When prodded about upgrading the graphics engine of EQ2, if not to improve the graphics, at least to address the spate of flickering graphics and shadows which seem to have plagued the game for some players (including me) since the launch of Velious. SmokeJumper addressed this concern and others including graphical glitches and performance slowdowns in Public Quests: We redirected our efforts yesterday to trying to resolve some of the PQ issues. We fixed one issue last night, and although I had been getting similar behavior to what you describe on my home rig, I couldn’t make that duplicate...
Month: March 2011
Feldon
March 28, 2011 7:48 am
If you have run a few Destiny of Velious dungeons (and raids), compared the loot/gear to Public Quests, and said aloud “no me comprende”, this should be a good week. From SmokeJumper on the EQ2 Forums: We are bumping up the power of Velious dungeon and raid items. We’re doing this to make those items more competitive when compared with Public Quest items, because instances are tougher than the PQs and deserve better rewards. This does include shard armors. We are also going to bump up the power of hard-mode raid loot so hard modes are even more rewarding,...
Feldon
March 28, 2011 7:43 am
Let’s Be Honest… Public Quests completed even at the highest “x4 raid” level demand neither the coordination nor the discipline of any of the raid content in the last 3 expansions. Storm Gorge requires a little more focus than Ring War, but generally speaking, 24-40 players standing in the right place, killing the right mobs, in the right order, stand to inherit a wagonload of Legendary gear with Yellow adornment slots, all without such challenges as timing AOEs, switching to an Off-Tank, agro-juggling, or any complex strategy. The biggest enemy encountered is usually Server Lag. Public Quests offer a...
If $25 for a set of armor, furniture, or mount seemed to stretch your definition of microtransaction, you’re not alone. Many items in the EQ2 Marketplace have had their prices permanently lowered by an average of 35%. Additionally, a Marketplace Sale which shall run until April 4th has temporarily reduced some items by 65%. SmokeJumper started a thread entitled Massive price cuts in the marketplace: If you like the items in the marketplace, but never felt like they were in your price range, be sure to check it out now. We’ve been thinking a lot about the prices there...
Feldon
March 25, 2011 6:53 pm
Today came down to a choice: Write or Play? So tomorrow we’ll be back with lots of news about Itemization, Server Performance, and continued roadblocks in Zone progression.
Many of EverQuest 2’s most dedicated players owe their gameplay roots to the original EverQuest and still carry strong memories of the patience and community the original game required. Soloing was almost unheard of. Camping mobs for hours (or days), the difficulties and perils of travel, and contested spawns of much-needed named mobs were all experiences players would not soon forget. It sure was a different game before WoW forced all MMOs to become approachable and remove any aspect that might be considered as a “waste” of the player’s time. When we heard about Chronoportals, a live event running...
Your updates notes for today, March 24, 2011, include several crash fixes, problems linking items in chat, Auction channel spam, and also some substantial nerfs to Critical Mitigation on Destiny of Velious gear.
As revealed last night, the 12th anniversary celebration of EverQuest brings an event to EverQuest II which allows players to step into the past and remember encounters from before the Shattering. Q: What are Chronoportals? A: They are instances ranging from level 20-90. Each one is a nostalgic area or enemy from EQ1. Some can be be done solo, others require a small group, and still others require a full 6 person group. You and your group will be automatically mentored down when zoning in. Q: What are the rewards? A: Outside of the Antonica portal is a vendor...
Feldon
March 23, 2011 11:51 am
If multiple updates per week have been getting on your nerves, SmokeJumper has something to say: I’m sorry that these updates have been bothering you. We’ve made a conscious decision to be as responsive to issues from our recent release as possible, fixing any issues or exploits found as quickly as possible and then getting those out to the Live servers so that your gameplay is as great as possible. They will be reducing in frequency after this week.
In the run up towards Game Update 60, there are several things of note regarding Player Housing and Graphics that we’ve been meaning to cover. These include House Item Limit Expanders, Prestige Houses, the Network Status Page, and also a tip of the hat to Ryan “Imago-Quem” F. who has moved on to PlanetSide 2 and incoming graphics guru Alex “GermInUSA” who continues to polish up the EQ2 graphics engine while adding new features.
Feldon
March 23, 2011 9:29 am
Yesterday marked the one month anniversary of the launch of Destiny of Velious. Over the last month, we have seen an avalanche of bugs impacting progression with dungeons and raid zones alike throughout Velious. While these have been steadily fixed during the nearly daily updates, at least one issue remains unresolved: The series of doors in Kraytoc’s Fortress of Rime x4 raid zone. It seems that these doors can get locked due to wipes, zone resets, etc. Discuss this on the EQ2 Forums
From EverQuest2.com: From Wednesday, March 23rd @ 10:00am PDT [17:00 GMT] through Wednesday, March 30th @ 10:00am PDT [18:00 GMT]*, log in to EQII and take part in a week-long look back at Norrathian days of yore. The EQII Team has created this fun event as an homage to EverQuest in honor of the momentous occasion, and although the lore doesn’t exactly fit the current story of EQII, they decided to make it extra enjoyable for those who were around for the first iteration of Norrath. Adventurers who take part in this journey through time will find some silly...
