 notes we post later this week should set the pace a bit. Amnerys updated us today with the explanation for the hangup: The press release is going out today and I’ll have an article for you this afternoon with more info. Yay! It was originally planned to go out on 4/5 but Marketing requested a small delay to align the timing with other things going on. and just to confirm, SmokeJumper had a 1 word answer when asked when the notes will...
Feldon
April 12, 2011 5:05 pm
Just a brief teaser from SmokeJumper: There’s no Double XP on Easter weekend. The next Double XP is likely to be in May sometime.
Feldon
April 12, 2011 5:03 pm
For level 86~90 characters, the introduction of Flying Mounts had a not unexpected result — the vast majority of ground-based mounts have been retired to player stables. Even mounts that grant persistent buffs have been eschewed in favor of the convenience and freedom of flight. While some players have hotbarred different mounts to be able to choose from their desired mounts on the ground, airborne players have limited options. We can choose one of the 8 gryphon mounts available from adventuring, crafting, the collector’s edition, or raiding. At this time, the only other option for flight is the Enterprise-like...
Feldon
April 12, 2011 2:18 am
Today’s Update for Tuesday, April 12, 2011 brings PvP Character Transfers to and from PvP servers, fixes for the Storm Gorge PQ, fixes bugs in instances and raid zones including Tower of Frozen Shadow which has been broken since a week ago Thursday preventing raid progression, and eliminates harassment of other server’s chat channels (players were able to join the 1-9 and other numbered chat channels of other servers). After many years of requests, it is now possible to transfer characters from PvP to PvE and vice-versa on both regular and exchange-enabled servers (exchange-to-regular is still not allowed).
One of the problems that the developers have been working on lately is to make sure that non-participants or “slackers” don’t get rewarded in Public Quests. In the original version of the Public Quests, which started out with an arbitrary threshold of acceptable spell casting or DPS, too many AFK players were getting chest drops, at least in the eyes of other players, who expressed their concerns to developers. For Dev Gninja, this was an unacceptable situation that needed to be rectified. He was mad about it. So back to the drawing board he went, increasing the threshold yet...
When buying Heroic/Legendary shard armor with Primal Velium Shards, you now have three choices. If you’ve got the various gems that drop in different instances, and you have faction, then head to the Ry’Gorr camp in Eastern Wastes. Each piece of armor will cost you 52 shards. If you don’t have the necessary gem but want your armor anyway, and have faction, then head to Thurgadin in Great Divide. Each piece of armor has a cost ranging from 33-90 shards. And if you know a crafter who has acquired the two Far Seas recipe books to make this armor...
Feldon
April 8, 2011 1:46 am
Good news if you play on Test or Test Copy! Several crucial fixes to Public Quests and the Tower of Frozen Shadow x2 raid, as well as the wayward Research button in the Knowledge window made their way to the Test Servers yesterday. Normally, we only glance at Test Update Notes to check for new features. No doubt many players on Live will be wishing that this is how the Live Update Notes for yesterday looked. It would have been great to go into the weekend with a lot of these issues tackled. Here are the Test Update Notes...