In response to a concise Berserker Class Issues post-Velious thread created by Bremer, Xelgad said that we should see some of these fixes hopefully before but at the latest by Game Update 60: Hey guys, thanks for the thread! We’ve got a bunch of quick fixes for these issues on the way. They’ll be live by GU60 at the latest. Most of the changes are pretty straightforward and some are exactly as suggested here. and later in the thread, Xelgad posted that he was able to make Death’s Door a more prominent effect to allow healers to more easily...
Feldon
March 23, 2011 7:39 am
From Rothgar on the EQ2 Forums: We’re always looking at ways to improve the fun factor on PvP servers and one point that comes up occasionally is how we handle cross-faction communication. Currently each faction has their own language and there’s no way to communicate other thing minor things like pet names, etc. We are considering opening up public channels to cross-faction chat and wanted to find out how the community would feel about that. We understand that chat in PvP can get pretty heated but also feel that taunting your opponents and being taunted is part of the...
As we first discovered in our Critical Oversight in Public Quests Gear? article, the progression from solo quest gear, to Public Quest gear, to Group Instance gear, and on to Raid gear, has not made a whole lot of sense. In particular, Critical Mitigation has been all over the map. Silius has announced some upcoming changes in the Critical Mitigation numbers of various gear throughout the Velious itemization range.
Feldon
March 23, 2011 6:42 am
Today’s Update Notes for March 23, 2011, launch the Chronoportals event as well as tweaking how mounts with a number of charges work. I have corrected the notes to indicate 10 AM PDT and 17:00 GMT for US servers as the US is already on Daylight Savings but Europe is not (until Sunday the 27th of March). LIVE EVENTS Chronoportals have opened in multiple locations across Norrath! They are said to lead to an ancient time. These phenomena are being researched by Chronomancers who will reward adventurers brave enough to venture inside. Event Start Times: US Servers: 10 AM...
From EverQuest2.com: Have you ever wanted to meet the person that’s helped you out in-game? Do you have a question for them? Well now’s your chance! We are going to cover a variety of topics in this week’s webcast,featuring members of the SOE Customer Service team! Join us on Thursday, March 24, 2011, at 4:00 p.m. PST [Friday March 25 @ 0:00 GMT], as we live stream this webcast on the SOE channel on Stickam! You can also tune in through the Stickam tab on our Facebook page. The webcast is expected to last about 20 minutes.
After the jump, your Update Notes for today, Tuesday, March 22nd 2011 include the addition (for real this time) of loot to trash mobs in Kael Drakkel, and the removal of Yellow Adornments from some items.
Kwill
March 19, 2011 2:13 pm
Look for the enchanted mushroom rings tomorrow and Monday! Use these portals to be transported to five different enchanted grottos, where the inhabitants are ready to give you quests and reward you with house items, mounts, or illusions, and one purple shiny (that means it takes a while to complete the collections). Find the Dryad Grotto in Archer’s Woods in Antonica, The Fay Grotto in The Nursery in Greater Faydark, the Brownie Grotto in Darklight Wood, the Enchanted Naiad Grotto near the spires in The Enchanted Lands, and the Zygomyd Grotto near the spires in Nektulos Forest. Read more...
You may have noticed this little tidbit in today’s patch notes: Kael Drakkel Base Population in the contested dungeon now has legendary and fabled drops. With this information you may be thinking of heading in there and trying your hand at killing some of the level 92 mobs to see what kind of trash drops you can get. Not so fast! Raviel on Guk apparently had the same idea and didn’t have the best of luck Raviel@Guk wrote: so ive been in here for about 2 hours now. wheres the trash gear we were promised? Kander responded with this:...
Continuing the Windslasher News Network reports… 😉 I’m pleased to report that a deities revamp is, in fact, on the schedule. I can’t make any promises on when it will happen, though, because it’s not up to me. I can tell you that the [deity] pet stats are likely to be fixed before the full revamp, though. So expect a change Soon™.
Feldon
March 17, 2011 10:03 am
From Windslasher on the EQ2 Forums Okay, I have it on pretty good authority that a solo shard quest is on the way. Probably GU 60. It will not have anything whatsoever to do with public quests, however.
Kwill
March 17, 2011 9:58 am
But not for the actual people who live in Ireland, open to residents of the fifty US states only: The Luck of the Irish is coming your way March 17 – March 20, 2011. Beginning on Thursday, March 17th, and continuing through March 20th, every time you add station cash to your account or make a purchase through the in-game marketplace in participating games you’ll be entered in a drawing to win a Sony® Cyber-shot® Digital Camera, a Sony® Vaio® F Series Laptop, or a 55″ Sony® BRAVIA® NX810 Television with 3D Sync Transmitter and 4 pairs of 3D...
Kwill
March 17, 2011 9:55 am
Happy St. Patrick’s Day! You’ll have some time this morning to don the green, since the servers are going to be down for a while: The US servers will come down on Thursday, March 17, 2011, at 7am PDT for a hotfix and session server maintenance. The expected downtime is 1 hour. Please note that due to the maintenance occurring during this period, you may not able to log in to the forums. The UK servers are also getting a patch: This is a notification that UK worlds will be updated at 4:00 AM London Time on 03/18/2011. The...
Kwill
March 17, 2011 9:52 am
Zatozia has posted our update notes for Thursday, March 17, 2011. They include numerous tweaks and fixes to Velious instances and Public Quests.